Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 18:33:09 Player: Engy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1601) 1601 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3326 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 80/250 System Corruption 2% Temperature Cool (305) Movement Hovering (176) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Light Treads ECM Suite Hardened Light Armor Plating Shield Generator Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Improved Hover Unit ECM Suite Hardened Light Armor Plating Shield Generator Beam Rifle Heavy Assault Rifle Mini Grenade Launcher Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Light Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 2 16 . 24 12 Power 8 | . 4 . 3 1 Engine 6 | . 2 . 3 1 Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 16 | 2 4 . 8 2 Treads 9 | . 3 . 6 . Leg 1 | . 1 . . . Wheel 2 | 2 . . . . Hover 4 | . . . 2 2 Flight . | . . . . . Utility 13 | . 2 . 8 3 Device 3 | . . . 2 1 Storage 1 | . . . 1 . Processor 4 | . . . 3 1 Hackware . | . . . . . Protection 5 | . 2 . 2 1 Artifact . | . . . . . Weapon 17 | . 6 . 5 6 Energy Gun 6 | . 3 . 1 2 Energy Cannon . | . . . . . Ballistic Gun 9 | . 3 . 4 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 22 | . 8 . 7 7 Power 5 | . 2 . 2 1 Propulsion 5 | . 2 . 2 1 Utility 3 | . . . 2 1 Weapon 9 | . 4 . 1 4 Highest Loss Streak 4 | . 4 . 2 3 Average Slot Usage (%) 98 | . 95 100 98 100 Engine 4 | . 1 . 6 11 Core 7 | . 11 14 4 . Treads 22 | . 25 28 20 11 Device 3 | . . . 7 7 Storage 13 | . 14 14 13 11 Processor 10 | . . . 17 22 Protection 8 | . 13 14 5 3 Energy Gun 5 | . 18 . 1 3 Ballistic Gun 18 | . 7 28 20 8 Naked Turns . | . . . . . Heaviest Build 53 | 13 18 18 53 45 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 14 | 6 6 6 14 12 Average Capacity 9 | 6 6 6 12 12 Most Carried 12 | 6 6 6 12 12 Average Carried 8 | 6 5 5 10 10 Final Capacity 12 | 6 6 6 12 12 Final Carried 12 | 6 6 6 12 8 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1598 | 200 250 89 855 204 Remotely . | . . . . . Salvage Created 2029 | . 411 84 1019 515 Parts 129 | . 31 7 76 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 56 | . 12 3 31 10 Melee 2 | . . . . 2 Guns 54 | . 12 3 31 8 Classes Destroyed 6 | . 4 . 1 1 Worker 3 | . 1 1 . 1 Watcher 6 | . 3 . 3 . Swarmer 24 | . 6 3 15 . Grunt 23 | . 6 . 10 7 Duelist 3 | . . . . 3 Sentry 6 | . . . 6 . Best Kill Streak 7 | . 6 4 4 7 Combat Bots Only 6 | . 4 3 4 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3095 | . 864 112 1226 893 Core 634 | . 229 . 203 202 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 8 . . Volleys Fired 189 | . 56 8 88 37 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 46 88 88 Shots Fired 333 | . 80 16 173 64 Gun 333 | . 80 16 173 64 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 277 | . 42 16 171 48 Thermal 56 | . 38 . 2 16 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 4 12 17 Robot Miss Streak 5 | . 4 2 5 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 219 | . 43 10 110 56 Core Hits 94 | . 23 4 47 20 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3093 | . 553 136 1506 898 Guns 2991 | . 553 136 1506 796 Cannons . | . . . . . Explosions . | . . . . . Melee 102 | . . . . 102 Ramming . | . . . . . Kinetic 2559 | . 317 136 1493 613 Thermal 432 | . 236 . 13 183 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 102 | . . . . 102 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Effects 10 | . . . 4 6 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 5 | . . . 1 4 Overload Shots . | . . . . . Overflow Damage 54 | . . . 54 . Projectiles . | . . . . . Explosions 54 | . . . 54 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 146 | . 36 . 110 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 337 | . 337 68 52 299 Average Temperature 70 | . 95 33 15 176 Received Heat Transfer 870 | . 375 . 228 267 Effects 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1078 | . 597 . 37 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 344 | . 274 75 344 295 Initial 105 | . . . . 105 Average 141 | . 89 12 212 239 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 62 | 100 82 100 41 25 Level 1 37 | . 17 . 58 74 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 20 3 53 11 Peak Tracking Total 6 | . 5 3 6 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . 1 . 2 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 24 | . 10 . 14 . Terminals 17 | . 7 . 10 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 79 | . 28 . 51 . Successful 55 | . 20 . 35 . Failed 21 | . 8 . 13 . Catastrophic 1 | . 1 . . . Database Lockouts 3 | . . . 3 . Manual 24 | . 10 . 14 . Terminals 62 | . 22 . 40 . Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 5 | . 2 . 3 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 24 | . 7 . 17 . Record 6 | . 3 . 3 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 4 | . . . 4 . Recycling Unit Index 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 2 | . 