Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 16:03:30 Player: Decinym Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (426) 2130 Value Destroyed (19316) 19316 Prototype IDs (107) 2140 Alien Tech Used (1) 200 Bonus (20164) 20164 TOTAL SCORE: 55050 Bonus ------- High Alert Combat Kills 2198 Follower Combat Kills 652 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 338 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1724 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 84/100 System Corruption 12% Temperature Warm (195) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Experimental Core Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Network Zionite Biocell (8) Zionite Metafield Generator Experimental Core Shielding Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Coolant Network High-capacity Storage Unit Assembled Biocell Array Surveybot 24 Chip Experimental Core Analyzer Zionite Weapon Casing Graphene Brace Advanced Force Field Antimissile System > --- WEAPON ----------- Firepult > --- INVENTORY -------- Cooled Gravmag System Cooled Gravmag System Coolant Network Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Metafield Generator Surveybot 24 Scanner Advanced Reaction Control System Experimental Core Shielding Improved Utility Shielding Transdimensional Reconstructor Multirail Plasma Lance [Rating: 221] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Enhanced Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . Utility 9 | . . . 2 . . . 1 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 423 | . . 8 25 10 . 3 19 34 1 2 21 25 5 6 4 39 8 5 9 2 . 2 14 17 17 6 2 5 4 47 36 3 44 Power 38 | . . 1 1 2 . 1 1 2 . . 1 2 . 1 . 1 1 1 2 . . . 1 . 2 . . 1 . 4 6 1 6 Engine 11 | . . 1 1 2 . 1 1 2 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Core 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . . 1 . 2 . . 1 . 3 6 1 6 Propulsion 88 | . . 2 7 2 . . 7 10 . . 5 7 1 . . 2 1 1 . 1 . . . 3 2 5 1 1 2 14 10 1 3 Treads 34 | . . 2 7 2 . . 7 8 . . 5 1 . . . . . . . . . . . . . . . . . 2 . . . Leg 32 | . . . . . . . . . . . . 5 1 . . 2 1 1 . 1 . . . 3 2 5 1 1 2 7 . . . Wheel 6 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 1 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | . . 2 7 4 . 2 4 12 1 . 6 9 4 5 . 26 6 3 6 1 . 1 10 8 7 . 1 3 2 19 16 1 27 Device 85 | . . . . . . 2 1 3 1 . 4 6 2 3 . 12 1 1 3 . . 1 4 2 4 . 1 1 1 10 8 . 14 Storage 10 | . . 1 2 . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . 1 . . Processor 15 | . . 1 1 . . . . 2 . . 1 1 1 . . . . 1 . . . . . . 1 . . . 1 2 3 . . Hackware 9 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 2 . 3 Protection 74 | . . . 4 4 . . 3 7 . . . 2 1 2 . 12 4 . 3 1 . . 4 6 2 . . 1 . 5 2 1 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . . 3 10 2 . . 7 10 . 2 9 7 . . 4 10 . . 1 . . 1 3 6 6 1 . . . 10 4 . 8 Energy Gun 21 | . . . . . . . . 2 . 2 5 3 . . . 2 . . . . . 1 1 3 . . . . . 2 . . . Energy Cannon 23 | . . . . . . . . 2 . . 1 1 . . . 7 . . 1 . . . . 1 1 1 . . . 4 1 . 3 Ballistic Gun 22 | . . 3 7 2 . . 4 1 . . . . . . . . . . . . . . . . 3 . . . . . . . 2 Ballistic Cannon 11 | . . . . . . . 1 1 . . . 2 . . 3 1 . . . . . . 2 1 . . . . . . . . . Launcher 21 | . . . 3 . . . 2 4 . . 2 1 . . . . . . . . . . . 1 2 . . . . 4 . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 1 . . . 1 3 . . 4 3 1 . . 7 . . 1 1 . . 5 2 1 1 . 3 1 2 4 . 2 Corrupted Parts 20 | . . . . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . 10 4 . . System Corruption 136 | . . . . . . . . 14 . . 9 . . . . . . . . . . . . . . . . . . 75 38 . . Parts Lost 121 | . . . 4 7 . 1 . 12 . . 1 8 3 . . 7 4 . . . . . . 9 11 4 1 . 1 18 1 . 29 Power 13 | . . . 1 1 . 1 . 1 . . . 2 . . . 1 1 . . . . . . . . . . . . 2 . . 3 Propulsion 35 | . . . . 2 . . . 2 . . 1 2 1 . . 2 1 . . . . . . 2 2 3 . . . 6 . . 11 Utility 56 | . . . 1 2 . . . 7 . . . 2 2 . . 4 2 . . . . . . 5 9 . 1 . 1 7 1 . 12 Weapon 17 | . . . 2 2 . . . 2 . . . 2 . . . . . . . . . . . 2 . 1 . . . 3 . . 3 Highest Loss Streak 28 | . . . 1 7 . 1 . 10 . . 1 5 3 . . 4 3 . . . . . . 7 5 7 1 . 1 8 1 . 28 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 97 99 98 100 100 98 86 91 76 93 91 93 100 96 91 98 98 87 88 88 85 87 78 86 83 89 78 87 86 91 96 92 Engine 3 | . 14 14 10 10 11 11 9 7 7 7 7 4 . . . 5 2 . . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . 1 6 6 6 . 3 5 5 5 5 5 5 5 5 4 5 5 5 4 7 12 11 Treads 6 | . . 23 22 20 22 22 27 21 23 23 24 6 . . . . . . . . . . . . . . . . . . . . . Leg 16 | . 28 4 . . . . . . . . . 9 25 26 26 25 26 23 21 23 23 20 23 21 25 25 26 25 25 24 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 36 35 Device 13 | . . . . . . 1 12 6 14 15 14 18 12 13 13 14 8 5 8 11 11 11 16 11 21 28 31 27 20 20 24 14 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 9 13 15 13 11 11 11 11 11 10 10 10 9 9 9 8 8 8 Processor 8 | . . 11 11 11 11 11 9 15 23 23 23 21 26 20 20 8 . 2 3 . . . . . . . . . 5 4 7 8 7 Protection 12 | . . . 21 21 22 20 14 13 . . . 4 1 12 13 11 28 19 13 17 23 22 17 16 13 4 5 6 9 4 4 5 6 Energy Gun 1 | . 14 2 . . . . . 1 15 . 12 4 . . . 3 . . . . . . . 3 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 2 3 . . . 8 13 11 9 11 11 11 9 3 8 7 10 3 9 5 . . 1 Ballistic Gun 3 | . 14 25 21 21 22 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 6 . . . 2 13 13 10 . . . . . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 249 | 11 11 17 97 97 97 97 117 128 105 105 107 118 114 123 123 148 149 249 247 176 176 176 196 196 188 162 164 168 170 170 108 119 132 Greatest Support 190 | 20 20 40 40 40 40 40 60 131 115 115 123 104 96 88 88 134 114 116 116 116 108 108 108 108 133 165 165 165 165 190 110 121 162 Greatest Overweight (x) 9 | . . 1 2 4 2 2 1 4 . . 1 4 1 1 1 1 1 2 2 1 1 1 1 2 1 1 . 1 1 9 1 . 1 Average Overweight (x) . | . . . . 2 2 2 1 1 . . . 