Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 06:35:43 Player: Kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (367) 1835 Value Destroyed (13887) 13887 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (5628) 5628 TOTAL SCORE: 34050 Bonus ------- High Alert Combat Kills 906 Follower Combat Kills 3802 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -4080 Cogmind --------- Core Integrity 1096/1600 Matter 62/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- Combat Antigrav System Combat Linear Gravjet > --- UTILITY (8) ------ Seismic Detector Transport Network Coupler Transport Network Coupler Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Combat Linear Gravjet Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Light Regenerative Plating Light Regenerative Plating Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Railgun > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Wheel Wheel Wheel Wheel Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Energy Well Compact Matter Pod Improved Trap Scanner Advanced Sensor Array Advanced Target Analyzer Graphene Brace Advanced Hacking Suite Experimental Hacking Suite Z-Drone Bay Transdimensional Reconstructor Heavy Laser Quantum Rifle Matter Neutralizer Heavy Machine Gun Improved Remote Datajack [Rating: 159] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Guided Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Propulsion 8 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 2 2 Utility 5 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 290 | 6 4 . 18 2 1 . 21 8 3 3 4 4 37 5 . . 1 17 10 6 4 6 8 4 10 . 8 3 2 53 17 25 Power 33 | 1 . . 1 1 . . 2 . . 3 . . 5 . . . . 2 . 1 . . 2 . 2 . . 1 . 7 2 3 Engine 15 | 1 . . 1 1 . . 2 . . 3 . . 4 . . . . 1 . . . . . . . . . . . 1 . 1 Core 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . . 1 . 6 2 2 Propulsion 80 | 2 . . 9 . . . 6 2 . . . 1 8 . . . . 3 . 2 1 2 1 2 . . 1 . 2 18 8 12 Treads 40 | 2 . . 4 . . . 6 1 . . . 1 7 . . . . 2 . 2 1 2 1 2 . . 1 . 2 3 3 . Leg 17 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 . Wheel 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 5 1 . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Utility 96 | 1 2 . 3 . 1 . 7 4 2 . 2 . 11 5 . . 1 8 6 2 3 2 4 2 2 . 2 1 . 13 4 8 Device 39 | . . . 1 . . . 3 3 . . 1 . 3 2 . . 1 3 2 . 2 1 1 . 1 . 2 . . 7 1 5 Storage 12 | 1 1 . 1 . 1 . 1 . . . . . 2 . . . . 1 1 1 . 1 1 . . . . . . . . . Processor 14 | . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . 2 1 1 . . . . 2 . 3 Hackware 8 | . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . 3 1 . Protection 23 | . 1 . . . . . 3 . 2 . 1 . 4 2 . . . 2 2 1 . . . 1 . . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 . 5 1 . . 6 2 1 . 2 3 13 . . . . 4 4 1 . 2 1 . 6 . 5 1 . 15 3 2 Energy Gun 54 | . 2 . 4 . . . 6 2 1 . . 2 11 . . . . 1 2 . . 2 1 . 5 . 3 1 . 7 3 1 Energy Cannon 10 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . 2 . . 4 . . Ballistic Gun 6 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Launcher 7 | . . . . 1 . . . . . . 2 1 1 . . . . . 1 . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 . . . 4 . . . 3 . 6 1 . . . . 1 4 . . . 1 2 . 1 3 . 8 2 . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 2 1 . System Corruption 30 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . 3 12 9 . Parts Lost 99 | . 1 . . 1 . . 4 . 1 . . 3 7 . . . 1 4 1 . 1 . 1 . 1 . 4 . . 51 4 14 Power 15 | . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 9 . 2 Propulsion 26 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . 12 1 9 Utility 16 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 10 2 1 Weapon 42 | . 1 . . . . . 1 . . . . 3 5 . . . . 2 1 . 1 . 1 . 1 . 3 . . 20 1 2 Highest Loss Streak 14 | . 1 . . 1 . . 3 . 1 . . 2 2 . . . 1 4 1 . 1 . 1 . 1 . 4 . . 11 2 14 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 18 | 2 4 11 14 15 15 17 19 19 19 19 17 16 17 18 19 19 18 17 16 16 16 17 20 23 22 24 22 23 23 22 1 4 Power . | . 1 1 . . . . . 1 1 1 1 1 . 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 . . . Propulsion 4 | 1 2 5 8 8 8 8 8 7 6 5 4 4 4 3 3 3 3 1 2 2 3 4 4 6 6 6 4 3 3 3 . 3 Utility 7 | . . 1 1 2 2 4 4 4 4 6 5 6 8 8 9 9 7 7 8 8 9 7 8 8 8 10 11 12 13 13 . . Weapon 5 | . . 3 3 4 4 4 5 6 6 7 6 4 3 5 6 6 6 6 6 5 4 3 5 6 5 6 5 5 5 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . . . 9 . . . 10 5 . . 3 4 10 1 2 . . 4 2 1 . 3 . 1 2 . 4 . . 17 . 2 Power 9 | . . . 1 . . . 1 . . . . 1 1 1 . . . 1 . . . . . . . . . . . 3 . . Propulsion 20 | . . . 4 . . . 4 5 . . . 1 1 . . . . . . . . 1 . . 1 . . . . 3 . . Utility 32 | . . . 1 . . . 2 . . . 2 1 5 . . . . 3 2 1 . 2 . 1 1 . 1 . . 10 . . Weapon 18 | . . . 3 . . . 2 . . . 1 1 3 . 2 . . . . . . . . . . . 3 . . 1 . 2 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 100 99 97 100 100 98 94 91 92 91 91 90 92 88 71 89 92 93 88 87 92 86 83 84 84 90 76 94 84 16 59 Engine 7 | . 14 14 11 8 11 11 9 7 7 7 7 7 11 13 13 13 13 8 5 5 5 5 3 3 4 5 5 3 . . . 2 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 5 5 11 11 10 10 10 11 15 12 1 1 Treads 17 | . 28 28 31 33 33 33 27 20 15 15 15 15 11 13 13 13 13 15 11 16 17 21 21 16 15 15 21 25 25 13 5 2 Wheel 3 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 6 11 1 . . . . . . . . . 4 . . Device 14 | . . . 4 11 11 11 19 22 22 23 23 23 13 12 13 13 12 14 13 11 13 10 11 14 13 10 14 14 14 13 . 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 . . Processor 3 | . . . 2 . . . . . . . . . 5 6 6 6 6 5 5 5 5 6 9 6 5 5 5 5 5 8 . 6 Protection 6 | . 8 14 4 . . . 6 7 7 7 7 7 5 6 6 6 6 6 8 11 7 9 4 3 6 9 9 10 10 5 2 2 Energy Gun 19 | . 11 28 26 31 33 33 26 23 23 23 22 22 25 25 17 5 20 20 22 18 12 23 10 7 17 15 16 2 15 10 . 2 Peak Build Rating 159 | 6 8 8 25 27 28 28 40 50 52 52 56 53 72 74 74 74 74 88 91 114 115 116 135 134 137 140 143 142 144 159 80 112 Average Rating 81 | 4 6 8 20 25 27 28 37 48 51 52 51 50 63 71 72 56 71 83 87 105 109 113 128 129 132 139 138 119 139 133 40 89 On Entrance 71 | . 