Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 10:23:33 Player: YA-B01 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (365) 1825 Value Destroyed (12983) 12983 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3480) 3480 TOTAL SCORE: 26008 Bonus ------- High Alert Combat Kills 805 Follower Combat Kills 1612 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 417/450 System Corruption 22% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Large Storage Unit Energy Well Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (15) --- Advanced Heat Sink Improved Cooling System Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Terrain Scanner Improved Target Analyzer Advanced Target Analyzer Improved Weapon Cycler Graphene Brace Hacking Suite Master Drone Bay > --- WEAPON ----------- Field Laser Plasma Rifle KE Penetrator Railgun > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Flexi-carbon Leg Improved Thunder Leg Wheel Improved Heat Sink Advanced Heat Sink Improved Cooling System Energy Well Kinecellerator Improved Heavy Armor Plating EM Shield Improved Datajack Improved Plasma Cutter Makeshift Hammer Vibroblade [Rating: 134] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Slots Evolved 14 | . . 2 . 2 . . . 4 . . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 . . . . . . . . . 1 Utility 9 | . . 1 . 2 . . . 3 . . . . 1 2 . . . . Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 253 | 8 7 24 3 26 8 . . 22 9 3 . 10 52 2 1 13 13 52 Power 32 | 1 . 5 1 5 2 . . 1 . 1 . . 5 . . 2 2 7 Engine 15 | 1 . 5 1 1 2 . . 1 . 1 . . 3 . . . . . Core 11 | . . . . 4 . . . . . . . . 2 . . 2 1 2 Reactor 6 | . . . . . . . . . . . . . . . . . 1 5 Propulsion 59 | 2 . 6 . 4 . . . 4 1 . . 2 18 . . 4 3 15 Treads 13 | 2 . 1 . 2 . . . 1 . . . . . . . 2 2 3 Leg 15 | . . . . . . . . . . . . 2 2 . . . . 11 Wheel 31 | . . 5 . 2 . . . 3 1 . . . 16 . . 2 1 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 94 | 2 5 7 2 10 . . . 12 5 2 . 3 17 2 1 1 6 19 Device 46 | 1 . 5 1 4 . . . 7 2 2 . . 8 . . . 3 13 Storage 6 | 1 3 . . . . . . . 1 . . . . . . . . 1 Processor 12 | . . . . 2 . . . 1 1 . . . 4 1 1 . . 2 Hackware 3 | . . . . . . . . . . . . 2 . 1 . . . . Protection 27 | . 2 2 1 4 . . . 4 1 . . 1 5 . . 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 2 6 . 7 6 . . 5 3 . . 5 12 . . 6 2 11 Energy Gun 45 | 1 1 5 . 5 4 . . 3 2 . . 5 9 . . 5 1 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 1 . . . . . . . . . . . 2 . . 1 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 1 . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . . . . . . . . . . . 2 Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . . . . System Corruption 24 | . . . . . . . . . . . . 24 . . . . . . Parts Lost 162 | . 1 7 2 14 . . . 8 2 7 . 2 38 . 1 8 9 63 Power 17 | . . 1 1 1 . . . 1 . . . . 4 . . 1 . 8 Propulsion 48 | . . 2 . 