2 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 23 | 8 8 9 19 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 22 25 25 20 20 19 Most Carried 25 | 5 4 10 25 25 21 24 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Carried 22 | 5 4 8 17 23 19 22 24 23 23 24 24 24 24 24 24 21 24 24 24 24 25 24 24 23 23 24 24 21 24 24 19 18 19 Final Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 5 Final Carried 25 | 4 4 10 25 18 21 24 25 24 23 23 25 25 25 25 25 25 25 25 25 25 25 24 25 24 18 25 25 25 25 25 20 20 5 Class Distribution -------------------- 36% | Scavenger-Mutant 32% | Mutant 20% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Hacker-Mutant | -3/Research Sprinter | -2/Research Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 8775 | 200 . 217 660 70 . 175 566 1142 16 . 308 533 295 205 57 685 78 50 90 . 20 10 258 815 144 171 32 . 142 906 459 50 421 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22797 | . . 287 1149 218 . 165 896 1399 177 . 572 1204 67 92 . 1938 1190 221 354 . 205 167 187 742 2610 932 333 . 1187 3027 62 103 3313 Parts 901 | . . 27 82 14 . 8 60 88 7 . 42 69 5 3 . 50 41 16 3 . 6 3 1 30 70 34 9 . 44 110 5 . 74 Haulers Intercepted 19 | . . . 6 . . . 5 2 . . . 1 . . . . . . . . . . . . 2 . . . . 2 . 1 . Recyclers Shooed 10 | . . . 1 . . 1 1 2 . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . . . . . . . 7 . 22 . 5 2 . . 45 . . . 7 3 . 26 . 30 13 . 43 . . . . Prevented 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 354 | . . 12 24 5 . 3 16 32 3 . 10 17 6 4 . 49 19 3 1 . 2 5 3 15 34 11 7 . 18 26 . . 29 Guns 76 | . . 12 16 5 . 3 9 7 3 . 4 7 . . . 7 . . . . . . . 2 1 . . . . . . . . Cannons 142 | . . . . . . . . 16 . . 1 8 6 4 . 9 19 3 1 . 2 5 3 10 6 11 7 . 18 10 . . 3 AOE 90 | . . . 8 . . . 7 9 . . 5 1 . . . 26 . . . . . . . 3 14 . . . . 6 . . 11 Classes Destroyed 30 | . . 3 6 1 . . 3 4 . . 1 . . 1 . 4 . . 1 . . . 1 . . . . . . . 1 . 4 Worker 22 | . . . . . . . 3 3 . . . 1 . . . . . . . . . . . . 4 . . . . 3 . . 8 Builder 22 | . . . . . . . 3 3 . . . 5 . . . . . 1 . . . . . . 8 . . . . 2 . . . Tunneler 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 19 | . . . 6 . . . 5 2 . . . 1 . . . . . . . . . . . . 2 . . . . 2 . 1 . Recycler 17 | . . . 1 . . . 2 1 . . . 1 . . . . . . . . . . . . 3 . . . . 6 . . 3 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 13 | . . . 1 . . . 3 1 . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . 2 Swarmer 69 | . . 9 8 . . . 10 4 . . 7 . 3 . . . 5 . . . 1 4 1 1 . 1 3 . 4 . . . 8 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 110 | . . 1 9 2 . 3 5 12 3 . 2 9 3 . . . 7 . . . 1 . . 4 18 6 . . 13 8 . . 4 Brawler 13 | . . . 1 . . . . . . . . . . . . . 5 . . . . . 1 2 . . . . . 1 . . 3 Duelist 9 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 3 . 1 . . 1 . . . 1 Protector 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . 2 5 . . . . . . . 1 2 . . . . 2 1 . . . 1 . 1 . 1 . . . 8 . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 Hunter 22 | . . . . . . . . 5 . . . 1 . . . . . . . . . . . 2 8 2 3 . . . . . 1 Programmer 33 | . . . . . . . . 7 . . . 5 . 1 . . . 2 . . . . . 1 6 . 1 . . 9 . . 1 Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 46 | . . 3 13 3 . 3 9 17 3 . 4 9 3 2 . 37 10 2 1 . 1 5 2 12 46 3 3 . 5 7 1 1 14 Combat Bots Only 35 | . . 3 13 3 . 3 7 11 3 . 4 5 3 2 . 35 10 2 1 . 1 5 2 11 28 3 3 . 5 6 . . 14 Max Kills in Single Turn 11 | . . 2 3 1 . 1 4 4 1 . 2 2 1 1 . 11 1 1 1 . 1 1 2 4 6 1 1 . 1 4 1 1 6 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 2 . . . 3 4 . . 2 1 . . . 8 . . . . . . . 3 5 . . . . 2 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 32771 | . . 409 814 898 . 161 643 3573 119 . 540 1826 464 225 . 1751 1752 207 . . 137 609 232 2457 3405 1042 548 . 1584 3576 143 162 5494 Core 4226 | . . 81 99 130 . 24 48 541 15 . 77 231 66 14 . 95 164 . . . . 89 10 81 269 123 61 . 110 285 12 32 1569 Absorbed by Shields 3599 | . . . . . . . 219 172 . . 71 290 5 . . . . . . . . . 70 153 156 . . . 263 900 147 168 985 Redirected to Shielding 1095 | . . . . 20 . 5 . . . . . . . . . 15 130 . . . 37 68 . 17 168 . . . . . . 20 615 Regen/Repaired (Parts) 125 | . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . 89 Core Remaining (%) 64 | 100 . 67 . . . 36 91 . . . 9 . . . . . 32 . . . . . . 82 . . . . 51 78 99 . . Volleys Fired 999 | . . 24 67 20 . 11 60 96 4 . 33 89 16 13 1 81 46 17 5 . 12 15 11 55 60 43 17 . 34 128 2 . 39 Largest 2 | . . 2 2 2 . 2 2 2 2 . 2 2 2 2 1 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 1 . 1 Hottest 250 | . . 60 46 46 . 46 60 162 162 . 171 170 80 80 40 250 50 50 50 . 50 50 90 162 250 65 50 . 50 119 10 . 250 Shots Fired 1566 | . . 48 128 40 . 22 111 110 8 . 56 162 33 27 1 119 75 32 10 . 24 27 15 66 85 78 36 . 68 144 2 . 39 Gun 603 | . . 48 122 40 . 22 102 35 8 . 36 75 . . . 50 . . . . . . 1 22 23 4 . . . 13 . . 2 Cannon 915 | . . . . . . . 5 66 . . 13 87 33 27 1 69 75 32 10 . 24 27 14 43 55 74 36 . 68 122 . . 34 Launcher 46 | . . . 6 . . . 4 9 . . 7 . . . . . . . . . . . . 1 7 . . . . 9 . . 3 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 599 | . . 44 122 40 . 22 107 73 . . . 44 33 27 1 14 . . . . . . 6 37 23 4 . . . . . . 2 Thermal 791 | . . 4 . . . . . 24 8 . 49 118 . . . 62 75 32 10 . 24 27 9 22 55 66 36 . 68 68 . . 34 Explosive 23 | . . . 6 . . . 4 5 . . . . . . . . . . . . . . . . . . . . . 5 . . 3 Electromagnetic 129 | . . . . . . . . 8 . . 7 . . . . 43 . . . . . . . . . . . . . 71 . . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . 7 7 8 . . . . . . . Robot Hit Streak 48 | . . 11 9 7 . 9 22 14 20 . 7 10 8 10 . 27 25 13 15 . 5 6 13 9 6 14 8 . 36 48 10 . 20 Robot Miss Streak 9 | . . 3 2 2 . 3 2 4 1 . 2 5 2 2 . 4 5 1 . . 2 2 2 2 9 2 2 . 1 3 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 14 | . . 4 4 1 . . 1 . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1067 | . . 32 90 31 . 17 85 71 7 . 27 94 23 17 . 71 55 16 8 . 7 13 10 51 46 50 25 . 