Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.18 @ 21:28:22 Player: Granite Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (116) 580 Value Destroyed (4541) 4541 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1153) 1153 TOTAL SCORE: 11994 Bonus ------- High Alert Combat Kills 453 Follower Combat Kills 720 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Terrain Scan Processor Advanced Phase Shifter Improved Thermal Shield Ripper Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Hover Unit Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Sensor Array Long-range Sensor Array Improved Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Improved Terrain Scan Processor Advanced Phase Shifter Improved Thermal Shield [Rating: 82] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 . . . Power 2 | . . . . 1 . . . . . 1 . . . Propulsion 3 | . . . . 1 . . . 1 1 . . . . Utility 5 | . . 2 . . 1 . . 1 1 . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . Parts Attached 114 | 6 7 13 1 16 9 2 1 5 22 15 . 4 13 Power 18 | 1 1 1 . 3 . . . 1 2 5 . . 4 Engine 8 | 1 . 1 . 3 . . . 1 2 . . . . Core 4 | . 1 . . . . . . . . 2 . . 1 Reactor 6 | . . . . . . . . . . 3 . . 3 Propulsion 26 | 2 2 4 . 6 2 . . 1 3 4 . . 2 Treads 14 | . . 3 . 5 2 . . 1 3 . . . . Leg 1 | . . . . 1 . . . . . . . . . Wheel 5 | 2 2 1 . . . . . . . . . . . Hover 6 | . . . . . . . . . . 4 . . 2 Flight . | . . . . . . . . . . . . . . Utility 31 | 1 2 4 . 1 4 1 1 3 4 2 . 4 4 Device 14 | . . 1 . . 3 . . 1 3 1 . 4 1 Storage 4 | 1 . 1 . . . . . 2 . . . . . Processor 5 | . . 1 . . . . 1 . . 1 . . 2 Hackware 1 | . . . . . . . . . . . . . 1 Protection 7 | . 2 1 . 1 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 2 4 1 6 3 1 . . 13 4 . . 3 Energy Gun 8 | . 2 1 . 2 . . . . . 1 . . 2 Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 16 | 2 . 2 . 2 2 1 . . 4 3 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 11 | . . 1 1 2 1 . . . 6 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . 6 . . . . Parts Lost 51 | . 1 2 . 5 2 1 1 2 23 . . . 14 Power 4 | . . . . . . . . . 2 . . . 2 Propulsion 15 | . 1 1 . 2 . . . . 6 . . . 5 Utility 22 | . . 1 . 1 2 1 1 2 8 . . . 6 Weapon 10 | . . . . 2 . . . . 7 . . . 1 Highest Loss Streak 18 | . 1 2 . 5 1 1 1 1 18 . . . 4 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 98 99 100 95 100 99 100 99 72 23 63 65 63 Engine 9 | . 10 8 11 18 15 15 15 13 6 . . . . Core 1 | . 3 2 . . . . . . . 1 5 5 1 Reactor 1 | . . . . . . . . . . 3 5 5 9 Treads 14 | . . 18 22 18 23 23 23 26 20 . . . . Wheel 3 | . 27 3 . . . . . . . . . . . Hover 4 | . . . . . . . . . . 8 21 21 17 Device 10 | . . 9 11 9 9 15 15 16 13 3 5 11 14 Storage 6 | . 14 11 11 9 7 7 7 8 9 . . . . Processor 6 | . . 11 11 9 5 . 3 6 3 . 5 5 10 Protection 7 | . 13 12 11 9 15 14 11 6 1 . . . . Energy Gun 2 | . 11 2 6 5 1 . . . . 2 5 1 . Ballistic Gun 13 | . 16 14 11 7 19 18 23 20 12 2 15 15 5 Launcher 1 | . . 5 4 4 1 3 . . . . . . . Naked Turns 84 | . . . . . . . . . 19 58 . . 7 Heaviest Build 60 | 12 17 25 25 45 58 56 56 53 59 37 35 38 60 Greatest Support 115 | 26 32 40 40 64 72 72 72 95 115 48 48 48 53 Greatest Overweight (x) 15 | . . . . 2 . . . . 15 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 5 8 10 10 10 10 10 10 10 10 5 3 5 5 Average Carried 7 | 3 7 8 10 8 9 9 9 9 6 2 2 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 5 8 10 10 10 9 10 10 10 1 2 3 5 5 Class Distribution -------------------- 25% | Scavenger-Mutant 25% | Tank 24% | Mutant 9% | Scavenger-Sprinter 7% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Matter Collected 3498 | 290 112 212 33 333 385 361 101 420 665 101 . 129 356 Remotely . | . . . . . . . . . . . . . . Salvage Created 5207 | 61 398 322 . 