Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 22:48:59 Player: Froliks Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (91) 455 Value Destroyed (3574) 3574 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (3116) 3116 TOTAL SCORE: 15985 Bonus ------- Follower Combat Kills 816 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 247/300 Energy 200/200 System Corruption 63% Temperature Cool (0) Movement Walking (120) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (10) ----- Experimental Coolant Injector Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Faulty Cooled Antigrav System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Particle Accelerator Advanced Thermal Shield Experimental Shield Generator > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Myomer Leg Cooled Antigrav System Heavy Gauss Cannon [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Enhanced Gamma Bomb Array Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . Utility 8 | . . . . 2 1 . . 1 1 . . . . . . 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 6 1 9 4 9 3 4 . 13 4 1 2 1 4 2 5 3 . . 3 3 41 11 Power 17 | 1 . 1 . . 1 . . 3 . . . . 1 1 1 . . . 1 1 5 1 Engine 5 | 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . . Core 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Reactor 9 | . . . . . . . . . . . . . . 1 1 . . . 1 1 4 1 Propulsion 43 | 2 . 4 3 . 1 2 . 6 1 . . . . 1 2 . . . 1 1 18 1 Treads 6 | . . 3 . . 1 2 . . . . . . . . . . . . . . . . Leg 21 | 2 . 1 . . . . . 6 1 . . . . 1 2 . . . . 1 7 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . 1 . 11 1 Flight 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Utility 41 | 2 . . 1 5 1 1 . 2 3 . 1 . 1 . 1 3 . . 1 1 10 8 Device 26 | 1 . . . 2 . 1 . . 3 . 1 . 1 . 1 2 . . . 1 7 6 Storage 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . Processor 6 | . . . . 1 1 . . 1 . . . . . . . . . . . . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 1 1 4 . 4 . 1 . 2 . 1 1 1 2 . 1 . . . . . 8 1 Energy Gun 4 | 1 1 1 . . . . . . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . 3 . 3 . . . 2 . . . 1 . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . . . . 1 . 1 . . . . . 8 1 Launcher 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . . . 1 . . . . . . . . 5 . 1 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 78 | . . 1 . 1 . 3 . 13 . . . 1 2 . 2 . . . . . 39 16 Power 9 | . . . . . . . . 2 . . . . 1 . . . . . . . 5 1 Propulsion 22 | . . . . . . 2 . 2 . . . . . . . . . . . . 12 6 Utility 27 | . . . . 1 . . . 4 . . . 1 . . 1 . . . . . 15 5 Weapon 20 | . . 1 . . . 1 . 5 . . . . 1 . 1 . . . . . 7 4 Highest Loss Streak 17 | . . 1 . 1 . 3 . 6 . . . 1 1 . 2 . . . . . 17 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 3 6 8 7 6 10 12 12 8 9 11 11 13 14 14 14 15 15 15 15 10 4 Power 3 | . 1 1 1 1 1 3 4 4 6 7 7 7 5 3 2 3 3 2 2 2 3 2 Propulsion 3 | . . . 1 1 . 1 1 3 2 2 3 3 3 4 6 7 7 7 7 7 5 1 Utility 2 | . 2 3 4 3 2 2 3 2 . . . 1 2 3 2 1 2 2 3 3 . . Weapon 2 | . . . 2 2 3 2 3 2 . . 1 . 1 3 3 3 3 3 3 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 1 . 1 . . . 2 . . . . 1 7 . . . 1 1 4 5 1 Power 6 | . . 1 . . . . . . . . . . 1 2 . . . 1 . 1 . . Propulsion 9 | . . . . 1 . . . 1 . . . . . 2 . . . . . 2 2 1 Utility 6 | . . . . . . . . 1 . . . . . 2 . . . . 1 1 1 . Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 88 100 90 99 99 100 94 91 94 94 99 97 100 99 96 100 100 99 100 80 61 Engine 3 | . 14 11 11 9 3 . . 5 5 5 5 5 5 5 4 . . . . . . . Core 2 | . . . . . 3 7 7 6 5 5 5 5 5 4 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 10 10 10 10 10 6 6 Treads 9 | . . 