57 109 4 2 49 Core Hits 883 | . . 15 44 15 . 7 41 60 5 . 21 45 10 7 . 119 26 5 1 . 4 6 6 23 82 24 9 . 29 84 2 1 192 Critical Kills 18 | . . . . . . . . 4 2 . 2 5 . . . 3 . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 20 | . . . . . . . 1 3 . . 2 6 . . . 2 . . . . . . . 2 2 . . . . 2 . . . Critical Strikes 74 | . . . . . . . 1 12 2 . 4 14 2 4 . 12 . . . . . . 1 8 5 4 . . . 3 . . 2 Destroy 43 | . . . . . . . 1 7 2 . 4 11 . . . 8 . . . . . . . 3 5 . . . . 2 . . . Blast 17 | . . . . . . . . 5 . . . 3 2 4 . . . . . . . . 1 2 . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . Melee Attacks 57 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 4 7 39 Impact 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 39 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56251 | . . 400 1949 370 . 261 1833 4475 168 . 969 3671 931 703 . 3873 2521 773 371 . 329 686 699 3686 8228 2363 1232 . 2589 5349 246 225 7351 Guns 7767 | . . 400 1201 370 . 261 1264 556 168 . 528 1292 . . . 543 . . . . . . . 411 416 48 . . . 236 . . 73 Cannons 27497 | . . . . . . . 98 2132 . . 75 2039 931 703 . 1482 2521 773 371 . 329 686 699 2412 1363 2315 1232 . 2589 3500 . . 1247 Explosions 18954 | . . . 746 . . . 419 1778 . . 366 331 . . . 1848 . . . . . . . 863 6399 . . . . 1550 . . 4654 Melee 1661 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 134 1377 Ramming 372 | . . . 2 . . . 52 9 . . . 9 . . . . . . . . . . . . 50 . . . . 63 96 91 . Kinetic 11821 | . . 366 1201 370 . 261 1362 2175 . . . 1181 931 703 . 279 . . . . . . 336 2119 416 48 . . . . . . 73 Thermal 27587 | . . 34 . . . . . 547 168 . 647 2481 . . . 2723 2521 773 371 . 329 686 363 411 3088 1820 1232 . 2589 1875 . . 4929 Explosive 4942 | . . . 746 . . . 419 1165 . . . . . . . . . . . . . . . . 723 . . . . 917 . . 972 Electromagnetic 4266 | . . . . . . . . 579 . . 322 . . . . 871 . . . . . . . . . . . . . 2494 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1661 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 134 1377 Entropic 5602 | . . . . . . . . . . . . . . . . . . . . . . . . 1156 3951 495 . . . . . . . Highest Corruption 91 | . . . . . . . . 27 27 27 36 2 2 3 3 . 2 . . . . . . 4 1 1 2 2 2 91 36 . 12 Average Corruption 10 | . . . . . . . . 6 27 27 27 1 2 2 3 . 2 . . . . . . 3 1 1 1 2 2 36 20 . 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 16 Effects 364 | . . . . . . . . 14 4 5 65 5 10 15 6 . 7 . . . . . . 19 1 9 9 15 25 99 51 . 5 Message Errors 85 | . . . . . . . . . 1 . 10 2 2 3 . . 1 . . . . . . 4 . 4 4 6 7 24 16 . 1 Matter Fused 87 | . . . . . . . . 5 2 2 17 1 2 3 4 . 1 . . . . . . 4 1 3 2 2 9 21 6 . 2 Heat Flow Errors 44 | . . . . . . . . 4 . . 6 1 4 3 . . 1 . . . . . . 3 . . . . 4 12 6 . . Energy Discharges 43 | . . . . . . . . 2 1 1 7 1 . 3 1 . 1 . . . . . . 5 . 1 1 2 2 9 5 . 1 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 37 | . . . . . . . . 3 . 2 11 . . 1 1 . . . . . . . . 2 . . . 2 1 8 6 . . Data Loss (major) 15 | . . . . . . . . . . . 3 . 1 . . . 2 . . . . . . . . . . 1 1 4 2 . 1 Misfires 18 | . . . . . . . . . . . 6 . 1 1 . . 1 . . . . . . . . . 2 . . 7 . . . Alerts 9 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 2 1 2 1 . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . Weapon Failures 12 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 9 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2444 | . . . 9 . . . 13 319 . . . 75 49 33 . 104 41 78 56 . 35 67 51 134 358 118 18 . 50 197 56 11 572 Projectiles 1381 | . . . . . . . . 319 . . . 44 49 33 . 67 41 78 56 . 35 67 51 72 141 118 18 . 50 142 . . . Explosions 463 | . . . 9 . . . 13 . . . . 31 . . . 37 . . . . . . . 62 217 . . . . 41 . . 53 Melee 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 56 11 519 Knockbacks 44 | . . . . . . . . 12 . . . 12 8 5 . 1 . . . . . . . 3 . . . . . 1 1 1 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Kinetic 36 | . . . . . . . . 10 . . . 10 8 5 . 1 . . . . . . . 2 . . . . . . . . . Secondary 5 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 1107 | . . . . . . . . 288 . . 32 53 . . . . . . . . . . . . 234 . . . . 164 48 45 243 Shots 41 | . . . . . . . . 7 . . 2 1 . . . . . . . . . . . . 9 . . . . 8 . . 14 Rammed 8 | . . . 1 . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 16 | . . . 1 . . . 5 1 . . . 1 . . . . . . . . . . . . 4 . . . . 2 1 1 . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . . 81 20 55 . 43 69 477 219 . 175 347 249 256 . 443 200 . . . . . 48 257 266 . . . 206 236 197 . 348 Average Temperature 81 | . . 45 4 20 . 15 39 91 112 . 56 85 93 87 . 192 114 . . . . . 19 79 92 . . . 70 101 86 . 85 Received Heat Transfer 5757 | . . 117 267 78 . 126 220 339 63 . 38 549 171 102 . 476 570 36 . . 81 63 . 268 857 156 9 . 474 446 12 20 219 Effects 9 | . . . . . . . . 1 . . . 5 . . . 2 . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . 12 . . . Combat Hostiles 13 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 10 . . . Parts Fried 34 | . . . . . . . . 4 . . . . . . . 5 . . . . . . . . . . . . . 25 . . . Impact Corruptions 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Robots Melted 40 | . . . . . . . . . . . . 1 . . . 5 1 . . . . . . . 18 . . . . . . . 15 Combat Hostiles 33 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . 13 . . . . . . . 15 Parts Melted 172 | . . . . . . . . 1 2 . 4 4 . . . 21 2 . . . . . . 1 71 . 3 . 5 1 . . 57 Heat Transferred 56116 | . . 75 . . . . . 742 259 . 951 2274 . . . 13804 1400 400 200 . 175 375 200 629 11570 1025 625 . 1425 1220 . . 18767 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 3 . . 2 4 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1107 | . 23 175 521 196 . 60 290 649 . . . 515 . . . . . 230 34 . . . . . 1107 . . . . 674 603 397 908 Initial 378 | . . 8 9 126 . . . 67 . . . 1 . . . . . 112 34 . . . . . . . . . . 59 378 348 253 Average 185 | . 7 53 262 114 . 5 126 126 . . . 191 . . . . . 