Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.10 @ 14:02:25 Player: VR-DUX Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (104) 520 Value Destroyed (2456) 2456 Prototype IDs (38) 760 Alien Tech Used (7) 1400 Bonus (4408) 4408 TOTAL SCORE: 19644 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 107 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 1000 Friendly Fire -9 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Signal Interpreter Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phasing AFG Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Hacking Suite Advanced System Shield Ghost Barrier Improved System Guard > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Deuterium Engine Micro Fission Core Xenon Bombardment Thruster Advanced Coolant Injector Phasing AFG Transdimensional Reconstructor Vortex Cannon Vortex Cannon Enhanced Nova Cannon Power Maul [Rating: 157] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . . . 2 1 . . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . Utility 9 | . . . . . 2 1 . . . . 1 1 . . . . 1 . . . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 1 8 3 2 4 36 18 2 . 13 6 5 12 . . 3 4 2 1 . 12 . 5 11 11 3 5 7 10 Power 9 | . 1 . . 1 1 1 . . 2 . . . . . . . . . . . . . . . . 1 . 2 Engine 6 | . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Core 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 62 | . 3 1 . . 16 7 . . . . 2 6 . . . 3 2 . . 3 . 3 . 7 3 1 1 4 Treads 16 | . 3 1 . . 12 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Hover 12 | . . . . . 3 5 . . . . 2 . . . . . . . . 1 . . . . . . . 1 Flight 29 | . . . . . 1 . . . . . . 6 . . . 3 2 . . 2 . 3 . 7 3 1 . 1 Utility 55 | 1 3 1 . . 4 3 1 . 6 2 3 5 . . 3 1 . 1 . 6 . 2 5 2 . 2 1 3 Device 32 | 1 1 1 . . 2 1 . . 4 1 2 2 . . 1 . . . . 3 . 1 5 2 . 2 1 2 Storage 7 | . 2 . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 Processor 4 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . Hackware 8 | . . . . . . 2 . . . . 1 1 . . 1 1 . 1 . 1 . . . . . . . . Protection 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 1 1 2 3 15 7 1 . 5 4 . 1 . . . . . . . 3 . . 6 2 . 1 5 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . 2 1 1 . . . . . . . . . . . . . . 2 . . 1 1 . . 5 1 Ballistic Gun 6 | . 1 . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . 1 . . 7 1 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 1 2 1 . 1 2 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 1 2 . . 1 1 . . . . . . . . . 1 . . 3 . . 1 . . Slashing Weapon 10 | . . . . . 4 1 . . 1 . . 1 . . . . . . . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . 3 1 . . 2 . . . . . 3 . . . . 8 . 2 3 . 1 3 . . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Parts Lost 49 | . 1 1 . 1 5 6 . . . 3 . . . . . 1 . . . . . 2 1 . 5 3 13 7 Power 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 21 | . . . . . 2 2 . . . . . . . . . 1 . . . . . 1 1 . 4 2 4 4 Utility 12 | . . . . . 2 1 . . . 2 . . . . . . . . . . . 1 . . . . 6 . Weapon 12 | . 1 1 . 1 1 2 . . . 1 . . . . . . . . . . . . . . 1 . 2 2 Highest Loss Streak 8 | . 1 1 . 1 2 3 . . . 1 . . . . . 1 . . . . . 2 3 . 3 3 8 6 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 89 98 98 89 88 95 100 100 98 88 86 88 88 86 88 83 88 89 90 94 91 82 83 79 70 51 21 Engine 6 | . 14 14 14 14 8 6 . . . . . . . . . . . . . . . . . . . 1 3 . Core 2 | . . . . . . . 7 7 6 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . . Treads 13 | . 15 28 28 28 33 23 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 12 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 2 38 38 38 38 34 1 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 33 35 35 35 35 35 36 36 33 36 36 33 35 28 20 11 . Device 11 | . 14 14 14 14 16 5 7 7 8 14 15 13 11 11 11 11 10 10 10 5 5 6 10 12 17 14 12 1 Storage 10 | . 14 14 14 14 12 14 7 7 6 7 6 5 5 5 5 5 5 5 5 9 10 6 4 4 4 4 4 2 Processor 1 | . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 7 9 8 8 8 8 8 Hackware 7 | . . . . . . 