6 8 8 25 27 28 28 40 50 52 52 51 52 72 72 74 74 73 84 87 114 111 116 127 131 137 137 140 142 134 19 74 Avg Prop Armor Cover (%) 13 | . . . 6 . . . . 13 13 13 13 13 12 11 10 16 11 13 9 8 . . . . . . 6 . . 16 32 7 Naked Turns 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 67 . Heaviest Build 193 | 13 28 28 35 35 55 55 68 70 70 71 70 70 93 98 98 93 98 97 92 108 108 98 163 165 170 168 179 179 178 193 59 46 Greatest Support 230 | 40 40 40 66 66 66 66 66 80 28 28 28 40 56 28 28 28 28 40 40 180 180 180 217 230 230 230 230 194 194 189 88 140 Greatest Overweight (x) 8 | . . . 1 . . . 1 2 2 2 2 2 3 3 3 3 3 3 3 2 1 . . 1 . . 1 . . 8 2 1 Average Overweight (x) 1 | . . . . . . . . 1 2 2 2 1 2 3 3 2 3 2 2 . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 5 Average Capacity 20 | 6 9 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 24 5 5 Most Carried 25 | 3 11 12 15 15 17 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 5 Average Carried 19 | 2 4 11 14 15 15 17 19 19 19 20 19 19 19 19 19 20 18 18 19 19 19 19 21 24 23 25 24 24 24 23 1 4 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 11 12 15 15 17 17 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 25 25 25 25 24 24 25 5 5 4 Class Distribution -------------------- 28% | Tank 24% | Scavenger-Tank 14% | Skirmisher 6% | Mutant 6% | Gunner 5% | Commander-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Generator-Tank | -3/Research Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7522 | 182 187 . 293 58 20 . 220 88 121 93 59 318 666 237 307 . 284 581 292 109 155 150 200 70 478 28 352 . 251 1181 325 217 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17840 | . 292 53 1194 185 . 93 1403 240 270 271 . 633 3119 306 456 . 246 1082 702 299 318 429 560 303 1029 . 430 . 223 3476 . 228 Parts 716 | . 18 5 70 5 . 10 59 15 9 15 . 21 66 7 20 . 11 32 25 17 21 14 41 3 42 . 21 . 15 139 . 15 Haulers Intercepted 21 | . 2 . 4 . . . 3 . . . . . 4 1 . . . 2 . . . 1 1 . 2 . . . . 1 . . Recyclers Shooed 29 | . 1 1 2 . . . 1 . . . . . 7 . . . . 2 3 . . . 1 . 4 . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . 4 9 . 12 . 2 12 . 8 . . . . . . . . . 11 . 20 . . . Prevented 48 | . . . . . . . . . 4 6 . 13 . 4 5 . 1 . . . . . . . . . 14 . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 259 | . 5 2 24 12 . . 19 3 5 7 . 14 31 5 14 . 13 17 7 2 1 4 8 . 5 . 5 . 7 44 . 5 Guns 128 | . 5 2 24 3 . . 13 1 3 5 . 4 18 1 3 . . 10 2 . . 3 4 . . . 1 . 4 17 . 5 Cannons 13 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 3 . . . . 5 . . AOE 80 | . . . . 8 . . 6 2 1 2 . 8 8 4 10 . 11 3 2 . . 1 . . . . 2 . 3 9 . . Classes Destroyed 19 | . 5 . 4 2 . . 2 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . Worker 22 | . 2 1 . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 10 . 1 Builder 22 | . . . 2 . . 2 . . . . . . 4 . . . . . . . . 2 1 . 6 . . . . 4 . 1 Tunneler 7 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Hauler 21 | . 2 . 4 . . . 3 . . . . . 4 1 . . . 2 . . . 1 1 . 2 . . . . 1 . . Recycler 16 | . . . . . . . 4 . . . . . 6 . . . . . 1 . . . . . 2 . . . . 3 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . . 1 . . . . . . . . . . 2 . 6 . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Watcher 15 | . 1 . 1 . . . 3 . . . . . 4 . . . . 1 1 1 . . . . . . . . . 3 . . Swarmer 68 | . 3 2 4 . . . 4 . . 4 . 2 3 . 6 . 8 7 3 . . . 3 . 1 . . . 7 6 . 5 Grunt 103 | . 2 . 14 3 . . 11 3 2 . . 7 20 5 6 . 2 3 1 . . 3 . . 1 . 2 . . 18 . . Brawler 4 | . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . Sentry 21 | . . . 5 . . . 3 . . 1 . 1 2 . . . . . 3 . 1 . . . 1 . 1 . . 3 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . . 1 . 1 1 . . 2 . . . . 5 . . . 1 2 . . . 1 . . 6 . . Programmer 23 | . . . . . . . . . 1 1 . . 3 . . . . 2 . . . . 3 . 2 . . . . 11 . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Best Kill Streak 13 | . 3 2 8 8 . 5 4 3 3 4 . 6 12 5 4 . 4 13 3 2 4 3 5 . 4 . 2 . 4 13 . 5 Combat Bots Only 12 | . 3 2 7 8 . . 4 3 3 4 . 6 5 4 4 . 4 12 3 1 1 2 4 . 1 . 2 . 4 9 . 5 Max Kills in Single Turn 5 | . 1 1 2 4 . 2 3 2 1 1 . 2 5 3 3 . 2 3 2 1 1 2 1 . 1 . 2 . 3 4 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . 3 2 1 1 . 2 4 3 3 . 2 2 1 . . 1 . . . . 2 . 3 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1946 | . 66 7 73 31 . . 62 5 24 45 . 51 212 . 13 . 12 78 38 12 8 3 79 . 52 . 60 . 42 670 153 150 Missed 585 | . 17 1 24 14 . . 25 1 6 12 . 25 72 . 6 . 5 21 18 6 4 2 22 . 15 . 20 . 14 160 47 48 Hits 1361 | . 49 6 49 17 . . 37 4 18 33 . 26 140 . 7 . 7 57 20 6 4 1 57 . 37 . 40 . 28 510 106 102 Melee 11 | . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . 2 . 5 . Projectile 1350 | . 49 6 49 17 . . 37 4 17 33 . 26 140 . 5 . 6 57 20 6 4 1 57 . 37 . 40 . 26 510 101 102 AOE 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 68 | . 2 . 1 . . . . . 1 2 . 1 4 . . . . 1 . 2 . . 2 . 2 . 2 . 1 44 2 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Damage Taken 25066 | . 390 49 533 395 . . 793 85 400 423 . 548 2408 . 166 . 126 906 440 103 109 86 1058 . 816 . 1107 . 578 9248 2603 1696 Core 3240 | . 58 6 46 81 . . 115 16 28 30 . 32 251 . . . . 68 96 . 26 . 89 . 45 . 124 . 79 827 719 504 Absorbed by Shields 2302 | . . . . . . . . . . . . . . . . . . . 196 49 . . . . . . 10 . 85 1926 . 36 Reduced by Siege Mode 217 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . 99 Redirected to Shielding 87 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . Ignored by Resistances 139 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 129 Regen/Repaired (Parts) 1206 | . . . . . . . . . . . . . . . . . . 152 51 54 . . 40 . 81 10 194 . 25 579 20 . Core Remaining (%) 70 | 100 . 74 . . . 68 79 . . . . 84 . . . . 70 . . . . 81 . . . . . . 70 31 50 68 Volleys Fired 902 | 3 47 6 70 10 . 6 48 10 11 12 . 29 109 8 18 . 