Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 11:24:42 Player: justinkang1 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1637) 1637 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4337 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 99/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Heat Sink Advanced Targeting Computer Advanced Beam Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Improved Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- Gauss Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Improved Hover Unit Improved Heat Sink Large Storage Unit Advanced Targeting Computer Medium Laser EM Pulse Cannon Advanced Beam Cannon Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Assault Cannon Flak Cannon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 44 | 7 3 13 7 14 Power 5 | 1 . 2 1 1 Engine 4 | 1 . 2 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 1 4 1 7 Treads 5 | . . 4 1 . Leg 9 | 2 1 . . 6 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 15 | 2 2 4 3 4 Device 10 | 1 1 2 2 4 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 9 | 2 . 3 2 2 Energy Gun 3 | 2 . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 26 | . 1 8 2 15 Power 4 | . . 1 1 2 Propulsion 10 | . . 3 1 6 Utility 8 | . 1 3 . 4 Weapon 4 | . . 1 . 3 Highest Loss Streak 10 | . 1 3 1 10 To Critical Strikes . | . . . . . Average Backups 8 | 2 5 7 10 11 Power . | . 1 . . . Propulsion 2 | 1 3 3 2 2 Utility 1 | . 1 . 1 2 Weapon 3 | . . 2 5 5 Tool/Special . | . . . . . Unused Backups 14 | . . 4 . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 8 | . . 4 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 97 84 81 66 Engine 8 | . 14 10 8 . Core 1 | . . . . 4 Treads 10 | . . 12 23 3 Leg 16 | . 28 16 1 19 Device 13 | . 11 11 16 17 Storage 10 | . 14 11 9 5 Protection 2 | . . 2 4 2 Energy Gun 8 | . 28 8 . . Energy Cannon 5 | . . 6 9 3 Ballistic Gun 2 | . . 5 . 1 Ballistic Cannon 2 | . . . 7 3 Peak Build Rating 46 | 7 9 17 22 46 Average Rating 15 | 5 8 12 18 27 On Entrance 9 | . 7 6 12 22 Avg Prop Armor Cover (%) 6 | . . 6 7 . Naked Turns 47 | . . . . 47 Heaviest Build 43 | 15 30 36 42 43 Greatest Support 90 | 20 20 40 60 90 Greatest Overweight (x) 14 | 1 1 2 . 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 12 Most Carried 15 | 5 6 13 14 15 Average Carried 8 | 2 5 7 10 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 13 | 5 6 7 13 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1053 | 211 89 256 255 242 Remotely . | . . . . . Salvage Created 2148 | 98 277 759 369 645 Parts 142 | 11 18 34 19 60 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 8 15 11 8 Guns 16 | . 7 8 . 1 Cannons 23 | . . 7 11 5 AOE 3 | . 1 . . 2 Classes Destroyed 12 | 1 3 4 1 3 Worker 6 | . . . 1 5 Builder 6 | . . . . 6 Tunneler 4 | 4 . . . . Hauler 1 | . . 1 . . Recycler 3 | . . 1 . 2 Watcher 2 | . . . . 2 Swarmer 13 | . 3 3 3 4 Grunt 18 | . 4 7 4 3 Brawler 1 | . . 1 . . Sentry 8 | . . 4 4 . Programmer 1 | . . . . 1 Subdweller 1 | . 1 . . . Best Kill Streak 9 | 2 3 3 3 9 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 4 | 1 1 1 1 4 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 434 | . 36 81 56 261 Missed 165 | . 17 26 18 104 Hits 269 | . 19 55 38 157 Melee 5 | . . 5 . . Projectile 264 | . 19 50 38 157 Critical Strikes 8 | . . 2 2 4 Part Disruptions 1 | . . . . 1 Damage Taken 3883 | . 321 849 504 2209 Core 937 | . 92 81 55 709 Absorbed by Shields 44 | . . . . 44 Core Remaining (%) 83 | 100 63 79 90 . Volleys Fired 161 | 9 22 54 34 42 Largest 2 | 2 2 2 2 2 Hottest 113 | 90 90 113 105 105 Shots Fired 302 | 18 44 107 67 66 Gun 133 | 18 44 61 . 10 Cannon 160 | . . 46 67 47 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 111 | . . 37 33 41 Thermal 133 | 9 22 52 34 16 Explosive . | . . . . . Electromagnetic 58 | 9 22 18 . 9 Robot Hit Streak 13 | 2 8 11 13 9 Robot Miss Streak 7 | 3 3 6 6 7 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 205 | 7 30 80 46 42 Core Hits 114 | 4 16 28 22 44 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 3 . 1 . Burn 4 | 1 3 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4603 | 103 418 1436 962 1684 Guns 1295 | 103 359 720 . 113 Cannons 2352 | . . 676 942 734 Explosions 891 | . 56 40 . 795 Melee . | . . . . . Ramming 65 | . 3 . 20 42 Kinetic 1567 | . . 444 491 632 Thermal 1883 | 51 228 767 451 386 Explosive 84 | . . . . 84 Electromagnetic 1004 | 52 187 225 . 540 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 1 . 8 Average Corruption 2 | . . 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 3 . 5 Message Errors 5 | . . 2 . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 114 | . . 41 . 73 Projectiles 45 | . . 12 . 33 Explosions 69 | . . 29 . 40 Melee . | . . . . . Knockbacks 20 | . . . 7 13 Impact . | . . . . . Kinetic 20 | . . . 7 13 Secondary . | . . . . . Self-Inflicted Damage 593 | . 46 123 . 424 Shots 11 | . 1 2 . 8 Rammed 4 | . . . 1 3 Targets Rammed 11 | . 1 1 2 7 Kicked 6 | . 1 1 . 4 Crushed 1 | . . . 