2 . . . 1 1 4 . 1 13 . . 2 4 18 Utility 55 | . 1 3 1 6 . . . 4 1 2 . 1 11 . . 2 2 21 Weapon 42 | . . 1 . 5 . . . 2 . 1 . . 10 . 1 3 3 16 Highest Loss Streak 20 | . 1 4 2 7 . . . 2 2 4 . 2 9 . 1 6 5 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Backups 16 | 3 11 19 19 18 17 18 17 16 17 16 19 16 18 17 17 16 18 9 Power 1 | . . . . . 1 1 1 . 1 1 1 1 2 1 1 . 1 . Propulsion 2 | . 1 4 6 5 3 3 2 1 2 . . . 1 2 1 1 2 1 Utility 5 | . 4 6 5 4 5 6 5 5 6 6 7 5 5 5 5 5 6 3 Weapon 6 | . 6 6 6 5 6 6 6 5 5 6 9 7 7 7 7 6 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 3 21 . 4 5 . 1 4 . . . . 1 . . 2 1 3 Power 4 | . 2 . . 1 . . . . . . . . . . . . 1 . Propulsion 14 | . . 10 . . . . 1 2 . . . . 1 . . . . . Utility 17 | . 1 9 . 2 1 . . 2 . . . . . . . . . 2 Weapon 9 | . . 2 . 1 4 . . . . . . . . . . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 99 99 96 89 90 90 87 90 83 61 79 89 91 91 89 84 80 Engine 6 | . 14 10 11 2 6 9 9 6 6 6 6 5 3 . . . . . Core 1 | . . . . 6 2 . . . . . . . . 5 5 4 4 4 Treads 4 | . 28 2 . 3 . 1 . 3 . 6 6 4 . . . . 3 5 Leg 1 | . . . . . . . . . . . . 2 5 . . . . 8 Wheel 11 | . . 19 21 14 17 16 18 16 19 5 . . 9 15 15 13 11 . Device 14 | . 2 11 10 21 18 18 18 18 12 14 13 12 13 10 10 10 13 20 Storage 8 | . 14 11 11 9 9 9 9 6 6 6 6 5 5 5 5 5 10 7 Processor 4 | . . . . 2 . . . 5 10 13 13 5 5 12 20 18 6 8 Hackware 2 | . . . . . . . . . . . . 1 11 15 10 8 5 4 Protection 10 | . 11 10 11 9 9 9 9 9 13 11 13 18 8 5 5 4 5 3 Energy Gun 20 | . 14 30 33 26 25 27 27 19 18 16 1 19 18 15 10 13 13 6 Ballistic Gun 1 | . 14 1 . . . . . . . . . . 1 5 2 2 3 2 Peak Build Rating 134 | 7 11 19 20 34 38 39 38 61 61 60 55 58 90 90 90 96 113 134 Average Rating 47 | 5 9 16 18 27 34 36 36 51 56 56 46 52 68 89 87 91 96 99 On Entrance 47 | . 7 11 19 19 34 36 36 38 56 56 55 55 52 82 90 86 92 81 Avg Prop Armor Cover (%) 4 | . . 4 . . . . . 3 . 4 . 38 5 . . 6 3 8 Naked Turns 3 | . . . . . . . . . . . . 3 . . . . . . Heaviest Build 134 | 13 54 61 65 76 79 77 77 99 93 91 86 93 99 91 91 127 134 123 Greatest Support 129 | 40 40 40 24 45 24 45 24 38 42 42 22 30 45 30 30 42 81 129 Greatest Overweight (x) 23 | . 1 5 2 4 3 3 3 4 2 8 3 5 23 3 3 12 5 4 Average Overweight (x) 2 | . . 2 2 1 3 2 3 2 2 3 3 3 3 3 2 2 3 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 18 Most Carried 20 | 6 17 20 20 20 20 20 20 20 20 20 20 19 20 19 20 20 20 18 Average Carried 17 | 2 11 19 19 18 19 20 19 18 19 17 20 17 18 18 19 19 19 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 5 17 20 20 20 20 20 20 20 18 20 20 19 20 18 20 20 17 4 Class Distribution -------------------- 34% | Tank 24% | Scavenger-Tank 14% | Mutant 11% | Gunner 6% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Matter Collected 6077 | 290 304 380 55 348 313 70 . 502 262 248 . 418 1017 . 281 269 509 811 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 17472 | 113 598 1807 119 2118 994 489 . 