22 45 31 31 15 8 30 3 85 2 26 . 20 173 . 24 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 . 3 4 4 4 . 3 4 4 4 3 4 4 4 4 1 4 . 3 4 . 2 Hottest 324 | 40 80 80 168 168 . 168 168 150 167 150 . 161 266 240 240 . 180 245 255 255 190 250 250 310 260 7 260 . 195 324 . 95 Shots Fired 2293 | 6 68 12 208 23 . 18 115 26 33 33 . 61 388 24 36 . 32 115 113 65 33 32 97 8 221 3 62 . 53 380 . 28 Gun 2008 | 6 68 12 208 20 . 18 115 26 33 33 . 54 383 21 24 . 15 97 109 21 12 32 82 2 182 1 55 . 52 299 . 28 Cannon 207 | . . . . . . . . . . . . . . . . . . 18 4 39 21 . 15 6 28 . 3 . . 73 . . Launcher 60 | . . . . 3 . . . . . . . 7 5 3 12 . 17 . . 5 . . . . . . . . . 8 . . Special 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 4 . 1 . . . Kinetic 154 | 6 44 . 37 . . . . . . . . . . . . . . 5 . . . . . . . . . . . 57 . 5 Thermal 869 | . 24 12 171 20 . 18 57 2 6 2 . 5 330 . . . . 13 4 39 21 . 15 6 28 . 3 . . 70 . 23 Explosive 55 | . . . . 3 . . . . . . . 7 5 3 12 . 17 . . . . . . . . . . . . 8 . . Electromagnetic 1165 | . . . . . . . 58 24 27 31 . 49 53 21 24 . 15 97 109 26 12 32 82 2 182 1 55 . 52 213 . . Phasic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . Robot Hit Streak 40 | 3 6 4 14 5 . 7 10 6 9 7 . 9 40 11 12 . 10 7 10 8 11 8 8 5 17 2 24 . 3 11 . 12 Robot Miss Streak 12 | 2 5 4 5 2 . 1 5 3 3 6 . 3 3 1 3 . 1 3 2 3 2 1 3 4 4 1 5 . 12 5 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 32 | . . . 8 . . . 3 1 . 3 . 1 6 . . . . 4 1 . . 1 2 . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 . 1 1 . . . . 1 1 . . 1 1 . . . . . 1 1 . . Shots Hit Robots 1403 | 3 38 6 119 14 . 9 85 14 29 23 . 45 260 12 13 . 16 61 71 37 23 23 52 5 148 2 45 . 23 206 . 21 Core Hits 812 | 1 17 4 51 22 . 5 54 11 12 15 . 48 127 14 27 . 22 31 33 29 14 14 21 3 60 . 16 . 21 128 . 12 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 46 | . . . 4 . . 1 . . . . . . 26 1 . . . 1 3 . 2 . . . . . . . . 8 . . Burn 31 | . . . 4 . . 1 . . . . . . 25 . . . . . . . . . . . . . . . . 1 . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corrupt 8 | . . . . . . . . . . . . . 1 1 . . . 1 3 . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41202 | 32 430 79 1848 675 . 161 2245 481 668 462 . 2484 6505 785 1259 . 1510 1853 1880 1639 649 776 1007 127 2488 . 819 . 556 9149 3 632 Guns 25226 | 32 430 79 1848 244 . 161 1577 310 472 362 . 902 5077 284 309 . 282 1342 1366 255 134 558 700 2 1992 . 534 . 260 5082 . 632 Cannons 4334 | . . . . . . . . . . . . . . . . . . 211 130 973 515 . 273 125 449 . . . . 1658 . . Explosions 11232 | . . . . 431 . . 668 171 196 100 . 1582 1422 501 950 . 1228 300 384 411 . 218 34 . 28 . 285 . 296 2027 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 410 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 19 . . . . 382 3 . Kinetic 1642 | 32 251 . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . 930 . 89 Thermal 15620 | . 179 79 1508 244 . 161 1278 171 301 141 . 230 4666 . . . . 511 419 973 515 218 307 125 477 . 285 . 296 1993 . 543 Explosive 7157 | . . . . 431 . . . . . . . 1387 984 501 950 . 1228 . . . . . . . . . . . . 1676 . . Electromagnetic 15461 | . . . . . . . 967 310 367 321 . 867 849 284 309 . 282 1342 1461 666 134 558 700 2 1992 . 534 . 260 3256 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 912 . . Highest Corruption 52 | . . . . . . . . . 2 4 5 7 1 1 1 1 2 3 4 4 7 . 2 2 2 2 2 2 5 52 15 . Average Corruption 5 | . . . . . . . . . 1 2 4 6 1 1 1 1 1 2 3 4 4 . 1 2 2 2 2 2 2 25 10 . Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 310 | . . . . . . . . . 7 9 32 29 3 6 6 . 4 3 26 9 6 . 6 1 14 10 17 2 8 100 12 . Message Errors 59 | . . . . . . . . . 1 4 5 5 . . . . 1 1 7 2 3 . 1 . 5 4 3 . 2 14 1 . Matter Fused 75 | . . . . . . . . . 2 2 8 7 1 1 1 . . 2 9 1 1 . . . 3 1 5 1 2 25 3 . Heat Flow Errors 36 | . . . . . . . . . . 1 2 3 . 1 3 . . . 4 . . . 2 . 2 3 4 . . 11 . . Energy Discharges 36 | . . . . . . . . . 2 1 5 2 . 2 2 . . . 3 3 1 . . 1 2 1 2 1 . 5 3 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 36 | . . . . . . . . . 1 1 7 5 1 1 . . 2 . 1 . . . . . . . 3 . 2 10 2 . Data Loss (major) 14 | . . . . . . . . . 1 . 3 1 . . . . 1 . 1 1 . . . . 1 . . . 2 3 . . Misfires 9 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 3 . . 1 . . . 2 . . Alerts 6 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 2 1 . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . Weapon Failures 20 | . . . . . . . . . . . . 3 1 . . . . . . 2 1 . . . . . . . . 13 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 633 | . . . . 9 . . 197 . . . . . 15 . . . 67 . 31 . 4 26 . . 12 . 26 . . 246 . . Projectiles 113 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . 12 . . . . 95 . . Explosions 509 | . . . . 9 . . 197 . . . . . 15 . . . 67 . 29 . . 26 . . . . 26 . . 140 . . Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 641 | . . . . 47 . . 231 17 105 . . . 82 . . . . . 97 . . 41 . . 21 . . . . . . . Shots 13 | . . . . 1 . . 3 1 2 . . . 2 . . . . . 2 . . 1 . . 1 . . . . . . . Rammed 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 6 . Targets Rammed 40 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 31 6 . Kicked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 609 | . 36 72 361 291 . 204 414 146 248 211 192 206 449 221 478 . 207 156 232 120 . 164 367 132 347 156 373 . 267 609 . 220 Average Temperature 95 | . 16 30 81 117 . 94 91 58 92 39 88 46 119 105 130 . 80 34 58 59 . 62 78 70 95 69 67 . 89 128 . 72 Received Heat Transfer 3664 | . 36 . 210 67 . . 243 36 90 30 . 84 840 . 45 . 9 18 46 . 18 9 . . 169 . 412 . 12 888 342 60 Effects 22 | . . . 1 . . . . . . . . . 6 . 3 . . . . . . . 2 . 1 . 3 . . 6 . . Shutdowns 8 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . 4 . . Energy Bleed 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . 1 . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Total Turns 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . 