Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 15:59:33 Player: Mogwok Wargfriend Result: Destroyed by 7V-RTL with Dispersion Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (221) 1105 Value Destroyed (5620) 5620 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1588) 1588 TOTAL SCORE: 12853 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 572 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 300/300 System Corruption 17% Temperature Cool (30) Movement Walking (210) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Makeshift Leg Makeshift Leg > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit 0b10 Decoder Chip [Generic] Improved Target Analyzer Armor Integrity Analyzer Makeshift ECM Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Force Rifle Coil Gun Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Carbon-fiber Leg Makeshift Leg Makeshift Leg Makeshift Leg Armored Wheel Matter Compressor (250) Matter Compressor (250) Improved Signal Interpreter Hacking Drone Bay (1/1) Riot Gun Plasma Rifle Enhanced Flamer Shock Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Target Analyzer Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Force Rifle Coil Gun Remote Datajack > --- INVENTORY -------- Deuterium Engine Angular Momentum Engine Armored Wheel Scrap Suit Matter Compressor Improved Signal Interpreter Force Rifle Force Rifle Advanced Assault Cannon CPS Tube Shock Maul [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . 2 2 . . . 4 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 6 | . . 2 1 . . . 3 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 138 | 10 9 34 13 16 . 7 25 5 3 16 Power 17 | 1 1 5 2 1 . 1 3 1 1 1 Engine 12 | 1 1 4 . 1 . 1 3 . . 1 Core 4 | . . 1 2 . . . . . 1 . Reactor 1 | . . . . . . . . 1 . . Propulsion 42 | 3 4 8 4 5 . 1 10 1 . 6 Treads 12 | 1 1 4 2 2 . . 1 . . 1 Leg 7 | . . . . 1 . . 1 1 . 4 Wheel 20 | 2 2 4 2 2 . 1 7 . . . Hover 2 | . 1 . . . . . . . . 1 Flight 1 | . . . . . . . 1 . . . Utility 42 | 3 2 10 5 3 . 5 6 2 . 6 Device 18 | 2 1 3 2 1 . 3 2 . . 4 Storage 5 | 1 1 1 . . . 1 1 . . . Processor 4 | . . . 1 . . . 1 1 . 1 Hackware 5 | . . 1 . 1 . 1 . 1 . 1 Protection 10 | . . 5 2 1 . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 37 | 3 2 11 2 7 . . 6 1 2 3 Energy Gun 15 | 1 1 4 . 4 . . 3 . 1 1 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 10 | 2 . 4 1 1 . . 2 . . . Ballistic Cannon 5 | . . 1 1 1 . . . . 1 1 Launcher . | . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . 1 . . 1 Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 8 | . . 2 . 3 . . 2 . . 1 Parts Lost 53 | . 3 9 7 2 . . 15 2 4 11 Power 7 | . 1 1 1 . . . 1 1 1 1 Propulsion 17 | . 1 1 1 1 . . 7 1 2 3 Utility 14 | . . 5 2 1 . . 3 . . 3 Weapon 15 | . 1 2 3 . . . 4 . 1 4 Highest Loss Streak 7 | . 2 2 2 1 . . 7 1 3 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 4 11 14 14 14 14 14 12 10 12 13 Power 1 | . 1 1 2 2 2 1 1 . . . Propulsion 2 | 2 4 2 1 2 3 2 1 2 1 1 Utility 3 | . 1 5 4 3 3 4 2 2 5 5 Weapon 5 | 1 4 6 6 5 6 5 4 4 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . 5 7 4 2 1 5 4 . . 11 Power 6 | . . 3 1 . . 1 . . . 1 Propulsion 8 | . 2 1 1 . . . . . . 4 Utility 11 | . 1 1 1 . 1 1 3 . . 3 Weapon 14 | . 2 2 1 2 . 3 1 . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 98 99 100 99 91 73 87 89 Engine 6 | . 13 9 . 8 9 9 6 3 . 1 Core 1 | . . 1 8 . . . . . 1 4 Treads 8 | . 13 11 16 9 9 9 7 . . 1 Leg 3 | . . . . 2 9 5 1 . 6 10 Wheel 9 | . 14 11 9 14 9 12 9 6 7 . Device 10 | . 13 14 8 9 9 9 12 6 6 6 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 Processor 9 | . . . 