120 8 . . . . . 265 . . . . 230 472 369 667 Maximum Alert Level 4 | . . . 2 . . . 1 2 . . . 2 . . . . . 1 . . . . . . 4 . . . . 2 2 1 3 Low Security (%) 67 | 100 100 100 33 100 . 100 78 81 . . . 64 . . . . . 90 100 100 . . . . 73 . . . . 54 . . . Level 1 14 | . . . 58 . . . 21 8 . . . 18 . . . . . 9 . . . . . . . . . . . 20 4 100 7 Level 2 13 | . . . 7 . . . . 10 . . . 17 . . . . . . . . . . . . 3 . . . . 24 95 . 43 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . 48 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . 2 . . . 2 9 . . . 13 . . . . 1 2 . . . . . 1 8 . . . . 7 1 1 3 Investigation 5 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 Extermination 16 | . . . . . . . . 4 . . . 4 . . . . . 1 . . . . . . 2 . . . . 3 . . 2 Reinforcement 26 | . . . 2 . . . 2 4 . . . 8 . . . . . . . . . . . . 6 . . . . 2 1 1 . Assault 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner Redirects 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded 5 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 29 | . . . 3 . . . 2 2 . . . 2 . . . . . . . . . . . . 4 . . . . 2 6 . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 595 | . 2 12 37 5 . 3 20 46 2 . 13 29 6 7 . 64 24 4 1 . 4 7 24 18 50 11 11 . 18 34 38 12 93 Peak Tracking Total 66 | . 1 3 6 3 . 2 8 11 2 . 4 5 3 4 . 37 8 3 1 . 3 5 12 8 13 3 4 . 5 8 7 11 66 Tactical Retreats 24 | . . 1 2 . . . . 1 . . 1 1 . 1 . 1 1 . . . . 1 . 1 . . . . . 2 4 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 14 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 8 . . 3 Indirectly 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . 1 . . . 2 . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 25 | . . 1 . 1 . . . 2 . . . 3 . . . 4 . . . . . 1 . . 9 . . . . 1 1 . 2 Max in Single Turn 2 | . . 1 . 1 . . . 2 . . . 1 . . . 1 . . . . . 1 . . 2 . . . . 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 74 | . 1 . 7 . 2 . 6 2 . 3 . 8 1 . . . . 4 . . . . 7 . 4 . 2 4 . 6 4 1 12 Terminals 36 | . 1 . 5 . . . 5 . . . . 3 . . . . . 3 . . . . . . 2 . . . . 3 2 1 11 Fabricators 6 | . . . . . . . . 1 . . . 3 . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 3 2 . . Total Hacks 184 | . 2 . 15 . 2 . 14 4 . 24 . 15 1 . . . . 10 . . . . 10 . 9 . 7 17 . 11 9 3 31 Successful 118 | . 1 . 10 . 2 . 8 . . 24 . 7 1 . . . . 5 . . . . 10 . 5 . 7 17 . 4 2 . 15 Failed 66 | . 1 . 5 . . . 6 4 . . . 8 . . . . . 5 . . . . . . 4 . . . . 7 7 3 16 Catastrophic 14 | . 1 . 1 . . . 1 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 1 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 2 . 11 . 1 . 10 4 . . . 3 . . 1 . . 4 . . . . 1 . 6 . . . . 2 6 . 13 Terminals 82 | . 2 . 11 . . . 13 . . . . 5 . . . . . 5 . . . . . . 5 . . . . 4 6 3 28 Fabricators 17 | . . . . . . . . 3 . . . 7 . . . . . 5 . . . . . . 2 . . . . . . . . Repair Stations 7 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . 7 3 . . Terminal Hacks 85 | . 1 . 3 . 2 . 6 . . 24 . 2 1 . . . . 2 . . . . 10 . 2 . 7 17 . . . . 8 Record 23 | . . . . . 1 . . . . 6 . . . . . . . . . . . . 5 . . . 6 5 . . . . . Part Schematic 18 | . . . . . . . 2 . . 9 . 1 . . . . . . . . . . . . 1 . . 4 . . . . 1 Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . . . . . 3 . . . . . . . 1 . . . . 4 . . . . 4 . . . . 1 Open Door 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 Branch Access Points 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Scan Component 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Unauthorized Hacks 20 | . . . 4 . . . 2 . . . . 1 . . . . . 3 . . . . . . 3 . . . . 1 1 . 5 Terminals 14 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 5 Track 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 12 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 4 Fabricators 5 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . . . 4 . . . 6 2 . . . 8 . . . . . 4 . . . . . . 4 . . . . 6 3 1 9 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 1 . . . 2 . . 9 . 1 . . 15 . . . . . . . . . 1 . . 4 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Time 34 | . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 12 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . Programmers 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 . . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 26 | . . . . . . . . . . . 1 7 . . 5 . 2 . . . . . . 2 3 . 4 . . . 2 . . Largest Group 5 | . . . . . . . . . . . 1 5 . . 5 5 2 . . . . . . 2 2 . 3 . . . 1 . . Highest-Rated Group 265 | . . . . . . . . . . . 96 173 . . 265 265 96 . . . . . . 78 78 . 114 . . . 148 . . Highest-Rated Ally 148 | . . . . . . . . . . . 96 43 . . 96 96 96 . . . . . . 48 49 . 38 . . . 148 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 343 | . . . . . . . . . . . 8 62 . . . 171 13 . . . . . . . 12 . 12 . . . 65 . . Total Damage 10090 | . . . . . . . . . . . 430 1267 . . . 5360 243 . . . . . . . 200 . 398 . . . 2192 . . Kills 55 | . . . . . . . . . . . 2 12 . . . 26 1 . . . . . . . . . 4 . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . . . 1 3 1 . 2 . . . 1 . . 1 . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 39656 | 1 51 1075 1743 531 1033 1279 1353 1975 85 155 1404 1781 669 752 2264 4408 1145 651 1668 249 602 826 1858 1775 1011 1343 1046 1310 1522 2226 873 109 883 Spaces Moved 19661 | 1 43 643 656 142 323 388 452 726 44 91 608 860 321 353 1192 1751 422 268 478 132 298 207 894 521 432 426 598 291 346 960 2443 355 1996 Core 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 3921 | . . 518 656 142 323 388 452 525 44 91 608 154 . . . . . . . . . . . . . . . . . 20 . . . Legs 10107 | 1 43 125 . . . . . . . . . 88 321 353 1192 1751 422 268 478 132 298 207 894 521 432 426 598 291 346 920 . . . Wheels 839 | . . . . . . . . 201 . . . 618 . . . . . . . . . . . . . . . . . 