12 15 15 15 7 11 15 17 17 15 17 15 20 21 21 21 18 14 13 13 13 8 2 Protection 1 | . . . . . . . 7 7 5 6 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 25 24 . . . . . . . . . . . . . . . 3 5 4 1 . . . . . Ballistic Gun 5 | . 24 14 . . 1 3 . . . 3 6 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 3 . . 13 4 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 3 . . 2 5 6 4 . . . . . . . 3 5 4 1 . . 4 4 1 Slashing Weapon 1 | . . . . . 1 . 7 7 6 . . . 5 5 5 5 5 5 5 1 . . 2 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 15 30 31 34 34 55 54 34 34 53 39 40 40 23 23 23 23 23 23 23 36 36 36 38 34 30 42 22 43 Greatest Support 89 | 20 40 40 40 40 89 83 40 60 40 60 44 44 28 28 28 35 34 34 34 41 36 48 48 65 65 55 42 44 Greatest Overweight (x) 15 | . 1 . . . 10 15 . . 1 . . . . . . . . . . . . . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 8 14 15 15 15 15 15 15 15 14 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 6 15 15 15 15 15 15 11 10 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Average Carried 12 | 6 12 14 14 14 14 14 10 10 14 14 14 9 10 10 9 9 9 10 10 10 10 9 9 9 9 9 7 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 15 15 15 12 10 10 15 15 14 10 10 10 10 10 10 10 10 10 10 9 10 10 9 8 4 1 Class Distribution -------------------- 55% | Mutant 14% | Hacker-Mutant 11% | Hacker-Scout 7% | Wizard-Sprinter 3% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 3846 | 225 428 48 40 105 768 367 297 . 130 232 55 110 10 . 40 40 . 30 . 630 . 10 38 177 20 26 . 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4277 | 89 825 66 59 2 667 542 305 . . 352 106 280 . . 173 97 . . . . . 12 38 276 . 26 . 362 Parts 187 | 8 60 8 . . 26 30 5 . . 8 . 7 . . 3 9 . . . . . . 1 13 . . . 9 Haulers Intercepted 9 | . 2 . . . 3 . . . . . . 1 . . . . . . . . . . . 3 . . . . Recyclers Shooed 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 1 4 . . . . 2 6 . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 57 | . 9 3 1 6 12 13 . . . 6 . . . . . 4 . . . . . . . . . . . 3 Melee 6 | . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . Guns 16 | . 9 3 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . . 3 AOE 20 | . . . 1 6 . 9 . . . 4 . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 2 7 . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . Worker 7 | . 4 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Builder 15 | . 2 1 . . 1 5 . . . . . 2 . . . . . . . . . 1 2 1 . . . . Tunneler 4 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 3 . . . . . . 1 . . . . . . . . . . . 3 . . . . Recycler 12 | 1 2 . . . 2 3 . . . . 1 1 . . . . . . . . . . . . . . . 2 Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 21 | . 3 3 . . . 4 . . . 4 . . . . . 4 . . . . . . . . . . . 3 Grunt 21 | . 6 . 1 . 5 7 . . . 2 . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 6 3 1 6 4 10 . . . 3 1 2 . . . 3 . . . . . 1 1 3 . 1 . 3 Combat Bots Only 6 | . 2 3 1 6 2 5 . . . 3 . . . . . 3 . . . . . . . . . . . 3 Max Kills in Single Turn 4 | 1 4 1 1 2 1 4 1 . . 2 1 1 . . . 1 . . . . . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 8755 | . 499 73 . 259 1227 953 . 93 . 281 . . . . . 134 16 . . . 30 278 50 45 727 774 1355 1961 Core 2530 | . 90 15 . 97 108 55 . 18 . . . . . . . . . . . . . 79 . . 125 322 442 1179 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 10 . 40 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 414 | . 44 . . . 123 . . . 154 . . . . . . . . . . . . . 6 23 64 . . . Core Remaining (%) 82 | 100 . . . 19 80 . . . . 89 100 . . . . 100 . . . . 100 . 93 . . 62 . . Volleys Fired 253 | 5 69 8 4 10 84 29 . . . 26 . . . . . . . . . . . 3 . 3 . . 5 7 Largest 2 | 2 2 2 2 1 2 2 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 1 Hottest 120 | 60 60 40 112 56 76 70 . . . 39 . . . . . . . . . . . 50 . 50 . . 120 120 Shots Fired 424 | 10 137 12 10 10 160 41 . . . 26 . . . . . . . . . . . 3 . 3 . . 5 7 Gun 185 | 10 137 12 . . 16 2 . . . 