1 . 1 . Locate Traps 5 | . 2 . 3 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 7 . 8 . Terminals 15 | . 7 . 8 . Botnet 15 | . 7 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 . 14 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 90 | . 64 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 3 | . . . . 3 parse_system 2 | . . . . 2 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5094 | 23 1236 1065 2398 372 Spaces Moved 2516 | 26 650 619 1096 125 Core . | . . . . . Treads 2369 | . 598 619 1096 56 Legs . | . . . . . Wheels 78 | 26 52 . . . Hover 69 | . . . . 69 Flight . | . . . . . Fastest Speed 80 | 80 80 160 180 176 Average Speed 167 | 80 153 160 180 177 Slowest Speed 200 | 80 160 160 200 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 4 98 100 91 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . 20 . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3083 | 27 808 682 1368 198 Wait 262 | . 68 52 131 11 Move 2512 | 25 649 618 1095 125 Hop . | . . . . . Pick Up 40 | . 14 2 20 4 Fast Attach 4 | . 2 . 2 . Attach 24 | . 9 . 8 7 Detach . | . . . . . Swap 26 | 2 5 . 14 5 Drop 17 | . 5 2 10 . Fire 189 | . 56 8 88 37 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Core integrity fell below 50% 130 | -10/Materials | Lost 4 parts (1p1n2w) 200 | -10/Materials | Core integrity fell below 20% 258 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Repaired Lgt. Nuclear Core 814 | -10/Materials | Repaired Lgt. Treads 1055 | -10/Materials | Discovered new exit (range 15) 1192 | -10/Materials | Discovered new exit (range 14) 1260 | -10/Materials | Entered Mines 1287 | -10/Mines | Met a Derelict bent on vengeance 1454 | -10/Mines | Learned Materials terminal intel 1834 | -10/Mines | Discovered new exit (range 4) 1900 | -10/Mines | Received a Mining Laser from a helpful Derelict 2063 | -10/Mines | Discovered new exit (range 5) 2082 | -10/Mines | Found a hidden stash of uninstalled traps 2325 | -10/Mines | Entered Materials 2325 | -9/Materials | Evolved 2 slots: Utility x2 2326 | -9/Materials | Loaded intel: 12 terminal locations 2798 | -9/Materials | Central database locked down 2798 | -9/Materials | Central database locked down 2798 | -9/Materials | Central database locked down 2903 | -9/Materials | Discovered new exit (range 16) 3080 | -9/Materials | Build established: Scavenger-Mutant 3516 | -9/Materials | Build established: Mutant 3650 | -9/Materials | Discovered new exit (range 18) 3854 | -9/Materials | Build established: Skirmisher 4187 | -9/Materials | Discovered new exit (range 9) 4232 | -9/Materials | Build established: Scavenger-Skirmisher 4431 | -9/Materials | Repaired Lgt. Treads 4473 | -9/Materials | Core integrity fell below 50% 4721 | -9/Materials | Identified exit to Mines 4723 | -9/Materials | Entered Mines 4769 | -9/Mines | Learned location of Zion (-7) 4876 | -9/Mines | Learned location of Storage (-7) 4899 | -9/Mines | Core integrity fell below 20% 4943 | -9/Mines | Lost 3 parts (1n1u1w) 5095 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05000_ Sneak attack on R-06 Scavenger. 05000_ Jacked R-06 Scavenger... >>parse_system Reading system data... 05028_ Searching scrap... 05028_ Found Sensor Array. 05028_ Found EM Pulse Gun. 05028_ Found 16 Matter. 05032_ Acquired Sensor Array. 05037_ Acquired EM Pulse Gun. 05038_ Acquired 16 matter. 05073_ System corrupted: Heat flow error (+206). 05076_ Ion Engine destroyed. 05081_ Katana destroyed. 05082_ Overheating: System interference. 05082_ Sensor Array temporarily disabled. 05082_ Imp. Signal Interpreter temporarily disabled. 05083_ Overheating: Energy bleed (-11). 05083_ EM Pulse Gun destroyed. 05085_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ???????????????## #####??????????????????????? | | ??????#?######## g #??????????????????????? | | ???### ?# """ ##@#??????????????????????? | | ??## ?# """ ##%### #??????????????????? | | ?## ?# ### """ #?????????????????? | | ## #?# #?## ## ### #????????????????? | | # ### ##### #### #??? ?????????????????? | | ## #### ##??# ????? ???????????????? | | ### #???# ??????? #?????????????? | | # #???# ???????? ????????????? | | ## #???# ????????? ??????????? | | ?## #### #### ##???# ???????????####?????????? | | ##### ##??####??# #???# ????????????????????????? | | = [## #????????? #?? ?????????????????????????? | | ##=## #????????? ? ?????????????????????????? | | ##%## ###??????## ?????????????????????????? | | [ % #???????## ?????????????????????????? | | ####### #?????????# ????????????????????????? | | ??????? #??????????## ???????????????????????? | | ???????? ????????????# #??????????????????????? | | ????????##???????????? ####??????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Power Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyBombFacilitator Manual? 0 Play Time 00:53:58 Cumulative 19.8 hours Start 2021.10.18 @ 17:20:43 End 2021.10.18 @ 18:33:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f38f4ec-1ab5-44b2-a4de-6f2c75c60ce8