405 690 332 157 478 1836 101 . 13 414 Parts 235 | 5 32 14 . 26 44 10 3 22 56 8 . 2 13 Haulers Intercepted 3 | . . . . 1 . . . . 1 . . . 1 Recyclers Shooed 6 | . 1 . . . 1 . . 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 6 2 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Combat Hostiles Destroyed 91 | . 10 8 . 6 16 6 3 6 26 4 . . 6 Melee 1 | . . . . . . . . . . . . . 1 Guns 67 | . 10 6 . 3 15 5 3 6 10 4 . . 5 Cannons 7 | . . . . . . . . . 7 . . . . AOE 16 | . . 2 . 3 1 1 . . 9 . . . . Classes Destroyed 15 | 1 3 2 . 3 2 2 . 1 . . . 1 . Worker 2 | . . . . 1 1 . . . . . . . . Builder 3 | . . . . . 1 . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 3 | . . . . 1 . . . . 1 . . . 1 Recycler 9 | . 1 . . 1 2 . . 1 3 . . . 1 Operator 1 | . . . . . . . . . . . . 1 . Watcher 4 | . . 1 . . 1 . . . 1 . . . 1 Swarmer 27 | . 3 . . . 11 . . . 4 4 . . 5 Grunt 46 | . 7 7 . 3 1 1 3 2 21 . . . 1 Brawler 2 | . . . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . 2 . . . . . . . Sentry 5 | . . 1 . 1 1 1 . 1 . . . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 4 | . . . . 2 1 1 . . . . . . . Programmer 3 | . . . . . 2 . . 1 . . . . . Best Kill Streak 13 | 2 3 4 . 4 4 3 3 2 13 4 . 1 5 Combat Bots Only 10 | . 3 2 . 3 4 3 3 2 10 4 . . 5 Max Kills in Single Turn 4 | 1 1 2 . 2 2 1 1 1 4 1 . 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . Exploded 3 | . . 2 . 1 1 1 . . 3 . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Damage Taken 8029 | . 335 491 . 671 974 124 150 411 2705 228 . 121 1819 Core 2256 | . 63 75 . 110 115 20 . 9 685 70 . . 1109 Absorbed by Shields 248 | . . . . . 20 53 57 56 . . . . 62 Redirected to Shielding 54 | . . 31 . 23 . . . . . . . . . Regen/Repaired (Parts) 18 | . . 18 . . . . . . . . . . . Core Remaining (%) 77 | 100 74 . 81 80 . . 80 98 31 . . . . Volleys Fired 311 | 19 47 28 1 17 41 14 8 30 58 9 . 1 38 Largest 3 | 2 2 2 2 2 3 3 3 3 3 1 . 3 3 Hottest 158 | 40 85 88 88 85 105 80 75 75 158 81 . 69 81 Shots Fired 723 | 38 93 53 2 34 118 42 24 90 148 9 . 3 69 Gun 665 | 38 93 45 2 28 116 37 24 90 111 9 . 3 69 Cannon 23 | . . . . . . . . . 23 . . . . Launcher 35 | . . 8 . 6 2 5 . . 14 . . . . Special . | . . . . . . . . . . . . . . Kinetic 575 | 38 62 36 1 12 109 37 24 90 116 . . 3 47 Thermal 90 | . 31 9 1 . . . . . 18 9 . . 22 Explosive 28 | . . 8 . 6 2 5 . . 7 . . . . Electromagnetic 30 | . . . . 16 7 . . . 7 . . . . Robot Hit Streak 24 | 7 12 8 . 7 10 11 12 20 24 6 . 4 12 Robot Miss Streak 6 | 3 4 3 . 2 6 2 1 2 4 1 . . 4 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 12 | . 1 1 . . 5 2 . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 1 . . . . Shots Hit Robots 483 | 27 59 28 . 24 68 29 19 69 102 7 . 2 49 Core Hits 268 | 9 25 18 . 15 43 17 7 20 84 4 . 1 25 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 8 | . . . . 1 . 1 . . . 1 . . 5 Burn 6 | . . . . . . . . . . 1 . . 5 Destroy 2 | . . . . 1 . 1 . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11799 | 220 545 650 . 616 1291 753 347 1225 5047 165 . 38 902 Guns 7274 | 220 545 336 . 245 1221 437 347 1225 1637 165 . 33 863 Cannons 604 | . . . . . . . . . 604 . . . . Explosions 3865 | . . 314 . 371 61 313 . . 2806 . . . . Melee 39 | . . . . . . . . . . . . . 39 Ramming 17 | . . . . . 9 3 . . . . . 5 . Kinetic 6499 | 220 318 224 . 102 1175 437 347 1225 1866 . . 33 552 Thermal 1532 | . 227 112 . 42 . . . . 675 165 . . 311 Explosive 2530 | . . 314 . 329 61 313 . . 1513 . . . . Electromagnetic 1182 | . . . . 143 46 . . . 993 . . . . Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . 39 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 14 . 7 7 7 Average Corruption 5 | . . . . . . . . 1 4 . 