30 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . 30 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 16 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 . 8 . 2 . 1 . . . Combat Hostiles 14 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 . 6 . 2 . 1 . . . Robots Corrupted 38 | . . . . . . . 1 . 1 . . 2 2 . 1 . 2 2 3 2 1 1 1 . 5 . 2 . . 12 . . Combat Hostiles 29 | . . . . . . . . . 1 . . 2 1 . 1 . 2 2 3 2 1 . 1 . 2 . 2 . . 9 . . Parts Fried 92 | . . . . . . . 4 1 1 1 . 3 8 3 . . 1 12 9 4 2 3 1 . 13 . . . 2 24 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Melted 13 | . . . . 1 . . . . . . . . 6 . . . . . . . 2 . . . . . . . . 4 . . Combat Hostiles 9 | . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . Parts Melted 94 | . . 2 11 . . 1 3 . 2 . . . 44 . . . . 6 . . 3 . . . 3 . 1 . . 15 . 3 Heat Transferred 27047 | . 400 175 3603 518 . 444 1782 200 335 124 . 224 11724 . . . . 550 431 1001 800 250 400 200 650 . 200 . 153 2217 . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . . . . . . 3 2 2 2 . 2 4 . . . . 2 5 . . 2 1 . 1 . 2 . 1 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . . . 1 . . . 1 1 . . . . 2 . . . . 2 2 2 1 3 1 . 2 . . . . 3 3 2 Low Security (%) 41 | 100 100 100 67 100 . 100 49 85 . . . . 67 . . . . . . . . 15 3 100 42 . . . . 40 . . Level 1 34 | . . . 32 . . . 50 14 . . . . 20 . . . . 66 70 8 99 1 96 . 54 . . . . 5 . . Level 2 17 | . . . . . . . . . . . . . 12 . . . . 33 29 91 . 33 . . 2 . . . . 29 46 100 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . 24 53 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 985 | . 60 57 363 193 . 25 271 283 . . . . 482 . . . . 540 593 533 320 773 377 105 469 . . . . 985 913 613 Initial 508 | . . . 12 139 . . 5 88 . . . . 71 . . . . 337 235 329 175 70 359 105 . . . . . . 477 508 Average 273 | . 16 6 130 149 . 10 174 97 . . . . 157 . . . . 376 366 455 271 560 301 36 189 . . . . 450 713 546 Influence Increases 13018 | . 155 70 701 114 . 25 741 348 130 170 . 659 1042 105 310 . 275 1012 982 376 264 1009 403 2 892 . 177 . 256 1849 691 260 Destroy 0b10 Robot/C 6580 | . 100 40 480 80 . . 380 60 100 140 . 440 620 100 280 . 220 340 460 160 80 360 200 . 440 . 120 . 160 920 180 120 Destroy 0b10 Robot/NC 675 | . 25 5 40 . . 25 50 15 . . . 15 100 5 . . 10 30 30 10 30 30 15 . 105 . . . . 110 5 20 Destroy Leader 1142 | . 16 10 120 10 . . 92 10 30 30 . 30 126 . 30 . 30 68 44 . . 84 32 . 90 . 30 . 20 180 50 10 Allied During Kill 1575 | . . . . . . . . . . . . 174 . . . . . 38 314 170 110 474 18 . 153 . 27 . 16 25 54 2 Successful Hack 67 | . 14 . . . . . . 24 . . . . . . . . . 17 . . . . 12 . . . . . . . . . Select Force Hacks 60 | . . . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . 15 . . . 105 30 . . . . 105 . . . . 150 45 . 30 15 60 . 15 . . . . 75 . . Anti-Garrison Action 400 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 764 | . . . 1 24 . . 54 9 . . . . 46 . . . . 54 74 36 14 46 66 2 74 . . . . 174 87 3 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 30 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 780 | . . 15 . . . . 30 . . . . . 45 . . . 15 15 15 . . . . . 15 . . . 60 165 300 105 Influence Decreases 12570 | . 155 37 377 318 153 10 561 270 389 184 . 545 699 450 422 . 214 592 874 526 500 479 834 304 423 436 193 17 256 1001 691 660 Entered New Map 3257 | . . . 21 218 153 . 10 107 102 4 . . 43 170 22 . . 24 246 260 264 133 374 197 . 174 7 17 . . 371 340 Time Decay 7341 | . 155 37 356 90 . 10 511 163 277 180 . 398 589 270 400 . 204 368 518 206 206 206 310 107 303 262 176 . 216 483 180 160 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 932 | . . . . 10 . . 40 . 10 . . 27 67 . . . 10 40 10 . 10 . 10 . 10 . 10 . . 498 40 140 Lost Ally 940 | . . . . . . . . . . . . 120 . 10 . . . 60 100 60 20 140 140 . 110 . . . 40 20 100 20 Squads Dispatched 57 | . . . 3 . . . 3 2 . . . 1 9 . . . . 2 . . . 5 3 . 7 . . . 1 11 8 2 Investigation 15 | . . . 2 . . . 1 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . 4 2 . Extermination 15 | . . . . . . . . . . . . . 3 . . . . 1 . . . 1 1 . 2 . . . . 5 1 1 Reinforcement 19 | . . . 1 . . . 2 1 . . . . 3 . . . . . . . . 2 1 . 5 . . . . 2 2 . Assault 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 35 | . 1 . 7 . . . 3 . . . . . 3 . . . . 1 1 2 . . 3 . 7 . . . . 5 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 494 | . 11 2 34 22 . . 36 6 5 7 . 22 47 . 5 . 10 23 24 10 10 10 16 1 37 . 7 . 22 72 34 21 Peak Tracking Total 16 | . 3 3 4 16 . . 4 4 3 4 . 9 5 4 3 . 4 7 4 5 2 3 8 1 5 . 3 . 14 9 10 13 Tactical Retreats 25 | . . 1 . . . . 1 . . . . . 2 . . . 1 1 1 . . . . . 1 . . . 2 5 7 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 14 | . . . 1 . . . . . . . . . 2 . . . . 1 4 . . . 1 . . . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 46 | . . . 1 . . . 7 2 . . . 1 7 . . . . 10 5 . 2 1 4 . 1 . . . . 5 . . Max in Single Turn 6 | . . . 1 . . . 3 1 . . . 1 3 . . . . 6 . . 1 . 4 . 1 . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 31 | . 2 . 1 . 1 . 3 3 . . 1 . 1 1 1 4 . 1 . . . . 2 . . . 1 4 . 3 2 . Terminals 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 99 | . 4 . 1 . 4 . 5 5 . . 3 . 3 1 1 30 . 8 . . . . 5 . . . 1 17 . 6 5 . Successful 76 | . 2 . 1 . 4 . 1 2 . . 3 . 1 1 1 30 . 6 . . . . 3 . . . 1 17 . 2 1 . Failed 23 | . 2 . . . . . 4 3 . . . . 2 . . . . 2 . . . . 2 . . . . . . 4 4 . Catastrophic 6 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 4 . 1 . . . 5 5 . . . . 2 . . . . 6 16 1 . 8 2 . 10 . . . . 5 4 6 Terminals 8 | . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . . . . . . 3 . . . . 8 . . . . 5 . . . . . . 1 . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 10 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 59 | . 2 . . . 4 . . . . . 3 . . 1 1 30 . . . . . . . . . . 1 17 . . . . Record 20 | . . . . . 4 . . . . . . . . . . 11 . . . . . . . . . . . 5 . . . . Part Schematic 18 | . 