Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 10:46:18 Player: Hert Result: Destroyed by as-37237 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (540) 540 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 2058 Bonus ------- Follower Combat Kills 113 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 33/100 System Corruption 7% Temperature Cool (120) Movement Core (650) Ox12 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Medium Laser Light Cannon > --- INVENTORY (16) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Large Matter Pod (127) Medium Laser Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Large Matter Pod Medium Laser Medium Laser Medium Laser Medium Laser Beam Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 33 | 6 11 2 6 8 Power 4 | 1 2 . 1 . Engine 3 | 1 2 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 3 . 1 . Treads 3 | 1 1 . 1 . Leg . | . . . . . Wheel 3 | 1 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 4 2 3 8 Energy Gun 3 | 1 1 . . 1 Energy Cannon 4 | . 1 . 2 1 Ballistic Gun 8 | 1 1 . 1 5 Ballistic Cannon 3 | . 1 1 . 1 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . 3 . . 7 Power . | . . . . . Propulsion 3 | . 1 . . 2 Utility . | . . . . . Weapon 7 | . 2 . . 5 Highest Loss Streak 7 | . 2 . . 7 Average Slot Usage (%) 94 | . 91 100 100 76 Engine 10 | . 14 14 3 . Core 2 | . . . 7 5 Treads 13 | . 14 14 11 8 Wheel 12 | . 13 14 11 4 Storage 22 | . 21 28 22 22 Processor 3 | . . . 11 11 Energy Gun 4 | . 8 . . 1 Energy Cannon 10 | . 2 14 21 11 Ballistic Gun 6 | . 12 . . 6 Ballistic Cannon 7 | . 4 12 11 5 Naked Turns . | . . . . . Heaviest Build 47 | 11 43 43 47 47 Greatest Support 40 | 10 40 16 20 20 Greatest Overweight (x) 2 | 1 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 13 | 5 11 16 16 16 Most Carried 16 | 5 16 16 16 16 Average Carried 11 | 3 8 16 15 13 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 4 16 16 16 10 Class Distribution -------------------- 71% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 685 | 260 159 148 92 26 Remotely . | . . . . . Salvage Created 606 | . 503 81 13 9 Parts 32 | . 25 3 4 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 10 | . 7 2 . 1 Guns 6 | . 5 . . 1 Cannons 2 | . . 2 . . AOE 2 | . 2 . . . Classes Destroyed 4 | . 3 . . 1 Recycler 3 | . 3 . . . Watcher 4 | . 3 . 1 . Grunt 9 | . 7 2 . . Demolisher 1 | . . . . 1 Best Kill Streak 7 | . 7 2 1 1 Combat Bots Only 3 | . 3 2 . 1 Max Kills in Single Turn 6 | . 6 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2170 | . 433 32 . 1705 Core 487 | . 66 17 . 404 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 58 | . 30 6 6 16 Largest 3 | . 2 2 3 3 Hottest 163 | . 60 100 163 163 Shots Fired 114 | . 55 9 18 32 Gun 73 | . 55 . . 18 Cannon 38 | . . 6 18 14 Launcher . | . . . . . Special 3 | . . 3 . . Kinetic 71 | . 42 3 6 20 Thermal 30 | . . 6 12 12 Explosive . | . . . . . Electromagnetic 13 | . 13 . . . Robot Hit Streak 6 | . 6 4 2 3 Robot Miss Streak 5 | . 3 1 5 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 60 | . 36 4 5 15 Core Hits 31 | . 22 3 1 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1576 | . 1146 89 77 264 Guns 618 | . 463 . . 155 Cannons 272 | . . 86 77 109 Explosions 683 | . 683 . . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 583 | . 336 35 39 173 Thermal 863 | . 683 51 38 91 Explosive . | . . . . . Electromagnetic 127 | . 127 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 2 . 7 Average Corruption 2 | . 2 2 . 6 Corruption Purged . | . . . . . Effects 6 | . 3 1 . 2 Message Errors 1 | . 1 . . . Heat Flow Errors 2 | . 1 1 . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 84 | . 83 . 1 . Projectiles 1 | . . . 1 . Explosions 83 | . 83 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 141 229 187 239 Average Temperature 78 | . 48 64 81 119 Received Heat Transfer 501 | . 243 18 . 240 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 820 | . 450 111 74 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 256 | . 256 94 216 218 Initial 84 | . . 21 36 84 Average 112 | . 