16 32 27 30 29 30 4 . . . . . . . . . . . . . . Leg 17 | . 28 12 . . . . . 20 29 29 29 29 29 29 29 26 26 26 26 26 19 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 3 24 Device 15 | . 14 11 11 9 7 15 15 9 14 17 17 16 16 17 17 17 21 21 20 21 20 12 Storage 5 | . 14 11 11 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 3 . Processor 12 | . . . . 3 14 15 15 16 17 17 17 17 17 17 17 15 15 15 15 15 10 3 Protection 1 | . . . . 6 7 . . 4 . . . . . . . 5 5 5 5 5 1 . Energy Gun 1 | . 28 12 . . . . . . . . . . 4 5 4 . . . . . . . Ballistic Gun 10 | . . 14 33 24 15 22 23 15 5 5 5 11 5 5 5 1 5 5 5 5 . . Ballistic Cannon 4 | . . . . . . . . . . . . . 2 5 6 10 10 10 10 10 9 12 Peak Build Rating 137 | 6 7 21 21 28 36 36 33 59 64 74 67 71 77 82 87 97 99 99 105 104 135 137 Average Rating 65 | 5 7 13 21 23 34 34 32 49 62 65 66 70 74 77 82 92 99 98 99 103 100 100 On Entrance 57 | . 6 7 21 21 28 36 31 33 51 64 66 67 70 77 82 87 97 99 99 103 104 79 Avg Prop Armor Cover (%) 3 | . . . . . . . . 18 . . . . . . . . 3 3 . . 16 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 15 24 24 42 42 37 37 56 47 60 48 54 63 69 77 83 85 85 85 81 103 67 Greatest Support 118 | 20 20 60 60 60 80 80 80 80 79 79 79 79 79 84 84 84 68 84 84 84 118 73 Greatest Overweight (x) 11 | . . . 4 . . . . 2 . . . . . . . . 1 1 1 . 11 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 3 4 8 8 8 10 11 15 15 10 12 15 14 15 15 15 15 15 15 15 15 15 5 Average Carried 11 | 1 3 6 8 7 6 10 13 13 8 10 12 12 14 14 14 14 15 14 14 15 10 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 4 8 8 8 10 8 15 11 9 12 15 13 15 15 15 15 15 15 15 15 3 2 Class Distribution -------------------- 52% | Skirmisher 11% | Gunner 10% | Mutant 5% | Assassin 5% | Scavenger-Mutant 4% | Scavenger-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Assassin | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Tank | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 3729 | 260 . 74 360 269 124 97 80 576 . 50 7 58 174 20 246 . . 64 . 110 811 349 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3630 | 140 . 110 356 349 179 162 . 1104 . . 7 67 255 . 275 . . . . . 541 85 Parts 183 | 14 . 3 17 27 11 12 . 40 . . 1 5 16 . 6 . . . . . 28 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . 8 . . . . . 8 15 . 7 . . . . 52 . . Prevented 31 | . . . . . . 1 . . . . . . 5 . 5 . . . . 20 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 68 | . . 2 6 10 5 6 . 9 . . . 1 8 . 4 . . . . . 17 . Melee 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . Guns 39 | . . 2 6 10 5 3 . 8 . . . 1 4 . . . . . . . . . Cannons 22 | . . . . . . . . . . . . . 4 . 4 . . . . . 14 . AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 . 2 5 . . 1 . 2 . . . 1 . . 1 . . . . . 1 1 Worker 5 | . . . 1 . . . . 2 . . 1 . . . . . . . . . . 1 Builder 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 22 | . . . 3 4 4 2 . . . . . . 6 . . . . . . . 3 . Grunt 15 | . . 1 1 4 . 2 . 6 . . . . 1 . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . 1 2 2 1 1 . . . . . . 1 . 1 . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Programmer 15 | . . . . . . 1 . 2 . . . . . . . . . . . . 12 . Best Kill Streak 6 | 2 . 1 4 2 4 4 . 6 . . 1 1 4 . 1 . . . . . 3 1 Combat Bots Only 4 | . . 1 3 2 4 4 . 3 . . . 1 4 . 1 . . . . . 3 . Max Kills in Single Turn 2 | 1 . 1 2 1 1 2 . 1 . . 1 1 1 . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1005 | . . 21 34 42 59 38 . 148 . . 3 6 42 3 21 4 . 12 . . 411 161 Missed 307 | . . 6 5 12 24 7 . 44 . . 2 3 10 3 4 4 . 4 . . 120 59 Hits 698 | . . 15 29 30 35 31 . 104 . . 