Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 03:25:10 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (2574) 2574 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2267) 2267 TOTAL SCORE: 8906 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 1619 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -434 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 279/280 System Corruption 2% Temperature Hot (263) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Micro Nuclear Core Armored Wheel Armored Wheel Improved Flight Unit Improved Heat Sink Improved Heat Sink 0b10 Alert Chip Hardened Medium Armor Plating Advanced Shield Generator Hacking Suite System Shield Authchip [Propulsion] Authchip [Weapon] Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Minigun Improved Plasma Cutter > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Micro Nuclear Core Armored Wheel Armored Wheel Improved Flight Unit Improved Heat Sink Improved Heat Sink 0b10 Alert Chip Advanced Targeting Computer Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Authchip [Propulsion] Authchip [Weapon] Beam Cannon Rocket Launcher Scythe [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 105 | 10 10 . 18 4 1 1 20 27 14 Power 12 | 1 1 . 2 1 . . 3 2 2 Engine 10 | 1 1 . 2 1 . . 2 1 2 Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 25 | 4 3 . 4 1 . 1 5 7 . Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 22 | 2 3 . 3 1 . 1 5 7 . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 29 | 2 2 . 6 2 1 . 4 5 7 Device 15 | 1 1 . 2 1 . . 2 5 3 Storage 3 | 1 1 . . . 1 . . . . Processor 4 | . . . 1 . . . 2 . 1 Hackware 2 | . . . . . . . . . 2 Protection 5 | . . . 3 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 39 | 3 4 . 6 . . . 8 13 5 Energy Gun 14 | 2 1 . 2 . . . 4 4 1 Energy Cannon 8 | . 2 . 1 . . . 1 2 2 Ballistic Gun 10 | 1 1 . 3 . . . 3 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . . 4 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 . 2 Parts Lost 14 | . 3 . . . . . 3 4 4 Power . | . . . . . . . . . . Propulsion 5 | . 2 . . . . . . 2 1 Utility 4 | . 1 . . . . . 2 . 1 Weapon 5 | . . . . . . . 1 2 2 Highest Loss Streak 3 | . 3 . . . . . 2 2 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 100 100 96 97 99 Engine 6 | . 14 14 11 11 11 11 4 1 9 Core 3 | . . . . . . . 4 7 . Wheel 24 | . 26 28 22 22 22 22 24 25 26 Device 14 | . 13 14 15 11 11 11 14 17 14 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 5 | . . . . . . . 8 9 9 Protection 3 | . . . 5 11 11 11 3 . . Energy Gun 14 | . 19 . 2 11 11 11 19 19 4 Energy Cannon 10 | . 5 28 22 22 22 22 3 1 10 Ballistic Gun 4 | . 2 . 8 . . . 4 3 11 Peak Build Rating 40 | 7 10 9 18 19 18 18 31 40 33 Average Rating 24 | 5 8 9 16 17 17 17 26 35 30 On Entrance 15 | . 7 9 9 18 17 17 18 30 32 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 12 32 32 44 44 64 64 65 65 67 Greatest Support 36 | 20 26 26 26 22 22 22 32 36 36 Greatest Overweight (x) 2 | 2 1 1 2 2 2 2 2 2 1 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 15 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 19 20 20 20 Average Carried 17 | 4 10 15 14 15 14 15 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 15 16 20 20 20 Class Distribution -------------------- 30% | Skirmisher 26% | Scavenger-Skirmisher 15% | Tank 8% | Scavenger-Mutant 6% | Mutant 5% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1787 | 300 118 . 270 40 . 20 403 370 266 Remotely . | . . . . . . . . . . Salvage Created 4227 | 118 286 . 835 117 . 293 1006 1045 527 Parts 265 | 10 16 . 44 6 . 22 71 64 32 Haulers Intercepted 11 | . 1 . 4 . . . 4 . 2 Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 67 | . 7 . 7 3 . 1 15 25 9 Guns 42 | . 7 . 