Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 12:51:47 Player: OccultOnion Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2165 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (26) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Heat Sink Medium Storage Unit Large Matter Pod (150) Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- Heat Sink Sensor Array Signal Interpreter Light Armor Plating Medium Laser Small Laser Particle Cannon Heavy Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 7 1 24 2 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 1 | . . 1 . Leg 5 | 2 . 3 . Wheel 2 | . . 2 . Hover . | . . . . Flight 1 | . . 1 . Utility 9 | 2 1 6 . Device 4 | 1 . 3 . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 . 7 2 Energy Gun 3 | 1 . 2 . Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . . 23 5 Power 5 | . . 4 1 Propulsion 9 | . . 7 2 Utility 4 | . . 4 . Weapon 10 | . . 8 2 Highest Loss Streak 7 | . . 7 4 Average Slot Usage (%) 91 | . 100 89 82 Engine 9 | . 14 7 11 Treads 3 | . . 5 . Leg 19 | . 28 18 9 Wheel 3 | . . 5 . Flight 1 | . . . 9 Device 11 | . 14 12 . Storage 11 | . 14 11 11 Processor 6 | . . 6 22 Energy Gun 5 | . 14 2 . Energy Cannon 2 | . . 4 . Ballistic Gun 11 | . 14 12 2 Ballistic Cannon 1 | . . . 11 Naked Turns . | . . . . Heaviest Build 28 | 12 24 27 28 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 7 | 1 1 7 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 6 7 10 7 Average Carried 6 | 3 5 7 5 Final Capacity 10 | 6 10 10 10 Final Carried 6 | 4 6 6 6 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 962 | 270 49 617 26 Remotely . | . . . . Salvage Created 1164 | 27 193 802 142 Parts 84 | 4 10 57 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 39 | . 4 26 9 Guns 27 | . 4 21 2 Cannons 9 | . . 5 4 AOE 3 | . . . 3 Classes Destroyed 7 | 1 1 5 . Worker 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 24 | . . 18 6 Grunt 12 | . 4 5 3 Sentry 3 | . . 3 . Best Kill Streak 6 | 1 2 6 6 Combat Bots Only 6 | . 2 6 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2379 | . 157 1893 329 Core 442 | . 38 340 64 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 133 | 1 12 103 17 Largest 2 | 2 2 2 2 Hottest 88 | 60 60 88 69 Shots Fired 203 | 2 24 155 22 Gun 160 | 2 24 132 2 Cannon 40 | . . 23 17 Launcher 3 | . . . 3 Special . | . . . . Kinetic 135 | 1 12 103 19 Thermal 48 | . . 48 . Explosive 3 | . . . 3 Electromagnetic 17 | 1 12 4 . Robot Hit Streak 12 | 1 4 12 3 Robot Miss Streak 9 | 1 2 9 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 122 | 1 15 97 9 Core Hits 58 | 1 7 38 12 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2116 | 23 240 1355 498 Guns 1382 | 23 237 1106 16 Cannons 436 | . . 247 189 Explosions 293 | . . . 293 Melee . | . . . . Ramming 5 | . 3 2 . Kinetic 1238 | 10 91 932 205 Thermal 398 | . . 398 . Explosive 293 | . . . 293 Electromagnetic 182 | 13 146 23 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles 6 | . . . 6 Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 7 | . 1 1 5 Shots 1 | . . . 1 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 33 108 64 Average Temperature 26 | . 19 25 36 Received Heat Transfer 552 | . 87 375 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 841 | . . 841 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 335 | 5 141 335 230 Average Influence 83 | 1 31 107 121 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | 100 100 85 93 Level 1 8 | . . 14 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 4 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 8 | . 2 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 9 37 10 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 3 | . 3 . . Failed 5 | . 5 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Alert Level 1 | . 