1 3 32 . 17 . . 8 . . 291 102 Melee 10 | . . . . . . . . 6 . . . . . . 3 . . . . . . 1 Projectile 688 | . . 15 29 30 35 31 . 98 . . 1 3 32 . 14 . . 8 . . 291 101 Critical Strikes 50 | . . . 2 . . 2 . 9 . . . . . . . . . . . . 34 3 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 14450 | . . 381 277 386 445 786 . 1847 . . 33 66 546 . 510 . . 129 . . 7086 1958 Core 2014 | . . 91 31 52 32 88 . 278 . . . . 81 . 53 . . . . . 1030 278 Absorbed by Shields 100 | . . . . . . . . . . . . . . . . . . . . . . 100 Redirected to Shielding 274 | . . . . . . . . . . . . . . . . . . . . . 274 . Regen/Repaired (Parts) 465 | . . . . . . . . . . . . . . 359 . . . . . 106 . . Core Remaining (%) 85 | 100 100 . 69 90 . . 82 67 . . . . . . 86 . . . . 91 . . Volleys Fired 269 | 32 . 13 20 22 14 14 . 41 . . 2 3 15 . 14 . . . . . 68 11 Largest 3 | 1 . 3 3 3 2 3 . 3 . . 1 2 3 . 3 . . . . . 3 3 Hottest 155 | 50 . 90 69 69 46 69 . 89 . . 33 66 155 . 155 . . . . . 153 153 Shots Fired 591 | 32 . 31 61 62 28 36 . 93 . . 2 6 39 . 39 . . . . . 145 17 Gun 414 | 32 . 31 61 62 28 33 . 93 . . 2 6 32 . 19 . . . . . 15 . Cannon 174 | . . . . . . . . . . . . . 7 . 20 . . . . . 130 17 Launcher 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 520 | . . 15 61 62 28 33 . 93 . . 2 6 24 . 34 . . . . . 145 17 Thermal 62 | 32 . 10 . . . . . . . . . . 15 . 5 . . . . . . . Explosive 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Electromagnetic 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 5 . 8 16 19 8 23 . 34 . . . 1 10 . 6 . . . . . 8 4 Robot Miss Streak 10 | 2 . 3 3 4 1 1 . 3 . . . 2 3 . 4 . . . . . 10 4 Penetration Max 2 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 385 | 20 . 21 37 36 23 30 . 75 . . 1 2 21 . 24 . . . . . 88 7 Core Hits 163 | 9 . 6 13 18 10 15 . 37 . . . 2 12 . 10 . . . . . 28 3 Critical Kills 8 | . . . . . . . . 7 . . . 1 . . . . . . . . . . Critical Parts Destroyed 18 | . . . . . . . . 8 . . . . 4 . 1 . . . . . 5 . Critical Strikes 46 | 2 . . . . . . . 15 . . . 1 7 . 3 . . . . . 16 2 Burn 4 | 2 . . . . . . . . . . . . 2 . . . . . . . . . Destroy 22 | . . . . . . . . 15 . . . 1 4 . 1 . . . . . 1 . Blast 15 | . . . . . . . . . . . . . 1 . 2 . . . . . 10 2 Smash 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 69 | . . . . 4 3 . . 5 5 . 8 . . . . 9 . . . . 35 . Impact 46 | . . . . . . . . . . . 2 . . . . 9 . . . . 35 . Slashing 23 | . . . . 4 3 . . 5 5 . 6 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 2 . . 1 . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9460 | 252 . 286 610 574 365 737 . 1007 . . 114 9 380 . 519 . . . . . 4125 482 Guns 3672 | 252 . 286 610 569 365 431 . 785 . . . 9 247 . 80 . . . . . 38 . Cannons 3773 | . . . . . . . . . . . . . 133 . 439 . . . . . 2923 278 Explosions 306 | . . . . . . 306 . . . . . . . . . . . . . . . . Melee 1415 | . . . . . . . . 222 . . 114 . . . . . . . . . 1079 . Ramming 294 | . . . . 5 . . . . . . . . . . . . . . . . 85 204 Kinetic 6816 | . . 120 610 569 365 431 . 785 . . . 9 191 . 497 . . . . . 2961 278 Thermal 561 | 252 . 98 . . . . . . . . . . 189 . 22 . . . . . . . Explosive 306 | . . . . . . 306 . . . . . . . . . . . . . . . . Electromagnetic 68 | . . 68 . . . . . . . . . . . . . . . . . . . . Impact 1193 | . . . . . . . . . . . 114 . . . . . . . . . 1079 . Slashing 222 | . . . . . . . . 222 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . . . 5 . . . . 3 . . . . . . . . . . . . 51 63 Average Corruption 20 | . . . 4 . . . . 2 . . . . . . . . . . . . 21 55 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . 23 . . . . 7 . . . . . . . . . . . . 