Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 18:39:39 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (4639) 4639 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 11213 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 100 Met Data Miner 300 Cogmind --------- Core Integrity 558/1000 Matter 286/300 Energy 385/450 System Corruption 11% Temperature Cool (9) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Medium Armored Exoskeleton > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Energy Well Structural Scanner Transmission Jammer Makeshift Light Armor Plating High-powered Tractor Beam > --- WEAPON (4) ------- Tesla Rifle Makeshift Axe > --- INVENTORY (15) --- Light Angular Momentum Engine Fission Core Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Armored Leg Armored Wheel Improved Coolant Injector Huge Storage Unit Improved Matter Compressor (300) Transmission Jammer Light Regenerative Plating Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Machine Analyzer Improved Target Analyzer Advanced Shield Generator Hacking Suite Improved Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Armored Wheel Improved Coolant Injector Huge Storage Unit Improved Matter Compressor Structural Scanner Phase Shifter Makeshift Light Armor Plating Coil Gun Long-range Missile Launcher Makeshift Axe Lance [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 6 | . . . . . 2 2 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 145 | 5 5 . . 3 20 16 9 7 19 . 6 55 Power 8 | 1 . . . . 1 2 . 1 1 . . 2 Engine 3 | 1 . . . . . 1 . . 1 . . . Core 5 | . . . . . 1 1 . 1 . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 . . . 1 3 2 . . . . 1 9 Treads . | . . . . . . . . . . . . . Leg 14 | . . . . . 3 2 . . . . 1 8 Wheel 4 | 2 . . . 1 . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 59 | . 3 . . . 9 7 7 3 6 . 3 21 Device 32 | . 2 . . . 2 4 5 2 3 . 2 12 Storage 6 | . 1 . . . . . . . 1 . . 4 Processor 3 | . . . . . . 1 . . . . . 2 Hackware 2 | . . . . . 1 . 1 . . . . . Protection 16 | . . . . . 6 2 1 1 2 . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 2 . . 2 7 5 2 3 12 . 2 23 Energy Gun 12 | 1 . . . . . 2 . 1 3 . 2 3 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 32 | 1 2 . . 1 6 3 2 . 4 . . 13 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . 1 1 . . 1 3 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 2 . . 3 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 40 | . . . . 1 1 1 3 . . . 3 31 Power 2 | . . . . . . . . . . . . 2 Propulsion 8 | . . . . 1 . . . . . . 1 6 Utility 13 | . . . . . . . 2 . . . 2 9 Weapon 17 | . . . . . 1 1 1 . . . . 14 Highest Loss Streak 7 | . . . . 1 1 1 2 . . . 2 7 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 86 100 100 98 98 99 95 99 100 100 93 89 Engine 5 | . 14 14 14 14 4 4 6 4 2 6 6 . Core 2 | . . . . . 4 2 . 1 3 . . 4 Leg 15 | . . . . . 23 22 20 20 20 20 19 13 Wheel 5 | . 28 28 28 26 2 . . . . . . . Device 18 | . 9 14 14 14 7 8 21 25 23 26 20 16 Storage 8 | . 5 14 14 14 9 7 6 6 6 6 6 9 Processor 4 | . . . . . . 7 6 6 6 6 6 6 Hackware 4 | . . . . . 3 7 6 6 6 6 6 4 Protection 6 | . . . . . 15 13 6 6 9 6 6 5 Energy Gun 3 | . 7 . . . . 3 10 5 1 6 12 4 Ballistic Gun 16 | . 21 28 28 22 25 19 8 9 15 . . 14 Launcher 1 | . . . . 5 . . . . 1 6 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 9 33 32 32 32 39 45 47 47 54 51 51 65 Greatest Support 75 | 26 26 26 26 26 54 54 54 54 54 54 54 75 Greatest Overweight (x) 4 | . 1 1 1 3 2 . . . . . . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 9 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 6 11 12 12 15 15 15 15 15 15 15 15 Average Carried 13 | . 