Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 11:38:15

Player: Demise

Result: Destroyed self with Ion Engine chain reaction

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (26)      130
Value Destroyed (623)      623
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 953

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     212/250
System Corruption          0%
Temperature                Cool (96)
Movement                   Treading (180) Ox1
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
         Ion Engine
>        --- PROPULSION (2) ---
   Light Treads
   Light Treads
>        --- UTILITY (2) ------
   Large Storage Unit
   Large Storage Unit
>        --- WEAPON (2) -------
         EM Pulse Gun
         EM Pulse Gun
>        --- INVENTORY (16) ---
   Light Treads
   Light Treads
   Light Treads
  Medium Storage Unit
         Structural Scanner
         Signal Interpreter
   Small Laser
         Beam Cannon
   Light Cannon
         Grenade Launcher
         Datajack

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
   Large Storage Unit
   Large Storage Unit
>        --- WEAPON -----------
         EM Pulse Gun
         EM Pulse Gun
>        --- INVENTORY --------
   Light Treads
   Light Treads
   Light Treads
  Medium Storage Unit
         Signal Interpreter
   Small Laser
         Beam Cannon
   Light Cannon
         Grenade Launcher
         Datajack
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Transport Network Coupler
  Protection               Propulsion Shielding
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             20   | 2   18  
  Power                    3    | .   3   
    Engine                 3    | .   3   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               7    | 2   5   
    Treads                 5    | .   5   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | .   4   
    Device                 .    | .   .   
    Storage                2    | .   2   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   6    | .   6   
    Energy Gun             3    | .   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | .   2   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    2    | .   2   
  Propulsion               .    | .   .   
  Utility                  1    | .   1   
  Weapon                   4    | .   4   
  Highest Loss Streak      4    | .   4   
Average Slot Usage (%)     94   | .   94  
  Engine                   11   | .   11  
  Treads                   19   | .   19  
  Wheel                    8    | .   8   
  Storage                  18   | .   18  
  Processor                3    | .   3   
  Protection               4    | .   4   
  Energy Gun               3    | .   3   
  Ballistic Gun            20   | .   20  
  Launcher                 1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             41   | 13  41  
  Greatest Support         40   | 32  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 16   | 6   16  
  Average Capacity         9    | 6   9   
  Most Carried             11   | 6   11  
  Average Carried          6    | 5   6   
  Final Capacity           16   | 6   16  
  Final Carried            11   | 4   11  