81 37 Message Errors 32 | . . . 6 . . . . 2 . . . . . . . . . . . . 18 6 Matter Fused 38 | . . . 5 . . . . 3 . . . . . . . . . . . . 22 8 Heat Flow Errors 22 | . . . 4 . . . . 2 . . . . . . . . . . . . 14 2 Energy Discharges 11 | . . . 1 . . . . . . . . . . . . . . . . . 7 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . 3 . . . . . . . . . . . . . . . . . 8 3 Data Loss (major) 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . Misfires 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . 2 12 Weapon Failures 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 617 | . . . . . . . . . . . 89 . 38 . . . . . . . 441 49 Projectiles 213 | . . . . . . . . . . . . . 38 . . . . . . . 147 28 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 404 | . . . . . . . . . . . 89 . . . . . . . . . 294 21 Knockbacks 48 | . . . . . . . . . . . . . . . . . . . . . 45 3 Impact 11 | . . . . . . . . . . . . . . . . . . . . . 10 1 Kinetic 35 | . . . . . . . . . . . . . . . . . . . . . 33 2 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 248 | . . . . . . 121 . . . . . . . . . . . . . . 27 100 Shots 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Rammed 18 | . . . . 2 . . . . . . . . . . . . . . . . 7 9 Targets Rammed 32 | . . . . 2 . . . . . . . . . . . . . . . . 21 9 Kicked 14 | . . . . . . . . . . . . . . . . . . . . . 14 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 50 . 189 210 24 3 25 . 201 . . . . 300 . 349 . . . . . 392 299 Average Temperature 85 | 19 . 62 34 8 3 7 . 104 . . . . 105 . 145 . . . . . 130 78 Received Heat Transfer 1617 | . . 105 45 117 24 171 . 765 . . 12 . 63 . 72 . . . . . 231 12 Effects 6 | . . . . . . . . . . . . . 1 . . . . . . . 2 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Interference 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 19 | . . . . . . . . . . . 1 . . . . . . . . . 17 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1690 | 888 . 284 . . . . . . . . . . 481 . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Low Security (%) 98 | 100 100 100 89 100 100 . . 100 100 100 100 . . . . 100 . . . . 100 100 Level 1 1 | . . . 10 . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 240 | 5 16 30 240 118 110 . . 105 19 . 15 . . . . 6 . . . . 151 55 Initial 29 | . . . 5 29 27 . . . 19 . . . . . . 6 . . . . . 6 Average 43 | 1 2 1 122 63 49 . . 31 4 . 1 . . . . . . . . . 41 18 Influence Increases 3439 | 45 21 60 738 337 153 130 . 337 8 . 32 30 195 60 80 14 . . . 249 720 230 Destroy 0b10 Robot/C 1900 | . . 40 480 200 100 120 . 180 . . . 20 160 . 80 . . . . 140 360 20 Destroy 0b10 Robot/NC 120 | 45 . . 30 . . . . 30 . . 5 . . . . . . . . . . 10 Destroy Leader 374 | . . 20 114 40 20 10 . 50 . . . 10 20 . . . . . . 10 80 . Allied During Kill 213 | . . . 111 . . . . . . . . . . . . . . . . 99 3 . Successful Hack 21 | . 21 . . . . . . . . . . . . . . . . . . . . . Disable Machine 105 | . . . . 15 . . . . . . 15 . . . . . . . . . 60 15 Destroy Structure 211 | . . . 3 7 3 . . 2 8 . 12 . . . . 14 . . . . 142 20 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 480 | . . . . 75 30 . . 75 . . . . 15 60 . . . . . . 75 150 Influence Decreases 3439 | 45 21 46 682 346 141 203 . 297 48 . 32 24 201 . 130 22 2 . . 249 707 243 Entered New Map 208 | . . . 9 41 34 28 . . 21 . . . 2 . 60 4 2 . . . . 7 Time Decay 2418 | 45 21 36 433 295 107 145 . 172 27 . 32 24 189 . 58 18 . . . 149 516 151 Lost Part 473 | . . 10 . 10 . 30 . 125 . . . . 10 . 12 . . . . . 191 85 Lost Ally 340 | . . . 240 . . . . . . . . . . . . . . . . 100 . . Squads Dispatched 35 | . . 2 3 1 1 . . 7 2 . 2 . . . . . . . . . 