8 9 9 9 12 17 20 20 Hackware 7 | . . 7 9 8 9 9 6 10 13 12 Protection 6 | . . 10 8 9 9 8 5 . . . Energy Gun 7 | . 7 10 8 8 9 9 6 6 6 5 Ballistic Gun 3 | . 19 7 1 . . . 1 6 . 1 Ballistic Cannon 5 | . . 3 7 8 9 9 4 . 5 6 Special Weapon 1 | . . . . . . . 5 . . . Peak Build Rating 69 | 7 8 19 30 37 35 42 69 60 63 68 Average Rating 41 | 5 7 16 26 32 35 36 62 50 60 62 On Entrance 30 | . 7 8 18 29 35 35 39 44 60 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 15 31 41 43 43 40 41 52 48 52 58 Greatest Support 60 | 26 16 16 42 40 10 22 60 32 32 40 Greatest Overweight (x) 17 | . 10 4 4 4 3 3 17 2 3 2 Average Overweight (x) 2 | . . 2 2 2 3 2 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 13 15 15 Average Carried 14 | 4 11 14 14 14 14 14 13 10 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 14 15 15 15 10 13 13 14 Class Distribution -------------------- 23% | Skirmisher 22% | Mutant 19% | Commander-Mutant 14% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Matter Collected 6339 | 396 517 1167 642 600 95 72 1858 264 222 506 Remotely 190 | 190 . . . . . . . . . . Salvage Created 8243 | 221 605 2317 797 644 138 . 2732 182 176 431 Parts 450 | 16 38 150 51 40 7 . 103 6 11 28 Haulers Intercepted 14 | . 2 5 1 4 . . 2 . . . Recyclers Shooed 15 | 1 . 4 1 1 . . 8 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 6 10 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 122 | . 13 38 18 8 3 . 27 5 7 3 Guns 84 | . 12 33 7 5 1 . 18 5 3 . Cannons 37 | . 1 5 11 3 2 . 8 . 4 3 AOE 1 | . . . . . . . 1 . . . Classes Destroyed 19 | 3 7 3 1 . 1 . 1 . . 3 Worker 18 | 2 2 9 3 . . . 2 . . . Builder 6 | . 1 1 3 . 1 . . . . . Tunneler 5 | 4 . 1 . . . . . . . . Hauler 14 | . 2 5 1 4 . . 2 . . . Recycler 19 | 1 . 8 1 1 . . 8 . . . Mechanic 3 | . 1 . 1 1 . . . . . . Operator 7 | . 1 2 1 1 . . 2 . . . Watcher 15 | . 3 5 3 . . . 4 . . . Swarmer 41 | . 9 10 7 . . . 4 4 7 . Grunt 39 | . 4 16 9 2 . . 8 . . . Brawler 1 | . . 1 . . . . . . . . Duelist 2 | . . . . . . . 2 . . . Protector 1 | . . 1 . . . . . . . . Sentry 22 | . . 10 1 6 1 . 3 1 . . Hunter 3 | . . . 1 . . . 2 . . . Programmer 10 | . . . . . 2 . 8 . . . Zionite 12 | . . . . . . . . . . 12 Decomposer 1 | . . . . . . . . . 1 . Tinkerer 3 | . . . . . . . . . . 3 Mutant 3 | . . . . . . . . . . 3 Best Kill Streak 6 | 5 6 6 4 3 3 . 3 4 4 5 Combat Bots Only 6 | . 3 6 4 2 2 . 3 4 4 3 Max Kills in Single Turn 2 | 1 1 2 1 1 2 . 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 976 | . 87 187 144 23 16 . 279 28 30 182 Missed 272 | . 18 33 50 12 7 . 70 6 7 69 Hits 704 | . 69 154 94 11 9 . 209 22 23 113 Melee 10 | . . . . . . . 6 . . 4 Projectile 694 | . 69 154 94 11 9 . 203 22 23 109 AOE 2 | . 1 . . . 1 . . . . . Critical Strikes 16 | . 1 1 1 2 . . 7 . . 4 Part Disruptions 5 | . . . . . . . . . . 5 Damage Taken 10116 | . 791 1721 1291 249 136 . 3814 276 336 1502 Core 1530 | . 245 224 144 17 29 . 428 30 63 350 Absorbed by Shields 155 | . . 155 . . . . . . . . Redirected to Shielding 52 | . . 52 . . . . . . . . Regen/Repaired (Parts) 502 | . . 120 . 108 . . 260 . . 14 Core Remaining (%) 52 | 100 2 44 . . . 65 . . . . Volleys Fired 689 | 17 74 176 105 62 10 . 172 11 10 52 Largest 3 | 2 2 2 2 2 2 . 3 2 2 3 Hottest 162 | 40 80 100 96 101 101 . 140 110 131 162 Shots Fired 1394 | 32 146 349 209 124 20 . 350 22 20 122 Gun 989 | 32 137 316 108 62 10 . 224 22 10 68 Cannon 398 | . 9 31 101 62 10 . 123 . 10 52 Launcher . | . . . . . . . . . . . Special 7 | . . 2 . . . . 3 . . 2 Kinetic 773 | 32 103 174 105 62 10 . 178 11 10 88 Thermal 616 | . 43 175 104 62 10 . 