2 1 . 1 12 17 2 Cannons 17 | . . . 5 2 . . 3 1 6 AOE 7 | . . . . . . . . 7 . Classes Destroyed 12 | 2 4 . 2 . . 1 2 1 . Worker 15 | . 1 . 4 . . 3 6 . 1 Builder 4 | . . . . . . 1 2 . 1 Tunneler 7 | 2 . . . 1 . 2 2 . . Hauler 11 | . 1 . 4 . . . 4 . 2 Recycler 5 | 1 . . 3 . . 1 . . . Operator 2 | . . . . . . . 2 . . Watcher 5 | . . . 2 . . . 2 . 1 Swarmer 28 | . 3 . 2 2 . 1 6 12 2 Grunt 22 | . 4 . 3 . . 1 5 4 5 Sentry 12 | . . . 2 1 . . 3 4 2 Hunter 2 | . . . . . . . 1 1 . Programmer 4 | . . . . . . . . 4 . Best Kill Streak 6 | 3 3 . 4 2 . 4 4 4 6 Combat Bots Only 4 | . 3 . 2 2 . 1 3 4 4 Max Kills in Single Turn 3 | 1 1 . 2 1 . 2 2 3 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . . . . . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 281 | . 51 . 14 3 . 5 58 79 71 Missed 79 | . 15 . 3 1 . 2 14 28 16 Damage Taken 2919 | . 361 . 174 51 . 34 647 829 823 Core 506 | . 81 . . 29 . . 144 93 159 Absorbed by Shields 13 | . . . . . . . . 13 . Regen/Repaired (Parts) 88 | . . . . . . . 88 . . Core Remaining (%) 79 | 100 . 58 . . . 79 . . . Volleys Fired 265 | 8 37 . 31 6 . 15 63 54 51 Largest 3 | 2 2 . 3 3 . 3 3 3 3 Hottest 178 | 90 120 . 176 176 . 176 178 178 156 Shots Fired 711 | 16 72 . 93 18 . 45 184 142 141 Gun 489 | 16 68 . 31 6 . 15 141 128 84 Cannon 215 | . 4 . 62 12 . 30 43 7 57 Launcher 7 | . . . . . . . . 7 . Special . | . . . . . . . . . . Kinetic 173 | . 6 . 30 . . . 53 7 77 Thermal 531 | 16 66 . 63 18 . 45 131 128 64 Explosive 7 | . . . . . . . . 7 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 5 8 . 19 12 . 7 15 16 10 Robot Miss Streak 6 | 1 6 . 6 2 . 4 6 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . . 5 . Max Gunslinging Chain 2 | . 1 . . . . . . 2 . Shots Hit Robots 410 | 13 44 . 50 9 . 18 94 94 88 Core Hits 191 | 4 18 . 23 5 . 10 45 59 27 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . 3 . . . . 2 2 11 . Burn 16 | . 3 . . . . 2 2 9 . Sever 2 | . . . . . . . . 2 . Melee Attacks 15 | . . . . . . . . 13 2 Impact 2 | . . . . . . . . . 2 Slashing 13 | . . . . . . . . 13 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8191 | 152 568 . 919 153 . 315 1764 3059 1261 Guns 4610 | 152 533 . 201 67 . 156 1327 1658 516 Cannons 2265 | . 35 . 718 86 . 159 437 85 745 Explosions 993 | . . . . . . . . 993 . Melee 323 | . . . . . . . . 323 . Ramming . | . . . . . . . . . . Kinetic 1197 | . 33 . 184 . . . 440 76 464 Thermal 5678 | 152 535 . 735 153 . 315 1324 1667 797 Explosive 993 | . . . . . . . . 993 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 323 | . . . . . . . . 323 . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . 2 2 Average Corruption 1 | . 2 2 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . 1 2 . . . . . 13 10 Message Errors 5 | . 1 . . . . . . 3 1 Matter Fused 6 | . . . . . . . . 4 2 Heat Flow Errors 3 | . . 1 . . . . . . 2 Energy Discharges 4 | . . . . . . . . 4 . Parts Fused 2 | . . 1 . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 17 | . . . . . . . . 17 . Projectiles . | . . . . . . . . . . Explosions 17 | . . . . . . . . 17 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 351 | 180 265 151 144 224 . 351 343 96 308 Average Temperature 81 | 77 115 76 42 87 . 97 64 31 164 Received Heat Transfer 987 | . 144 . 42 27 . . 261 189 324 Effects 7 | . 2 . . . . 1 . . 4 Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . 2 . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 26 | . 3 . 2 3 . 2 4 11 1 Heat Transferred 12711 | 397 1619 . 1554 333 . 814 2861 3523 1610 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1646 | 15 259 70 694 317 . 327 405 1646 1425 Initial 802 | . 9 70 27 252 . . 56 98 802 Average 522 | 3 170 70 361 243 . 