2 . . . . . . . . . 3 . . . . 9 . . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 3 2 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 2 . . . . . . . . . 18 . . . . 9 . . . . . . . . . . . 4 . . . . Parts Built 5 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Time 311 | . . . . . . . . . . . . . 58 . . . . 228 . . . . 25 . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . 14 . . . . 10 . . . . 1 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . 2 . . . . . . 6 . . . . . 4 . 2 . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 69 | . . . . . . . . . . . 6 2 . . . . . 3 25 5 . 4 3 . 7 . 2 . 1 2 6 3 Largest Group 19 | . . . . . . . . . . . 6 7 . . . . . 3 19 19 17 16 7 3 5 2 2 2 2 2 3 3 Highest-Rated Group 1071 | . . . . . . . . . . . 217 231 . . . . . 84 740 1071 881 848 544 141 355 198 227 227 227 206 345 312 Highest-Rated Ally 180 | . . . . . . . . . . . 40 40 . . . . . 28 159 159 96 96 96 47 180 171 171 171 171 103 115 115 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . 1 4 . . 2 . . 3 . . . . 1 2 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 34 | . . . . . . . . . . . . . . 1 9 . 1 . 4 . 2 1 . . 2 4 8 . 2 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 . . . . . . . EXPLORE 18 | . . . . . . . . . . . . . . 1 7 . 1 . . . . . . . . 2 5 . 2 . . . RETURN 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 3 . . . . . Ally Attacks 602 | . . . . . . . . . . . . 67 . . . . . 17 104 32 30 124 34 9 103 . 14 . 13 12 37 6 Total Damage 17895 | . . . . . . . . . . . . 1359 . . . . . 226 3296 1166 717 3406 577 231 3075 . 482 . 351 963 1786 260 Kills 112 | . . . . . . . . . . . . 12 . . . . . 1 18 8 3 21 2 1 27 . 1 . 1 4 11 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 9386 | . . . . . . . . 347 8 . . . 1205 594 1111 . 430 493 18 . 10 214 116 228 526 116 1047 . 616 2035 . 272 Optics 1744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1744 . . Sensors 6052 | . . . . . . . . . . . . . 1003 594 1111 . 430 . . . . . . . 311 116 1047 . 616 824 . . Terrain 2415 | . . . . . . . . 347 8 . . . . . . . . 493 . . 10 214 116 228 443 . . . . 451 . 105 Seismic 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 Decoding 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . T.N.C. 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 Jamming 202 | . . . . . . . . . . . . . 202 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . . . 2 1 . 2 . . 1 . 1 . . . . . . . . 2 1 . . . . . Drone Launches 18 | . . . . . . . . . . . . . . 1 7 . 1 . . . . . . . . 2 5 . 2 . . . Drone Recoveries 14 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . 2 5 . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 24088 | 76 455 463 978 191 272 50 1467 348 608 508 1675 940 2046 594 1154 120 666 840 1425 421 433 433 680 333 1024 569 1567 256 755 2057 364 320 Spaces Moved 12595 | 37 208 278 442 97 186 22 546 210 427 358 1180 616 1041 295 420 86 377 398 797 169 184 217 259 186 432 238 759 148 353 812 426 391 Core 375 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 317 16 Treads 5175 | 35 208 278 430 97 186 22 546 64 . . . 1 3 . . . . . . 147 184 217 259 186 432 238 759 148 353 319 46 17 Legs 164 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . Wheels 6495 | . . . . . . . . 146 427 358 1180 615 1038 295 420 86 377 398 797 22 . . . . . . . . . 301 35 . Hover 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 43 Flight 332 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 315 Fastest Speed 19 | 50 160 160 120 145 145 145 145 130 130 130 130 130 115 145 145 130 145 125 125 125 155 155 158 158 160 160 158 158 158 50 40 19 Average Speed 141 | 154 160 160 144 145 145 145 221 142 130 130 130 130 131 145 145 131 145 138 135 151 155 159 158 160 160 160 161 158 158 152 69 35 Slowest Speed 250 | 160 160 160 225 145 145 145 250 170 130 130 130 250 250 145 145 145 145 145 145 155 232 161 158 240 160 160 246 158 158 247 170 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 34 52 38 19 53 8 45 5 60 65 86 66 27 53 97 69 56 11 84 59 85 24 8 83 12 77 98 60 67 29 13 13 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 13 | . . . 1 . 1 . 1 . . 1 . 1 . . . 1 . . 4 . . . . . . . . 3 . . . . Known Exits Taken 17 | . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . . . . . . . . 3 2 2 3 . 2 1 . . . . . . . . . . 1 3 . 3 . . . Spaces Dug 12 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . 2 . . 1 . . Terrain Destroyed 668 | . . . . 26 . . 55 8 15 5 . 51 37 28 81 . 110 26 23 8 3 11 30 1 25 . 25 . 16 84 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 63 | . . . . . . . . . . . . . . . . . . 5 . 8 3 . 5 1 16 . 3 . . 22 . . AOE 605 | . . . . 26 . . 55 8 15 5 . 51 37 28 81 . 110 21 23 . . 11 25 . 9 . 22 . 16 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 17089 | 48 268 284 641 127 189 27 718 244 459 378 1325 720 1466 447 940 93 469 596 1067 276 299 286 459 216 596 423 1049 170 504 1289 480 536 Wait 2232 | . 1 . 60 18 . . 37 . 4 . 118 22 163 116 479 . 46 92 106 52 77 33 134 7 20 179 218 1 112 74 15 48 Move 12545 | 36 207 277 441 96 185 21 545 209 426 357 1179 615 1040 294 419 85 376 397 796 168 183 216 259 185 431 237 758 147 352 811 423 374 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Pick Up 248 | 3 8 1 22 . 2 . 27 7 4 . 6 9 28 4 6 . 2 15 7 4 2 6 9 3 8 . 11 2 3 40 4 5 Fast Attach 201 | 6 2 . 7 1 . . 10 1 . . 6 3 21 7 1 4 2 9 5 4 5 4 1 4 6 . 5 8 2 36 19 22 Attach 128 | . . . 5 . . . 4 3 1 . . 7 11 2 5 . 6 8 1 2 4 1 7 3 2 . 8 1 2 30 4 11 Detach 40 | . . . . . . . . . . . . 5 . 2 2 . 4 . . 1 2 . 4 . . . . 1 . 8 3 8 Swap 266 | . 2 . 7 2 1 . 12 5 8 7 2 2 37 3 3 . 6 14 14 5 5 7 11 2 29 5 14 2 10 51 . . Drop 334 | . 1 . 29 . 1 . 35 9 5 2 14 11 48 11 7 4 5 16 12 9 6 11 4 9 13 . 9 8 3 35 4 13 Fire 902 | 3 47 6 70 10 . 6 48 10 11 12 . 29 109 8 18 . 22 45 31 31 15 8 30 3 85 2 26 . 20 173 . 