3 9 11 12 14 13 13 14 14 15 13 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 11 12 12 15 13 15 14 15 15 14 12 Class Distribution -------------------- 19% | Scavenger-Skirmisher 18% | Mutant 14% | Skirmisher 13% | Tank 12% | Scavenger-Tank 11% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 4256 | 174 158 72 . 67 717 373 285 60 328 . 98 1924 Remotely 20 | . . . . . . . . . . . . 20 Salvage Created 4706 | . 94 154 . 163 715 372 493 . 239 . 137 2339 Parts 281 | . 10 9 . 22 53 20 14 . 14 . 4 135 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 15 . 2 . Prevented 3 | . . . . . . . . . 2 . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 110 | . . 5 . 10 20 9 11 . 8 . 3 44 Melee 2 | . . . . . . . . . . . . 2 Guns 82 | . . 5 . 2 16 9 10 . 7 . 1 32 AOE 25 | . . . . 8 4 . . . 1 . 2 10 Classes Destroyed 14 | . 2 2 . 1 4 3 . . . . . 2 Worker 3 | . . . . . . . . . . . . 3 Builder 2 | . . . . . . . . . . . . 2 Tunneler 2 | . . . . 1 . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . 1 Watcher 5 | . 2 . . . 1 . . . . . . 2 Swarmer 47 | . . 3 . 7 12 3 3 . 6 . . 13 Grunt 29 | . . 2 . 3 2 2 7 . . . . 13 Brawler 3 | . . . . . . 2 . . . . . 1 Duelist 2 | . . . . . . 1 1 . . . . . Sentry 9 | . . . . . 5 . . . 1 . 1 2 Hunter 11 | . . . . . 1 . . . 1 . 2 7 Programmer 9 | . . . . . . 1 . . . . . 8 Best Kill Streak 11 | . 1 3 . 3 6 3 7 . 4 . 2 11 Combat Bots Only 8 | . . 3 . 3 6 3 7 . 4 . 2 8 Max Kills in Single Turn 4 | . 1 2 . 2 3 1 1 . 1 . 1 4 Gunslinging 1 | . . 1 . 1 . . . . . . . . Exploded 4 | . . . . 2 3 . . . 1 . 1 4 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 673 | . . 17 . 21 46 39 37 . 68 . 25 420 Missed 187 | . . 8 . 8 8 15 5 . 25 . 10 108 Damage Taken 8296 | . . 112 . 154 417 713 669 . 556 . 284 5391 Core 876 | . . 50 . 28 27 115 86 . 26 . 102 442 Absorbed by Shields 389 | . . . . . . . . . . . . 389 Redirected to Shielding 86 | . . . . . 21 25 . . 40 . . . Regen/Repaired (Parts) 123 | . . . . . . 123 . . . . . . Core Remaining (%) 84 | 100 . . . 68 95 83 . . . . 74 . Volleys Fired 248 | . 6 9 . 14 40 27 23 . 17 . 9 103 Largest 4 | . 2 2 . 2 3 3 3 . 3 . 3 4 Hottest 232 | . 46 46 . 46 75 75 185 . 194 . 199 232 Shots Fired 720 | . 10 18 . 19 110 78 69 . 47 . 18 351 Gun 688 | . 10 18 . 11 108 78 69 . 45 . 13 336 Cannon 7 | . . . . . . . . . . . . 7 Launcher 25 | . . . . 8 2 . . . 2 . 5 8 Special . | . . . . . . . . . . . . . Kinetic 543 | . 8 18 . 11 108 78 31 . 27 . . 262 Thermal 126 | . . . . . . . 38 . 12 . 9 67 Explosive 25 | . . . . 8 2 . . . 2 . 5 8 Electromagnetic 26 | . 2 . . . . . . . 6 . 4 14 Robot Hit Streak 23 | . 4 5 . 4 13 9 21 . 4 . 13 23 Robot Miss Streak 6 | . 1 2 . 3 6 4 2 . 4 . 1 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 15 | . . 1 . 1 2 . . . . . . 11 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . 1 Shots Hit Robots 456 | . 7 11 . 8 61 44 52 . 22 . 13 238 Core Hits 261 | . 3 6 . 14 38 20 38 . 17 . 9 116 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . 1 . . . . . . 6 Critical Strikes 19 | . . . . . 1 . . . . . 2 16 Burn 8 | . . . . . . . . . . . 2 6 Destroy 10 | . . . . . 1 . . . . . . 9 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . . 3 1 . . 24 Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . . . . 3 1 . . 13 Piercing 11 | . . . . . . . . . . . . 11 Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 11653 | . 173 174 . 633 1112 849 1192 . 448 . 493 6579 Guns 8713 | . 127 174 . 75 929 849 1192 . 345 . 200 4822 Cannons 90 | . . . . . . . . . . . . 90 Explosions 2403 | . 46 . . 558 183 . . . 103 . 293 1220 Melee 447 | . . . . . . . . . . . . 447 Ramming . | . . . . . . . . . . . . . Kinetic 6399 | . 81 174 . 75 929 849 288 . 202 . . 3801 Thermal 2135 | . 46 . . . . . 904 . 82 . 161 942 Explosive 2357 | . . . . 558 183 . . . 103 . 293 1220 Electromagnetic 315 | . 46 . . . . . . . 61 . 39 169 Impact . | . . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . . . 120 Piercing 327 | . . . . . . . . . . . . 327 Highest Corruption 11 | . . . . . . 1 . . . . . 11 Average Corruption 4 | . . . . . . 1 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . 1 . . . . . 32 Message Errors 7 | . . . . . . 1 . . . . . 6 Matter Fused 6 | . . . . . . . . . . . . 6 Heat Flow Errors 6 | . . . . . . . . . . . . 6 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 140 | . . . . 19 . . . . . . . 121 Projectiles . | . . . . . . . . . . . . . Explosions 80 | . . . . 19 . . . . . . . 61 Melee 60 | . . . . . . . . . . . . 60 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . 26 . . . Shots 1 | . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 411 | . 12 54 . 12 117 176 144 . 411 . 238 349 Average Temperature 73 | . 6 19 . 4 32 55 84 . 220 . 93 89 Received Heat Transfer 1726 | . . 69 . 42 81 114 271 . 54 . 18 1077 Effects 5 | . . . . . . . . . 2 . 3 . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 10 | . . . . . . . 4 . . . 4 2 Heat Transferred 4838 | . 50 . . . . . 2050 . 148 . 444 2146 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 618 | . 63 159 . 446 521 454 383 . . . . 618 Initial 194 | . . 24 . . 95 194 123 . . . . 37 Average 298 | . 51 94 . 275 351 300 267 . . . . 385 Maximum Alert Level 2 | . . . . 2 2 2 1 . . . . 2 Low Security (%) 32 | 100 100 100 . 13 13 15 22 . . . . 21 Level 1 34 | . . . . 69 52 61 77 . . . . 21 Level 2 32 | . . . . 17 34 23 . . . . . 57 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 . . 4 2 . . . . . 10 Investigation 2 | . . . . . . . . . . . . 2 Extermination 5 | . . . . . . 1 . . . . . 4 Reinforcement 4 | . 1 . . . 1 . . . . . . 2 Assault 3 | . . 1 . . . . . . . . . 2 Garrison 4 | . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . . . . . 2 . . . . . . 2 Communications Jammed 6 | . . . . . . . . . . . . 6 Distress Signals 4 | . . . . . . . . . . . . 4 Times Spotted 154 | . 5 5 . 14 32 11 12 . 8 . 3 64 Peak Tracking Total 7 | . 3 3 . 4 5 4 7 . 4 . 2 7 Tactical Retreats 8 | . . . . . 2 . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 8 | . . 1 . 1 5 . . . . . . 1 Max in Single Turn 2 | . . 1 . 1 2 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 30 | . 5 . . . 6 3 2 1 1 4 . 8 Terminals 16 | . 5 . . . 5 . 1 . 1 . . 4 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . 2 Garrison Access 2 | . . . . . . 1 1 . . . . . Total Hacks 111 | . 18 . . . 25 7 5 1 2 28 . 25 Successful 81 | . 8 . . . 17 5 4 1 2 28 . 16 Failed 30 | . 10 . . . 8 2 1 . . . . 9 Catastrophic 3 | . 1 . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 8 . . . 9 . 1 . . . . 8 Terminals 56 | . 18 . . . 19 . 4 . 2 . . 13 Fabricators 6 | . . . . . . . . . . . . 6 Repair Stations 4 | . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 6 . . . . . . 6 Garrison Access 4 | . . . . . . 3 1 . . . . . Terminal Hacks 49 | . 5 . . . 7 . 3 1 2 28 . 3 Record 13 | . . . . . . . . . 2 11 . . Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . 1 Open Door 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 7 | . 2 . . . 3 . 1 . . . . 1 Registered Components 2 | . . . . . 1 . 1 . . . . . Zone Layout 6 | . 3 . . . 1 . 1 . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . 5 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . 2 Repair Station Hacks 4 | . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 6 . . . . . . 6 Insert Component 4 | . . . . . 2 . . . . . . 2 Analyze 8 | . . . . . 4 . . . . . . 4 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 3 . . . 4 . 1 . . . . 2 Terminals 10 | . 3 . . . 4 . 1 . . . . 2 Botnet 10 | . 3 . . . 4 . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 5 . . . 6 1 2 . 1 . . 7 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . . . 10 . 2 Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 321 | . . . . . . . . . . . . 