123 71 131 141 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 75 | 100 59 100 78 93 Level 1 24 | . 40 . 21 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 12 1 7 25 Peak Tracking Total 15 | . 5 1 3 15 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 4 . . 2 Max in Single Turn 4 | . 4 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 37 | . . 3 15 19 Total Damage 354 | . . 30 142 182 Kills 11 | . . 1 5 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1312 | 57 631 227 323 74 Spaces Moved 849 | 51 462 164 160 12 Core 11 | 11 . . . . Treads 100 | . 8 . 88 4 Legs . | . . . . . Wheels 738 | 40 454 164 72 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 120 Average Speed 121 | 79 109 120 169 150 Slowest Speed 210 | 100 160 120 210 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 89 43 15 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . 55 . . . Melee . | . . . . . Projectile . | . . . . . AOE 55 | . 55 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1019 | 66 533 178 203 39 Wait 24 | 1 7 6 7 3 Move 845 | 50 461 163 159 12 Hop . | . . . . . Pick Up 42 | 9 20 . 13 . Fast Attach 1 | 1 . . . . Attach 18 | 5 5 . 2 6 Detach . | . . . . . Swap 14 | . 6 2 4 2 Drop 16 | . 4 . 12 . Fire 58 | . 30 6 6 16 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 519 | -10/Materials | Discovered new exit (range 8) 675 | -10/Materials | Discovered new exit (range 6) 689 | -10/Materials | Entered Mines 743 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 777 | -10/Mines | Excavation squad dispatched 777 | -10/Mines | A large section of the Mines collapsed 880 | -10/Mines | Discovered new exit (range 14) 916 | -10/Mines | Entered Materials 916 | -9/Materials | Accompanied by 3 allies 916 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1135 | -9/Materials | Discovered new exit (range 9) 1201 | -9/Materials | Build established: Gunner 1236 | -9/Materials | Identified exit to Mines 1239 | -9/Materials | Entered Mines 1239 | -9/Mines | Accompanied by 3 allies 1240 | -9/Mines | Assembled infested the area 1245 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1295 | -9/Mines | Core integrity fell below 50% 1306 | -9/Mines | Core integrity fell below 20% 1313 | -9/Mines | Destroyed by as-37237 with Assembled Heavy Rifle Last Messages --------------- 01279_ as-11831 destroyed. 01279_ as-58411 destroyed. 01281_ as-15149 destroyed. 01281_ as-36403 destroyed. 01281_ as-31568 destroyed. 01281_ as-21676 destroyed. 01283_ as-98964 destroyed. 01283_ as-58467 destroyed. 01283_ as-00546 destroyed. 01283_ as-67075 destroyed. 01288_ System corrupted: Substantial component data lost. 01291_ Arm. Treads destroyed. 01295_ Hpw. Shotgun destroyed. 01296_ D-53 Grenadier destroyed. 01297_ The unstable cave ceiling collapses. 01297_ Hpw. Shotgun destroyed. 01300_ The unstable cave ceiling collapses. 01307_ System corrupted: Med. Laser targeting data glitched. 01311_ Beam Cannon destroyed. 01312_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ????????????????#?###?## ??????????? | | ?????????????? ## ## ??????????? | | ?????????????? ??????????? | | ????????????? ??????????? | | ????????????? ??????????? | | ???????????? ??????????? | | ???????????? ####???????? | | ???????????? #???????? | | ????????????# #???????? | | ?????????????? ##??????? | | ????????????????? #??????? | | ????????????????????# # ###?????? | | ????????????????????# @ =#?????? | | ????????????????????# #?????? | | ????????????????????# =#?????? | | ??????????????????? " #?????? | | ?????????????????t # %[#?????? | | ????????????????## d= [%#?????? | | ?????????????????#### %==#?????? | | ????????????????????# % %*]#?????? | | ????????????????????# = #?????? | | ????????????????????## ## ;####?????? | | ?????????????????????##a?####????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????#??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSigixKinecellerator Manual? 0 Play Time 00:18:28 Cumulative 20.8 hours Start 2021.12.10 @ 10:30:27 End 2021.12.10 @ 10:46:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 130x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deb4bf47-30fc-43a5-8b5d-d0ead2aa3ede