 Class Distribution 
--------------------
 65% | Mutant
 34% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           707  | 263 444 
  Remotely                 .    | .   .   
Salvage Created            935  | 125 810 
  Parts                    55   | 2   53  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  17   | .   17  
  Guns                     15   | .   15  
  AOE                      2    | .   2   
Classes Destroyed          9    | 2   7   
  Worker                   1    | .   1   
  Builder                  1    | .   1   
  Tunneler                 1    | 1   .   
  Hauler                   2    | .   2   
  Recycler                 1    | 1   .   
  Operator                 1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  3    | .   3   
  Grunt                    14   | .   14  
Best Kill Streak           5    | 2   5   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              1    | .   1   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1187 | .    1187 
  Core                     250  | .    250  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              100  | 8    92   
  Largest                  2    | 2    2    
  Hottest                  80   | 40   80   
Shots Fired                195  | 16   179  
  Gun                      193  | 16   177  
  Cannon                   .    | .    .    
  Launcher                 2    | .    2    
  Special                  .    | .    .    
  Kinetic                  172  | 16   156  
  Thermal                  1    | .    1    
  Explosive                2    | .    2    
  Electromagnetic          20   | .    20   
  Robot Hit Streak         11   | 5    11   
  Robot Miss Streak        3    | 3    3    
  Penetration Max          .    | .    .    
  Secondary Targets        2    | .    2    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           142  | 10   132  
  Core Hits                53   | 3    50   
  Critical Hits            2    | .    2    
  Critical Kills           .    | .    .    
  Critical Parts Destroyed 2    | .    2    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1586 | 153  1433 
  Guns                     1428 | 153  1275 
  Cannons                  .    | .    .    
  Explosions               158  | .    158  
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  1263 | 153  1110 
  Thermal                  49   | .    49   
  Explosive                120  | .    120  
  Electromagnetic          154  | .    154  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            27   | .    27   
  Projectiles              .    | .    .    
  Explosions               27   | .    27   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      24   | .    24   
  Shots                    1    | .    1    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        78   | .    78   
  Average Temperature      14   | .    14   
  Received Heat Transfer   576  | .    576  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         75   | .    75   
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      1    | .    1    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             322  | 10  322 
  Initial                  6    | .   6   
  Average                  148  | 4   155 
Maximum Alert Level        1    | .   1   
  Low Security (%)         67   | 100 65  
  Level 1                  32   | .   34  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           4    | .   4   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              35   | .   35  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        5    | .   5   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          5    | .   5   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                12   | .   12  
  Successful               5    | .   5   
  Failed                   7    | .   7   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   8    | .   8   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          6    | .   6   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       3    | .   3   
  Report Inventory         2    | .   2   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         2    | .   2   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
    Tunnel                 2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     1    | .   1   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Scr  Mat  
Turns Passed               1061 | 48   1013 
Spaces Moved               529  | 20   509  
  Core                     .    | .    .    
  Treads                   296  | .    296  
  Legs                     9    | 9    .    
  Wheels                   224  | 11   213  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            100  | 100  100  
  Average Speed            135  | 109  136  
  Slowest Speed            180  | 120  180  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       40   | 3    78   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     2    | .    2    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          9    | .    9    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      9    | .    9    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      701  | 31  670 
  Wait                     26   | .   26  
  Move                     528  | 19  509 
  Hop                      .    | .   .   
  Pick Up                  13   | .   13  
  Fast Attach              7    | .   7   
  Attach                   8    | 2   6   
  Detach                   3    | .   3   
  Swap                     5    | .   5   
  Drop                     11   | 2   9   
  Fire                     100  | 8   92  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 3)
   49 | -11/Scrapyard | Entered Materials
  181 | -10/Materials | Discovered new exit (range 16)
  312 | -10/Materials | Build established: Mutant
  421 | -10/Materials | Core integrity fell below 50%
  447 | -10/Materials | Lost 4 parts (1p1u2w)
  757 | -10/Materials | Build established: Scavenger-Mutant
  773 | -10/Materials | Core integrity fell below 20%
  804 | -10/Materials | Discovered new exit (range 11)
  816 | -10/Materials | Lost 3 parts (1p2w)
 1062 | -10/Materials | Destroyed self with Ion Engine chain reaction

 Last Messages 
---------------
00931_ Acquired Lgt. Cannon.
00933_ K-01 Serf cleans the Nuclear Reactor. <x2>
00939_ Acquired EM Pulse Gun. <x2>
00946_ K-01 Serf cleans the Nuclear Reactor.
00947_ Acquired Beam Cannon.
00953_ Acquired 20 matter.
00968_ Door malfunctions. <x2>
00971_ W-16 Scout destroyed.
00971_ U-05 Engineer destroyed.
00973_ K-01 Serf collects debris. <x2>
00980_ U-05 Engineer repairs door.
00981_ K-01 Serf collects debris. <x3>
00990_ Acquired Structural Scanner.
00991_ U-05 Engineer repairs door.
00992_ K-01 Serf collects debris.
01004_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
01006_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008.
01039_ G-34 Mercenary destroyed.
01062_ Chain reaction triggered in Ion Engine.
01062_ Destroyed Sml. Laser.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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|                                                    |
|                                                    |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????##??????           |
| ???????????????????????#########T####???           |
| ????????????????????????            ###?           |
| ?????????????????????????#          ""#?           |
| ?????????????????????????#    ^     T"#?           |
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| ?????????????????????????#  """     #???           |
| ????????????????#+########  """   ""#???           |
| ??????????              g@  """   T"#???           |
| ?????????????????######o#;  """   ""#???           |
| ?????????????????#      ##          #???           |
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|              # """     #????#   #  """ #           |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Propulsion Shielding       33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BladeShadingEngine
  Manual?         0
Play Time         00:14:50
  Cumulative      129.0 hours
  Start           2020.12.16 @ 11:29:56
  End             2020.12.16 @ 11:38:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          118
  Rogue           118
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             52
Gallery%          62
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d36d3ee1-aa79-468a-b7a6-f680b74c611a