1927 370 840 . 10 2183 . 1112 1305 1115 2372 Parts 728 | 13 29 92 4 94 65 23 . 84 8 31 . . 92 . 18 40 51 84 Haulers Intercepted 20 | . 2 5 . 4 5 . . 1 . . . . 1 . . . . 2 Recyclers Shooed 13 | 1 . . . 4 . 4 . 3 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 2 23 . 17 . . . . . . Prevented 14 | . . . . . . . . . 6 7 . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Combat Hostiles Destroyed 226 | . 12 28 3 32 14 3 . 22 6 15 . 2 22 . 4 14 16 33 Melee 15 | . . . . . . . . . . . . . . . . 1 1 13 Guns 159 | . 12 27 3 31 14 2 . 13 . 8 . 2 15 . . 11 9 12 AOE 25 | . . . . . . . . 5 1 2 . . 5 . 4 . 3 5 Classes Destroyed 21 | 2 5 3 . 3 1 . . 1 . 2 . 1 . . 1 1 . 1 Worker 35 | . . 3 . 4 3 . . 10 . . . . 12 . . 1 . 2 Builder 18 | . . 4 . 1 1 . . 3 . . . . 7 . . . . 2 Tunneler 10 | 3 2 . . 1 . . . 2 . . . . 2 . . . . . Hauler 20 | . 2 5 . 4 5 . . 1 . . . . 1 . . . . 2 Recycler 23 | 1 . 4 . 5 . 5 . 4 . . . . 2 . . 2 . . Mechanic 3 | . . . . 1 . . . . . . . . 2 . . . . . Operator 3 | . 1 . . 2 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . Watcher 26 | . 3 5 . 3 1 . . 4 . . . . 4 . . . 3 3 Swarmer 39 | . 3 8 . 7 3 . . 8 . 3 . . . . . 2 . 5 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . Grunt 77 | . 9 10 3 15 5 . . 3 4 7 . . 7 . . 2 . 12 Duelist 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Sentry 49 | . . 10 . 8 5 3 . 6 1 2 . . 3 . . 4 5 2 Specialist 1 | . . . . . . . . . . . . . . . . 1 . . Hunter 14 | . . . . . 1 . . 1 . . . . 4 . . 2 . 6 Programmer 31 | . . . . . . . . 4 1 . . . 8 . . 2 11 5 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . Compactor 4 | . . . . . . . . . . . . . . . 4 . . . Best Kill Streak 10 | 2 3 7 3 8 6 7 . 8 4 6 . 1 8 . 2 6 5 10 Combat Bots Only 8 | . 3 4 3 5 4 2 . 8 4 6 . 1 5 . 2 5 4 7 Max Kills in Single Turn 5 | 1 2 2 1 2 2 1 . 5 1 2 . 1 3 . 1 2 2 4 Gunslinging 1 | . . 1 . 1 . . . 1 . 1 . . . . . 1 . 1 Exploded 5 | . . . . . . . . 5 1 1 . . 1 . 1 . 1 4 Melee 2 | . . . . . . . . . . . . . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Hostile Shots Fired 2048 | . 53 107 11 129 26 13 . 292 67 104 . 3 312 . 2 130 254 545 Missed 626 | . 9 30 1 31 6 3 . 112 25 41 . . 74 . . 57 69 168 Hits 1422 | . 44 77 10 98 20 10 . 180 42 63 . 3 238 . 2 73 185 377 Melee 18 | . . . . . . . . . . 4 . . . . 2 . . 12 Projectile 1404 | . 44 77 10 98 20 10 . 180 42 59 . 3 238 . . 73 185 365 AOE 4 | . . . . . . . . . . . . . . . . . 3 1 Critical Strikes 59 | . . 3 . 3 . 1 . 1 . 5 . . 10 . 2 2 13 19 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . 13 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 Damage Taken 24627 | . 548 1128 135 1447 265 145 . 2010 425 1214 . 71 4198 . 183 1535 2302 9021 Core 3064 | . 88 193 . 182 36 . . 220 45 89 . . 536 . 23 260 42 1350 Absorbed by Shields 40 | . . . . . . . . . . 40 . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . . . . . . . . . . 82 Ignored by Resistances 2550 | . . . . . . . . 152 . . . . 165 . 8 156 1964 105 Regen/Repaired (Parts) 679 | . . 55 . 163 46 . . . . . . . . . 264 151 . . Core Remaining (%) 64 | 100 64 . 51 . . . 60 . . . . 58 46 . . . 71 . Volleys Fired 800 | 10 77 93 6 128 43 15 1 86 12 39 . 13 109 . 27 28 49 64 Largest 4 | 2 2 3 3 3 3 3 1 3 3 3 . 3 4 . 4 4 4 4 Hottest 307 | 60 88 177 177 196 178 178 61 191 197 197 . 186 307 . 198 290 275 255 Shots Fired 2222 | 20 148 278 18 374 126 40 1 248 25 90 . 35 359 . 38 102 131 189 Gun 2145 | 20 148 278 18 372 126 40 1 244 19 77 . 35 352 . 16 102 119 178 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 77 | . . . . 2 . . . 4 6 13 . . 7 . 22 . 12 11 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 251 | 10 77 36 . . . . . . . . . . 21 . 4 18 31 54 Thermal 1657 | 10 71 242 18 372 126 40 1 244 19 77 . 20 318 . 6 27 18 48 Explosive 52 | . . . . 2 . . . 4 . . . . 7 . 22 . 6 11 Electromagnetic 262 | . . . . . . . . . 6 13 . 15 13 . 6 57 76 76 Robot Hit Streak 29 | 11 14 23 9 18 11 7 . 15 26 29 . 5 15 . 9 9 12 9 Robot Miss Streak 6 | 2 4 4 1 5 4 3 . 5 . 2 . 5 5 . 2 4 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 24 | . . 5 . 4 2 . . 3 . 2 . . 1 . . 3 1 3 Max Gunslinging Chain 2 | . . 2 . 1 1 . . 1 . 1 . . 1 . . 1 1 1 Shots Hit Robots 1465 | 14 101 183 12 246 69 23 . 161 20 70 . 11 219 . 21 73 78 164 Core Hits 641 | 6 34 71 5 94 36 9 . 87 7 24 . 4 96 . 13 28 41 86 Critical Kills 6 | . . 2 . . . . . . . . . . . . . 2 1 1 Critical Parts Destroyed 15 | . 1 . . . . . . . . . . . . . . 4 1 9 Critical Strikes 134 | . 1 20 . 17 7 2 . 13 2 3 . 1 17 . 1 13 7 30 Burn 90 | . . 18 . 17 7 2 . 13 2 3 . 1 17 . . 2 1 7 Destroy 13 | . 1 2 . . . . . . . . . . . . 1 5 1 3 Corrupt 15 | . . . . . . . . . . . . . . . . 5 4 6 Smash 9 | . . . . . . . . . . . . . . . . 1 1 7 Sever 7 | . . . . . . . . . . . . . . . . . . 7 Melee Attacks 182 | . . . . 1 . . . 7 8 . . . 27 . . 21 35 83 Impact 118 | . . . . . . . . 7 8 . . . 27 . . 21 30 25 Slashing 58 | . . . . . . . . . . . . . . . . . . 58 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 1 . . . . . . . . 1 . . . 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . 8 Damage Inflicted 37185 | 133 1249 2786 177 4051 1216 470 . 4628 806 2112 . 204 6213 . 2113 1903 2427 6697 Guns 25857 | 133 1183 2777 177 3869 1216 470 . 3395 386 1367 . 204 4917 . 176 1454 1316 2817 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 7719 | . . . . 137 . . . 1233 420 745 . . 1198 . 1937 . 786 1263 Melee 3476 | . . . . . . . . . . . . . 98 . . 446 315 2617 Ramming 133 | . 66 9 . 45 . . . . . . . . . . . 3 10 . Kinetic 3046 | 34 586 363 . . . . . . . . . . 121 . 58 264 542 1078 Thermal 20705 | 99 597 2414 177 3869 1216 470 . 3696 386 1367 . 160 4929 . 111 384 186 644 Explosive 5338 | . . . . 137 . . . 932 . . . . 