169 11 10 32 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 37 | 9 9 37 16 10 5 . 13 2 7 9 Robot Miss Streak 7 | 2 5 4 6 6 3 . 7 4 3 5 Penetration Max 2 | . . . . . . . 2 . . 1 Secondary Targets 7 | . 1 4 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . Shots Hit Robots 737 | 18 76 230 109 53 6 . 169 8 11 57 Core Hits 331 | 8 33 101 44 22 3 . 84 5 8 23 Critical Kills 16 | . . . . . . . 5 2 4 5 Critical Parts Destroyed 27 | . 1 . 1 . . . 9 . 2 14 Critical Strikes 93 | . 3 16 11 2 2 . 26 2 7 24 Burn 32 | . 2 15 5 2 2 . 1 . 1 4 Destroy 43 | . 1 . 1 . . . 14 2 6 19 Blast 18 | . . 1 5 . . . 11 . . 1 Melee Attacks 16 | . . 9 . 1 . . . . . 6 Impact 1 | . . . . 1 . . . . . . Slashing 9 | . . 9 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . 1 . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15246 | 238 970 3736 2115 1317 196 . 4980 210 218 1266 Guns 9405 | 238 884 2911 790 539 45 . 2932 210 141 715 Cannons 4942 | . 86 489 1325 762 151 . 1501 . 77 551 Explosions 818 | . . 271 . . . . 547 . . . Melee 65 | . . 65 . . . . . . . . Ramming 16 | . . . . 16 . . . . . . Kinetic 8250 | 238 662 1753 1369 762 151 . 2242 87 77 909 Thermal 6644 | . 308 1647 746 539 45 . 2738 123 141 357 Explosive 271 | . . 271 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 65 | . . 65 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . 2 5 5 5 5 5 17 Average Corruption 3 | . . . . 2 3 5 2 5 5 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 160 | . . . . 14 18 . 74 16 12 26 Message Errors 41 | . . . . 7 7 . 16 4 2 5 Matter Fused 33 | . . . . 4 3 . 11 6 5 4 Heat Flow Errors 20 | . . . . . 1 . 12 1 2 4 Energy Discharges 20 | . . . . 1 3 . 9 . 2 5 Parts Rejected 4 | . . . . . 1 . 2 1 . . Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 21 | . . . . 1 3 . 12 2 1 2 Data Loss (major) 5 | . . . . 1 . . 2 1 . 1 Misfires 6 | . . . . . . . 4 . . 2 Alerts 6 | . . . . . . . 4 . . 2 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 107 | . . 9 49 22 14 . 10 . . 3 Projectiles 97 | . . . 49 21 14 . 10 . . 3 Explosions 9 | . . 9 . . . . . . . . Melee 1 | . . . . 1 . . . . . . Knockbacks 41 | . . 3 9 6 1 . 17 . . 5 Impact . | . . . . . . . . . . . Kinetic 40 | . . 3 9 6 1 . 16 . . 5 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 121 | . . 80 . 8 . . 33 . . . Shots 2 | . . 1 . . . . 1 . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 305 | . 72 278 304 110 191 . 305 192 186 251 Average Temperature 55 | . 24 44 70 25 42 . 69 83 66 60 Received Heat Transfer 2799 | . 168 520 576 126 12 . 798 18 . 581 Effects 3 | . . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 20 | . 3 7 . 3 . . 4 . 1 2 Heat Transferred 15465 | . 999 5460 2442 1295 222 . 3483 185 348 1031 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Maximum Alert Level 3 | . . 2 1 3 1 . 3 . . . Low Security (%) 52 | 100 100 27 56 9 88 . 57 . . . Level 1 17 | . . 35 43 30 11 . 2 . . . Level 2 18 | . . 37 . 52 . . 12 . . . Level 3 11 | . . . . 8 . . 27 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 792 | 10 152 630 349 762 265 . 792 . . . Initial 263 | . . 28 259 143 263 . . . . . Average 283 | 1 66 325 192 500 71 . 327 . . . Influence Increases 5657 | 35 424 1358 674 1223 115 . 1558 110 160 . Destroy 0b10 Robot/C 2880 | . 260 740 360 500 60 . 720 100 140 . Destroy 0b10 Robot/NC 460 | 35 50 160 65 45 5 . 100 . . . Destroy Leader 756 | . 60 190 88 152 . . 236 10 20 . Allied During Kill 390 | . . . . 351 7 . 32 . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . Successful Hack 277 | . 8 65 13 36 40 . 115 . . . Disable Machine 375 | . 15 45 15 120 . . 