1 . Highest Temperature 376 | 120 198 376 37 135 Average Temperature 75 | 50 64 100 15 74 Received Heat Transfer 821 | . 60 288 243 230 Effects 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 3915 | 222 790 1419 814 670 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 2 . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 204 | 10 150 168 70 204 Initial 56 | . . 1 56 18 Average 52 | 1 51 55 35 70 Influence Increases 1562 | 20 249 554 300 439 Destroy 0b10 Robot/C 820 | . 140 300 220 160 Destroy 0b10 Robot/NC 110 | 20 . 10 5 75 Destroy Leader 236 | . 40 92 70 34 Successful Hack 21 | . 19 . 2 . Disable Machine 120 | . 15 60 . 45 Destroy Structure 75 | . 5 32 3 35 Lose Combat Pursuer 180 | . 30 60 . 90 Influence Decreases 1465 | 20 243 426 394 382 Entered New Map 105 | . . 5 78 22 Time Decay 1134 | 20 237 351 306 220 Lost Part 226 | . 6 70 10 140 Squads Dispatched 10 | . 2 2 2 4 Investigation 5 | . 2 . 2 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 15 24 17 22 Peak Tracking Total 4 | . 4 4 4 4 Tactical Retreats 10 | . 3 3 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 1 4 . 3 Max in Single Turn 2 | . 1 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 3 2 3 2 Terminals 8 | . 3 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 24 | . 8 4 8 4 Successful 15 | . 6 1 6 2 Failed 9 | . 2 3 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 11 | . 3 3 3 2 Terminals 19 | . 8 4 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 4 1 Garrison Access . | . . . . . Terminal Hacks 9 | . 5 1 2 1 Record 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 4 1 Insert Component 2 | . . . 1 1 Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 1 2 2 Full Trace Events 5 | . 2 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2346 | 39 550 625 604 528 Terrain 926 | . 508 . . 418 Traps 1132 | . . . 604 528 Seismic 706 | 39 42 625 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3490 | 115 667 1321 689 698 Spaces Moved 1770 | 72 224 577 315 582 Core 156 | 22 . . . 134 Treads 727 | . . 344 315 68 Legs 662 | 50 224 233 . 155 Wheels . | . . . . . Hover . | . . . . . Flight 225 | . . . . 225 Fastest Speed 35 | 50 120 120 160 35 Average Speed 138 | 102 175 173 160 82 Slowest Speed 750 | 120 190 260 160 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 26 37 26 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 80 | . 6 39 2 33 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 77 | . 6 39 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2491 | 92 454 791 429 725 Wait 451 | . 203 116 67 65 Move 1761 | 71 223 576 314 577 Hop 2 | . . . . 2 Pick Up 26 | 5 . 12 5 4 Fast Attach 26 | 7 . 4 4 11 Attach 13 | . 1 9 1 2 Detach 9 | . 1 4 . 4 Swap 13 | . 2 6 2 3 Drop 18 | . 1 9 . 8 Fire 161 | 9 22 54 34 42 Melee . | . . . . . Ram 3 | . . . . 3 Kick 6 | . 1 1 . 4 Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 594 | -10/Materials | Discovered new exit (range 5) 616 | -10/Materials | Derelicts attacked the area 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1702 | -9/Materials | Lost 3 parts (1p1n1u) 1944 | -9/Materials | Discovered new exit (range 15) 1986 | -9/Materials | Lost 3 parts (1n1u1w) 2104 | -9/Materials | Entered another Materials area 2104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2424 | -8/Materials | Discovered new exit (range 19) 2677 | -8/Materials | Build established: Scavenger-Mutant 2793 | -8/Materials | Entered Factory 2793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3238 | -7/Factory | Build established: Mutant 3321 | -7/Factory | Released all parts (3) 3351 | -7/Factory | Lost 10 parts (1p4n2u3w) 3427 | -7/Factory | Core integrity fell below 50% 3488 | -7/Factory | Core integrity fell below 20% 3491 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03386_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03397_ System corrupted: Heat flow error (+165). 03398_ U-05 Engineer works on Pressure Siphon. 03400_ Acquired Imp. Shield Generator. 03401_ Door malfunctions. 03403_ VTOL Module destroyed. 03418_ Manufacturing Mainframe disabled. 03445_ Imp. Shield Generator destroyed. 03446_ Slug penetrates Door. 03450_ Pressure Siphon comes online. 03450_ Penetrated by Slug. 03461_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 03461_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 03464_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03465_ Slammed into O-24 Administrator. 03484_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | =!! # """ #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | "" """ !# ! #?????????????????????? | | "" """ # ????????????????????? | | """ """ # /! ????????????????????? | | """ # /! """ ""????????????????????? | | """ # ! 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Hover Unit | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed MeleeWeldingPod Manual? 0 Play Time 00:41:08 Cumulative 10.5 hours Start 2026.09.27 @ 13:17:19 End 2026.09.28 @ 11:24:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf742af7-52a7-440b-8830-45f2f10bb968