8 . . . . . . . . . . . . . . . . . . Cannon 199 | . . . 10 3 144 24 . . . . . . . . . . . . . . . 3 . 3 . . 5 7 Launcher 40 | . . . . 7 . 15 . . . 18 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 323 | 5 116 12 . . 156 26 . . . 8 . . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Explosive 35 | . . . . 7 . 15 . . . 13 . . . . . . . . . . . . . . . . . . Electromagnetic 48 | 5 21 . 10 3 4 . . . . 5 . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 3 . Robot Hit Streak 15 | 4 6 3 6 3 15 9 . . . 3 . . . . . . . . . . . . . . . . 2 4 Robot Miss Streak 7 | 2 7 2 1 1 4 5 . . . 3 . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 293 | 6 76 8 7 6 105 32 8 . . 11 1 6 . . 5 5 . . . . . 1 2 5 . 1 1 7 Core Hits 167 | 3 37 4 2 17 34 38 4 . . 14 . 2 . . 2 4 . . . . . . . 3 . . . 3 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Critical Strikes 18 | . 2 3 . . 7 1 . . . . . . . . . 1 . . . . . . . . . 1 1 2 Destroy 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 192 | . . . . . 12 19 8 . 50 6 1 13 1 . 5 7 7 . . 1 4 18 6 7 4 11 5 7 Impact 130 | . . . . . 4 17 . . 41 6 1 13 . . . . . . . . 4 18 3 . . 11 5 7 Slashing 62 | . . . . . 8 2 8 . 9 . . . 1 . 5 7 7 . . 1 . . 3 7 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . 1 6 8 . . 2 1 4 . . . . . . . . . 1 2 4 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11097 | 80 1276 131 143 576 1861 2419 595 . . 857 73 536 . . 515 277 . . . . . 79 257 816 . 64 80 462 Guns 1476 | 80 1048 127 . . 146 . . . . 75 . . . . . . . . . . . . . . . . . . Cannons 2313 | . . . 103 40 1626 212 . . . . . . . . . . . . . . . . . . . . 80 252 Explosions 2852 | . 228 . 40 536 . 1485 . . . 563 . . . . . . . . . . . . . . . . . . Melee 4452 | . . . . . 89 722 595 . . 219 73 536 . . 515 277 . . . . . 79 257 816 . 64 . 210 Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3078 | 39 932 127 . . 1693 212 . . . 75 . . . . . . . . . . . . . . . . . . Thermal 819 | . 228 . 40 . . 299 . . . . . . . . . . . . . . . . . . . . . 252 Explosive 2034 | . . . . 536 . 1186 . . . 312 . . . . . . . . . . . . . . . . . . Electromagnetic 630 | 41 116 . 103 40 79 . . . . 251 . . . . . . . . . . . . . . . . . . Impact 2008 | . . . . . 89 647 . . . 219 73 536 . . . . . . . . . 79 91 . . 64 . 210 Slashing 2444 | . . . . . . 75 595 . . . . . . . 515 277 . . . . . . 166 816 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . Highest Corruption 3 | . 1 1 1 1 . 2 2 . . . . 3 . . . . . . . . . . . . . . . . Average Corruption 1 | . 1 1 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Corruption Purged 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . 4 5 10 2 . 5 . . . . . . . . . . . . . . . . . . . . . . Message Errors 6 | . 2 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Matter Fused 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1837 | . 25 . . 41 72 432 202 . . 123 43 288 . . 71 . . . . . . 39 177 40 . 64 . 220 Projectiles 26 | . . . . 3 13 . . . . . . . . . . . . . . . . . . . . . . 10 Explosions 208 | . 25 . . 38 . 145 . . . . . . . . . . . . . . . . . . . . . . Melee 1603 | . . . . . 59 287 202 . . 123 43 288 . . 71 . . . . . . 39 177 40 . 64 . 210 Knockbacks 33 | . . 1 . . 19 8 . . . . 1 2 . . . . . . . . . . 1 . . . . 1 Impact 10 | . . 1 . . 1 3 . . . . 1 2 . . . . . . . . . . 1 . . . . 1 Kinetic 20 | . . . . . 16 4 . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . 36 . . 39 . 247 . . . 35 . . . . . . . . . . . . . . . . . . Shots 9 | . 1 . . 1 . 6 . . . 1 . . . . . . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 201 | . 201 . 102 48 114 142 . . . . . 28 . . . 128 25 38 37 61 49 180 . 92 . . 32 157 Average Temperature 29 | . 46 . 39 29 34 29 . . . . . 12 . . . 46 6 11 17 15 20 83 . 37 . . 20 71 Received Heat Transfer 1458 | . 150 . . . 486 252 . 21 . 54 . . . . . . 9 . . . 9 45 . . 54 90 18 270 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . 1 2 . . . . 3 5 . . . . . . . . . 2 . . . 1 . 2 Impact Corruptions 35 | . . . . . 2 8 . . . 