882 . 1937 . 253 1197 Electromagnetic 4487 | . . . . . . . . . 420 745 . 44 183 . 7 806 1121 1161 Impact 1740 | . . . . . . . . . . . . . 98 . . 446 315 881 Slashing 1736 | . . . . . . . . . . . . . . . . . . 1736 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 2 2 2 2 26 10 . . . 1 22 Average Corruption 3 | . . . . . . . . 1 1 2 2 3 5 . . . 1 9 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . 4 . . Effects 197 | . . . . . . . . 19 15 29 3 30 62 . . . 2 37 Message Errors 47 | . . . . . . . . 2 2 10 1 9 12 . . . 1 10 Matter Fused 49 | . . . . . . . . 5 3 4 1 10 19 . . . . 7 Heat Flow Errors 21 | . . . . . . . . 2 2 4 1 1 7 . . . . 4 Energy Discharges 20 | . . . . . . . . 4 3 2 . 5 4 . . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 26 | . . . . . . . . 1 3 6 . 3 6 . . . . 7 Data Loss (major) 9 | . . . . . . . . 3 . 2 . . 4 . . . . . Misfires 8 | . . . . . . . . 1 1 . . 2 2 . . . 1 1 Alerts 4 | . . . . . . . . . 1 1 . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . 1 . . . . 6 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 976 | . . 22 . . . . . 128 . 25 . . 223 . . 110 49 419 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 328 | . . 22 . . . . . 128 . 25 . . 145 . . . . 8 Melee 648 | . . . . . . . . . . . . . 78 . . 110 49 411 Knockbacks 11 | . . . . 2 . . . . . . . . . . . 3 1 5 Impact 9 | . . . . 2 . . . . . . . . . . . 2 1 4 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 511 | . . 146 . 2 . . . 96 12 . . . 90 . 71 1 . 93 Shots 10 | . . 2 . . . . . 1 1 . . . 2 . 2 . . 2 Rammed 20 | . 13 1 . 3 . . . . . . . . . . . 1 2 . Targets Rammed 24 | . 14 1 . 6 . . . . . . . . . . . 1 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . 3 . . . . . . . . . . . . . . Highest Temperature 669 | 40 183 303 219 176 360 391 2 379 198 370 121 669 402 . 200 200 375 357 Average Temperature 92 | 22 46 94 100 34 95 188 1 83 86 93 62 224 126 . 108 128 83 86 Received Heat Transfer 4041 | . 291 372 78 558 81 63 . 414 90 638 . . 413 . 27 121 409 486 Effects 30 | . . 1 . . 2 2 . . . 1 . 11 6 . . . 6 1 Shutdowns 4 | . . . . . . . . . . 1 . 1 1 . . . 1 . Energy Bleed 6 | . . 1 . . 1 . . . . . . . 2 . . . 1 1 Interference 12 | . . . . . . 2 . . . . . 4 2 . . . 4 . Matter Decay 2 | . . . . . 1 . . . . . . 1 . . . . . . Short Circuit 3 | . . . . . . . . . . . . 2 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 20 | . . . . . . . . . 3 5 . . 1 . . 1 4 6 Combat Hostiles 15 | . . . . . . . . . 3 5 . . . . . 1 3 3 Parts Fried 41 | . . 1 . . . . . . 6 4 . . 1 . . 6 6 17 Impact Corruptions 18 | . . . . . . . . . . . . . 1 . . 3 3 11 Robots Melted 13 | . . 1 . 2 . 1 . 4 2 . . . 2 . . 1 . . Combat Hostiles 12 | . . 1 . 1 . 1 . 4 2 . . . 2 . . 1 . . Parts Melted 160 | . 1 29 4 33 5 3 . 26 1 1 . . 40 . . 12 2 3 Heat Transferred 48390 | 225 1385 7363 444 10619 3182 1073 . 7354 777 2627 . 370 9535 . 