321 Total Part Build Rating 11 | . . . . . . . . . . . . 11 Parts Repaired 2 | . . . . . . 2 . . . . . . Time 44 | . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . 2 Part Schematics Acquired 4 | . . . . . 2 . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 4 | . . 4 . . . . . . . . . . Largest Group 4 | . . 4 4 4 3 . . . . . . . Highest-Rated Group 71 | . . 71 71 71 55 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 44 | . . . 19 19 6 . . . . . . . Total Damage 460 | . . . 208 165 87 . . . . . . . Kills 9 | . . . 2 5 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 10887 | 36 342 623 458 555 997 501 334 2100 2249 99 378 2215 Spaces Moved 5931 | 31 315 529 417 470 677 270 189 717 820 83 278 1135 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4052 | . . . . . 583 270 189 717 820 83 278 1112 Wheels 1878 | 30 315 529 417 470 94 . . . . . . 23 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 95 95 120 120 120 120 120 120 120 Average Speed 116 | 87 96 105 105 101 116 120 120 120 120 120 120 129 Slowest Speed 330 | 90 105 105 105 125 260 120 120 120 120 120 120 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 59 97 90 91 66 8 4 82 75 70 47 35 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 2 . . . 1 3 . . . Spaces Dug 19 | . . . . 10 . . . 3 1 . . 5 Terrain Destroyed 163 | . 3 . . 42 16 . . 3 21 . 26 52 Melee 9 | . . . . . . . . 3 1 . . 5 Projectile 9 | . . . . . . . . . . . . 9 AOE 145 | . 3 . . 42 16 . . . 20 . 26 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 9411 | 37 348 582 437 527 832 401 241 1955 2048 82 308 1613 Wait 2915 | . 13 40 16 41 55 78 12 1218 1181 . 11 250 Move 5919 | 30 314 528 416 469 676 269 188 716 819 82 277 1135 Hop . | . . . . . . . . . . . . . Pick Up 85 | 2 6 5 1 . 20 6 7 4 6 . 2 26 Fast Attach 33 | 5 2 . . 1 3 2 3 . . . . 17 Attach 46 | . 2 . . . 4 9 4 2 . . 4 21 Detach 4 | . 1 . . . . . . . . . 2 1 Swap 66 | . 1 . . 2 13 5 2 5 19 . 2 17 Drop 66 | . 3 . . . 21 5 2 7 5 . 1 22 Fire 248 | . 6 9 . 14 40 27 23 . 17 . 9 103 Melee 25 | . . . . . . . . 3 1 . . 21 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 17) 191 | -10/Materials | Discovered new exit (range 10) 285 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 424 | -10/Mines | Discovered new exit (range 5) 525 | -10/Mines | Discovered new exit (range 9) 541 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 546 | -10/Mines | Met a Derelict bent on vengeance 754 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 754 | -10/Mines | Discovered new exit (range 5) 951 | -10/Mines | Met a Derelict testing a Signal Generator 1002 | -10/Mines | Entered Exiles 1002 | -10/Exiles | Found Exiles lab destroyed 1002 | -10/Exiles | Accompanied by 4 allies 1446 | -10/Exiles | Discovered new exit (range 14) 1460 | -10/Exiles | Entered Mines 1460 | -9/Mines | Accompanied by 4 allies 1574 | -9/Mines | Learned location of 1 exit from Materials 1596 | -9/Mines | Discovered new exit (range 8) 1757 | -9/Mines | Discovered new exit (range 9) 2015 | -9/Mines | Entered Materials 2015 | -8/Materials | Accompanied by 3 allies 2015 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2016 | -8/Materials | Identified exit to Storage 2075 | -8/Materials | Garrison activated, responded to threat 2117 | -8/Materials | Lost 3 allies 2214 | -8/Materials | Discovered new exit (range 8) 2572 | -8/Materials | Build established: Tank 2623 | -8/Materials | Discovered exit to Storage (range 15) 2905 | -8/Materials | Discovered new exit (range 15) 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Utility x2 3081 | -7/Factory | Garrison activated, responded to threat 3265 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3358 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3492 | -7/Factory | Discovered new exit (range 16) 