6 11 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Extermination 11 | . . . . . 1 . . 2 . . . . . . . . . . . . 6 2 Reinforcement 15 | . . 2 1 1 . . . 2 2 . 2 . . . . . . . . . . 5 Assault 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . . 2 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 16 | . . . 4 1 . . . . . . . . . 5 . . . . . . 1 5 Communications Jammed 5 | . . . . . . . . . . . . . . 3 . . . . . . 2 . Distress Signals 5 | . . . . . . . . . . . . . . 3 . . . . . . 2 . Times Spotted 172 | . . 8 18 16 8 6 . 25 1 . 3 1 9 16 4 2 . 3 . 4 26 22 Peak Tracking Total 12 | . . 2 4 4 4 5 . 12 1 . 1 1 4 8 2 1 . 2 . 1 4 9 Tactical Retreats 18 | . . . . 3 1 . . 3 . . . . 1 1 . . . . . . 4 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 5 | . . . 3 . . . . 1 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 8 | . . . . 1 . 1 . . . . 1 . . . . . . . . . 4 1 Max in Single Turn 1 | . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 24 | . 2 1 4 1 . . 1 . . . 1 . . 3 . . 1 . 9 1 . . Terminals 10 | . 2 1 4 1 . . . . . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 73 | . 6 1 7 1 . . 1 . . . 1 . . 6 . . 1 . 48 1 . . Successful 65 | . 4 . 3 1 . . 1 . . . . . . 6 . . 1 . 48 1 . . Failed 8 | . 2 1 4 . . . . . . . 1 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . 3 1 . . . . . . . . 1 . . . . . . . . . . . Terminals 17 | . 6 1 7 1 . . . . . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 4 . 3 1 . . 1 . . . . . . 6 . . 1 . 48 1 . . Record 40 | . . . . . . . . . . . . . . 4 . . . . 36 . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 6 | . . . 1 . . . 1 . . . . . . 2 . . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 1 2 . . . . . . . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . . . . . . . . . . . . 4 . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 20 | . . . 12 . . . . . . . . . . . . . . . . 8 . . Largest Group 10 | . . . 10 . . . . . . . . . . . . . . . . 7 1 . Highest-Rated Group 284 | . . . 88 . . . . . . . . . . . . . . . . 284 68 . Highest-Rated Ally 68 | . . . 31 . . . . . . . . . . . . . . . . 68 68 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . 99 . . . . . . . . . . . . . . . . 44 5 . Total Damage 2648 | . . . 1113 . . . . . . . . . . . . . . . . 1152 383 . Kills 29 | . . . 20 . . . . . . . . . . . . . . . . 8 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 15660 | 193 152 716 1150 904 270 1102 940 666 147 98 379 549 1685 891 856 337 609 680 460 867 1749 260 Optics 12052 | . . . . . 269 1102 940 666 147 98 379 549 1685 891 856 337 609 680 460 867 1257 260 Sensors 11627 | . . . . 478 270 1102 940 263 . . 50 549 1685 891 856 337 609 680 460 867 1552 38 Terrain 572 | . . . . . . . . . 145 98 329 . . . . . . . . . . . Seismic 6472 | 193 152 716 1150 440 . 1102 940 663 146 98 379 493 . . . . . . . . . . Jamming 9263 | . . . . . . . . . 103 98 379 549 1685 891 856 337 609 680 460 867 1749 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . . . . . 1 1 . . . . 2 1 . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 16374 | 310 152 716 1150 904 270 1102 940 666 147 98 379 549 1685 891 856 337 609 680 460 867 2178 428 Spaces Moved 9918 | 172 125 221 358 330 120 616 567 284 106 80 271 427 1008 668 647 242 318 353 265 636 1359 745 Core 15 | 1 . . . . . . . . . . . . . . . . . . . . 10 4 Treads 2176 | . . 130 355 330 120 616 567 58 . . . . . . . . . . . . . . Legs 6606 | 171 125 91 . . . . . 226 106 80 271 427 1008 668 647 242 318 353 265 636 972 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1118 | . . . . . . . . . . . . . . . . . . . . . 