185 876 444 1931 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Maximum Alert Level 3 | . . 1 . 2 1 . . 3 . . . . 2 1 . 3 2 2 Low Security (%) 64 | 100 100 98 100 39 95 100 . 46 . . . . 58 . 100 44 . 22 Level 1 15 | . . 1 . 33 4 . . 6 . . . . 28 100 . 2 13 57 Level 2 18 | . . . . 27 . . . 40 . . . . 12 . . 28 86 20 Level 3 1 | . . . . . . . . 6 . . . . . . . 25 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1007 | 10 174 246 110 456 212 92 . 1007 . . . . 630 308 113 969 629 498 Initial 470 | . . 14 62 . 164 78 . . . . . . 300 308 97 . 470 315 Average 202 | 1 61 113 18 257 92 20 . 328 . . . . 210 294 47 412 477 292 Influence Increases 11054 | 20 447 1006 78 1179 521 150 . 1483 170 380 . 10 1765 . 126 1727 779 1213 Destroy 0b10 Robot/C 5060 | . 240 560 60 640 280 60 . 440 120 300 . . 620 . . 660 340 740 Destroy 0b10 Robot/NC 735 | 20 40 105 . 105 50 25 . 120 . . . 10 155 . . 35 15 55 Destroy Leader 1356 | . 80 190 10 174 92 . . 150 20 20 . . 192 . . 172 116 140 Allied During Kill 679 | . . . 8 5 . . . . . . . . 104 . . 489 34 39 Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . . . Successful Hack 236 | . 26 44 . 35 35 35 . 32 . . . . . . . 17 12 . Select Force Hacks 160 | . . . . . . 30 . 30 . . . . 50 . . . 50 . Disable Machine 915 | . 15 45 . 60 60 . . 465 . . . . 105 . . 15 120 30 Destroy Structure 793 | . 1 37 . 55 4 . . 66 . . . . 164 . 126 144 62 134 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . Lose Combat Pursuer 810 | . 45 15 . 105 . . . 180 30 60 . . 75 . . 195 30 75 Influence Decreases 11054 | 20 411 881 239 789 708 353 . 479 964 574 16 10 1136 351 404 766 1139 1814 Entered New Map 2180 | . . 22 99 . 226 125 . . 373 40 16 . . 321 181 . 491 286 Time Decay 6118 | 20 401 629 120 629 482 228 . 399 571 464 . 10 696 30 153 286 478 522 Lost Part 1526 | . 10 70 20 120 . . . 80 20 70 . . 380 . 10 80 90 576 Lost Ally 930 | . . 10 . 40 . . . . . . . . 60 . 60 400 80 280 Purge Threat 300 | . . 150 . . . . . . . . . . . . . . . 150 Squads Dispatched 86 | . 4 2 . 7 2 . . 16 . 1 . . 22 . . 13 5 14 Investigation 24 | . 1 . . 1 2 . . 5 . . . . 10 . . 2 2 1 Extermination 18 | . . . . . . . . 3 . . . . 7 . . 2 3 3 Reinforcement 30 | . 3 2 . 3 . . . 3 . . . . 5 . . 5 . 9 Assault 4 | . . . . . . . . 2 . 1 . . . . . . . 1 Garrison 10 | . . . . 3 . . . 3 . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . 5 . . 1 2 1 Construction Impeded 4 | . . . . . . . . 1 . . . . 1 . . 1 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Distress Signals 16 | . 3 2 . 5 1 . . 1 . . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 423 | . 25 37 3 65 17 2 2 46 7 16 . 9 49 . 6 51 28 60 Peak Tracking Total 9 | . 5 4 3 7 6 2 2 9 4 9 . 4 5 1 2 9 6 8 Tactical Retreats 35 | . 3 1 . 5 . . . 6 2 2 . . 4 . . 5 2 5 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Traps Triggered 21 | . 2 . . 1 3 . . 