3 2 8 . . . . . . . . . 2 3 . . 2 . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 672 | . 200 . 50 . . 200 . . . . . . . . . . . . . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 637 | 10 167 75 . 22 219 297 . . . . 152 135 . . . . 170 . . . . 232 189 380 538 637 524 424 Initial 381 | . 6 10 . . 7 64 . . . . 132 74 . . . . 97 . . . . 9 130 105 213 302 381 316 Average 115 | 6 54 46 . 17 63 75 . . . . 149 103 . . . . 130 . . . . 87 145 301 377 428 416 369 Maximum Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 2 2 2 2 Low Security (%) 81 | 100 100 100 . 100 95 91 . . . . 100 100 . . . . 100 . . . . 87 100 . . . . . Level 1 14 | . . . . . 4 8 . . . . . . . . . . . . . . . 12 . 99 58 50 58 65 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 49 41 34 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 1 . 1 1 5 . . . 1 . 3 . . . . . . . . . . 2 2 3 1 1 1 Investigation 5 | . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reinforcement 16 | . 2 . . . 1 2 . . . . . 2 . . . . . . . . . . 2 1 3 1 1 1 Assault 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 14 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 1 7 . 2 . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Times Spotted 253 | . 21 2 . 11 26 19 . 5 . 23 . 3 . . . 12 5 4 . 12 1 17 8 9 21 22 15 17 Peak Tracking Total 14 | . 3 2 . 10 5 6 . 4 . 10 . 3 . . . 5 3 7 . 10 1 9 7 4 14 14 11 10 Tactical Retreats 44 | . 2 . . 2 3 1 . 2 . 9 . . . . . 3 2 1 . . 1 1 1 2 4 4 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 7 | . 2 . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . 2 9 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 14 | . 1 . 1 . 2 4 . . 1 . . . . . . . . . . 1 . . . 1 1 . 2 . Max in Single Turn 2 | . 1 . 1 . 2 2 . . 1 . . . . . . . . . . 1 . . . 1 1 . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 55 | . 7 . 3 1 5 5 . . . . 1 4 . . 8 . 1 . . 7 . . 4 2 3 2 1 1 Terminals 21 | . 4 . . . 2 3 . . . . . 3 . . . . 1 . . . . . 3 1 1 1 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 . . Total Hacks 193 | . 16 . 40 1 12 13 . . . . 1 11 . . 47 . 1 . . 17 . . 6 9 9 6 2 2 Successful 129 | . 6 . 40 1 5 2 . . . . . 2 . . 47 . 1 . . 17 . . 2 . 4 1 1 . Failed 64 | . 10 . . . 7 11 . . . . 1 9 . . . . . . . . . . 4 9 5 5 1 2 Catastrophic 20 | . 1 . . . 1 2 . . . . . 3 . . . . . . . . . . 2 4 4 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 10 . . . 5 7 . . . . . 10 . . 1 . . . . . . . 1 3 . 4 . . Terminals 60 | . 10 . . . 8 9 . . . . . 10 . . . . 1 . . . . . 5 4 5 4 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 5 3 2 . . Terminal Hacks 120 | . 3 . 40 1 2 2 . . . . . 1 . . 47 . 1 . . 17 . . 1 . 3 1 1 . Record 87 | . . . 40 . 1 . . . . . . . . . 35 . . . . 11 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . . . 4 4 . . . . 1 4 . . . . . . . . . . 3 2 1 2 1 1 Full Trace Events 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 15 . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 26 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 4 . . . 10 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 70 | . . 70 70 31 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . 23 8 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 394 | . . . 333 61 . . . . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 1 . 1 2 . . 1 2 . . . 3 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 11639 | 43 1625 595 1005 382 1577 1007 84 63 897 726 199 182 138 106 78 220 111 254 44 592 146 247 121 356 184 235 173 249 Spaces Moved 15499 | 23 683 351 612 221 731 550 194 191 1924 1189 380 432 394 238 198 437 384 621 217 1054 658 802 342 925 593 571 309 275 Core 175 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 173 Treads 2792 | . 386 351 612 221 727 495 . . . . . . . . . . . . . . . . . . . . . . Legs 320 | 23 297 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 94 Hover 3955 | . . . . . 3 54 194 191 1924 1189 380 12 . . . . . . . . . . . . . . . 8 Flight 8158 | . . . . . . . . . . . . 