Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 21:43:19

Player: gigi283

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (621)      621
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1691

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (350) Ox6
Location                   -9/Materials

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Large Storage Unit
>               --- WEAPON (3) -------
                    (None)
>               --- INVENTORY (15) ---
          Light Treads
                Hover Unit
                Heat Sink
  High-capacity Matter Pod (84)
                Sensor Array
                Salvage Targeting Computer
                Weapon Shielding

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
       Improved Heat Sink
          Large Storage Unit
>               --- WEAPON -----------
                Beam Rifle
                Particle Gun
                Grenade Launcher
>               --- INVENTORY --------
          Light Treads
                Hover Unit
                Heat Sink
  High-capacity Matter Pod
                Sensor Array
                Salvage Targeting Computer
                Weapon Shielding
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Sensor Array
  Storage                  Medium Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
Parts Attached             35   | 7   16  12  
  Power                    4    | 2   1   1   
    Engine                 4    | 2   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   3   2   
    Treads                 .    | .   .   .   
    Leg                    7    | 2   3   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  11   | .   7   4   
    Device                 3    | .   2   1   
    Storage                8    | .   5   3   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | 3   5   5   
    Energy Gun             6    | 1   1   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   3   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   1   9   
  Power                    2    | .   .   2   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      7    | .   1   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   96  86  
  Engine                   14   | .   14  14  
  Leg                      25   | .   27  20  
  Device                   6    | .   8   1   
  Storage                  17   | .   16  19  
  Energy Gun               5    | .   1   14  
  Ballistic Gun            12   | .   14  8   
  Launcher                 11   | .   12  7   
Naked Turns                .    | .   .   .   
Heaviest Build             61   | 9   33  61  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  7    | .   2   7   
  Average Overweight (x)   1    | .   .   2   
Largest Inventory Capacity 20   | 5   15  20  
  Average Capacity         10   | 5   9   17  
  Most Carried             10   | 2   7   10  
  Average Carried          3    | .   3   6   
  Final Capacity           15   | 5   15  15  
  Final Carried            7    | .   5   7   

 Class Distribution 
--------------------
 48% | Mutant
 27% | Scavenger-Mutant
 13% | Scavenger-Gunner
  9% | Gunner