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Crush 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 6 . Escape Stasis 64 | . . . . . . . . . . . . . 8 . . . . . 32 . . . . . . . . . . . . 24 Rewire 80 | . . . . . . . . . . . . 17 . . . . . . 63 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 7) 532 | -10/Materials | Entered Mines 607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 717 | -10/Mines | Found a hidden stash of uninstalled traps 919 | -10/Mines | Discovered new exit (range 14) 995 | -10/Mines | Entered Materials 995 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1286 | -9/Materials | Build established: Tank 1679 | -9/Materials | Destroyed 7 combat bots 1691 | -9/Materials | Build established: Gunner 1791 | -9/Materials | Discovered new exit (range 10) 1907 | -9/Materials | Discovered new exit (range 8) 1973 | -9/Materials | Entered Mines 1993 | -9/Mines | Assembled infested the area 2039 | -9/Mines | Destroyed 8 combat bots 2110 | -9/Mines | Met a Derelict bent on vengeance 2156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2158 | -9/Mines | Discovered new exit (range 5) 2164 | -9/Mines | Entered Exiles 2199 | -9/Exiles | Met 8R-AWN 2224 | -9/Exiles | Met EX-HEX 2303 | -9/Exiles | Met EX-DEC 2328 | -9/Exiles | Learned location of Zion (-7) 2419 | -9/Exiles | Discovered new exit (range 14) 2436 | -9/Exiles | Entered Mines 2447 | -8/Mines | Discovered new exit (range 13) 2486 | -8/Mines | Entered Materials 2486 | -8/Materials | Evolved 2 slots: Utility x2 2574 | -8/Materials | Lost 3 parts (2n1w) 2996 | -8/Materials | Discovered new exit (range 7) 3193 | -8/Materials | Build established: Tank 3953 | -8/Materials | Entered Factory 3953 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4022 | -7/Factory | Discovered new exit (range 15) 4214 | -7/Factory | Discovered new exit (range 9) 4301 | -7/Factory | Entered Lower Caves 4346 | -7/Lower Caves | Learned 4 Factory zone layouts 4600 | -7/Lower Caves | Entered a destroyed Warlord outpost 4762 | -7/Lower Caves | Learned location of 1 exit from Factory 4896 | -7/Lower Caves | Discovered new exit (range 8) 4909 | -7/Lower Caves | Entered another Lower Caves area 4925 | -7/Lower Caves | Discovered new exit (range 9) 5096 | -7/Lower Caves | Found DCF Scrap (13 items) 5175 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5414 | -7/Lower Caves | Discovered new exit (range 2) 5417 | -7/Lower Caves | Entered Zion 5482 | -7/Zion | System corruption cleaned by Quarantine Array 5545 | -7/Zion | Discovered new exit (range 16) 5554 | -7/Zion | Gained Derelict followers 5794 | -7/Zion | Found Prototype Launcher 5794 | -7/Zion | Identified Gui. Missile Launcher 5812 | -7/Zion | Found Gui. Missile Launcher 6054 | -7/Zion | Received a visual enhancement algorithm 6477 | -7/Zion | Identified exit to Deep Caves 6660 | -7/Zion | Given the Hacking Drone Bay 6674 | -7/Zion | Found Prototype Device 6674 | -7/Zion | Identified Hacking Drone Bay 6740 | -7/Zion | Met Imprinter 6759 | -7/Zion | Imprinted 6762 | -7/Zion | Declared Zion's savior 7092 | -7/Zion | Entered Proximity Caves 7092 | -6/Proximity Caves | Accompanied by 6 allies 7107 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7248 | -6/Proximity Caves | Lost 3 allies 7261 | -6/Proximity Caves | Spotted B-75 Beast 7531 | -6/Proximity Caves | Destroyed B-75 Beast 7618 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7778 | -6/Proximity Caves | Found DCF Scrap (13 items) 7934 | -6/Proximity Caves | Identified exit to Factory 8032 | -6/Proximity Caves | Entered Factory 8032 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8033 | -6/Factory | Identified exit to Factory 8328 | -6/Factory | Build established: Derelict-Tank 8367 | -6/Factory | Fabricated Adv. Medium Treads (x2) 9299 | -6/Factory | Terminal network hard line cut 9750 | -6/Factory | Discovered new exit (range 15) 10019 | -6/Factory | Build established: Skirmisher 10076 | -6/Factory | Identified exit to Lower Caves 10078 | -6/Factory | Entered Lower Caves 10591 | -6/Lower Caves | Discovered new exit (range 11) 10670 | -6/Lower Caves | Identified exit to Lower Caves 10672 | -6/Lower Caves | Entered another Lower Caves area 10756 | -6/Lower Caves | Discovered exit to Factory (range 21) 11680 | -6/Lower Caves | Discovered new exit (range 29) 11764 | -6/Lower Caves | Identified exit to Data Miner 11773 | -6/Lower Caves | Learned location of 1 exit from Factory 11826 | -6/Lower Caves | Entered Data Miner 11826 | -6/Data Miner | Discovered new exit (range 7) 11834 | -6/Data Miner | Identified exit to Proximity Caves 11854 | -6/Data Miner | Met Data Miner 11884 | -6/Data Miner | Learned location of Section 7 (-2) 11884 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11907 | -6/Data Miner | Received God Mode back door access code from Data Miner 11946 | -6/Data Miner | Entered Proximity Caves 11990 | -5/Proximity Caves | Learned location of 1 exit from Factory 12045 | -5/Proximity Caves | Spotter reported a threat 12184 | -5/Proximity Caves | Spotter reported a threat 12594 | -5/Proximity Caves | Discovered exit to Factory (range 7) 12612 | -5/Proximity Caves | Entered Factory 12612 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12613 | -5/Factory | Identified exit to Factory 12613 | -5/Factory | Identified exit to Extension 12682 | -5/Factory | Build established: Tank 12763 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 12844 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12912 | -5/Factory | Search patrols dispatched 13124 | -5/Factory | Zion Fire squad teleported in 13181 | -5/Factory | Build established: Skirmisher 13252 | -5/Factory | Lost 4 parts (2p2w) 13260 | -5/Factory | Destroyed 12 combat bots 13452 | -5/Factory | Entered Extension 13502 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 13503 | -5/Extension | Zion Heavy squad teleported in 13585 | -5/Extension | Rescued a captive Derelict 13586 | -5/Extension | Rescued a captive Derelict 13629 | -5/Extension | Rescued a captive Derelict 13642 | -5/Extension | Build established: Scavenger-Tank 13648 | -5/Extension | Zion Infowar Resupply teleported in 13669 | -5/Extension | Rescued A7 13773 | -5/Extension | Rescued a captive Derelict 13787 | -5/Extension | Rescued a captive Derelict 14248 | -5/Extension | Spotted B-75 Beast 14263 | -5/Extension | Allies destroyed B-75 Beast 14272 | -5/Extension | Spotted B-75 Beast 14284 | -5/Extension | Allies destroyed B-75 Beast 14290 | -5/Extension | Found Prototype Protection 14290 | -5/Extension | Identified Zio. Weapon Casing 14395 | -5/Extension | Zion Infowar Resupply teleported in 14491 | -5/Extension | Rescued a captive Derelict 14491 | -5/Extension | Rescued a captive Derelict 14529 | -5/Extension | Zion Recon squad teleported in 14536 | -5/Extension | Rescued a captive Derelict 14565 | -5/Extension | Rescued a captive Derelict 14633 | -5/Extension | Rescued a captive Derelict 14649 | -5/Extension | Rescued a captive Derelict 14651 | -5/Extension | Rescued a captive Derelict 14661 | -5/Extension | Build established: Commander-Tank 14687 | -5/Extension | Rescued a captive Derelict 14687 | -5/Extension | Rescued a captive Derelict 14775 | -5/Extension | Discovered exit to Factory (range 10) 14777 | -5/Extension | Discovered new exit (range 6) 14784 | -5/Extension | Identified exit to Cetus 14877 | -5/Extension | Entered Cetus 14877 | -5/Cetus | Accompanied by 18 allies (A7) 14882 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14889 | -5/Cetus | Spotted Cetus Guard 14892 | -5/Cetus | Spotted Cetus Guard 14893 | -5/Cetus | Spotted Cetus Guard 14897 | -5/Cetus | Spotted Cetus Guard 14900 | -5/Cetus | Allies destroyed Cetus Guard 14900 | -5/Cetus | Allies destroyed Cetus Guard 14903 | -5/Cetus | Destroyed Cetus Guard 14903 | -5/Cetus | Allies destroyed Cetus Guard 14933 | -5/Cetus | Lost 3 allies 14985 | -5/Cetus | Started Cetus Manufacturing Module 15003 | -5/Cetus | Discovered new exit (range 15) 15010 | -5/Cetus | Manufactured an Enhanced Grunt 15035 | -5/Cetus | Manufactured an Enhanced Grunt 15060 | -5/Cetus | Manufactured an Enhanced Grunt 15063 | -5/Cetus | Spotted Cetus Guard 15063 | -5/Cetus | Spotted Cetus Guard 15068 | -5/Cetus | Spotted Cetus Guard 15068 | -5/Cetus | Spotted Cetus Guard 15069 | -5/Cetus | Allies destroyed Cetus Guard 15072 | -5/Cetus | Destroyed Cetus Guard 15073 | -5/Cetus | Allies destroyed Cetus Guard 15079 | -5/Cetus | Allies destroyed Cetus Guard 15085 | -5/Cetus | Manufactured an Enhanced Grunt 15087 | -5/Cetus | Discovered exit to Factory (range 16) 15095 | -5/Cetus | Scared off Revision 17 15110 | -5/Cetus | Manufactured an Enhanced Grunt 15188 | -5/Cetus | Identified exit to Archives 15254 | -5/Cetus | Murdered A7 15259 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15298 | -5/Cetus | Entered Archives 15298 | -5/Archives | Accompanied by 17 allies 15368 | -5/Archives | Discovered new exit (range 16) 15390 | -5/Archives | Identified exit to Hub_04(d) 15452 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 15681 | -5/Archives | Discovered exit to Factory (range 16) 15731 | -5/Archives | Entered Hub_04(d) 15731 | -5/Hub_04(d) | Accompanied by 16 allies 15733 | -5/Hub_04(d) | Spotted B-75 Beast 15778 | -5/Hub_04(d) | Lost 4 allies 15784 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 15785 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 15831 | -5/Hub_04(d) | Zion Light squad teleported in 15858 | -5/Hub_04(d) | Lost 4 allies 16131 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 16164 | -5/Hub_04(d) | Entered Factory 16164 | -4/Factory | Accompanied by 7 allies 16164 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16260 | -4/Factory | Lost 3 allies 16367 | -4/Factory | Lost 3 allies 16390 | -4/Factory | Fabricated Huge Storage Unit (x1) 16610 | -4/Factory | Build established: Scavenger-Tank 16844 | -4/Factory | Manually triggered Chute Trap 16844 | -4/Factory | Sucked down chute 16844 | -4/Factory | Entered Waste 16844 | -4/Waste | The area was eerily silent 16859 | -4/Waste | 3 allies followed down the chute 17034 | -4/Waste | A Compactor rumbled back to life 17034 | -4/Waste | Spotted C-40 Crusher 17048 | -4/Waste | Allies destroyed C-40 Crusher 17053 | -4/Waste | Discovered new exit (range 12) 17172 | -4/Waste | Identified exit to Factory 17177 | -4/Waste | Entered Factory 17177 | -4/Factory | Accompanied by 3 allies 17443 | -4/Factory | Zion hero teleported in (7V-RTL) 17650 | -4/Factory | Lost 3 allies 17865 | -4/Factory | Zion Hacking Resupply teleported in 17880 | -4/Factory | Found Prototype Hackware 17915 | -4/Factory | Discovered new exit (range 15) 17940 | -4/Factory | Identified exit to Upper Caves 18043 | -4/Factory | Zion Explosive Resupply teleported in 18201 | -4/Factory | Entered Upper Caves 18201 | -4/Upper Caves | Accompanied by 2 allies (7V-RTL) 18238 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 18482 | -4/Upper Caves | Encountered a Warlord checkpoint 18536 | -4/Upper Caves | Learned Research emergency access door positions 18666 | -4/Upper Caves | Discovered new exit (range 43) 18740 | -4/Upper Caves | Identified exit to Upper Caves 18770 | -4/Upper Caves | Entered another Upper Caves area 18770 | -4/Upper Caves | Accompanied by 1 ally (7V-RTL) 18771 | -4/Upper Caves | Encountered a Warlord checkpoint 18774 | -4/Upper Caves | Discovered new exit (range 9) 18791 | -4/Upper Caves | Identified exit to Research 19099 | -4/Upper Caves | Found Alien Artifact 19099 | -4/Upper Caves | Identified Core Expander 19099 | -4/Upper Caves | Installed Core Expander, added new Utility slot 19267 | -4/Upper Caves | Spotted B-86 Titan 19312 | -4/Upper Caves | Destroyed B-86 Titan 19366 | -4/Upper Caves | Lost 4 parts (1n3w) 19748 | -4/Upper Caves | Learned location of 1 exit from Research 20300 