222 159 1053 990 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 5 4 Low Security (%) 33 | 100 66 100 26 16 . 40 70 9 . Level 1 28 | . 33 . 32 83 . 59 28 4 . Level 2 7 | . . . 40 . . . 1 7 . Level 3 14 | . . . . . . . . 27 75 Level 4 15 | . . . . . . . . 45 25 Level 5 1 | . . . . . . . . 4 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . . . . 2 . 8 Investigation 5 | . 1 . . . . . 1 . 3 Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 1 . 2 Assault 2 | . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 11 | . 2 . 4 . . . 2 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 15 . 21 5 . 9 32 35 30 Peak Tracking Total 7 | . 5 . 6 3 . 4 4 5 7 Tactical Retreats 5 | . . . 2 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 13 | . 1 . 2 . . . 1 9 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 18 | . 1 . 3 1 . . 2 5 6 Max in Single Turn 1 | . 1 . 1 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 36 | . 6 . 8 . 2 . 9 4 7 Terminals 27 | . 6 . 7 . . . 4 4 6 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 98 | . 16 . 30 . 5 . 22 7 18 Successful 47 | . 6 . 18 . 5 . 13 . 5 Failed 51 | . 10 . 12 . . . 9 7 13 Catastrophic 11 | . 2 . 1 . . . 1 3 4 Database Lockouts . | . . . . . . . . . . Manual 39 | . 5 . 15 . 1 . 6 . 12 Terminals 76 | . 16 . 25 . . . 13 7 15 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers 7 | . . . 5 . . . 2 . . Garrison Access 5 | . . . . . . . 2 . 3 Terminal Hacks 33 | . 5 . 12 . 5 . 6 . 5 Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 6 | . . . . . . . 3 . 3 Locate Traps 6 | . 3 . 2 . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 2 | . 1 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Retrieve Components 2 | . . . . . . . 2 . . Scanalyzer 6 | . . . 4 . . . 2 . . Insert Component 3 | . . . 2 . . . 1 . . Analyze 3 | . . . 2 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . Terminals 3 | . 1 . 2 . . . . . . Botnet 3 | . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 31 | . 6 . 8 . . . 6 4 7 Full Trace Events 4 | . . . . . . . . 1 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 32 | . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 4 Machine Destruction 4 | . . . . . . . . . 4 Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 9 | . 1 1 . 5 . . . 2 . Largest Group 6 | . 1 2 2 6 6 4 3 3 3 Highest-Rated Group 161 | . 57 88 90 158 158 109 107 161 161 Highest-Rated Ally 100 | . 57 57 70 69 69 70 78 97 100 Total Orders . | . . . . . . . . . . Ally Attacks 236 | . 42 . 25 9 . 21 42 25 72 Total Damage 5592 | . 299 . 1093 215 . 233 788 1124 1840 Kills 85 | . 6 . 16 3 . 8 14 15 23 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7941 | 129 542 39 944 929 269 546 1701 2198 644 Spaces Moved 5610 | 70 341 34 613 808 251 389 1326 1389 389 Core 22 | 22 . . . . . . . . . Treads . | . . . . . . . . . . Legs 28 | 28 . . . . . . . . . Wheels 5560 | 20 341 34 613 808 251 389 1326 1389 389 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 105 95 100 100 115 98 98 105 Average Speed 103 | 108 98 105 106 101 101 115 100 103 105 Slowest Speed 150 | 150 105 105 110 110 115 115 115 120 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 5 74 11 54 99 61 75 84 80 46 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 4 | . . . . . . . . 2 2 Terrain Destroyed 18 | . . . . . . . . 16 2 Melee 2 | . . . . . . . . . 2 Projectile . | . . . . . . . . . . AOE 16 | . . . . . . . . 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 7174 | 104 477 38 836 906 266 455 1562 2007 523 Wait 980 | 7 68 3 147 84 10 44 123 441 53 Move 5598 | 69 340 33 612 807 250 388 1325 1385 389 Hop . | . . . . . . . . . . Pick Up 60 | 7 12 1 10 1 2 4 12 4 7 Fast Attach 39 | 8 3 . 11 . . . 10 3 4 Attach 17 | 2 3 . 1 . . . 5 4 2 Detach 5 | 3 1 . . . . . 