Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.14 @ 08:18:59 Player: xerxia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (5895) 5895 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 12265 Bonus ------- High Alert Combat Kills 245 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Micro Fission Core Huge Storage Unit Advanced Weight Redist. System KE Penetrator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Huge Storage Unit Improved Utility Shielding Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Cooled Pulse Rifle Flak Gun > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Weapon Shielding Improved Light Armor Plating Arc Projector Precision Shock Rifle Precision Beam Rifle Advanced Beam Rifle Gatling Laser Cooled Pulse Rifle Improved Spread Laser Enhanced Autogun Gauss Rifle Gauss Rifle Mini Assault Cannon Precision Grenade Launcher Precision Grenade Launcher Mining Laser [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 . . 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . . 1 1 . . 1 . . 1 1 Utility 5 | . . . 1 . 2 . 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 112 | 6 1 1 5 25 8 19 9 8 2 26 2 Power 14 | 1 . . 1 4 . 2 2 1 . 3 . Engine 7 | 1 . . 1 2 . 1 1 1 . . . Core 7 | . . . . 2 . 1 1 . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 . . 2 12 2 3 4 3 1 5 . Treads . | . . . . . . . . . . . . Leg 32 | 2 . . 2 11 2 3 4 3 1 4 . Wheel 1 | . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 29 | 1 1 1 1 3 5 5 2 3 . 6 1 Device 16 | . . . 1 2 4 1 . 2 . 5 1 Storage 5 | 1 1 1 . . 1 1 . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . . . 1 . 3 2 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 . . 1 6 1 9 1 1 1 12 1 Energy Gun 10 | . . . 1 1 . 4 1 . . 3 . Energy Cannon 2 | . . . . 1 . . . . . . 1 Ballistic Gun 11 | 2 . . . 2 1 2 . 1 . 3 . Ballistic Cannon 5 | . . . . . . 1 . . . 4 . Launcher 4 | . . . . . . 1 . . 1 2 . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 5 1 1 . 2 . Parts Lost 77 | . . . 1 13 1 10 5 11 1 30 5 Power 11 | . . . . 2 . 2 1 1 . 4 1 Propulsion 26 | . . . 1 6 . 3 2 4 . 10 . Utility 19 | . . . . 1 1 2 1 5 1 5 3 Weapon 21 | . . . . 4 . 3 1 1 . 11 1 Highest Loss Streak 17 | . . . 1 11 1 5 3 5 1 17 5 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 98 100 90 92 98 98 98 90 79 61 12 Engine 6 | . 14 14 11 11 . 2 6 5 6 . . Core 6 | . . . . 4 15 12 5 6 6 8 2 Leg 27 | . 28 28 32 33 29 29 31 30 26 15 . Device 12 | . . . 3 8 25 19 13 13 18 12 8 Storage 10 | . 26 28 22 14 7 7 6 6 6 4 . Protection 6 | . . . . 3 3 9 19 12 . 2 . Energy Gun 5 | . . . 1 4 . 6 8 9 6 7 . Energy Cannon 1 | . . . . 3 7 1 . . . . 1 Ballistic Gun 7 | . 28 28 19 7 7 6 3 2 4 . . Naked Turns 47 | . . . . . . . . . . . 47 Heaviest Build 132 | 13 15 50 53 63 49 111 132 114 106 111 22 Greatest Support 103 | 20 20 20 30 66 70 80 100 100 88 103 12 Greatest Overweight (x) 7 | . . 2 2 2 . 1 1 2 1 7 1 Average Overweight (x) . | . . 1 1 . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 20 20 20 20 25 25 25 25 25 5 Average Capacity 21 | 6 8 19 20 20 15 24 25 25 25 22 5 Most Carried 25 | 5 5 7 11 20 15 24 25 20 16 15 5 Average Carried 13 | . 1 6 7 13 13 19 21 17 15 10 4 Final Capacity 25 | 8 8 20 20 20 15 25 25 25 25 5 5 Final Carried 23 | . 5 7 10 14 15 23 19 15 15 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Matter Collected 2521 | 251 195 10 125 287 141 532 230 171 70 449 60 Remotely . | . . . . . . . . . . . . Salvage Created 5908 | . 183 . 301 1087 152 1311 677 580 252 1335 30 Parts 273 | . 12 . 17 63 9 56 33 18 7 56 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 14 8 . . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 134 | . 8 . 5 26 5 23 15 12 6 33 1 Melee 10 | . . . . 9 . . . . . . 1 Guns 86 | . 8 . 5 10 1 20 15 12 1 14 . Cannons 22 | . . . . 6 4 2 . . . 