180 . . . Destroy Structure 224 | . 1 53 28 19 3 . 120 . . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 270 | . 30 105 105 . . . 30 . . . Influence Decreases 5657 | 35 356 811 948 888 791 . 786 608 392 42 Entered New Map 1388 | . . 40 356 198 413 . . 286 53 42 Time Decay 3619 | 35 326 681 522 510 378 . 556 302 309 . Lost Part 410 | . 30 90 70 20 . . 150 20 30 . Lost Ally 240 | . . . . 160 . . 80 . . . Squads Dispatched 30 | . 2 3 4 3 . . 18 . . . Investigation 5 | . . 1 1 1 . . 2 . . . Extermination 8 | . . . . . . . 8 . . . Reinforcement 11 | . 2 1 3 1 . . 4 . . . Assault 3 | . . 1 . 1 . . 1 . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Distress Signals 13 | . . 4 6 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 232 | . 24 61 40 24 2 . 49 5 7 20 Peak Tracking Total 9 | . 3 6 7 6 2 . 5 4 4 9 Tactical Retreats 14 | . 2 3 5 . . . 2 . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 5 | . 1 . 1 1 . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered 1 | . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . 1 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 29 | . 2 3 1 8 . . 12 . . 3 Max in Single Turn 2 | . 1 1 1 1 . . 2 . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 82 | . 5 14 2 15 14 9 22 . 1 . Terminals 42 | . 5 9 1 11 6 . 10 . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 4 | . . 1 . 1 . . 2 . . . Recycling Units 15 | . . 2 1 2 6 . 4 . . . Scanalyzers 4 | . . 2 . . . . 2 . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 297 | . 14 55 5 33 69 48 72 . 1 . Successful 222 | . 4 42 5 22 56 48 44 . 1 . Failed 74 | . 10 13 . 11 13 . 27 . . . Catastrophic 6 | . . 2 . . . . 4 . . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 153 | . 8 36 5 18 38 . 48 . . . Terminals 135 | . 14 34 2 23 22 . 40 . . . Fabricators 8 | . . . . . . . 8 . . . Repair Stations 12 | . . 3 . 2 . . 7 . . . Recycling Units 55 | . . 11 3 7 22 . 12 . . . Scanalyzers 11 | . . 7 . . . . 4 . . . Garrison Access 2 | . . . . 1 . . 1 . . . Terminal Hacks 121 | . 1 16 . 9 34 48 12 . 1 . Record 75 | . . . . . 27 47 1 . . . Part Schematic 3 | . . . . . 2 . 1 . . . Robot Analysis 12 | . . 8 . . 3 . 1 . . . Prototype ID Bank 4 | . 1 1 . . 1 . 1 . . . Open Door 6 | . . . . 5 . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 3 | . . 1 . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Repair Station Index 2 | . . . . . . . 2 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 5 | . . 2 . 2 . . 1 . . . Registered Components 3 | . . 1 . 1 . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Release Object 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 2 | . . . . . . . 2 . . . Repair Station Hacks 11 | . . 3 . 2 . . 6 . . . Scan Component 7 | . . 2 . 1 . . 4 . . . Repair 4 | . . 1 . 1 . . 2 . . . Recycling Unit Hacks 15 | . . 3 . 2 7 . 3 . . . Report Inventory 10 | . . 2 . 1 5 . 2 . . . Retrieve Components 5 | . . 1 . 1 2 . 1 . . . Scanalyzer 10 | . . 7 . . . . 3 . . . Insert Component 5 | . . 3 . . . . 2 . . . Analyze 5 | . . 4 . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Seal Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks 61 | . 3 13 5 8 15 . 17 . . . Terminals 29 | . 3 7 2 5 4 . 8 . . . Track 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 24 | . 3 6 1 5 4 . 5 . . . Operators 3 | . . 1 1 . . . 1 . . . Fabricators 4 | . . . . . . . 4 . . . Liberate 3 | . . . . . . . 3 . . . Fabnet 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 28 | . . 6 3 3 11 . 5 . . . Reject 14 | . . 2 1 2 6 . 3 . . . Recyclers 4 | . . 2 1 . . . 1 . . . Mask 10 | . . 