Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.12 @ 11:21:56 Player: Leeman Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3617) 3617 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 6862 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Micro Nuclear Core Improved Heat Sink Minigun Minigun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Advanced Beam Cannon Minigun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Particle Gun Heavy Particle Cannon Heavy Ion Cannon Minigun Minigun Advanced Assault Cannon [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Parts Attached 99 | 6 7 25 1 44 16 Power 17 | 1 . 3 . 11 2 Engine 7 | 1 . 3 . 3 . Core 10 | . . . . 8 2 Reactor . | . . . . . . Propulsion 38 | 2 2 12 1 17 4 Treads . | . . . . . . Leg 38 | 2 2 12 1 17 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 3 . 2 5 Device 8 | . 2 2 . 2 2 Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 30 | 2 2 7 . 14 5 Energy Gun 9 | 2 1 1 . 3 2 Energy Cannon 10 | . . 2 . 5 3 Ballistic Gun 7 | . 1 1 . 5 . Ballistic Cannon 3 | . . 2 . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 58 | . 2 15 1 18 22 Power 10 | . . 2 . 4 4 Propulsion 26 | . . 9 1 8 8 Utility 6 | . . 1 . 2 3 Weapon 16 | . 2 3 . 4 7 Highest Loss Streak 20 | . 2 5 1 10 20 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 97 | . 97 96 99 97 94 Engine 8 | . 14 9 11 5 . Core 4 | . . . . 12 14 Leg 36 | . 27 41 43 35 28 Device 10 | . 12 11 11 8 7 Storage 10 | . 14 11 11 9 7 Energy Gun 9 | . 25 4 . 7 4 Energy Cannon 6 | . . 7 11 8 9 Ballistic Gun 5 | . 2 5 . 8 6 Ballistic Cannon 3 | . . 4 11 1 . Naked Turns . | . . . . . . Heaviest Build 70 | 14 31 59 59 70 70 Greatest Support 50 | 20 20 40 40 50 45 Greatest Overweight (x) 2 | . 1 2 1 2 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 6 14 19 20 20 20 Most Carried 20 | 2 9 16 19 20 17 Average Carried 12 | 1 5 9 17 17 13 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 19 | 2 6 16 19 18 6 Class Distribution -------------------- 44% | Scavenger-Mutant 21% | Mutant 19% | Scavenger-Gunner 8% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 2352 | 173 125 723 182 1081 68 Remotely . | . . . . . . Salvage Created 4261 | . 320 1358 364 1824 395 Parts 214 | . 21 67 25 95 6 Haulers Intercepted 3 | . . 2 . 1 . Recyclers Shooed 4 | . . 3 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 87 | . 10 31 7 33 6 Guns 46 | . 9 18 . 18 1 Cannons 33 | . . 10 7 13 3 AOE 4 | . 1 3 . . . Classes Destroyed 14 | . 3 6 1 3 1 Worker 3 | . . 2 . 1 . Builder 2 | . . 1 . 1 . Hauler 3 | . . 2 . 1 . Recycler 6 | . . 2 . 4 . Mechanic 1 | . . . 1 . . Watcher 11 | . 3 4 1 3 . Swarmer 12 | . 6 2 . 4 . Cutter 3 | . . . . 3 . Grunt 45 | . 4 19 3 19 . Brawler 1 | . . 1 . . . Duelist 2 | . . . . 2 . Sentry 22 | . . 9 4 4 5 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 10 | . 4 10 3 6 3 Combat Bots Only 5 | . 3 5 3 4 3 Max Kills in Single Turn 4 | . 2 4 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 7178 | . 502 1678 276 2240 2482 Core 1417 | . 121 276 71 246 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 299 | . 160 . . 139 . Core Remaining (%) 54 | 100 51 . 13 55 . Volleys Fired 286 | . 33 105 10 114 24 Largest 3 | . 2 2 2 3 3 Hottest 205 | . 90 133 107 197 205 Shots Fired 667 | . 66 210 21 308 62 Gun 387 | . 66 114 . 180 27 Cannon 275 | . . 91 21 128 35 Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 272 | . 1 106 11 142 12 Thermal 358 | . 33 99 10 166 50 Explosive 5 | . . 5 . . . Electromagnetic 32 | . 32 . . . . Robot Hit Streak 16 | . 6 13 7 9 16 Robot Miss Streak 6 | . 3 5 3 6 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 372 | . 35 120 11 166 40 Core Hits 200 | . 17 86 9 75 13 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 1 1 . 11 2 Burn 12 | . 1 . . 9 2 Meltdown 1 | . . . . 1 . Blast 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7740 | . 539 2761 291 3296 853 Guns 3787 | . 443 1168 . 1940 236 Cannons 3194 | . . 930 291 1356 617 Explosions 759 | . 96 663 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2625 | . . 962 150 1433 80 Thermal 4579 | . 284 1518 141 1863 773 Explosive 281 | . . 281 . . . Electromagnetic 255 | . 255 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 2 13 17 6 2 Average Corruption 8 | . 1 12 15 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 174 | . 