1 . . Swap 49 | . 4 . 6 4 1 1 5 20 8 Drop 74 | . 9 1 18 4 3 3 18 11 7 Fire 265 | 8 37 . 31 6 . 15 63 54 51 Melee 15 | . . . . . . . . 13 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 64 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 12) 350 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Lost 3 parts (2n1u) 586 | -10/Materials | Discovered new exit (range 8) 672 | -10/Materials | Entered Mines 675 | -10/Mines | Received a Mining Laser from a helpful Derelict 679 | -10/Mines | Build established: Mutant 680 | -10/Mines | Met a Derelict bent on vengeance 697 | -10/Mines | Discovered new exit (range 7) 704 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 711 | -10/Mines | Entered Materials 711 | -9/Materials | Accompanied by 1 ally 711 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 885 | -9/Materials | Identified exit to Mines 1030 | -9/Materials | Build established: Gunner 1213 | -9/Materials | Discovered new exit (range 14) 1479 | -9/Materials | Discovered new exit (range 16) 1620 | -9/Materials | Build established: Scavenger-Tank 1655 | -9/Materials | Entered Mines 1659 | -9/Mines | Learned Materials interactive machine intel 1829 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2015 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2057 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2088 | -9/Mines | Build established: Tank 2116 | -9/Mines | Discovered new exit (range 9) 2194 | -9/Mines | Discovered new exit (range 5) 2552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2552 | -9/Mines | Discovered new exit (range 5) 2584 | -9/Mines | Entered Exiles 2584 | -9/Exiles | Accompanied by 5 allies 2600 | -9/Exiles | Discovered new exit (range 15) 2609 | -9/Exiles | Met 8R-AWN 2614 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2625 | -9/Exiles | Met EX-HEX 2652 | -9/Exiles | Met EX-BIN 2665 | -9/Exiles | Aligned with FarCom system 2666 | -9/Exiles | Given EX-Vault access code 2689 | -9/Exiles | Opened EX-Vault 2700 | -9/Exiles | Found Cloak of Protection 2706 | -9/Exiles | Found 0b10 Alert Chip 2726 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2734 | -9/Exiles | Exiles lab attacked by MAIN.C 2770 | -9/Exiles | Learned location of Zion (-6) 2829 | -9/Exiles | Discovered new exit (range 14) 2853 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2853 | -9/Exiles | Entered Mines 2853 | -8/Mines | Accompanied by 3 allies 3152 | -8/Mines | Build established: Skirmisher 3224 | -8/Mines | Discovered new exit (range 9) 3399 | -8/Mines | Entered Materials 3399 | -8/Materials | Accompanied by 2 allies 3399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3400 | -8/Materials | Loaded intel: 19 interactive machine locations 3809 | -8/Materials | Discovered new exit (range 10) 4290 | -8/Materials | Identified exit to Garrison 4326 | -8/Materials | Discovered new exit (range 11) 4471 | -8/Materials | Repaired Arm. Wheel 4837 | -8/Materials | Discovered new exit (range 11) 5100 | -8/Materials | Entered Garrison 5150 | -8/Garrison | Triggered checkpoint 5385 | -8/Garrison | Triggered checkpoint 5406 | -8/Garrison | Triggered checkpoint 5447 | -8/Garrison | Build established: Scavenger-Skirmisher 5484 | -8/Garrison | Discovered new exit (range 12) 5524 | -8/Garrison | Triggered checkpoint 5641 | -8/Garrison | Triggered checkpoint 5760 | -8/Garrison | Discovered new exit (range 11) 5783 | -8/Garrison | Triggered checkpoint 5814 | -8/Garrison | Core integrity fell below 50% 5949 | -8/Garrison | Triggered checkpoint 6011 | -8/Garrison | Discovered new exit (range 11) 6082 | -8/Garrison | Triggered checkpoint 6108 | -8/Garrison | Triggered checkpoint 6188 | -8/Garrison | Triggered checkpoint 6857 | -8/Garrison | Rescued a captive Derelict 6866 | -8/Garrison | Rescued a captive Derelict 6967 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7131 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7298 | -8/Garrison | Entered Materials 7298 | -8/Materials | Accompanied by 2 allies 7484 | -8/Materials | Discovered new exit (range 3) 7698 | -8/Materials | First assault squad dispatched 7807 | -8/Materials | Garrison activated, responded to threat 7850 | -8/Materials | Core integrity fell below 20% 7928 | -8/Materials | Garrison activated, responded to threat 7942 | -8/Materials | Core destroyed Last Messages --------------- 07872_ Discarded Adv. Targeting Computer. 07873_ Acquired Enh. Autogun. 07886_ Connecting with Terminal... >>Access(Branch) No branch access points found. 07889_ System corrupted: Matter fused (-9). 07892_ K-01 Serf collects debris. 07906_ K-01 Serf destroyed. 07927_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07928_ G-47 Trooper calls for garrison reinforcements. 07928_ ALERT: Activating Garrison Access M001. 07928_ ALERT: Garrison Access compromised, dispatching assault squad. 07928_ Garrison Access disabled. 07928_ Relay Coupler [Brawler] tumbles out of Garrison Access. 07928_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 07928_ Relay Coupler [Sentry] tumbles out of Garrison Access. 07928_ Relay Coupler [Hunter] tumbles out of Garrison Access. 07931_ Arm. Wheel destroyed. 07937_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | !# " #?????????????????????????????? | | %*% " #?????????????????????????????? | | =% """ #?????????????????????????????? | | %% """ #?????????????????????????????? | | %+ #?????????????????????????????? | | #######???????????????###+###???????? | | ####??????????????????# #???????? | | #?????############## #???????? | | #?????# + T +???????? | | ### ####### #??# #???????? | | ??# [ = " #??# #???????? | | ??######### #??# ###???????? | | ???????########+#####??# #########?? | | ???????# ! + #???# w#?? | | ???????# # #???# #?? | | ???????# """ # ##### #?? | | ???????# """?# t #?? | | ???????#= """?# #?? | | ???????# ??# """ """ "" #?? | | ?????????###??# """ """ """ #?? | | ???????????####! """ """ """ #?? | | ???????????#""=! ! / ] #?? | | ???????????#"G!!% % #?? | | ???????????#"""!% * ! #?? | | ???????????####=[ ! #?? | | ??????????????#= [ @ #?? | | ??????????????# % ##"T"######+#####?? | | ??????????????# ######??? ????? | | ??????????????# #??????#! #???? | | ??????????????# #??????# #???? | | ??????????????# #??????# """ #???? | | ??????????????# #??????#! """ #???? | | ??????????????#w #??????# """ #???? | | ?????????????? #??????########???? | | ?????????????? +?????????????????? | | ?????????????#######?????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . Utility . | . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 62 | . 8 . 30 . . 1 10 9 4 Parts Lost 2 | . . . 1 . . . . . 1 Damage Taken 1618 | . 118 . 320 49 . 30 243 230 628 Core 245 | . 23 . 55 . . . 43 20 104 Player 2/Cogmind (%) 32 | . 22 . 100 . . . 22 17 39 Absorbed by Shields 567 | . . . 124 20 . 12 96 86 229 Damage Inflicted 4891 | . 299 . 1071 148 . 87 756 1124 1406 Player 2/Cogmind (%) 37 | . 34 . 53 49 . 21 30 26 52 Combat Hostiles Destroyed 56 | . 3 . 12 1 . 3 10 15 12 Player 2/Cogmind (%) 45 | . 30 . 63 25 . 75 40 37 57 Game ------ Seed AmuletSkeletonAutogun Manual? 0 Play Time 00:54:43 Cumulative 223.7 hours Start 2025.01.13 @ 02:19:43 End 2025.01.13 @ 03:25:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 57 Rogue 56 Adventurer 1 Explorer 0 Win Type - Total 19 Types 5/3/6/0/0/0/5/0/0 Lore% 59 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 65609772-fca8-4174-b632-7cb7fce2eea2