377 741 Flight 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 104 170 170 165 165 120 120 120 120 120 120 120 120 120 190 190 120 120 40 38 Average Speed 131 | 119 120 149 171 170 170 169 165 135 120 120 120 120 120 120 120 120 190 190 167 120 121 41 Slowest Speed 600 | 120 120 170 360 170 170 170 165 270 120 120 120 120 120 120 120 120 190 190 190 120 600 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 6 23 24 56 26 4 72 70 7 4 76 9 71 84 84 65 5 54 65 62 57 17 57 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 3 2 . . . . 1 2 . 3 . . 1 . 1 . . Spaces Dug 30 | . . . . 3 3 . . 1 5 . 6 . . . . 8 . . . . 4 . Terrain Destroyed 135 | . . . . 3 3 14 . 4 5 . 6 . 4 . 13 8 . . . . 66 9 Melee 28 | . . . . 3 3 . . 1 5 . 6 . . . . 8 . . . . 2 . Projectile 90 | . . . . . . . . . . . . . 4 . 13 . . . . . 64 9 AOE 14 | . . . . . . 14 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 12639 | 241 127 578 848 616 152 648 572 473 117 82 308 459 1450 761 695 269 323 366 280 748 1686 840 Wait 1947 | 29 . 324 462 242 10 12 . 108 1 . 23 24 416 75 29 12 5 10 . 20 108 37 Move 9897 | 171 124 220 357 329 119 615 566 283 106 79 270 426 1007 667 646 241 317 352 264 635 1358 745 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 3 2 7 . 3 3 1 6 9 1 1 2 2 5 8 . 1 . 2 3 4 23 2 Fast Attach 49 | 6 . 4 . 1 . . . 4 1 1 1 . 1 . . 2 . . 2 . 16 10 Attach 53 | . 1 . . 2 2 3 . 9 3 . . 1 2 . 2 1 . . 1 . 23 3 Detach 5 | . . . . . . . . . . 1 1 . . . . . . . . . 2 1 Swap 73 | . . 5 8 7 1 3 . 8 . . 1 . 2 2 3 2 1 . 6 3 19 2 Drop 55 | . . 5 1 4 . . . 6 . . . 3 1 9 1 1 . 2 3 7 12 . Fire 269 | 32 . 13 20 22 14 14 . 41 . . 2 3 15 . 14 . . . . . 68 11 Melee 69 | . . . . 4 3 . . 5 5 . 8 . . . . 9 . . . . 35 . Ram 20 | . . . . . . . . . . . . . . . . . . . . . 8 12 Kick 14 | . . . . . . . . . . . . . . . . . . . . . 14 . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Rewire 81 | . . . . . . . . . . . . . 1 . . . . . 1 79 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 311 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 4) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 968 | -9/Materials | Discovered new exit (range 13) 1145 | -9/Materials | Build established: Gunner 1179 | -9/Materials | Entered Storage 1190 | -9/Storage | Met a pair of Derelict thieves 1449 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1546 | -9/Storage | Lost 3 allies 1749 | -9/Storage | Lost 7 allies 2302 | -9/Storage | Discovered new exit (range 16) 2329 | -9/Storage | Entered Materials 2329 | -8/Materials | Evolved 2 slots: Utility x2 3204 | -8/Materials | Discovered new exit (range 11) 3231 | -8/Materials | Identified exit to Factory 3233 | -8/Materials | Entered Factory 3233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3436 | -7/Factory | Discovered new exit (range 17) 3501 | -7/Factory | Identified exit to Lower Caves 3503 | -7/Factory | Entered Lower Caves 3541 | -7/Lower Caves | Identified exit to Lower Caves 3792 | -7/Lower Caves | Build established: Skirmisher 4178 | -7/Lower Caves | Encountered a Warlord checkpoint 4354 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4419 | -7/Lower Caves | Lost 3 parts (2n1w) 4605 | -7/Lower Caves | Entered another Lower Caves area 4642 | -7/Lower Caves | Learned Factory garrison access intel 4794 | -7/Lower Caves | Discovered new exit (range 13) 4812 | -7/Lower Caves | Identified exit to Factory 5304 | -7/Lower Caves | Encountered a Warlord checkpoint 5545 | -7/Lower Caves | Entered Factory 5545 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5546 | -6/Factory | Loaded intel: 4 garrison