12 82 36 44 . Message Errors 46 | . 1 25 8 12 . Matter Fused 46 | . 4 20 11 11 . Heat Flow Errors 13 | . 1 7 2 3 . Energy Discharges 22 | . 1 8 6 7 . Parts Rejected 2 | . . 2 . . . Parts Fused 4 | . . 2 . 2 . Data Loss (minor) 23 | . 3 12 6 2 . Data Loss (major) 10 | . 2 3 2 3 . Misfires 5 | . . 3 1 1 . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 133 | . 5 127 . 1 . Projectiles 46 | . . 45 . 1 . Explosions 87 | . 5 82 . . . Melee . | . . . . . . Knockbacks 14 | . . 2 . 12 . Impact . | . . . . . . Kinetic 12 | . . 2 . 10 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 218 | . 78 140 . . . Shots 5 | . 2 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 624 | . 348 258 231 624 108 Average Temperature 109 | . 93 51 50 159 44 Received Heat Transfer 2265 | . 96 696 42 891 540 Effects 35 | . . . . 35 . Shutdowns 13 | . . . . 13 . Energy Bleed 1 | . . . . 1 . Interference 12 | . . . . 12 . Matter Decay 2 | . . . . 2 . Short Circuit 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Melted 23 | . 3 2 . 10 8 Heat Transferred 9231 | . 829 2297 259 4366 1480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 493 | . 171 493 287 451 259 Initial 204 | . . 3 161 91 204 Average 226 | . 54 278 193 304 164 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 43 | 100 100 28 47 25 43 Level 1 46 | . . 58 52 55 56 Level 2 10 | . . 13 . 18 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 4 1 5 4 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 9 | . . 3 1 5 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 150 | . 23 48 10 56 13 Peak Tracking Total 8 | . 4 5 3 8 5 Tactical Retreats 12 | . 5 3 . 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered 9 | . 3 1 4 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 6 | . . 4 . 2 . Max in Single Turn 3 | . . 3 . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 17 | . 6 6 2 3 . Terminals 12 | . 5 4 1 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . . 2 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 56 | . 28 13 3 12 . Successful 31 | . 13 7 2 9 . Failed 22 | . 12 6 1 3 . Catastrophic 2 | . 1 1 . . . Database Lockouts 3 | . 3 . . . . Manual . | . . . . . . Terminals 37 | . 21 10 2 4 . Fabricators . | . . . . . . Repair Stations 15 | . 7 . . 8 . Recycling Units 4 | . . 3 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 7 4 1 4 . Record 9 | . 6 . . 3 . Prototype ID Bank 1 | . . 1 . . . Alert Level 4 | . . 2 1 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 6 . . 5 . Scan Component 6 | . 3 . . 3 . Repair 5 | . 3 . . 2 . Recycling Unit Hacks 4 | . . 3 1 . . Report Inventory 3 | . . 2 1 . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 3 2 2 . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 3 . . 2 . Time 167 | . 78 . . 89 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . 8 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 7883 | 41 1415 2638 759 2352 678 Spaces Moved 3096 | 27 581 1033 275 897 283 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 3093 | 24 581 1033 275 897 283 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 Average Speed 189 | 112 187 190 190 191 190 Slowest Speed 260 | 120 190 260 190 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 99 94 51 81 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 79 | . 9 67 . 3 . Melee . | . . . . . . Projectile 4 | . . 1 . 3 . AOE 75 | . 9 66 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 4550 | 34 840 1498 491 1310 377 Wait 971 | . 210 301 203 207 50 Move 3091 | 26 580 1032 274 896 283 Hop . | . . . . . . Pick Up 69 | 2 8 29 3 26 1 Fast Attach 34 | 6 4 4 1 17 2 Attach 55 | . 3 17 . 22 13 Detach 5 | . . 1 . 2 2 Swap 10 | . . 4 . 5 1 Drop 29 | . 2 5 . 21 1 Fire 286 | . 