2 1 1 5 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 56 | . 5 13 2 7 10 . 19 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . . 2 . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 1 . 1 . . 2 . . . Time 177 | . . 51 . 44 . . 82 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 30 | . . 6 . 9 5 . 10 . . . Parts Scanalyzed 4 | . . 3 . . . . 1 . . . Part Schematics Acquired 4 | . . 3 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 3 . . 6 Non-combat 5 | . . . . . . . 3 . . 2 Combat 4 | . . . . . . . . . . 4 Robot Hacks Applied 9 | . . . . . . . 3 . . 6 parse_system 7 | . . . . . . . 1 . . 6 no_distress 2 | . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Total Allies 30 | . . . . 10 7 . 13 . . . Largest Group 10 | . . . . 10 7 6 6 . . . Highest-Rated Group 173 | . . . . 173 154 145 145 . . . Highest-Rated Ally 34 | . . . . 29 34 34 34 . . . Total Orders 2 | . . . . . . . 2 . . . STAY 1 | . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . 1 . . . Ally Attacks 206 | . . . . 160 . . 46 . . . Total Damage 3612 | . . . . 1797 . . 1815 . . . Kills 38 | . . . . 21 . . 17 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Active Infowar (turns) 18238 | 14 963 3307 1047 1044 1169 2082 5270 415 688 2239 Sensors 14114 | . 195 3307 1047 1044 1169 2082 5270 . . . IFF 10 | . . . . . . . . . . 10 Seismic 782 | 14 768 . . . . . . . . . Decoding 3342 | . . . . . . . . 415 688 2239 Robot Analysis Total 11 | . . 8 . . 3 . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Turns Passed 19948 | 170 1134 3319 1444 1382 1169 2301 5440 662 688 2239 Spaces Moved 12184 | 96 754 1851 795 994 831 1977 3052 477 452 905 Core 22 | 2 1 . . . . . 19 . . . Treads 582 | . . . 6 1 . . 561 . . 14 Legs 955 | . . . . . . . . . 64 891 Wheels 10625 | 94 753 1851 789 993 831 1977 2472 477 388 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 110 95 95 125 100 100 115 115 205 Average Speed 135 | 98 111 125 122 111 125 113 150 129 142 222 Slowest Speed 900 | 100 550 140 232 250 125 125 900 130 270 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 6 76 94 40 94 99 95 59 57 68 76 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 15 | . . . . . . 11 . 2 1 1 Spaces Dug 25 | . . 9 . 2 1 . 13 . . . Terrain Destroyed 213 | . . 56 27 19 5 . 100 1 . 5 Melee 9 | . . 8 . 1 . . . . . . Projectile 87 | . . 2 27 18 5 . 29 1 . 5 AOE 117 | . . 46 . . . . 71 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Total 14283 | 138 907 2486 1061 1143 941 2028 3575 499 478 1027 Wait 894 | 2 33 326 128 43 39 23 259 1 11 29 Move 12174 | 95 753 1850 794 993 830 1976 3051 476 451 905 Hop . | . . . . . . . . . . . Pick Up 95 | 10 17 20 8 6 1 5 13 4 2 9 Fast Attach 92 | 6 7 25 7 7 1 5 19 5 1 9 Attach 43 | 4 4 6 5 2 . . 11 1 2 8 Detach 17 | 3 4 2 1 1 . 1 2 . . 3 Swap 56 | . 2 24 3 12 . 3 9 . 1 2 Drop 127 | 1 13 48 10 15 1 13 22 . . 4 Fire 689 | 17 74 176 105 62 10 . 172 11 10 52 Melee 16 | . . 9 . 1 . . . . . 6 Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . Rewire 62 | . . . . . 59 2 . 1 . . Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 171 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 495 | -10/Materials | Core integrity fell below 50% 495 | -10/Materials | Core integrity fell below 20% 601 | -10/Materials | Discovered new exit (range 7) 951 | -10/Materials | Discovered new exit (range 14) 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Utility x2 2337 | -9/Materials | Discovered new exit (range 9) 2557 | -9/Materials | Discovered new exit (range 8) 2898 | -9/Materials | Build established: Scavenger-Mutant 3493 | -9/Materials | Core integrity fell below 50% 3522 | -9/Materials | Discovered new exit (range 16) 3607 | -9/Materials | Identified exit to Mines 3607 | -9/Materials | Identified exit to Materials 3677 | -9/Materials | Build established: Mutant 4105 | -9/Materials | First assault squad dispatched 4127 | -9/Materials | Build established: Scavenger-Mutant 4589 | -9/Materials | Repaired Imp. Assault Rifle 4624 | -9/Materials | Entered another Materials area 4624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5909 | -8/Materials | Discovered new exit (range 16) 6036 | -8/Materials | Identified exit to Storage 6068 | -8/Materials | Entered Storage 6091 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6243 | -8/Storage | Repaired Adv. Assault Cannon 6392 | -8/Storage | Build established: Commander-Mutant 6633 | -8/Storage | Discovered new exit (range 11) 7113 | -8/Storage | Used back door to open Recycling access 7113 | -8/Storage | Discovered new exit (range 5) 7117 | -8/Storage | Identified exit to Recycling 7268 | -8/Storage | First assault squad dispatched 7369 | -8/Storage | Lost 4 allies 7450 | -8/Storage | Entered Recycling 7613 | -8/Recycling | Build established: Mutant 8428 | -8/Recycling | Discovered new exit (range 12) 8519 | -8/Recycling | Build established: Commander-Mutant 8534 | -8/Recycling | Scanned before Scraplab entrance 8553 | -8/Recycling | Entered Scraplab 8574 | -8/Recycling | Discovered new exit (range 4) 8576 | -8/Recycling | Identified exit to Scraptown 8619 | -8/Recycling | Entered Scraptown 8619 | -8/Scraptown | Accompanied by 6 allies 8622 | -8/Scraptown | System corruption cleaned by C-Scrubber 8722 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9083 | -8/Scraptown | Discovered new exit (range 7) 9092 | -8/Scraptown | Identified exit to Factory 9165 | -8/Scraptown | Visited CR-KLE's Repair Center 9210 | -8/Scraptown | Visited Cyclists 9505 | -8/Scraptown | Visited Shadow of the Wyrm 9561 | -8/Scraptown | Visited Bundlers 9669 | -8/Scraptown | Visited Fellowship of the Rings 9695 | -8/Scraptown | Visited SPCMW 9964 | -8/Scraptown | Visited UFD Registry 9964 | -8/Scraptown | Registered with UFD as "Matrixstep" 9992 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9999 | -8/Scraptown | Found DCF Scrap (29 items) 10051 | -8/Scraptown | Visited Chapter 10 10163 | -8/Scraptown | Entered Cyclist Reading Room 10239 | -8/Scraptown | Visited Abandonware Association 10253 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 10253 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 10278 | -8/Scraptown | Visited LU-1G1's Boring Crew 10338 | -8/Scraptown | Visited Science Testing Area 10360 | -8/Scraptown | Visited Scrapoid Research Area 10406 | -8/Scraptown | Visited Infowarlord's Domain 10413 | -8/Scraptown | Found Exp. Sensor Array 10451 | -8/Scraptown | Visited Science Guys 10695 | -8/Scraptown | Visited Scrap Suit Storage 10725 | -8/Scraptown | Found Scrap Suit 10734 | -8/Scraptown | Found Scrap Suit 10898 | -8/Scraptown | Discovered exit to Factory (range 5) 10920 | -8/Scraptown | Entered Factory 10920 | -6/Factory | Accompanied by 6 allies 10920 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 10984 | -6/Factory | Discovered new exit (range 15) 11054 | -6/Factory | Identified exit to Factory 11235 | -6/Factory | Build established: Commander-Skirmisher 11401 | -6/Factory | Lost 3 allies 11557 | -6/Factory | Lost 3 allies 11606 | -6/Factory | Central database locked down 11686 | -6/Factory | Build established: Skirmisher 12184 | -6/Factory | Repaired Arm. Treads 12230 | -6/Factory | Repaired Adv. Assault Cannon 13387 | -6/Factory | Discovered new exit (range 9) 13399 | -6/Factory | Identified exit to Lower Caves 14639 | -6/Factory | Discovered exit to Lower Caves (range 5) 14743 | -6/Factory | Lost 4 parts (3n1w) 14925 | -6/Factory | Discovered exit to Factory (range 7) 15820 | -6/Factory | First assault squad dispatched 15862 | -6/Factory | Spotted B-75 Beast 16041 | -6/Factory | Garrison activated, responded to threat 16273 | -6/Factory | Lost 7 parts (1p1n3u2w) 16339 | -6/Factory | Core integrity fell below 50% 16360 | -6/Factory | Entered Lower Caves 16388 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16589 | -6/Lower Caves | Encountered a Warlord checkpoint 16888 | -6/Lower Caves | Discovered new exit (range 8) 16894 | -6/Lower Caves | Build established: Hacker-Mutant 16930 | -6/Lower Caves | Found DRS Beacon 16954 | -6/Lower Caves | Identified exit to Lower Caves 17022 | -6/Lower Caves | Entered another Lower Caves area 17540 | -6/Lower Caves | Discovered new exit (range 8) 17558 | -6/Lower Caves | Lost 3 parts (2n1w) 17708 | -6/Lower Caves | Identified exit to Zion 17710 | -6/Lower Caves | Entered Zion 17824 | -6/Zion | Received a hallucinogenic algorithm 17926 | -6/Zion | Given the Hacking Drone Bay 17932 | -6/Zion | Found Prototype Device 18076 | -6/Zion | System corruption cleaned by Quarantine Array 18395 | -6/Zion | Learned location of Warlord (-4) 18423 | -6/Zion | Learned location of 1 exit from Factory 18539 | -6/Zion | Build established: Derelict-Mutant 19107 | -6/Zion | Visited the Megawrench Repair Shop 19332 | -6/Zion | Turned away by Imprinter 19419 | -6/Zion | Attempted to imprint without authorization 19419 | -6/Zion | Attacked by Zionites 19456 | -6/Zion | Identified Hacking Drone Bay 19477 | -6/Zion | Core integrity fell below 20% 19503 | -6/Zion | Lost 6 parts (1p2n1u2w) 19749 | -6/Zion | System corruption reached 10% 19779 | -6/Zion | Lost 3 parts (2u1w) 19914 | -6/Zion | 7V-RTL came to Zion's defense 19949 | -6/Zion | Destroyed by 7V-RTL with Dispersion Rifle Last Messages --------------- 19896_ Acquired Mak. Hacking Suite. 19901_ 8R-GZS(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 19904_ Acquired Unknown Device. 19904_ Identified Mak. ECM Suite. 19905_ 8R-GZS(z) destroyed. 19913_ Acquired 17 matter. 19914_ 7V-RTL: "Who are you to come after my hometown?" 19915_ Slug penetrates Twisted Machinery. 19916_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 19916_ System corrupted: Adv. Assault Cannon misfires. 19931_ I1-GT2(z) pulls a Mak. Axe out of the Twisted Machinery. 19935_ System corrupted: Heat flow error (+211). 19935_ CPS Tube expended. 19935_ CPS modules attach to 7V-RTL. 19937_ Slug penetrates Wall. 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"##"" "" ????????????? | | ??""""" "##""" ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 41 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 23 Authchip Count 1 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Power Sword | -8/Recycling | Hacked Angular Momentum Engine | -8/Recycling | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Arm. Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 14% | -9/Materials Adv. Assault Cannon | 32% | -8/Storage Arm. Treads | 43% | -6/Factory Adv. Assault Cannon | 43% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryProjectileShell Manual? 0 Play Time 02:46:41 Cumulative 318.7 hours Start 2025.08.17 @ 18:09:11 End 2025.08.18 @ 15:59:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8543d42a-2246-479a-a2b4-89e4df508a80