access locations 5898 | -6/Factory | Lost 6 parts (1p2u3w) 5922 | -6/Factory | Discovered new exit (range 19) 6101 | -6/Factory | Garrison activated, responded to threat 6114 | -6/Factory | Lost 3 parts (1n1u1w) 6179 | -6/Factory | Lost 3 parts (1p1n1w) 6210 | -6/Factory | Identified exit to Factory 6211 | -6/Factory | Entered another Factory area 6211 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6358 | -5/Factory | Sucked down chute 6358 | -5/Factory | Entered Waste 6358 | -5/Waste | The area was eerily silent 6388 | -5/Waste | Found Prototype Launcher 6388 | -5/Waste | Identified Enh. Gamma Bomb Array 6444 | -5/Waste | Discovered new exit (range 10) 6454 | -5/Waste | Identified exit to Factory 6456 | -5/Waste | Entered Factory 6512 | -5/Factory | Build established: Scavenger-Mutant 6786 | -5/Factory | Discovered new exit (range 12) 6807 | -5/Factory | Identified exit to Upper Caves 6820 | -5/Factory | Spotted B-75 Beast 6835 | -5/Factory | Entered Upper Caves 6992 | -5/Upper Caves | Learned Factory garrison access intel 7026 | -5/Upper Caves | Learned Factory terminal intel 7091 | -5/Upper Caves | Build established: Scavenger-Assassin 7161 | -5/Upper Caves | Encountered a Warlord checkpoint 7375 | -5/Upper Caves | Discovered new exit (range 8) 7382 | -5/Upper Caves | Identified exit to Upper Caves 7384 | -5/Upper Caves | Entered another Upper Caves area 7459 | -5/Upper Caves | Discovered new exit (range 20) 7480 | -5/Upper Caves | Identified exit to Factory 7592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7884 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8576 | -5/Upper Caves | Build established: Skirmisher 8925 | -5/Upper Caves | Spotted B-75 Beast 9025 | -5/Upper Caves | Discovered new exit (range 15) 9064 | -5/Upper Caves | Identified exit to Warlord 9069 | -5/Upper Caves | Entered Warlord 9332 | -5/Warlord | Met Warlord 9357 | -5/Warlord | Warlord's base attacked by MAIN.C 9546 | -5/Warlord | Met EX-DEC 9707 | -5/Warlord | Warlord forces counterattacked 9825 | -5/Warlord | Spotted Executioner 9881 | -5/Warlord | Lost 21 allies 9929 | -5/Warlord | Opened side exit 9951 | -5/Warlord | Discovered new exit (range 9) 9959 | -5/Warlord | Identified exit to Proximity Caves 9960 | -5/Warlord | Entered Proximity Caves 10227 | -4/Proximity Caves | Learned Research trap positions 10623 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10792 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10803 | -4/Proximity Caves | Learned location of 1 exit from Research 10816 | -4/Proximity Caves | Entered Factory 10816 | -4/Factory | Evolved 2 slots: Utility x2 10817 | -4/Factory | Loaded intel: 26 terminal locations 10818 | -4/Factory | Loaded intel: 4 garrison access locations 11126 | -4/Factory | Discovered new exit (range 14) 11152 | -4/Factory | Identified exit to Upper Caves 11153 | -4/Factory | Entered Upper Caves 11743 | -4/Upper Caves | Discovered new exit (range 8) 11757 | -4/Upper Caves | Identified exit to Upper Caves 11762 | -4/Upper Caves | Entered another Upper Caves area 12012 | -4/Upper Caves | Learned Research interactive machine intel 12280 | -4/Upper Caves | Discovered new exit (range 20) 12435 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12440 | -4/Upper Caves | Identified exit to Zhirov 12442 | -4/Upper Caves | Entered Zhirov 12442 | -4/Zhirov | Discovered new exit (range 3) 12480 | -4/Zhirov | Met Zhirov 12541 | -4/Zhirov | Learned location of Quarantine (-2) 12541 | -4/Zhirov | Learned location of Testing (-3) 12541 | -4/Zhirov | Learned location of Command (-1) 12587 