10 . AOE 13 | . . . . . . . . . 5 8 . Classes Destroyed 12 | . 2 . 3 1 1 4 . . . 1 . Worker 5 | . . . . . . 1 . . . 4 . Builder 1 | . . . . . . . . . . 1 . Recycler 2 | . . . 1 . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . Watcher 2 | . . . . . . 1 . . . 1 . Swarmer 41 | . 6 . . 7 4 . 3 5 . 15 1 Grunt 52 | . 2 . 3 11 . 13 5 7 4 7 . Brawler 2 | . . . . 1 . . 1 . . . . Duelist 2 | . . . 1 . . . . . . 1 . Sentry 22 | . . . 1 7 . 7 4 . 1 2 . Hunter 8 | . . . . . 1 1 . . 1 5 . Programmer 7 | . . . . . . 2 2 . . 3 . Best Kill Streak 15 | . 5 . 3 7 3 6 8 3 5 15 1 Combat Bots Only 11 | . 5 . 2 7 3 4 8 3 5 11 1 Max Kills in Single Turn 6 | . 2 . 1 2 1 1 1 1 3 6 1 Gunslinging 1 | . 1 . . 1 . . . . . . . Exploded 4 | . . . . . . . . . 3 4 . Melee 1 | . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Damage Taken 12787 | . 231 . 307 2239 274 1708 1047 1220 262 4045 1454 Core 3259 | . 43 . 53 530 83 289 47 192 44 817 1161 Absorbed by Shields 243 | . . . . . 102 141 . . . . . Redirected to Shielding 270 | . . . . . . 38 20 109 . 103 . Core Remaining (%) 57 | 100 . 82 86 3 . 46 . . 66 18 . Volleys Fired 380 | . 19 . 25 43 13 93 49 44 7 83 4 Largest 3 | . 2 . 2 2 2 2 2 2 2 3 1 Hottest 144 | . 40 . 85 98 103 130 75 75 56 144 88 Shots Fired 749 | . 38 . 44 75 26 184 97 86 14 181 4 Gun 622 | . 38 . 44 58 13 164 97 86 11 111 . Cannon 117 | . . . . 17 13 17 . . . 66 4 Launcher 7 | . . . . . . . . . 3 4 . Special 3 | . . . . . . 3 . . . . . Kinetic 358 | . 38 . 40 34 13 82 37 25 4 85 . Thermal 300 | . . . 4 38 13 54 48 44 7 92 . Explosive 7 | . . . . . . . . . 3 4 . Electromagnetic 84 | . . . . 3 . 48 12 17 . . 4 Robot Hit Streak 51 | . 18 . 25 27 11 51 19 20 10 34 2 Robot Miss Streak 5 | . 2 . 1 3 2 2 5 2 1 4 1 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 14 | . 2 . 1 2 . . 2 4 . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . 1 . Shots Hit Robots 642 | . 28 . 39 78 18 148 94 73 12 150 2 Core Hits 389 | . 13 . 14 35 5 94 80 28 18 94 8 Critical Kills 2 | . . . . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . . . . 4 . 1 2 1 . 8 . Burn 10 | . . . . 2 . . 1 . . 7 . Destroy 2 | . . . . 1 . 1 . . . . . Blast 1 | . . . . . . . . . . 1 . Corrupt 2 | . . . . . . . 1 1 . . . Sever 1 | . . . . 1 . . . . . . . Melee Attacks 24 | . . . . 24 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 24 | . . . . 24 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14503 | . 295 . 438 1732 412 2954 1855 1352 790 4395 280 Guns 9277 | . 295 . 438 622 137 2555 1855 1352 185 1838 . Cannons 2472 | . . . . 375 275 375 . . . 1383 64 Explosions 1779 | . . . . . . . . . 605 1174 . Melee 717 | . . . . 717 . . . . . . . Ramming 234 | . . . . 18 . . . . . . 216 Kinetic 5336 | . 295 . 376 306 137 1321 849 362 53 1637 . Thermal 5396 | . . . 62 637 275 1134 879 693 132 1584 . Explosive 1779 | . . . . . . . . . 605 1174 . Electromagnetic 1041 | . . . . 54 . 499 127 297 . . 64 Impact . | . . . . . . . . . . . . Slashing 717 | . . . . 717 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . 5 . . . 5 9 Average Corruption 3 | . . . . 1 . 3 . . . 4 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . 3 . 13 . . . 15 2 Message Errors 11 | . . . . 1 . 4 . . . 4 2 Matter Fused 5 | . . . . 1 . 2 . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . 1 . . . 1 . Data Loss (minor) 6 | . . . . . . 4 . . . 2 . Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 5 | . . . . 1 . 1 . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 105 | . . . . . 23 . . . . 74 8 Projectiles 59 | . . . . . 23 . . . . 29 7 Explosions 45 | . . . . . . . . . . 45 . Melee 1 | . . . . . . . . . . . 1 Knockbacks 14 | . . . . 1 . . . . . 13 . Impact 1 | . . . . 1 . . . . . . . Kinetic 13 | . . . . . . . . . . 13 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . . . . . 33 40 94 Shots 4 | . . . . . . . . . 