420 394 238 198 437 384 621 217 1054 658 802 342 925 593 571 304 . Fastest Speed 14 | 120 120 160 160 160 160 34 34 15 34 15 34 20 27 27 27 20 20 20 20 18 21 14 14 17 17 25 31 50 Average Speed 55 | 120 172 160 160 160 161 154 34 31 39 33 38 25 27 27 27 21 20 20 20 20 21 19 18 22 24 28 35 67 Slowest Speed 800 | 120 190 160 160 160 550 800 34 34 94 34 40 40 27 27 27 27 20 20 20 24 21 21 21 27 29 31 175 130 Overloaded Moves 61 | . . . . . . . . 22 . 39 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . 1 . . . . . . . . . . 2 1 13 2 4 3 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 96 66 89 45 67 19 38 42 88 92 11 11 60 52 62 59 14 59 44 95 72 25 38 35 73 34 11 10 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 9 | . . . 1 . . . 1 . 3 . . . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 17 | . . . . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . 1 1 5 . . 3 . . 2 . 2 . . 3 . . . . . . . Spaces Dug 99 | . . . . . 8 5 . . . 28 . 1 1 . . 2 7 . . . 4 14 4 4 3 9 4 5 Terrain Destroyed 345 | . 5 . . 52 12 100 . . . 117 . 1 1 . . 2 7 . . . 4 14 4 4 3 9 4 6 Melee 71 | . . . . . 8 5 . . . 4 . 1 1 . . 2 7 . . . 4 13 4 1 3 9 4 5 Projectile 9 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . 3 . . . 1 AOE 265 | . 5 . . 52 . 95 . . . 113 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 17794 | 28 1000 372 632 240 950 643 203 192 2010 1482 432 494 422 279 211 549 403 749 216 1423 660 859 388 1048 620 614 358 317 Wait 1457 | . 206 7 4 1 61 14 . 2 7 252 36 16 28 42 . 95 . 128 . 348 . 24 12 89 22 21 30 12 Move 15415 | 22 682 350 611 220 730 549 193 190 1921 1188 379 431 393 237 197 436 383 620 216 1050 655 775 337 919 586 562 308 275 Hop 26 | . . . . . . . . . 1 . . . . . . . . . . 1 1 13 2 1 3 4 . . Pick Up 87 | . 22 2 2 3 7 5 . . 19 2 6 6 . . 1 2 2 . . . . 1 . 5 . 1 . 1 Fast Attach 85 | 1 1 . 2 . 18 7 . . 2 2 . 4 . . 4 1 1 1 . 12 . 3 6 9 2 3 1 5 Attach 63 | . 5 1 . 2 5 7 2 . 1 1 4 7 . . . 1 1 . . . . 2 5 2 1 5 6 5 Detach 23 | . . . 2 . 1 1 . . 1 . . 3 . . . . . . . . . . 7 2 . 2 3 1 Swap 42 | . 2 2 . 2 14 4 . . 10 3 1 1 . . . 2 . . . 1 . . . . . . . . Drop 118 | . 13 1 4 2 18 8 . . 6 2 5 13 . . 4 5 1 . . 10 . 2 6 11 2 1 . 4 Fire 253 | 5 69 8 4 10 84 29 . . . 26 . . . . . . . . . . . 3 . 3 . . 5 7 Melee 184 | . . . . . 12 19 8 . 42 6 1 13 1 . 5 7 7 . . 1 4 18 6 7 4 11 5 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . 8 . . . . 18 7 . . 4 . . Rewire 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 44 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 11) 931 | -10/Materials | Repaired Lgt. Treads 1069 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Discovered new exit (range 13) 1236 | -10/Materials | Discovered new exit (range 8) 1529 | -10/Materials | Discovered new exit (range 8) 1669 | -10/Materials | Entered Mines 1752 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1752 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Discovered new exit (range 11) 1901 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1905 | -10/Mines | Found Prototype Device 1906 | -10/Mines | Identified Exp. Sensor Array 2106 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2152 | -10/Mines | Met a Derelict testing a Signal Generator 2264 | -10/Mines | Entered Exiles 2264 | -10/Exiles | Found Exiles lab destroyed 2264 | -10/Exiles | Accompanied by 3 allies 2294 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2300 | -10/Exiles | Discovered new exit (range 14) 2674 | -10/Exiles | Learned location of Zion (-7) 3244 | -10/Exiles | Discovered new exit (range 12) 3269 | -10/Exiles | Entered Mines 3269 | -9/Mines | Accompanied by 1 ally 3270 | -9/Mines | Assembled infested the area 3313 | -9/Mines | Core integrity fell below 50% 3318 | -9/Mines | Core integrity fell below 20% 3327 | -9/Mines | Met a Derelict shopkeep closing up shop 3407 | -9/Mines | Learned Materials emergency access door positions 3443 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3531 | -9/Mines | Discovered new exit (range 9) 3651 | -9/Mines | Entered Materials 3651 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4153 | -8/Materials | Repaired Lgt. Treads 4166 | -8/Materials | Discovered new exit (range 16) 4540 | -8/Materials | Discovered new exit (range 3) 5228 | -8/Materials | Entered Factory 5228 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5426 | -7/Factory | Identified exit to Lower Caves 5888 | -7/Factory | Build established: Hacker-Mutant 6176 | -7/Factory | Lost 3 parts (1p1n1w) 6235 | -7/Factory | Entered Lower Caves 6248 | -7/Lower Caves | Learned location of Extension (-5) 6317 | -7/Lower Caves | Discovered new exit (range 5) 6319 | -7/Lower Caves | Entered another Lower Caves area 6340 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6380 | -7/Lower Caves | Discovered new exit (range 9) 6382 | -7/Lower Caves | Entered Zion 6413 | -7/Zion | Found CR-A16's Pointy Stick 6422 | -7/Zion | Discovered new exit (range 11) 6513 | -7/Zion | Learned Factory emergency access door positions 6545 | -7/Zion | Found Prototype Device 6546 | -7/Zion | Identified Phasing AFG 6679 | -7/Zion | Learned location of Warlord (-4) 6717 | -7/Zion | Visited the Megawrench Repair Shop 6798 | -7/Zion | Found Prototype Device 6799 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6923 | -7/Zion | Megawrench repaired 10 parts 7279 | -7/Zion | Entered Proximity Caves 7354 | -6/Proximity Caves | Learned 4 Factory zone layouts 7610 | -6/Proximity Caves | Build established: Mutant 7963 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8002 | -6/Proximity Caves | Discovered new exit (range 6) 8005 | -6/Proximity Caves | Entered Factory 8005 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8006 | -6/Factory | Identified exit to Lower Caves 8033 | -6/Factory | Discovered new exit (range 7) 8204 | -6/Factory | Entered another Factory area 8204 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8264 | -5/Factory | Identified exit to Upper Caves 8264 | -5/Factory | Identified exit to Extension 8386 | -5/Factory | Entered Upper Caves 8410 | -5/Upper Caves | Learned 4 Factory zone layouts 8521 | -5/Upper Caves | Discovered new exit (range 8) 8523 | -5/Upper Caves | Identified exit to Upper Caves 8524 | -5/Upper Caves | Entered another Upper Caves area 8528 | -5/Upper Caves | Learned Factory terminal intel 8619 | -5/Upper Caves | Build established: Hacker-Scout 8627 | -5/Upper Caves | Encountered a Warlord checkpoint 8628 | -5/Upper Caves | Discovered new exit (range 9) 8630 | -5/Upper Caves | Identified exit to Zhirov 8630 | -5/Upper Caves | Entered Zhirov 8630 | -5/Zhirov | Discovered new exit (range 3) 8641 | -5/Zhirov | Learned location of Quarantine (-3) 8641 | -5/Zhirov | Learned location of Testing (-2) 8641 | -5/Zhirov | Learned location of Command (-1) 8663 | -5/Zhirov | Found Alien Artifact 8663 | -5/Zhirov | Identified Integrated Reactor 8663 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8668 | -5/Zhirov | Found Alien Artifact 8707 | -5/Zhirov | Identified exit to Proximity Caves 8708 | -5/Zhirov | Entered Proximity Caves 8909 | -4/Proximity Caves | Spotted B-86 Titan 8916 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8918 | -4/Proximity Caves | Discovered new exit (range 16) 8928 | -4/Proximity Caves | Identified exit to Factory 8928 | -4/Proximity Caves | Entered Factory 8928 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8930 | -4/Factory | Loaded intel: 26 terminal locations 8952 | -4/Factory | Identified exit to Upper Caves 9039 | -4/Factory | Entered Upper Caves 9159 | -4/Upper Caves | Learned location of 1 exit from Research 9243 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9262 | -4/Upper Caves | Learned Research terminal intel 9289 | -4/Upper Caves | Discovered new exit (range 10) 9291 | -4/Upper Caves | Identified exit to Upper Caves 9292 | -4/Upper Caves | Spotted B-86 Titan 9293 | -4/Upper Caves | Entered another Upper