20 . . . Hover 4791 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2443 355 1993 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 13 | 120 120 120 160 320 320 320 240 130 166 166 162 145 187 187 187 122 189 185 185 185 185 185 185 183 185 124 124 124 124 123 25 24 13 Average Speed 149 | 120 120 152 224 326 320 320 241 207 166 166 179 160 187 187 187 189 189 219 213 185 185 185 185 193 185 125 124 136 177 156 26 24 24 Slowest Speed 480 | 120 120 190 320 480 320 320 246 245 166 166 242 190 190 187 187 199 189 235 235 185 185 185 185 242 186 177 124 178 178 480 77 24 111 Overloaded Moves 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 14 98 58 28 70 89 35 15 17 71 58 28 53 41 85 93 68 10 95 6 50 43 91 79 15 50 68 60 58 29 56 8 53 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 11 | . . 1 . . 1 . . . . 1 . . 1 . 3 . . . . . 1 . . . . . . 3 . . . . . Known Exits Taken 15 | . 1 . . . . . 1 1 1 1 1 1 1 . . . 1 . . 1 1 1 . 1 1 . . . . . . 1 . Unknown Exits Taken 16 | 1 . 1 1 1 1 1 . . . . . . . 1 1 1 . . . . . . 1 . . 1 1 1 1 1 1 . . Scrap Searched 27 | . . 1 . 2 . 1 . . . . 2 . 4 3 2 . 2 . . . 1 1 . 3 . . 4 . 1 . . . . Spaces Dug 176 | . . . . . . . 3 13 . . 6 15 . . 3 . . 12 . . 12 6 . . 56 6 . . . 15 2 4 23 Terrain Destroyed 810 | . . . 43 . . . 42 65 . . 15 56 7 9 3 . 17 14 1 . 17 11 1 77 163 25 11 . 11 174 2 4 42 Melee 32 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 4 23 Projectile 241 | . . . . . . . 5 28 . . 11 27 7 9 . . 17 14 1 . 17 11 1 10 18 25 11 . 11 18 . . . AOE 537 | . . . 43 . . . 37 37 . . 4 29 . . . . . . . . . . . 67 145 . . . . 156 . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 28356 | 2 42 692 796 175 324 405 599 1072 48 96 859 1090 356 420 1215 2750 700 302 1123 138 325 627 1088 1227 557 1165 871 1227 1193 1535 2672 367 2298 Wait 6480 | . . 2 15 1 . . 27 167 . . 181 97 5 40 5 768 197 4 608 . 16 395 143 609 25 665 246 856 786 346 144 . 132 Move 19629 | . 42 642 655 141 322 387 451 725 43 90 607 859 320 352 1191 1750 421 268 477 131 297 206 893 520 431 425 597 290 345 959 2442 354 1996 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | . . 9 21 . 2 3 13 20 . 2 9 6 6 3 2 38 11 3 2 2 . 1 6 5 5 11 2 27 6 18 9 1 10 Fast Attach 191 | . . 3 2 1 . 1 9 9 . . 7 12 2 3 2 19 4 3 8 1 . 1 11 9 6 2 1 5 1 33 18 1 17 Attach 144 | . . 1 5 7 . 1 3 21 1 2 3 8 3 2 . 15 3 2 1 1 . 1 3 8 10 3 . 1 2 7 12 2 16 Detach 49 | . . . 1 . . . 2 7 . . 1 3 . . . 8 . . 1 . . . 3 3 3 4 . . . . 4 1 8 Swap 89 | . . 4 18 2 . 1 7 4 . . 11 5 . 1 2 5 1 . . . . . . . 1 1 1 . 1 7 6 . 11 Drop 435 | 2 . 7 11 3 . 1 22 22 . 2 7 9 4 6 5 66 11 5 21 3 . 8 18 11 12 11 7 48 18 35 30 . 30 Fire 999 | . . 24 67 20 . 11 60 96 4 . 33 89 16 13 1 81 46 17 5 . 12 15 11 55 60 43 17 . 34 128 2 . 39 Melee 57 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 4 7 39 Ram 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . Crush 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . 1 . . . . 6 . . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 53 | -10/Materials | Entered Mines 64 | -10/Mines | Discovered new exit (range 13) 72 | -10/Mines | Met a Derelict bent on vengeance 76 | -10/Mines | Learned location of Zion (-6) 92 | -10/Mines | Discovered new exit (range 5) 306 | -10/Mines | Build established: Mutant 488 | -10/Mines | Found a hidden stash of uninstalled traps 693 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 698 | -10/Mines | Found Prototype Device 1128 | -10/Mines | Entered Materials 1128 | -9/Materials | Evolved 2 slots: Utility x2 1150 | -9/Materials | Identified Exp. Sensor Array 1274 | -9/Materials | Discovered new exit (range 12) 1898 | -9/Materials | Destroyed 13 combat bots 2121 | -9/Materials | Build established: Scavenger-Mutant 2871 | -9/Materials | Entered Mines 2914 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2971 | -9/Mines | Learned 4 Materials zone layouts 3151 | -9/Mines | Discovered new exit (range 5) 3265 | -9/Mines | Assembled infested the area 3322 | -9/Mines | Core integrity fell below 50% 3359 | -9/Mines | Lost 7 parts (1p2n2u2w) 3389 | -9/Mines | Discovered new exit (range 5) 3402 | -9/Mines | Entered Exiles 3489 | -9/Exiles | Met 8R-AWN 3530 | -9/Exiles | Met EX-HEX 3636 | -9/Exiles | Met EX-BIN 3684 | -9/Exiles | Aligned with FarCom system 3687 | -9/Exiles | Given EX-Vault access code 3767 | -9/Exiles | Opened EX-Vault 3796 | -9/Exiles | Found Firepult 3861 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4149 | -9/Exiles | Met EX-DEC 4396 | -9/Exiles | Discovered new exit (range 14) 4435 | -9/Exiles | Left Exiles lab with Firepult 4435 | -9/Exiles | Entered Mines 5595 | -8/Mines | Discovered new exit (range 9) 5714 | -8/Mines | Entered Materials 5714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5715 | -8/Materials | Identified exit to Factory 6001 | -8/Materials | Destroyed 7 combat bots 6929 | -8/Materials | Build established: Mutant 7067 | -8/Materials | Entered Factory 7067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7377 | -7/Factory | Build established: Scavenger-Mutant 7702 | -7/Factory | Discovered new exit (range 7) 8392 | -7/Factory | Build established: Mutant 8737 | -7/Factory | Destroyed 8 combat bots 8784 | -7/Factory | Cargo convoy interrupted 8821 | -7/Factory | Core integrity fell below 50% 8826 | -7/Factory | System corruption reached 10% 8856 | -7/Factory | Lost 10 parts (1p2n5u2w) 8893 | -7/Factory | Destroyed 11 combat bots 9041 | -7/Factory | Identified exit to Lower Caves 9042 | -7/Factory | Entered Lower Caves 9105 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9108 | -7/Lower Caves | Encountered a Warlord checkpoint 9125 | -7/Lower Caves | Identified exit to Data Miner 9127 | -7/Lower Caves | Entered Data Miner 9129 | -7/Data Miner | Discovered new exit (range 6) 9162 | -7/Data Miner | Met Data Miner 9209 | -7/Data Miner | Learned location of Section 7 (-2) 9209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9223 | -7/Data Miner | Received God Mode back door access code from Data