2 2 . Rammed 62 | . . . . . . . . . . . 62 Targets Rammed 68 | . . . . 6 . . . . . . 62 Kicked 6 | . . . . 6 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 180 | . 31 . 15 144 . 180 23 22 1 172 22 Average Temperature 40 | . 12 . 4 45 . 43 9 6 1 52 22 Received Heat Transfer 4281 | . 75 . 159 1449 . 794 445 597 78 684 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 2 | . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . 1 . Parts Melted 15 | . . . . 1 . 2 2 4 . 6 . Heat Transferred 10356 | . . . 148 1332 407 1476 1739 1369 222 3663 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Peak Influence 665 | . 250 82 197 348 336 401 404 . . 665 217 Initial 208 | . . 82 27 70 135 52 124 . . 143 208 Average 214 | . 90 82 88 184 222 240 233 . . 359 203 Maximum Alert Level 2 | . 1 . . 1 1 2 2 . . 2 1 Low Security (%) 46 | 100 78 100 100 53 50 27 39 . . 9 20 Level 1 46 | . 21 . . 46 49 71 59 . . 56 79 Level 2 6 | . . . . . . 1 . . . 33 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . . . 2 1 5 4 . . 8 1 Investigation 1 | . . . . . . 1 . . . . . Extermination 4 | . . . . . . 2 1 . . 1 . Reinforcement 10 | . . . . 2 1 2 . . . 4 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Distress Signals 7 | . 1 . . . 3 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 187 | . 11 . 5 28 10 29 18 18 6 51 11 Peak Tracking Total 11 | . 7 . 2 7 5 4 6 4 5 11 8 Tactical Retreats 13 | . 1 . . 1 2 1 1 3 . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Traps Triggered 6 | . . . . 1 1 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Machines Disabled 10 | . . . . 2 . 3 . . . 4 1 Max in Single Turn 1 | . . . . 1 . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Machines Accessed 5 | . . . 2 1 . 1 1 . . . . Terminals 5 | . . . 2 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 9 | . . . 5 1 . 1 2 . . . . Successful 4 | . . . 2 . . 1 1 . . . . Failed 5 | . . . 3 1 . . 1 . . . . Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 2 1 . . . . . . . Terminals 9 | . . . 5 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 2 . . 1 1 . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Turns Passed 6092 | 46 274 388 376 1074 405 906 679 779 109 934 122 Spaces Moved 2677 | 38 172 159 153 518 275 263 245 320 45 408 81 Core 256 | 16 . . . . . . . . . 159 81 Treads . | . . . . . . . . . . . . Legs 2358 | 22 172 159 153 518 275 263 245 320 45 186 . Wheels 63 | . . . . . . . . . . 63 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 125 196 195 194 50 50 Average Speed 166 | 90 120 243 193 157 121 195 198 196 194 153 51 Slowest Speed 480 | 120 120 260 260 260 125 200 200 270 195 480 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 2 35 47 18 52 11 53 7 52 12 18 3 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . . . 2 . . . Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 50 | . . . . 2 1 5 . . 17 25 . Melee . | . . . . . . . . . . . . Projectile 11 | . . . . 2 1 5 . . . 3 . AOE 39 | . . . . . . . . . 17 22 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Total 3557 | 49 205 161 193 662 323 463 346 394 54 552 155 Wait 142 | . 8 . . 9 4 65 19 19 . 16 2 Move 2666 | 37 171 158 152 517 274 262 244 319 44 407 81 Hop . | . . . . . . . . . . . . Pick Up 119 | 6 6 2 9 28 14 21 11 4 1 15 2 Fast Attach 1 | . . . . 1 . . . . . . . Attach 96 | 6 1 . 4 22 7 11 8 8 1 26 2 Detach 3 | . . . . . . . . . . 2 1 Swap 15 | . . 1 1 2 1 8 1 . 1 . . Drop 38 | . . . 2 10 10 3 9 . . 3 1 Fire 380 | . 19 . 25 43 13 93 49 44 7 83 4 Melee 24 | . . . . 24 . . . . . . . Ram 62 | . . . . . . . . . . . 62 Kick 6 | . . . . 