Caves area 9327 | -4/Upper Caves | Discovered new exit (range 5) 9337 | -4/Upper Caves | Identified exit to Warlord 9337 | -4/Upper Caves | Entered Warlord 9423 | -4/Warlord | Met Warlord 9436 | -4/Warlord | Found Prototype Hackware 9436 | -4/Warlord | Identified Ghost Barrier 9439 | -4/Warlord | Found Prototype Processor 9439 | -4/Warlord | Identified Exp. Target Analyzer 9441 | -4/Warlord | Found Prototype Device 9441 | -4/Warlord | Identified System Purifier 9448 | -4/Warlord | Warlord's base attacked by MAIN.C 9477 | -4/Warlord | Found Prototype Energy Cannon 9477 | -4/Warlord | Identified Vortex Cannon 9479 | -4/Warlord | Found Vortex Cannon 9730 | -4/Warlord | Build established: Wizard-Sprinter 9733 | -4/Warlord | Warlord forces counterattacked 9827 | -4/Warlord | Spotted Executioner 9842 | -4/Warlord | Opened side exit 9928 | -4/Warlord | Discovered new exit (range 10) 9929 | -4/Warlord | Identified exit to Proximity Caves 9929 | -4/Warlord | Entered Proximity Caves 9944 | -3/Proximity Caves | Spotted B-86 Titan 10074 | -3/Proximity Caves | Discovered new exit (range 10) 10075 | -3/Proximity Caves | Identified exit to Research 10075 | -3/Proximity Caves | Entered Research 10075 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10076 | -3/Research | Identified exit to Armory 10076 | -3/Research | Identified exit to Quarantine 10077 | -3/Research | Identified exit to Research 10078 | -3/Research | Loaded intel: 24 terminal locations 10314 | -3/Research | Discovered exit to Research (range 11) 10320 | -3/Research | Spotted B-90 Cyclops 10322 | -3/Research | Entered Quarantine 10361 | -3/Quarantine | Found Alien Impact Weapon 10361 | -3/Quarantine | Identified Core Stripper 10376 | -3/Quarantine | Lost 3 parts (2n1u) 10381 | -3/Quarantine | Found Alien Slashing Weapon 10381 | -3/Quarantine | Identified Sigix Broadsword 10390 | -3/Quarantine | Discovered exit to Research (range 5) 10412 | -3/Quarantine | Found Alien Energy Cannon 10412 | -3/Quarantine | Identified Core Cannon 10417 | -3/Quarantine | Scanned by Researcher 10443 | -3/Quarantine | Entered Research 10443 | -2/Research | Warlord forces began assault on 0b10 10443 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10464 | -2/Research | Met up with Warlord 10553 | -2/Research | Research machine network offline 10614 | -2/Research | Build established: Hacker-Sprinter 10691 | -2/Research | Discovered new exit (range 4) 10709 | -2/Research | Discovered new exit (range 5) 10761 | -2/Research | Borebot progress halted 10791 | -2/Research | Discovered new exit (range 16) 10799 | -2/Research | Identified exit to Testing 10799 | -2/Research | Entered Testing 10812 | -2/Testing | Spotted PX-LK63J056NA 10834 | -2/Testing | Identified exit to Access 10917 | -2/Testing | Build established: Hacker-Ninja 10963 | -2/Testing | Spotted Fortress 10981 | -2/Testing | Discovered new exit (range 6) 10983 | -2/Testing | Identified exit to Section 7 10983 | -2/Testing | Entered Section 7 10984 | -2/Section 7 | Spotted S7 Guard 10995 | -2/Section 7 | Lost 3 parts (2n1w) 11008 | -2/Section 7 | Spotted B-90 Cyclops 11059 | -2/Section 7 | Spotted Alpha 7 11068 | -2/Section 7 | Spotted Alpha 7 11090 | -2/Section 7 | Found Alien Artifact 11090 | -2/Section 7 | Identified Integrated Mediator 11090 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 11093 | -2/Section 7 | Scanned by Researcher 11099 | -2/Section 7 | Identified Transdimensional Reconstructor 11099 | -2/Section 7 | Warped through subspace 11152 | -2/Section 7 | Lost 3 parts (1p2n) 11162 | -2/Section 7 | Found Alien Artifact 11162 | -2/Section 7 | Identified Integrated Thermoelectric Network 11162 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11210 | -2/Section 7 | Discovered exit to Access (range 11) 11218 | -2/Section 7 | Entered Access 11218 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11282 | -1/Access | Crushed by falling debris 11360 | -1/Access | Lost 5 parts (2n3u) 11370 | -1/Access | Spotted B-99 Colossus 11370 | -1/Access | Spotted B-99 Colossus 11388 | -1/Access | Discovered new exit (range 3) 11389 | -1/Access | Identified exit to Command 11391 | -1/Access | Entered Command 11410 | -1/Command | Lost 8 parts (1p2n3u2w) 11574 | -1/Command | Core integrity fell below 50% 11576 | -1/Command | Lost 6 parts (1p3n2w) 11599 | -1/Command | Core integrity fell below 20% 11640 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11536_ Arm. Huge Wheel destroyed. 