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Gunner | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           820  | 246 421 153 
  Remotely                 .    | .   .   .   
Salvage Created            642  | 38  420 184 
  Parts                    46   | 2   31  13  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   1   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  17   | 1   12  4   
  Guns                     12   | 1   7   4   
  AOE                      5    | .   5   .   
Classes Destroyed          6    | 1   3   2   
  Worker                   1    | .   1   .   
  Operator                 1    | .   .   1   
  Watcher                  3    | .   2   1   
  Swarmer                  3    | .   3   .   
  Grunt                    13   | 1   9   3   
  Sentry                   1    | .   .   1   
Best Kill Streak           6    | 1   6   3   
  Combat Bots Only         5    | 1   5   2   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        182  | 8    45   129  
  Missed                   50   | 1    14   35   
Damage Taken               1814 | 75   422  1317 
  Core                     522  | .    119  403  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         76   | 100  52   .    
Volleys Fired              70   | 6    34   30   
  Largest                  3    | 2    2    3    
  Hottest                  145  | 40   85   145  
Shots Fired                116  | 12   53   51   
  Gun                      107  | 12   47   48   
  Cannon                   .    | .    .    .    
  Launcher                 9    | .    6    3    
  Special                  .    | .    .    .    
  Kinetic                  58   | 12   34   12   
  Thermal                  48   | .    12   36   
  Explosive                9    | .    6    3    
  Electromagnetic          1    | .    1    .    
  Robot Hit Streak         14   | 6    7    14   
  Robot Miss Streak        4    | 1    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           66   | 10   26   30   
  Core Hits                37   | 2    23   12   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         5    | .    1    4    
    Burn                   5    | .    1    4    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1299 | 115  737  447  
  Guns                     945  | 115  411  419  
  Cannons                  .    | .    .    .    
  Explosions               333  | .    305  28   
  Melee                    .    | .    .    .    
  Ramming                  21   | .    21   .    
  Kinetic                  470  | 115  281  74   
  Thermal                  475  | .    130  345  
  Explosive                333  | .    305  28   
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    1    .    
  Impact                   1    | .    1    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      7    | .    7    .    
  Shots                    2    | .    2    .    
  Rammed                   .    | .    .    .    
Targets Rammed             5    | .    5    .    
  Kicked                   5    | .    5    .    
  Crushed                  .    | .    .    .    
Highest Temperature        302  | 12   302  225  
  Average Temperature      105  | 6    145  89   
  Received Heat Transfer   813  | 42   216  555  
  Effects                  1    | .    .    1    
    Energy Bleed           1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1554 | .    370  1184 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             307  | 20  307 92  
  Initial                  7    | .   .   7   
  Average                  54   | 12  76  30  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         91   | 100 85  100 
  Level 1                  8    | .   14  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   2   1   
  Investigation            2    | .   1   1   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | 1   19  9   
  Peak Tracking Total      4    | 1   3   4   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          6    | .   4   2   
  Terminals                6    | .   4   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   12  5   
  Successful               9    | .   5   4   
  Failed                   8    | .   7   1   
    Catastrophic           2    | .   1   1   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                17   | .   12  5   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   5   4   
  Record                   5    | .   2   3   
  Prototype ID Bank        2    | .   2   .   
  Zone Layout              2    | .   1   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   .   1   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   3   1   
  Full Trace Events        1    | .   .   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               2979 | 478  1713 788  
Spaces Moved               1244 | 127  852  265  
  Core                     35   | 23   .    12   
  Treads                   .    | .    .    .    
  Legs                     1209 | 104  852  253  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  190  
  Average Speed            188  | 107  179  256  
  Slowest Speed            400  | 120  260  400  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       36   | 14   80   16   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          70   | .    45   25   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      70   | .    45   25   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1771 | 458 984 329 
  Wait                     362  | 310 52  .   
  Move                     1242 | 126 851 265 
  Hop                      .    | .   .   .   
  Pick Up                  37   | 7   17  13  
  Fast Attach              .    | .   .   .   
  Attach                   18   | 5   9   4   
  Detach                   4    | .   3   1   
  Swap                     17   | 2   7   8   
  Drop                     16   | 2   6   8   
  Fire                     70   | 6   34  30  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     5    | .   5   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials (discovered 1 exit: [*Sto])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   72 | -11/Scrapyard | Discovered new exit (range 8)
  479 | -11/Scrapyard | Entered Materials
  480 | -10/Materials | Build established: Mutant
 1288 | -10/Materials | Discovered new exit (range 13)
 1450 | -10/Materials | Build established: Scavenger-Mutant
 1577 | -10/Materials | Discovered new exit (range 14)
 2036 | -10/Materials | Discovered new exit (range 16)
 2192 | -10/Materials | Entered another Materials area
 2192 | -9/Materials  | Evolved 2 slots: Power x1, Weapon x1
 2757 | -9/Materials  | Discovered new exit (range 9)
 2770 | -9/Materials  | Build established: Scavenger-Gunner
 2956 | -9/Materials  | Core integrity fell below 50%
 2974 | -9/Materials  | Core integrity fell below 20%
 2980 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
[Achievement: Crack Shot]
Y-45 Defender suffers critical hit (Burn).
K-01 Serf destroyed.
K-01 Serf collects debris.
Critical hit (Burn: +37).
Particle Gun destroyed.
K-01 Serf collects debris.
Critical hit (Burn: +37).
G-34 Mercenary destroyed.
R-06 Scavenger collects Ion Engine.
K-01 Serf collects debris.
Grenade Launcher destroyed.
K-01 Serf collects debris.
Imp. Heat Sink destroyed.
G-34 Mercenary destroyed.
R-06 Scavenger collects Aluminum Leg.
R-06 Scavenger suffers critical hit (Burn).
Ion Engine destroyed.
Aluminum Leg destroyed. <x2>
Beam Rifle destroyed.

 Map 
-----
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| ????????????????#   """  #      #??#  """   #![[ # |
| ????????????????#        #      #??#        #    # |
| ????????????????########## !!|  #??#        #    # |
| ?????????????????????????#!!    #??#        +    # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          15
Energy Capacity            400
Matter Stores              412
Matter Capacity            500
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
One Hack Too Far

 Challenges 
------------
None

 Game 
------
Seed              PulseMicroMinigun
  Manual?         0
Play Time         00:42:24
  Cumulative      1.4 hours
  Start           2024.04.28 @ 20:51:37
  End             2024.04.28 @ 21:43:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          10%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 77287ea0-6463-40e6-a2b9-af6c87a526ef