Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.16 @ 20:20:17 Player: Julie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (170) 170 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1580 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit High-capacity Matter Pod Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Small Matter Pod (39) Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Small Matter Pod Datajack [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 18 | 6 4 4 3 1 Power 4 | 1 1 1 1 . Engine 3 | 1 . 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 1 . . 1 Treads 4 | 2 1 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 2 | . 1 . 1 . Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 2 4 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 99 92 56 Engine 5 | . 6 3 11 6 Core 6 | . 7 10 . . Treads 25 | . 28 28 22 9 Device 14 | . 10 14 22 18 Storage 15 | . 14 14 22 22 Energy Gun 10 | . 28 4 . . Ballistic Gun 6 | . . 10 10 . Launcher 6 | . . 13 4 . Peak Build Rating 13 | 6 9 10 13 10 Average Rating 8 | 4 8 9 11 7 On Entrance 6 | . 6 9 9 10 Naked Turns . | . . . . . Heaviest Build 28 | 12 15 22 28 23 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 9 10 10 Most Carried 10 | 3 8 10 9 9 Average Carried 7 | 2 6 8 8 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 8 10 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 417 | 191 60 166 . . Remotely . | . . . . . Salvage Created 153 | . 103 50 . . Parts 13 | . 6 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 4 | . 2 2 . . Guns 2 | . 2 . . . AOE 2 | . . 2 . . Classes Destroyed 3 | . 1 2 . . Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Grunt 4 | . 2 2 . . Best Kill Streak 4 | . 1 4 . . Combat Bots Only 2 | . 1 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 168 | . 21 11 37 99 Missed 46 | . 4 3 12 27 Damage Taken 1349 | . 234 164 357 594 Core 462 | . 62 . 126 274 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 24 | . 12 6 6 . Largest 2 | . 2 2 2 . Hottest 90 | . 90 53 53 . Shots Fired 43 | . 24 12 7 . Gun 36 | . 24 6 6 . Cannon . | . . . . . Launcher 7 | . . 6 1 . Special . | . . . . . Kinetic 12 | . . 6 6 . Thermal 12 | . 12 . . . Explosive 7 | . . 6 1 . Electromagnetic 12 | . 12 . . . Robot Hit Streak 8 | . 8 6 6 . Robot Miss Streak 3 | . 3 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | . 15 7 6 . Core Hits 15 | . 5 9 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 630 | . 199 359 58 14 Guns 279 | . 199 40 40 . Cannons . | . . . . . Explosions 337 | . . 319 18 . Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 80 | . . 40 40 . Thermal 88 | . 88 . . . Explosive 337 | . . 319 18 . Electromagnetic 111 | . 111 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . 13 . . Projectiles . | . . . . . Explosions 13 | . . 13 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . . 45 20 3 Shots 2 | . . 1 1 . Rammed 16 | . . . . 16 Targets Rammed 16 | . . . . 16 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 282 | . 282 41 17 . Average Temperature 100 | . 129 20 8 . Received Heat Transfer 369 | . 132 102 135 . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 333 | . 333 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 115 | . 95 115 72 24 Initial 36 | . . 36 . 24 Average 27 | . 37 30 31 11 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 4 2 6 3 Peak Tracking Total 7 | . 3 2 7 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 . 6 . Successful 5 | . 1 . 4 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 8 | . 2 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 2 | . . . 2 . Prototype ID Bank 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1334 | 167 365 528 199 75 Spaces Moved 737 | 104 199 308 112 14 Core 13 | 10 . . . 3 Treads 724 | 94 199 308 112 11 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 160 | 149 160 160 160 252 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 7 27 50 13 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . . 38 16 . Melee . | . . . . . Projectile . | . . . . . AOE 54 | . . 38 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 824 | 114 220 332 126 32 Wait 18 | . 3 9 6 . Move 733 | 103 198 307 111 14 Hop . | . . . . . Pick Up 11 | 5 3 3 . . Fast Attach 6 | 4 1 1 . . Attach 4 | 2 . . 2 . Detach . | . . . . . Swap 8 | . 3 3 1 1 Drop 3 | . . 2 . 1 Fire 24 | . 12 6 6 . Melee . | . . . . . Ram 8 | . . . . 8 Kick . | . . . . . Crush 8 | . . . . 8 Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 7) 533 | -10/Materials | Entered Mines 543 | -10/Mines | Discovered new exit (range 6) 546 | -10/Mines | Identified exit to Subcaves 550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1061 | -10/Mines | Entered Materials 1061 | -9/Materials | Evolved 2 slots: Utility x2 1243 | -9/Materials | Discovered new exit (range 12) 1260 | -9/Materials | Entered Mines 1290 | -9/Mines | Core integrity fell below 50% 1318 | -9/Mines | Core integrity fell below 20% 1335 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01290_ Slammed into S-10 Pest. 01297_ R-06 Scavenger collects Lgt. Treads. 01298_ Slammed into S-10 Pest. 01299_ S-10 Pest destroyed. 01300_ R-06 Scavenger collects Flight Unit. 01302_ Slammed into S-10 Pest. 01303_ Imp. Ion Engine destroyed. 01304_ R-06 Scavenger collects Lgt. Ion Engine. 01305_ Slammed into S-10 Pest. 01309_ Lgt. Treads destroyed. 01310_ Slammed into S-10 Pest. 01310_ Destabilizing: System interference. 01310_ Imp. Terrain Scanner temporarily disabled. 01313_ Slammed into S-10 Pest. 01314_ Sensor Array destroyed. 01316_ Slammed into S-10 Pest. 01331_ Imp. Terrain Scanner broken. 01331_ Destabilizing: Short circuit. 01333_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????##??????##????????????????????????????? | | ?????????#?? ###??? #???????????????????????????? | | ???????????? ?? ???####????????????????????? | | ????????????? ?? ??? ?? ?????????????????? | | ?????????????? ?? ??? ????? ???????????????? | | ????????????? ? ?# #???# ##??#?????????????????? | | ???????????????# ?#$#??## ##???#????????????????? | | ???????????????# ## #?## ##???????????????????? | | ???????????????? #?# ##??????????????????? | | ??????????????#?? #?# s ##?????????????????? | | ?????????????#????# ### ##????????????????? | | ??????????????????# ## @ #????????????????? | | ?????????????????## s #????????????????? | | ??????? ????????## #????????????????? | | ?????????#?????## ## ###??????????????? | | ??????????????## #### #???????????????? | | ???????????????# % #??? #??????????????? | | ???????????????# #?? #??????????????? | | ??????????????# ## r #??????????????? | | ???????#??????# #### #?????????????? | | ??????????????# #???# ????????????? | | ?????????????# #????##### ????????????? | | ?????????????# ?????????### #????????????? | | ?????????????## ????????????# ??????????????? | | ?????????????## #????????????#????????????????? | | ???????????#??# ###?????????????????????????????? | | ??????????????# ?????#??????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ?????????#??????????????????????? | | ?????????????? ????????????????????????????????? | | ???????????? ? ????????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeSignalMace Manual? 0 Play Time 00:10:07 Cumulative 19.5 hours Start 2024.12.16 @ 20:10:14 End 2024.12.16 @ 20:20:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deead468-0d23-4ded-b909-41532621f615