11539_ Com. Wheel destroyed. 11539_ Dropped Mic. Fission Core. 11540_ Imp. Ion Engine destroyed. 11540_ Discarded Adv. Hacking Suite. 11541_ Dropped Med. Storage Unit. 11544_ Acquired Wheel. 11545_ Wheel destroyed. 11545_ Critical hit (Burn: +37). 11546_ Acquired 5 matter. 11570_ Acquired Imp. Antigrav System. 11576_ Imp. Antigrav System destroyed. 11585_ Slug penetrates Terminal. 11585_ Slug penetrates Wall. 11630_ Critical hit (Burn: +37). 11631_ G-73 Enforcer suffers critical hit (Burn). 11636_ Slug penetrates Wall. 11637_ Penetrated by Slug. 11637_ Slug penetrates Wall. 11639_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ???????????????????# #???####+##+###????????????? | | ???????????????????# #??? # #????????????? | | ???????????????????# #?? # #????????????? | | ???????????????????# #?? # #????????????? | | ???????????????????# #? "" # #????????????? | | ???????????????????# #? """"# #????????????? | | ???????????????????# # """"# #?###????????? | | ???????????????????# # "" # ### #######??? | | ???????????????????# + # ## #??? | | ???????????????????# # # ## #??? | | ???????????????????# ############+### "" #??? | | ?????????????????### # """ #??? | | ?????????????????#"" + "T #### | | ?????????????????#"T ### #######+### """ ## | | ?????????????????### #?# #???? #?# "" ## | | ??????????????????## #?# #?? #?# ## | | ?????????????????? / #?# R## #?# ## | | ???????????????????/ #?# %## #####/####### | | ???????????????????/ #?# ## # ! #?# | | ???????????????????/ #?# ## # #?# | | ???????????????????# #?# ######### "" #?# | | ???????????????????# #?# o#???????# """" #?# | | ???????????????????# #?# #???????# """" #?# | | ???????????????????# #?#!*#???????# "" #?# | | ???????????????????# #?#[*#???????# #?# | | ???????????????????# #?#@*#???????# #?# | | ???????????????????# ### %#############+######### | | ???????????????????# s! | | ???????????????????# Y | | ???????????????????# #######;#############+###### | | ???????????????????# # ##?????????# #?? | | ???????????????????# # #??????????# ! #? | | ???????????????????# / #??????????# ## | | ???????????????????# # #??????????# ## | | ???????????????????# %# #??????????# ! ## | | ???????????????????# # #??????????# ## | | ???????????????????# ##"#####??????????######### | | ???????????????????# #??????????????????????# | | ???????????????????# #??????????????????????# | | ???????????????????# ####??????????????????????# | | ?????????????????###+############???????????????# | | ?????????????????# #???????????????# | | ?????????????????# ** #???????????????# | | ?????????????????# * #???????????????? | | ?????????????????# = #????????????????? | | ?????????????????# !#????????????????? | | ?????????????????# #????????????????? | | ?????????????????################????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 25 Energy Capacity 265 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 67 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 34 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Med. Treads | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Stripper Sigix Broadsword Core Cannon Integrated Mediator Transdimensional Reconstructor Integrated Thermoelectric Network Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed PointyReactionWand Manual? 0 Play Time 05:10:29 Cumulative 182.1 hours Start 2023.11.08 @ 17:42:41 End 2023.11.10 @ 14:02:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e45115d0-ecb2-44a8-9fa2-af5474800042