33 105 10 114 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 173 | -10/Materials | Central database locked down 213 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Central database locked down 415 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Discovered new exit (range 5) 804 | -10/Materials | Discovered new exit (range 7) 885 | -10/Materials | Repaired Aluminum Leg 912 | -10/Materials | Repaired Aluminum Leg 940 | -10/Materials | Repaired Aluminum Leg 1241 | -10/Materials | Discovered new exit (range 4) 1457 | -10/Materials | Entered another Materials area 1457 | -9/Materials | Evolved 2 slots: Propulsion x2 1742 | -9/Materials | Build established: Scavenger-Mutant 1864 | -9/Materials | Discovered new exit (range 5) 1941 | -9/Materials | System corruption reached 10% 1962 | -9/Materials | Discovered new exit (range 6) 1962 | -9/Materials | Discovered new exit (range 11) 1993 | -9/Materials | Lost 4 parts (2n1u1w) 2052 | -9/Materials | Discovered new exit (range 15) 2234 | -9/Materials | Core integrity fell below 50% 2295 | -9/Materials | Lost 5 parts (1p2n2w) 2703 | -9/Materials | Discovered new exit (range 5) 3037 | -9/Materials | Discovered new exit (range 4) 3748 | -9/Materials | Discovered new exit (range 16) 4095 | -9/Materials | Entered Storage 4306 | -9/Storage | Core integrity fell below 20% 4810 | -9/Storage | Discovered new exit (range 5) 4854 | -9/Storage | Entered Materials 4854 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5317 | -8/Materials | Build established: Scavenger-Gunner 5790 | -8/Materials | Lost 3 parts (1p1n1u) 5903 | -8/Materials | Lost 10 parts (2p5n3w) 5977 | -8/Materials | Discovered new exit (range 16) 6159 | -8/Materials | Repaired Adv. Beam Cannon 6199 | -8/Materials | Repaired Lgt. Nuclear Core 6674 | -8/Materials | Discovered new exit (range 4) 6820 | -8/Materials | Build established: Gunner 7154 | -8/Materials | Discovered new exit (range 16) 7206 | -8/Materials | Entered Factory 7206 | -7/Factory | Evolved 2 slots: Utility x2 7663 | -7/Factory | Build established: Scavenger-Tank 7866 | -7/Factory | Core integrity fell below 50% 7881 | -7/Factory | Core integrity fell below 20% 7884 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- P-60 Hacker heat damages core (-6). U-05 Engineer lays Concrete. Cooling System destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Deuterium Engine. U-05 Engineer lays Concrete. Hvy. Ion Cannon destroyed. U-05 Engineer lays Concrete. Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. Hvy. Particle Cannon destroyed. R-06 Scavenger destroyed. P-60 Hacker heat spikes uncontrollably. U-05 Engineer lays Concrete. P-60 Hacker heat damages core (-7). Gravmag System melted. Imp. Heat Sink melted. U-05 Engineer lays Concrete. Imp. Cooling System destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????############## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# """""" """"" | | ????????????????????????????????????# """""" """"" | | ????????????????????????????????????# """""" """"" | | ????????????????????????????????????# """""" """"" | | ????????????????????????????????????# ^ | | ????????????????????????????????#############+#### | | ????????????????################# # ## | | ????????????????? # !!! ## # # | | ??????????????????/ !! ## # # | | ??????????????????# !! # + # | | ??????????????????# ## # # | | ??????????????????# ""## # # | | ??????????????????# u ""## # # | | ??????????????????# % ""## # # | | ??????????????????# G############ # | | ??????????????????# %%""#??????????# + | | ??????????????????# %Y""#??????????# # | | ??????????????????# u ""#??????????# # | | ??????????????????#| @ #??????????# # | | ?????????????############/################# ## | | ??????????? %%%= | | ??????????? =* | | ??????????? | | ??????????? """ """ | | ???????????? """"" """"" | | ????????????########## """"" """"" ######### | | ?????????????????????# #?# = | | ?????????????????????#s """ """ #?# | | ?????????????????????# """"" """"" ### """ | | ?????????????????????#ss """"" """"" + """ | | ?????????????????????# ### """ | | ?????????????????????%= #?# | | ????????????????????####+#+############# #?#= """ | | ???????????????????????????????????????# #?# """ | | ???????????????????????????????????????# #?# """ | | ???????????????????????????????????????# #?# | | ???????????????????????????????????????# #?# | | ??????????????????????????????????????## ### | | ???????????????????????????????######## ##+##### | | ???????????????????????????????+ #???? | | ???????????????????????????????######## ## #???? | | ??????????????????????????????????????## ### #???? | | ???????????????????????????????????????# #?# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyReactiveSource Manual? 0 Play Time 01:13:56 Cumulative 8.6 hours Start 2023.12.12 @ 09:52:15 End 2023.12.12 @ 11:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11bca617-9ffc-4950-9080-0a630bd38e3e