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20310 | -4/Upper Caves | Discovered new exit (range 9) 20327 | -4/Upper Caves | Identified exit to Zhirov 20337 | -4/Upper Caves | Entered Zhirov 20337 | -4/Zhirov | Accompanied by 2 allies (7V-RTL) 20337 | -4/Zhirov | Discovered new exit (range 3) 20339 | -4/Zhirov | Identified exit to Proximity Caves 20368 | -4/Zhirov | Met Zhirov 20403 | -4/Zhirov | Learned location of Quarantine (-3) 20403 | -4/Zhirov | Learned location of Testing (-2) 20403 | -4/Zhirov | Learned location of Command (-1) 20412 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20440 | -4/Zhirov | Found Alien Artifact 20460 | -4/Zhirov | Found Alien Artifact 20460 | -4/Zhirov | Identified Integrated Reactor 20460 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20593 | -4/Zhirov | Entered Proximity Caves 20593 | -3/Proximity Caves | Accompanied by 2 allies (7V-RTL) 21281 | -3/Proximity Caves | Spotted B-86 Titan 21342 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21348 | -3/Proximity Caves | Entered Research 21348 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21349 | -3/Research | Identified exit to Research 21639 | -3/Research | Found Prototype Processor 21639 | -3/Research | Identified Spectral Analyzer 21810 | -3/Research | Destroyed 8 combat bots 21845 | -3/Research | Lost 11 parts (2n3u6w) 22056 | -3/Research | System corruption reached 10% 22159 | -3/Research | Zion Heavy squad teleported in 22476 | -3/Research | Lost 3 parts (2p1n) 22565 | -3/Research | Found Prototype Protection 22565 | -3/Research | Identified Zio. Weapon Casing 22611 | -3/Research | Terminal network hard line cut 22718 | -3/Research | Incoming investigation squad redirected 22796 | -3/Research | Lost 5 parts (2p2n1w) 22897 | -3/Research | Lost 7 parts (2p2u3w) 22899 | -3/Research | Found Fusion Bomb Launcher 22915 | -3/Research | Spotted B-86 Titan 22938 | -3/Research | Destroyed 9 combat bots 22963 | -3/Research | Identified Exp. Hacking Suite 23045 | -3/Research | Found Unknown Device 23072 | -3/Research | System corruption reached 30% 23166 | -3/Research | Lost 8 parts (1n1u6w) 23361 | -3/Research | Identified Transdimensional Reconstructor 23361 | -3/Research | Warped through subspace 23362 | -3/Research | Core integrity fell below 50% 23383 | -3/Research | Released all parts (7) 23401 | -3/Research | Discovered exit to Research (range 8) 23405 | -3/Research | Entered another Research area 23405 | -2/Research | Evolved 2 slots: Propulsion x2 23413 | -2/Research | Lost 10 parts (1p4n4u1w) 23445 | -2/Research | Zion Hacker squad teleported in 23453 | -2/Research | System corruption reached 10% 23456 | -2/Research | Garrison activated, responded to threat 23493 | -2/Research | Lost 3 allies 23500 | -2/Research | Released all parts (8) 23550 | -2/Research | Zion Light squad teleported in 23647 | -2/Research | Found Adv. Powered Armor 23699 | -2/Research | Discovered new exit (range 15) 23769 | -2/Research | Entered Access 23769 | -1/Access | Evolved 2 slots: Propulsion x2 24019 | -1/Access | First assault squad dispatched 24045 | -1/Access | Retrieved Zion intel report: Main Access 24045 | -1/Access | Identified exit to Surface 24046 | -1/Access | Zion Light squad teleported in 24054 | -1/Access | Spotted B-99 Colossus 24061 | -1/Access | Incoming assault squad redirected 24067 | -1/Access | Spotted B-99 Colossus 24089 | *** | Escaped! Last Messages --------------- 24084_ Knocked back. 24084_ Penetrated by Slug. 24084_ Slug penetrates Main Access Shell. 24084_ Penetrated by Slug. 24084_ Slug penetrates Main Access Shell. 24084_ Slug penetrates Sealed Heavy Doors. 24084_ Penetrated by Slug. 24084_ Hvy. Machine Gun destroyed. 24084_ Slug penetrates Main Access Shell. 24084_ Penetrated by Slug. 24084_ Terrain Scanner destroyed. 24085_ Slug penetrates DB-5IY(z). 24085_ Slug penetrates Wall. 24088_ B-99 Colossus activates siege mode. 24088_ Knocked back. 24088_ Xenon Bombardment Thruster destroyed. 24088_ Penetrated by Slug. 24088_ Slug penetrates Main Access Shell. 24088_ Penetrated by Slug. 24088_ Slug penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????A??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ??????????" #????????????????????????????????? | | ???????? 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"??#??????#?????????? | | ??????????????# #???#"""""""%""#?????????????????? | | ##????????????# #???# % #?????????????????? | | #????????????# #???# % #?????????????????? | | #????????????# #???# #?????????????????? | | #????????????# #?#?# #?????#???????????? | | #??????????#?# #???# #?????????????????? | | #????????#???# #???# #?????????????????? | | #????????????# #???# #?????????????????? | | #????????????# #???#### ####?????????????????? | | #????????????# #??????# % #????????????????????? | | #????????????# #??????# #????????????????????? | | ############## ######## #????????????????????? | | ## / #????????????????????? | | ## ############## #????????????????????? | | ## # # #????????????????????? | | ## + # #????????????????????? | | ### A # # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 91 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 16 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Proton Missile Launcher | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Medium Treads | x2 | -6/Factory | Preloaded, Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Huge Storage Unit | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Disruptive Presence Challenges ------------ None Game ------ Seed ComponentRecyclingOptics Manual? 0 Play Time 03:13:11 Cumulative 645.7 hours Start 2026.09.18 @ 03:11:10 End 2026.09.18 @ 06:35:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 514 Adventurer 0 Explorer 0 Win Type 0 Total 23 Types 14/0/4/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93239826-fedd-4c3b-9bc5-603081a0c793