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 57 | . . . . . . . . 4 5 . 2 11 35 Message Errors 14 | . . . . . . . . . . . 1 2 11 Matter Fused 9 | . . . . . . . . 1 1 . . 2 5 Heat Flow Errors 12 | . . . . . . . . 3 1 . 1 2 5 Energy Discharges 7 | . . . . . . . . . . . . 4 3 Parts Rejected 3 | . . . . . . . . . 1 . . 1 1 Data Loss (minor) 5 | . . . . . . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 82 | . . 9 . . . 8 . . 65 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 82 | . . 9 . . . 8 . . 65 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . . 47 . 28 24 . . . 278 . . 2 . Shots 15 | . . 2 . 2 1 . . . 10 . . . . Rammed 3 | . . . . . 1 1 . . . . . 1 . Targets Rammed 3 | . . . . . 1 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 452 | . 115 288 24 140 334 18 18 208 371 217 403 452 232 Average Temperature 84 | . 34 105 18 40 167 9 9 104 148 67 161 125 37 Received Heat Transfer 1907 | . 126 216 . 117 35 26 72 36 907 . . 63 309 Effects 7 | . . 3 . . 3 . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Interference 6 | . . 3 . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . . . . 1 . . . . 8 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . . . 1 . . 3 Heat Transferred 2748 | . 524 259 . 50 . . . . 657 333 . . 925 Parts Sabotaged 5 | . . . . . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Peak Influence 1084 | 15 164 264 102 261 258 . . 185 1084 613 229 195 305 Initial 523 | . 9 65 102 39 27 . . 69 32 523 214 160 95 Average 168 | 5 77 133 102 123 113 . . 87 616 563 223 180 133 Maximum Alert Level 3 | . . 1 . 1 1 . . . 3 2 1 . 1 Low Security (%) 81 | 100 100 87 100 78 89 . . 100 25 . . 100 77 Level 1 10 | . . 12 . 21 10 . . . 2 . 100 . 22 Level 2 3 | . . . . . . . . . 14 100 . . . Level 3 4 | . . . . . . . . . 57 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 2 . . 4 . . 4 6 . . . 1 Investigation 4 | . 1 1 . . 1 . . . . . . . 1 Extermination 4 | . . . . . 2 . . 2 . . . . . Reinforcement 9 | . 1 1 . . 1 . . 2 4 . . . . Assault 2 | . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Distress Signals 6 | . 1 1 . . 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 17 14 . 7 23 6 4 8 40 6 6 3 57 Peak Tracking Total 10 | . 4 4 . 4 4 3 4 2 8 4 6 3 10 Tactical Retreats 23 | . 1 1 . . . 1 1 . 2 . . 1 16 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Traps Triggered 7 | . 1 1 . . 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Machines Disabled 43 | . . 2 . 2 . . . . 39 . . . . Max in Single Turn 8 | . . 1 . 1 . . . . 8 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Machines Accessed 29 | . 5 9 . 3 6 . . 3 . 1 . 1 1 Terminals 18 | . 4 7 . 2 1 . . 2 . 1 . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . . . . Recycling Units 4 | . 1 . . 1 1 . . . . . . 1 . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Total Hacks 55 | . 15 19 . 5 6 . . 7 . 1 . 1 1 Successful 33 | . 8 12 . 4 4 . . 4 . . . . 1 Failed 22 | . 7 7 . 1 2 . . 3 . 1 . 1 . Catastrophic 3 | . 1 . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . 9 . 3 3 . . 2 . 1 . . . Terminals 37 | . 13 13 . 3 1 . . 5 . 1 . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 4 | . . 2 . . . . . 2 . . . . . Recycling Units 6 | . 2 . . 2 1 . . . . . . 1 . Scanalyzers 5 | . . 4 . . 1 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 14 | . 8 1 . 1 1 . . 2 . . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . 1 . . . . . Scan Component 2 | . . 1 . . . . . 1 . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 5 . 2 2 . . 1 . . . . . Terminals 7 | . . 5 . 1 . . . 1 . . . . . Track 1 | . . 1 . . . . . . . . . . . Botnet 6 | . . 4 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Reprogram 2 | . . . . . 