1 . . Recall Investigation 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1543 | 85 410 834 214 Spaces Moved 792 | 61 269 369 93 Core 14 | 12 . 2 . Treads . | . . . . Legs 598 | 49 269 187 93 Wheels 180 | . . 180 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 180 Average Speed 135 | 106 131 132 180 Slowest Speed 400 | 150 150 400 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 46 41 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . . 26 Melee . | . . . . Projectile 2 | . . . 2 AOE 24 | . . . 24 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1063 | 79 303 562 119 Wait 59 | . 13 41 5 Move 789 | 60 268 368 93 Hop . | . . . . Pick Up 42 | 11 5 24 2 Fast Attach . | . . . . Attach 32 | 7 . 23 2 Detach . | . . . . Swap 2 | . 1 1 . Drop 4 | . 3 1 . Fire 133 | 1 12 103 17 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -9/Materials | Lost 7 parts (1p2n2u2w) 1117 | -9/Materials | Lost 4 parts (1n2u1w) 1158 | -9/Materials | Core integrity fell below 50% 1239 | -9/Materials | Core integrity fell below 20% 1293 | -9/Materials | Lost 3 parts (1p1n1w) 1309 | -9/Materials | Discovered new exit (range 16) 1326 | -9/Materials | Identified exit to Mines 1330 | -9/Materials | Entered Mines 1417 | -9/Mines | Learned location of 1 exit from Materials 1434 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1544 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01449_ K-01 Serf collects debris. 01475_ YI-UF0 mumbles something. 01478_ K-01 Serf collects debris. 01524_ S-10 Pest destroyed. 01526_ C-30 ARC bursts open, deploying its payload. 01526_ G-47 Trooper unfolds itself. 01526_ G-34 Mercenary unfolds itself. 01526_ Flight Unit destroyed. 01527_ S-10 Pest destroyed. 01527_ Destroyed Flight Unit. 01528_ Aluminum Leg destroyed. 01530_ G-47 Trooper destroyed. 01531_ Grenade Launcher destroyed. 01535_ G-34 Mercenary destroyed. 01536_ U-05 Engineer lays Concrete. 01537_ U-05 Engineer builds a Wall. 01537_ Destroyed Heat Sink. 01540_ Ion Engine destroyed. 01541_ G-34 Mercenary destroyed. 01542_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????####??????????????????????? | | ??????????????????????? ##?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ????? ?????????????????# u#?????###?????????????? | | ?????# ???????####?????# ##### #?????????????? | | ?????# ??????? #????## # [ # #??????????? | | ?????? ??????# #???## *[ * ????????????? | | ??????? ?????## ##### s ???????????????? | | ???????# ????# @ #????????????????????? | | ???????# ????# =u* #????????????????????? | | ###### #???# k#######[%%#????????????????????? | | ##?# #???# %% ####?????????????????? | | ?? ### #???## * #?????????????????? | | ?????????# ##???# #?????????????????? | | ?????????## #???#### #?????????????????? | | ?????????## #???????## #?????????????????? | | ????????## ##????????# #?????????????????? | | ????????# ##?????????# #?????????????????? | | ????????# ##??????????# #?????????????????? | | ????????# #???????????# #?????????????????? | | ???????## ##??????????# ?????????????????? | | ??##??## #??????????# ?????????????????? | | ?? ?## #?????????? ????????????????? | | ??# ## #?????????? ## ????????????????? | | ??# ### ### ##?????????? ##?# ???????????????? | | ??# #### ##?###???????????#???? ???????????????? | | ??# #????????????????????? ??????????????? | | ??# #### #?????????????????????? ??????????????? | | ??# #?## #?????????????????????? ?????????????? | | ### ### #??????????????????????? ?????????????? | | ##?????????????????????? ????????????? | | #??????????????????????? ????????????? | | % #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialGammaExtractor Manual? 0 Play Time 00:13:42 Cumulative 28.9 hours Start 2020.01.14 @ 12:39:11 End 2020.01.14 @ 12:51:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78191b25-fe6e-4b10-9ea4-17aa782a80ef