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12633 | -4/Zhirov | Found Alien Artifact 12634 | -4/Zhirov | Identified Integrated Reactor 12634 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12672 | -4/Zhirov | Found Alien Artifact 12672 | -4/Zhirov | Identified Transdimensional Reconstructor 12672 | -4/Zhirov | Warped through subspace 12901 | -4/Zhirov | Identified exit to Proximity Caves 12902 | -4/Zhirov | Entered Proximity Caves 12904 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13105 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 13312 | -3/Proximity Caves | Lost 4 allies 13490 | -3/Proximity Caves | 0b10 base defense nominally successful 13762 | -3/Proximity Caves | Discovered new exit (range 6) 13767 | -3/Proximity Caves | Identified exit to Research 13769 | -3/Proximity Caves | Entered Research 13769 | -3/Research | Accompanied by 1 ally 13769 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13770 | -3/Research | Identified exit to Armory 13771 | -3/Research | Identified exit to Testing 13772 | -3/Research | Loaded intel: 69 trap records 13773 | -3/Research | Loaded intel: 44 interactive machine locations 14046 | -3/Research | P-80 Master assimilated allied Beamer 8a 14245 | -3/Research | Discovered exit to Testing (range 17) 14553 | -3/Research | Lost 7 parts (2n3u2w) 14606 | -3/Research | Found Prototype Device 14606 | -3/Research | Identified Exp. Thermal Defense Suite 14717 | -3/Research | System corruption reached 10% 14768 | -3/Research | Lost 3 parts (2n1w) 15086 | -3/Research | Lost 5 parts (1p3u1w) 15420 | -3/Research | Build established: Scavenger-Mutant 15445 | -3/Research | System corruption reached 30% 15492 | -3/Research | Core integrity fell below 50% 15547 | -3/Research | Lost 17 parts (2p6n6u3w) 15877 | -3/Research | Build established: Gunner 15947 | -3/Research | Entered Testing 15981 | -3/Testing | Protovariant out of control (PP-CDB4R0UMRG) 16019 | -3/Testing | Garrison activated, responded to threat 16090 | -3/Testing | Found Prototype Device 16090 | -3/Testing | Identified Exp. Shield Generator 16112 | -3/Testing | Found Prototype Device 16112 | -3/Testing | Identified System Purifier 16115 | -3/Testing | Found Prototype Processor 16115 | -3/Testing | Identified Spectral Analyzer 16132 | -3/Testing | Spotted Striker 16132 | -3/Testing | Spotted Striker 16139 | -3/Testing | Spotted PP-CDB4R0UMRG 16259 | -3/Testing | Build established: Tank 16272 | -3/Testing | Scanned by Researcher 16309 | -3/Testing | Core integrity fell below 20% 16375 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16341_ C-55 Analyst knocked back. 16342_ Held in stasis. 16344_ Cld. Antigrav System destroyed. 16346_ Held in stasis. 16346_ C-55 Analyst is analyzing... 16349_ 8OS9I5WPPA 16358_ C-55 Analyst is analyzing... 16363_ Adv. Thermal Shield destroyed. 16365_ System corrupted: Energy discharge (-38). 16367_ Held in stasis. 16367_ C-55 Analyst is analyzing... 16368_ Slug penetrates Wall. 16369_ Hvy. Gauss Cannon destroyed. 16371_ Held in stasis. 16371_ C-55 Analyst is analyzing... 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Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Antimatter Reactor | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Explorer Knowing Is Half The Battle Plot Armor Subspace Traveler The Science Guy Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AuthchipTeleporterReactor Manual? 0 Play Time 02:03:51 Cumulative 39.6 hours Start 2026.10.13 @ 20:33:39 End 2026.10.13 @ 22:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 478c5464-76fd-4683-9464-811580263df6