Miner 9244 | -7/Data Miner | Build established: Scavenger-Mutant 9275 | -7/Data Miner | Identified exit to Proximity Caves 9282 | -7/Data Miner | Entered Proximity Caves 9452 | -6/Proximity Caves | Escorted by Enhanced Grunt 9700 | -6/Proximity Caves | Core integrity fell below 20% 9984 | -6/Proximity Caves | Found Prototype Device 10061 | -6/Proximity Caves | Spotted B-75 Beast 10340 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10645 | -6/Proximity Caves | Discovered new exit (range 7) 10659 | -6/Proximity Caves | Identified exit to Factory 10663 | -6/Proximity Caves | System corruption reached 30% 10686 | -6/Proximity Caves | Entered Factory 10686 | -6/Factory | Evolved 2 slots: Utility x2 10976 | -6/Factory | Fabricated X-67 Chaingunner (x2) 11039 | -6/Factory | Discovered new exit (range 8) 11047 | -6/Factory | Identified exit to Factory 11428 | -6/Factory | Repaired Imp. Shield Generator 11555 | -6/Factory | Identified exit to Lower Caves 11555 | -6/Factory | Identified exit to Extension 11582 | -6/Factory | Build established: Scavenger-Skirmisher 11782 | -6/Factory | Incoming investigation squad redirected 12119 | -6/Factory | Lost 5 parts (2p1n1u1w) 12467 | -6/Factory | Entered Lower Caves 12681 | -6/Lower Caves | Lost 3 parts (1n2u) 12758 | -6/Lower Caves | Build established: Scavenger-Mutant 12882 | -6/Lower Caves | Identified Exp. Thermal Shield 13027 | -6/Lower Caves | Learned location of Extension (-6) 13119 | -6/Lower Caves | Discovered new exit (range 11) 13134 | -6/Lower Caves | Identified exit to Lower Caves 13136 | -6/Lower Caves | Entered another Lower Caves area 13224 | -6/Lower Caves | Spotted B-75 Beast 13235 | -6/Lower Caves | Destroyed B-75 Beast 13256 | -6/Lower Caves | Learned Factory terminal intel 13339 | -6/Lower Caves | Encountered a Warlord checkpoint 13357 | -6/Lower Caves | Learned 8 Factory zone layouts 13411 | -6/Lower Caves | Ambushed by wild Derelicts 13841 | -6/Lower Caves | Discovered new exit (range 6) 13888 | -6/Lower Caves | Entered Zion 13918 | -6/Zion | Received a hallucinogenic algorithm 14005 | -6/Zion | Build established: Mutant 14037 | -6/Zion | Discovered new exit (range 15) 14226 | -6/Zion | System corruption cleaned by Quarantine Array 14742 | -6/Zion | Given A8's code to call for help 15380 | -6/Zion | Learned location of Quarantine (-2) 15513 | -6/Zion | Gained Derelict followers 15891 | -6/Zion | Rebuked by Imprinter 16098 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16098 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16133 | -6/Zion | Discovered new exit (range 4) 16136 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16152 | -6/Zion | Entered Deep Caves 16152 | -6/Deep Caves | Accompanied by 5 allies 16471 | -6/Deep Caves | Attacked by Z-Imprinter 16498 | -6/Deep Caves | Destroyed Z-Imprinter 16528 | -6/Deep Caves | Lost 4 parts (1p1n2u) 16598 | -6/Deep Caves | Z-Facility disabled 16791 | -6/Deep Caves | Build established: Scavenger-Mutant 17331 | -6/Deep Caves | Found Prototype Protection 17331 | -6/Deep Caves | Identified Zio. Heavy Carapace 17375 | -6/Deep Caves | Found Prototype Protection 17375 | -6/Deep Caves | Identified Zio. Weapon Casing 17414 | -6/Deep Caves | Found Zio. Weapon Casing 17441 | -6/Deep Caves | Found Zio. Weapon Casing 18047 | -6/Deep Caves | Spotted as-68693 18057 | -6/Deep Caves | Destroyed as-68693 18069 | -6/Deep Caves | Exposed GOLEM chamber 18144 | -6/Deep Caves | Triggered Deep Caves wall 18151 | -6/Deep Caves | Destroyed AS-31763 18161 | -6/Deep Caves | Spotted AS-25050 18167 | -6/Deep Caves | Destroyed AS-25050 18178 | -6/Deep Caves | Destroyed 35 combat bots 18220 | -6/Deep Caves | Found GOLEM Unit 18624 | -6/Deep Caves | Build established: Golem 18901 | -6/Deep Caves | Spotted as-59227 18910 | -6/Deep Caves | Destroyed as-59227 18927 | -6/Deep Caves | Found Cloak of Protection 18980 | -6/Deep Caves | Found GOLEM Unit 19186 | -6/Deep Caves | Found GOLEM Unit 19191 | -6/Deep Caves | Found GOLEM Unit 19409 | -6/Deep Caves | Discovered new exit (range 6) 19461 | -6/Deep Caves | Build established: Mutant 19686 | -6/Deep Caves | Found Zio. Weapon Casing 19693 | -6/Deep Caves | Found Zio. Weapon Casing 19779 | -6/Deep Caves | Found Zio. Weapon Casing 19788 | -6/Deep Caves | Found Zio. Heavy Carapace 19960 | -6/Deep Caves | Found Prototype Device 19960 | -6/Deep Caves | Identified Zio. Metafield Generator 20004 | -6/Deep Caves | Found Zio. Weapon Casing 20381 | -6/Deep Caves | Found Surveybot 24 Chip 20384 | -6/Deep Caves | Found Surveybot 24 Scanner 20560 | -6/Deep Caves | Entered Proximity Caves 20560 | -5/Proximity Caves | Accompanied by 1 ally 20591 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 20676 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 20900 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20961 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20989 | -5/Proximity Caves | Core integrity fell below 50% 21028 | -5/Proximity Caves | Destroyed 10 combat bots 21103 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 21381 | -5/Proximity Caves | Build established: Scavenger-Mutant 21589 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21682 | -5/Proximity Caves | Discovered exit to Factory (range 12) 21705 | -5/Proximity Caves | Entered Factory 21705 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21706 | -5/Factory | Identified exit to Upper Caves 21707 | -5/Factory | Identified exit to Factory 21708 | -5/Factory | Loaded intel: 26 terminal locations 22356 | -5/Factory | Sucked down chute 22356 | -5/Factory | Entered Waste 22356 | -5/Waste | The area was eerily silent 22830 | -5/Waste | A Compactor rumbled back to life 22836 | -5/Waste | Destroyed C-40 Crusher 23027 | -5/Waste | Discovered new exit (range 12) 23394 | -5/Waste | Build established: Scavenger-Golem 24008 | -5/Waste | Build established: Mutant 24024 | -5/Waste | Entered Factory 24228 | -5/Factory | Discovered exit to Upper Caves (range 12) 24273 | -5/Factory | Entered Upper Caves 24274 | -5/Upper Caves | Identified exit to Upper Caves 24809 | -5/Upper Caves | Learned location of Warlord (-5) 24840 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24875 | -5/Upper Caves | Entered another Upper Caves area 24876 | -5/Upper Caves | Identified exit to Warlord 24943 | -5/Upper Caves | Spotted B-75 Beast 25101 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25207 | -5/Upper Caves | Build established: Golem 25701 | -5/Upper Caves | Entered Warlord 25983 | -5/Warlord | Learned Factory fabricator intel 25986 | -5/Warlord | Learned Quarantine emergency access door positions 26659 | -5/Warlord | Warlord's base attacked by MAIN.C 26732 | -5/Warlord | Met Warlord 26749 | -5/Warlord | Opened Warlord's prototype stash 26755 | -5/Warlord | Found Prototype Reactor 26755 | -5/Warlord | Identified Vortex Chain Reactor 26791 | -5/Warlord | Found Prototype Device 26791 | -5/Warlord | Identified Thermal Barrier 26813 | -5/Warlord | Found Prototype Processor 26952 | -5/Warlord | Found Prototype Launcher 26956 | -5/Warlord | Found Prototype Energy Cannon 27009 | -5/Warlord | Warlord forces counterattacked 27052 | -5/Warlord | Build established: Mutant 27298 | -5/Warlord | Spotted Executioner 27334 | -5/Warlord | Warlord base infiltrated, sounded retreat 27349 | -5/Warlord | Spotted Executioner 27356 | -5/Warlord | Found Prototype Ballistic Cannon 27356 | -5/Warlord | Identified Hvy. Autocannon 27461 | -5/Warlord | Spotted Executioner 27461 | -5/Warlord | Spotted Striker 27493 | -5/Warlord | Build established: Scavenger-Mutant 27522 | -5/Warlord | Discovered new exit (range 14) 27559 | -5/Warlord | Entered Proximity Caves 27924 | -4/Proximity Caves | Spotted B-86 Titan 28192 | -4/Proximity Caves | Destroyed B-86 Titan 28340 | -4/Proximity Caves | Build established: Mutant 28504 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28560 | -4/Proximity Caves | Identified Vortex Catalyst Activator 28567 | -4/Proximity Caves | Identified Vortex Cannon 28597 | -4/Proximity Caves | Lost 7 parts (2n3u2w) 28599 | -4/Proximity Caves | Destroyed 11 combat bots 29153 | -4/Proximity Caves | Learned Research terminal intel 29192 | -4/Proximity Caves | Discovered exit to Factory (range 9) 29310 | -4/Proximity Caves | Build established: Golem 29334 | -4/Proximity Caves | Entered Factory 29334 | -4/Factory | Accompanied by 2 allies 29334 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29335 | -4/Factory | Loaded intel: 6 fabricator locations 29629 | -4/Factory | Build established: Mutant 29779 | -4/Factory | Identified exit to Upper Caves 29779 | -4/Factory | Identified exit to Armory 30103 | -4/Factory | Lost 5 parts (5u) 30218 | -4/Factory | Destroyed 28 combat bots 30345 | -4/Factory | Entered Upper Caves 30386 | -4/Upper Caves | Lost 7 parts (4n2u1w) 30790 | -4/Upper Caves | Build established: Golem 30862 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31677 | -4/Upper Caves | Discovered new exit (range 5) 31688 | -4/Upper Caves | Entered another Upper Caves area 32047 | -4/Upper Caves | A Commander dispatched an escort 32049 | -4/Upper Caves | Learned 8 Factory zone layouts 32049 | -4/Upper Caves | Learned Armory trap positions 32049 | -4/Upper Caves | Learned Armory security intel 32049 | -4/Upper Caves | Learned Extension terminal intel 32049 | -4/Upper Caves | Learned Armory terminal intel 32096 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32643 | -4/Upper Caves | Discovered new exit (range 3) 32734 | -4/Upper Caves | Entered Zhirov 32735 | -4/Zhirov | Discovered new exit (range 3) 32758 | -4/Zhirov | Met Zhirov 32791 | -4/Zhirov | Found Alien Artifact 32791 | -4/Zhirov | Identified Integrated Dissipator 32791 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32840 | -4/Zhirov | Found Alien Artifact 33893 | -4/Zhirov | Learned location of Testing (-3) 33893 | -4/Zhirov | Learned location of Command (-1) 33902 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34044 | -4/Zhirov | Entered Proximity Caves 34044 | -3/Proximity Caves | Identified Exp. Targeting Computer 34507 | -3/Proximity Caves | Spotted B-86 Titan 34848 | -3/Proximity Caves | Build established: Mutant 35132 | -3/Proximity Caves | Discovered new exit (range 15) 35469 | -3/Proximity Caves | Build established: Golem 35566 | -3/Proximity Caves | Entered Research 35566 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35567 | -3/Research | Loaded intel: 23 terminal locations 36411 | -3/Research | Build established: Mutant 36427 | -3/Research | System corruption reached 10% 36543 | -3/Research | Lost 8 parts (2n4u2w) 36553 | -3/Research | System corruption reached 30% 36612 | -3/Research | Discovered new exit (range 5) 36695 | -3/Research | Found Exp. ECM Suite 36717 | -3/Research | Found Corrupted Gamma Bomb Array 36776 | -3/Research | Found Prototype Launcher 36776 | -3/Research | Identified Tactical Quantum Warhead 36957 | -3/Research | Found Gamma Bomb Array 37176 | -3/Research | Build established: Hacker-Mutant 37566 | -3/Research | First assault squad dispatched 37594 | -3/Research | Incoming assault squad redirected 37629 | -3/Research | Lost 4 parts (1p2n1w) 37783 | -3/Research | Discovered new exit (range 5) 37792 | -3/Research | Entered another Research area 37792 | -2/Research | Warlord forces began assault on 0b10 37792 | -2/Research | Evolved 2 slots: Propulsion x2 37793 | -2/Research | Identified exit to Quarantine 37802 | -2/Research | System corruption reached 10% 37865 | -2/Research | Met up with Warlord 37902 | -2/Research | Research machine network offline 38124 | -2/Research | Spotted B-90 Cyclops 38175 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 38187 | -2/Research | Found Prototype Processor 38187 | -2/Research | Identified