6 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 334 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 657 | -10/Mines | Discovered new exit (range 15) 709 | -10/Mines | Entered Materials 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Discovered new exit (range 3) 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1356 | -8/Materials | Build established: Scavenger-Mutant 1706 | -8/Materials | Core integrity fell below 50% 1747 | -8/Materials | Core integrity fell below 20% 1771 | -8/Materials | Lost 11 parts (2p5n1u3w) 2031 | -8/Materials | Destroyed 7 combat bots 2119 | -8/Materials | Discovered new exit (range 15) 2159 | -8/Materials | Entered Factory 2159 | -7/Factory | Evolved 2 slots: Utility x2 2521 | -7/Factory | Discovered new exit (range 14) 2564 | -7/Factory | Entered Storage 3225 | -7/Storage | Lost 5 parts (1p2n1u1w) 3370 | -7/Storage | Core integrity fell below 50% 3411 | -7/Storage | Discovered new exit (range 8) 3470 | -7/Storage | Entered Factory 3470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3676 | -6/Factory | Garrison activated, responded to threat 3930 | -6/Factory | Lost 3 parts (1p1u1w) 3936 | -6/Factory | Destroyed 8 combat bots 4115 | -6/Factory | Discovered new exit (range 16) 4149 | -6/Factory | Entered Lower Caves 4268 | -6/Lower Caves | Learned 12 Factory zone layouts 4565 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 4781 | -6/Lower Caves | Lost 4 parts (2n2u) 4804 | -6/Lower Caves | Build established: Mutant 4909 | -6/Lower Caves | Discovered new exit (range 5) 4928 | -6/Lower Caves | Entered another Lower Caves area 4932 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4993 | -6/Lower Caves | Discovered new exit (range 16) 5037 | -6/Lower Caves | Entered Factory 5037 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5038 | -5/Factory | Identified exit to Factory 5376 | -5/Factory | Lost 3 parts (2n1w) 5420 | -5/Factory | Lost 3 parts (1n1u1w) 5679 | -5/Factory | Spotted B-75 Beast 5697 | -5/Factory | Noticed a derelict Sapper rigging charges 5733 | -5/Factory | Garrison activated, responded to threat 5815 | -5/Factory | Destroyed 11 combat bots 5874 | -5/Factory | Core integrity fell below 50% 5907 | -5/Factory | Lost 17 parts (2p4n4u7w) 5962 | -5/Factory | Core integrity fell below 20% 5971 | -5/Factory | Entered another Factory area 5971 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6021 | -4/Factory | Spotted B-86 Titan 6068 | -4/Factory | Core integrity fell below 50% 6077 | -4/Factory | Lost 5 parts (1p3u1w) 6087 | -4/Factory | Core integrity fell below 20% 6093 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06079_ Slammed into H-77 Assassin. 06079_ Slug penetrates S-27 Virus. 06079_ Slug penetrates Wall. 06079_ R-10 Processor collects Corrupted VTOL Module. 06080_ Slammed into S-27 Virus. 06082_ Slug penetrates S-27 Virus. 06082_ S-27 Virus destroyed. 06082_ Slug penetrates Wall. 06083_ IWMHXHNJOHWWM 4#AEM=VQKON& 06083_ Slug penetrates Wall. 06084_ Slammed into H-77 Assassin. 06085_ R-10 Processor collects VTOL Module. 06085_ Slug penetrates Wall. 06085_ Penetrated by Slug. 06086_ Slammed into S-27 Virus. 06088_ Penetrated by Slug. 06089_ Slammed into S-27 Virus. 06091_ Penetrated by Slug. 06091_ Slug penetrates S-27 Virus. 06092_ Slammed into H-77 Assassin. 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""""" #?????????????????????????? | | ??????????????"" #?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????""""" ?????????????????????????? | | ?????????????""""" ?????????????????????????? | | ??????????????"" ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ??????????????? #########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 30 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineFortressBlaster Manual? 0 Play Time 01:21:03 Cumulative 54.3 hours Start 2022.05.13 @ 19:10:14 End 2022.05.14 @ 08:18:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 12 Adventurer 13 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3122542d-19b7-4369-9569-59af86ff641d