2 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 4 6 . 1 3 . . 2 . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 2 2 . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 11 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Total Allies 16 | . . . . . 1 . . . 3 . . . 12 Largest Group 6 | . . . . . 1 . . . 3 . . . 6 Highest-Rated Group 326 | . . . . . 37 . . . 93 . . . 326 Highest-Rated Ally 159 | . . . . . 37 . . . 31 . . . 159 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . . 37 . . . 101 Total Damage 3332 | . . . . . . . . . 385 . . . 2947 Kills 17 | . . . . . . . . . 3 . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Turns Passed 7177 | 142 692 773 273 504 981 570 112 771 542 162 77 340 1238 Spaces Moved 5028 | 86 450 322 165 205 467 353 48 452 243 252 202 485 1298 Core 235 | 3 . . . . . . . . 62 107 . . 63 Treads 2133 | . . 262 165 205 467 353 48 452 181 . . . . Legs . | . . . . . . . . . . . . . . Wheels 593 | 83 450 60 . . . . . . . . . . . Hover 2067 | . . . . . . . . . . 145 202 485 1235 Flight . | . . . . . . . . . . . . . . Fastest Speed 33 | 50 90 100 160 150 150 150 150 152 50 33 33 33 33 Average Speed 99 | 88 92 148 160 186 150 150 150 152 141 44 33 33 56 Slowest Speed 800 | 90 100 160 160 320 150 150 150 152 800 60 33 33 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 69 32 52 27 20 52 7 10 10 9 96 14 58 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 1 . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 223 | . . 65 . 14 16 37 . . 91 . . . . Melee . | . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . 6 . . . . AOE 217 | . . 65 . 14 16 37 . . 85 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Ext Total 6736 | 121 649 569 172 299 688 376 80 504 356 295 211 662 1754 Wait 1012 | . 129 194 6 36 160 2 23 11 19 2 9 168 253 Move 5016 | 85 449 321 164 204 466 352 47 451 242 252 201 484 1298 Hop . | . . . . . . . . . . . . . . Pick Up 91 | 11 10 9 . 14 7 3 1 5 10 14 1 3 3 Fast Attach 16 | . . 1 . 1 . 1 . 1 . 2 . 2 8 Attach 64 | 6 2 6 . 6 4 . 1 3 17 13 . 2 4 Detach 6 | . . 1 . . . . . . . . . 1 4 Swap 34 | . 5 6 1 9 5 1 . 1 5 . . . 1 Drop 47 | . 7 3 . 12 4 2 . 2 5 3 . . 9 Fire 311 | 19 47 28 1 17 41 14 8 30 58 9 . 1 38 Melee 1 | . . . . . . . . . . . . . 1 Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . 1 1 . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . 26 Rewire 109 | . . . . . . . . . . . . . 109 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory -4/Waste -4/Factory -4/Extension History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 143 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Discovered new exit (range 13) 740 | -10/Materials | Discovered new exit (range 12) 835 | -10/Materials | Entered another Materials area 835 | -9/Materials | Evolved 2 slots: Utility x2 872 | -9/Materials | Repaired Com. Wheel 1266 | -9/Materials | Build established: Scavenger-Mutant 1434 | -9/Materials | Discovered new exit (range 16) 1608 | -9/Materials | Entered Mines 1864 | -9/Mines | Found a hidden stash of uninstalled traps 1867 | -9/Mines | Discovered new exit (range 10) 1881 | -9/Mines | Entered Materials 1881 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2167 | -8/Materials | Lost 5 parts (2n1u2w) 2349 | -8/Materials | Discovered new exit (range 10) 2385 | -8/Materials | Entered Factory 2385 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2413 | -7/Factory | Identified exit to DSF 2999 | -7/Factory | Build established: Tank 3353 | -7/Factory | Discovered new exit (range 7) 3366 | -7/Factory | Entered Lower Caves 3657 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3906 | -7/Lower Caves | Discovered new exit (range 7) 3936 | -7/Lower Caves | Entered another Lower Caves area 4023 | -7/Lower Caves | Discovered new exit (range 14) 4048 | -7/Lower Caves | Entered Factory 4048 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4334 | -6/Factory | Discovered new exit (range 12) 4584 | -6/Factory | Discovered new exit (range 12) 4630 | -6/Factory | Build established: Gunner 4819 | -6/Factory | Entered another Factory area 4819 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5038 | -5/Factory | Destroyed 10 combat bots 5119 | -5/Factory | First assault squad dispatched 5273 | -5/Factory | System corruption reached 10% 5282 | -5/Factory | Destroyed 7 combat bots 5337 | -5/Factory | Core integrity fell below 50% 5346 | -5/Factory | Discovered new exit (range 15) 5361 | -5/Factory | Entered another Factory area 5361 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5376 | -4/Factory | Lost 18 parts (1p4n6u7w) 5523 | -4/Factory | Sucked down chute 5523 | -4/Factory | Entered Waste 5529 | -4/Waste | Spotted C-40 Crusher 5538 | -4/Waste | EMP discharged 5538 | -4/Waste | Spotted C-40 Crusher 5548 | -4/Waste | Spotted C-40 Crusher 5551 | -4/Waste | Spotted C-40 Crusher 5556 | -4/Waste | Spotted C-40 Crusher 5557 | -4/Waste | Spotted C-40 Crusher 5596 | -4/Waste | Discovered new exit (range 11) 5600 | -4/Waste | Entered Factory 5765 | -4/Factory | Build established: Scavenger-Sprinter 5934 | -4/Factory | Discovered new exit (range 16) 5940 | -4/Factory | Entered Extension 5973 | -4/Extension | Spotted B-86 Titan 6315 | -4/Extension | Disrupted transfer network 6454 | -4/Extension | Rescued A7 6535 | -4/Extension | Spotted B-86 Titan 6576 | -4/Extension | Lost 4 parts (2n2u) 6771 | -4/Extension | Build established: Scavenger-Mutant 6793 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7019 | -4/Extension | Lost 3 parts (2n1w) 7135 | -4/Extension | Core integrity fell below 50% 7163 | -4/Extension | Core integrity fell below 20% 7178 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07125_ Critical hit (Burn: +50). 07128_ Fission Core severed. 07147_ System corrupted: Gyrokinetic Inverter rejected. 07155_ Terrain Scan Processor destroyed. 07165_ Adv. Visual Processing Unit destroyed. 07165_ Slug penetrates Wall. 07167_ Hacking Suite destroyed. 07167_ Critical hit (Blast). 07171_ I3FAWVBLWLTK6CD%4#J2NR5Z:EQL%Z 93RD3COA 07171_ Slug penetrates A-15 Conveyor. 07171_ Slug penetrates T-07 Excavator. 07171_ T-07 Excavator destroyed. 07171_ Imp. Targeting Computer destroyed. 07171_ Critical hit (Blast). 07171_ Knocked back. 07171_ Penetrated by Slug. 07171_ Slug penetrates Wall. 07172_ B-86 Titan activates siege mode. 07175_ Knocked back. 07176_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ?######## #??????????????????????????????????????? | | ## ## "## ###????????????????????????????????????? | | " "" ""#????????????????????????????????????? | | " " #????????????????????????????????????? | | #????????????????????????????????????? | | % #?###??????###???????????????????????? | | % ###"########;#########???????????????? | | % @ u ????????? | | ????????? | | ! % ????????? | | =%= ?????????? | | ! u uR k ?????????? | | % ###########################??????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #T#"""#######????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 53 Energy Capacity 720 Matter Stores 370 Matter Capacity 450 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 58 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed SupersonicHeartGuard Manual? 0 Play Time 01:57:40 Cumulative 51.6 hours Start 2023.07.18 @ 19:17:37 End 2023.07.18 @ 21:28:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9496a91-9ad2-41e5-808f-c2f558807da2