3513 | -7/Factory | Entered another Factory area 3513 | -6/Factory | Evolved 2 slots: Utility x2 3633 | -6/Factory | Destroyed 7 combat bots 3803 | -6/Factory | Discovered new exit (range 15) 3847 | -6/Factory | Entered Lower Caves 4142 | -6/Lower Caves | Build established: Skirmisher 5254 | -6/Lower Caves | Discovered new exit (range 15) 5343 | -6/Lower Caves | Encountered a Warlord checkpoint 5566 | -6/Lower Caves | Build established: Scavenger-Assassin 5947 | -6/Lower Caves | Entered another Lower Caves area 6708 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6977 | -6/Lower Caves | Learned 4 Factory zone layouts 7179 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7184 | -6/Lower Caves | Learned 12 Factory zone layouts 7293 | -6/Lower Caves | Discovered new exit (range 17) 8196 | -6/Lower Caves | Entered Data Miner 8196 | -6/Data Miner | Discovered new exit (range 6) 8219 | -6/Data Miner | Met Data Miner 8244 | -6/Data Miner | Learned location of Section 7 (-2) 8244 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8266 | -6/Data Miner | Received God Mode back door access code from Data Miner 8295 | -6/Data Miner | Entered Proximity Caves 8511 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8645 | -5/Proximity Caves | Discovered new exit (range 19) 8673 | -5/Proximity Caves | Entered Factory 8673 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8674 | -5/Factory | Identified exit to Factory 9031 | -5/Factory | Lost 3 parts (2n1w) 9298 | -5/Factory | Destroyed 8 combat bots 9498 | -5/Factory | Build established: Scavenger-Tank 9596 | -5/Factory | Lost 4 parts (1p3w) 10173 | -5/Factory | First assault squad dispatched 10314 | -5/Factory | Build established: Scavenger-Gunner 10347 | -5/Factory | Lost 6 parts (1n4u1w) 10650 | -5/Factory | Build established: Scavenger-Tank 10774 | -5/Factory | System corruption reached 10% 10807 | -5/Factory | Lost 7 parts (1n2u4w) 10852 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10855 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 10888 | -5/Factory | Self-destructed Last Messages --------------- 10809_ Acquired 10 matter. 10809_ K-01 Serf cleans the DSF Access. 10811_ R-10 Processor collects Field Recycling Unit. 10812_ System corrupted: Matter fused (-7). 10839_ =EE,73PVX<#G,MAS/SMFLXJJYS % 10852_ Fabricator completes Lgt. Regenerative Plating. 10854_ Acquired Lgt. Regenerative Plating. 10855_ >> FABRICATOR: Completed Enh. Flexi-carbon Leg? 10863_ Identified Tesla Rifle. 10866_ System corrupted: Heat flow error (+278). 10869_ Hacking Suite destroyed. 10874_ Lance destroyed. 10874_ Critical hit (Burn: +37). 10876_ Destroyed Lgt. Angular Momentum Engine. 10877_ G-50 Soldier misfires. 10878_ Mic. Nuclear Core destroyed. 10879_ G-50 Soldier misfires. 10881_ Coil Gun destroyed. 10885_ G-50 Soldier misfires. 10887_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# < | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ?????? # ?????????????????????????????# | | ?????? # ?????????????????????????????# | | ?????? # ??# ????????????????############ | | ?????? # ?##############?? ???????# | | ?????? # ## #####??###+##?????### | | ?????? # ## ?? ????? | | ????????? "" ?????? ?????? | | ?????????? T" ??????? ?????? | | ??????????? ???????? ?????? | | ???????????## ????? ? 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Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free KE Penetrator | -5/Factory | Scanalyzed Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Enh. Flexi-carbon Leg | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingSuperchargedFragment Manual? 0 Play Time 02:25:55 Cumulative 160.1 hours Start 2024.05.15 @ 15:53:00 End 2024.05.15 @ 18:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 498e7fb0-160d-40f2-8dcd-d72e4b118e1c