Exp. Core Analyzer 38390 | -2/Research | Spotted B-90 Cyclops 38397 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 38414 | -2/Research | Borebot progress halted 38431 | -2/Research | Spotted B-90 Cyclops 38441 | -2/Research | Borebot progress halted 38486 | -2/Research | Build established: Sprinter 38528 | -2/Research | Spotted Striker 38544 | -2/Research | Spotted Executioner 38606 | -2/Research | Discovered new exit (range 11) 38638 | -2/Research | Spotted Executioner 38640 | -2/Research | Spotted Striker 38659 | -2/Research | Spotted Striker 38664 | -2/Research | System corruption reached 30% 38665 | -2/Research | Entered Access 38665 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 38666 | -1/Access | Identified exit to Command 38774 | -1/Access | Entered Command 38843 | -1/Command | Found Fusion Bomb Launcher 38869 | -1/Command | Spotted B-99 Colossus 38971 | -1/Command | Build established: Generator-Sprinter 39064 | -1/Command | Search patrols dispatched 39067 | -1/Command | Spotted B-99 Colossus 39201 | -1/Command | Spotted Alpha 7 39221 | -1/Command | Disengaged cave seal 39221 | -1/Command | Derelicts emerged from the dark tunnel 39221 | -1/Command | Welcomed Warlord to Command 39274 | -1/Command | Search patrols dispatched 39274 | -1/Command | Found Prototype Ballistic Gun 39274 | -1/Command | Identified Multirail 39297 | -1/Command | Disengaged cave seal 39297 | -1/Command | Derelicts emerged from the dark tunnel 39389 | -1/Command | Spotted Striker 39398 | -1/Command | Spotted Alpha 7 39400 | -1/Command | Destroyed Alpha 7 39400 | -1/Command | Spotted Striker 39402 | -1/Command | Destroyed Striker 39408 | -1/Command | Found Antimissile System 39507 | -1/Command | Repaired Imp. Propulsion Shielding 39511 | -1/Command | Incoming investigation squad redirected 39527 | -1/Command | Spotted Combat Programmer 39534 | -1/Command | Destroyed Combat Programmer 39534 | -1/Command | Spotted Combat Programmer 39539 | -1/Command | Destroyed M Guard 39540 | -1/Command | Destroyed M Guard 39540 | -1/Command | Destroyed Combat Programmer 39540 | -1/Command | All MAIN.C guards destroyed 39541 | -1/Command | Attacked by Warlord forces 39545 | -1/Command | Spotted 5N-GXK(L) 39556 | -1/Command | Destroyed 5N-GXK(L) 39570 | -1/Command | Met MAIN.C 39573 | -1/Command | 0b10 Conduit disabled 39597 | -1/Command | Destroyed MAIN.C Shell 39599 | -1/Command | MAIN.C activated Command garrisons 39651 | -1/Command | Core integrity fell below 50% 39654 | -1/Command | System corruption reached 10% 39655 | -1/Command | Core integrity fell below 20% 39657 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 39654_ Knocked back. 39654_ B-74 Champion overheating. 39654_ Dropped Hcp. Storage Unit. 39654_ Plasma Lance crushed and broken. 39654_ Imp. Utility Shielding crushed and broken. 39654_ Surveybot 24 Scanner crushed and broken. 39654_ Asb. Biocell Array destroyed. 39655_ Slug penetrates B-74 Champion. 39655_ P-80 Master destroyed. 39655_ S-43 Plague overheating. 39655_ Slug penetrates Wall. 39655_ B-74 Champion overheating. 39656_ Acquired Adv. Concussive RPG. 39656_ S-43 Plague overheating. 39656_ P-80 Master resets D-83 Annihilator, system corruption cleaned. 39656_ B-74 Champion overheating. 39657_ S-43 Plague heat damages Hvy. Machine Gun. 39657_ Adv. Concussive RPG destroyed. 39657_ S-43 Plague overheating. 39657_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????e????????????????? | | ????????????????????????????????x????????????????? | | ????????????????????????????????x????????????????? | | #######?????????????????????????x?g??????????????? | | %#?????????????????????????xw???????????????? | | #?????????????????????????l????????????????? | | #######################???p????????????????? | | " % #???e????????????????? | | / " #???x????????????????? | | % / "%" % #???lxg??????????????? | | % ################### p #???gh????????#######? | | #?????????????????# M#???eh???###### #? | | #?????????????????#xp%##?#hg##?# ## | | ""#?????????????????#=*==#?#C ### # | | """"#?????????????????#[%/####g ;## # | | """""#?????????????????# %/%x!%pggh hh [ % | | """"""#?????????????????#@!%!b%g!p= gh % | | " #?????????????????#=*%]l*g%b[g h | | " #?????????????????#*!%!%xgb*!l | | """ " #?????????????????#d!!=s%b%g | | """" #?????????????????#!!!=###* g ## W ## | | " #?????????????????######?#ph ### ## ### | | " ? ?????????????????????????#pl #?###########?# | | """"????????????????????????????x? #?????????????? | | " ?????????????????????????????? #?????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????s??????????????? | | ????????????????????????????????d?p??????????????? | | ??????????????????????????????????g??????????????? | | ??????????????????????????????????s??????????????? | | ??????????????????????????????????s??????????????? | | ????????????????????????????????b????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 80 Energy Generation 89 Energy Capacity 2325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 2010 ECM Strength 3 Cloak Strength 5 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1450 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 20 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -6/Factory | Hacked Imp. Component Analysis Suite | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Lgt. Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Linear Gravjet | -1/Command | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive I-36 Angel | -6/Zion | Archive Fabricated ------------ X-67 Chaingunner | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularScanUnit Manual? 0 Play Time 04:25:52 Cumulative 369.9 hours Start 2022.05.28 @ 15:13:05 End 2022.05.29 @ 16:03:30 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/3/2/1/2/0/3/0/0 Lore% 89 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 842a73a7-3a06-4481-a6c7-9cd9fbd96a76