1 . . . . 3 1 . 4 5 1 Indirectly 4 | . . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts 108 | . . 81 . 12 15 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . Reprogrammed 8 | . . 6 . . 2 . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Machines Disabled 63 | . 1 3 . 4 4 . 1 31 . . . . 7 . . 2 8 2 Max in Single Turn 18 | . 1 2 . 2 1 . 1 18 . . . . 2 . . 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . 3 . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Machines Accessed 114 | . 6 14 . 10 17 13 6 12 1 1 4 . 18 . . 5 3 4 Terminals 51 | . 4 8 . 4 12 5 . 3 . . . . 8 . . 2 2 3 Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . 1 1 Repair Stations 8 | . . 2 . 2 2 . . 1 . . . . 1 . . . . . Recycling Units 28 | . 2 2 . 2 2 7 . 4 . . . . 7 . . 2 . . Scanalyzers 6 | . . 2 . 1 . . . 2 . . . . 1 . . . . . Garrison Access 4 | . . . . 1 1 . . 1 . . . . . . . 1 . . Total Hacks 336 | . 20 44 . 29 42 32 17 37 1 1 29 . 46 . . 23 7 8 Successful 200 | . 13 28 . 15 18 21 17 19 1 1 29 . 19 . . 14 2 3 Failed 134 | . 7 15 . 13 24 11 . 18 . . . . 27 . . 9 5 5 Catastrophic 16 | . 1 1 . 2 1 . . 2 . . . . 5 . . . 1 3 Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . . . . Manual 164 | . 20 22 . 13 21 17 . 18 . . . . 32 . . 14 5 2 Terminals 163 | . 15 23 . 15 29 20 . 12 . . . . 18 . . 19 6 6 Fabricators 11 | . . . . . . . . 2 . . . . 6 . . . 1 2 Repair Stations 16 | . . 4 . 6 4 . . 1 . . . . 1 . . . . . Recycling Units 63 | . 5 8 . 4 7 11 . 8 . . . . 17 . . 3 . . Scanalyzers 27 | . . 9 . 2 . . . 12 . . . . 4 . . . . . Garrison Access 7 | . . . . 2 2 . . 2 . . . . . . . 1 . . Terminal Hacks 86 | . 1 7 . 4 7 5 17 2 1 1 29 . 2 . . 6 1 3 Record 32 | . . . . . . 1 16 . . . 11 . 1 . . 3 . . Part Schematic 12 | . . . . . 1 1 . . . . 9 . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 11 | . 1 3 . 2 . 2 . . . . 3 . . . . . . . Open Door 5 | . . . . . 3 . . . 1 1 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 1 . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . . 1 . . 1 1 . 1 . . . . . . . . . 2 Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . . 1 Locate Traps 4 | . . 1 . 1 1 . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . 1 . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 3 . 6 3 . . . . . . . . . . . . . Scan Component 7 | . . 2 . 3 2 . . . . . . . . . . . . . Repair 5 | . . 1 . 3 1 . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 1 . . . . 6 . 1 . . . . 4 . . . . . Retrieve Components 12 | . 1 . . . . 6 . 1 . . . . 4 . . . . . Scanalyzer 19 | . . 8 . 1 . . . 7 . . . . 3 . . . . . Insert Component 8 | . . 4 . . . . . 3 . . . . 1 . . . . . Analyze 7 | . . 3 . . . . . 2 . . . . 2 . . . . . Retrieve Study 4 | . . 1 . 1 . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 69 | . 11 10 . 4 7 10 . 9 . . . . 10 . . 7 1 . Terminals 38 | . 7 6 . 2 4 9 . 4 . . . . 1 . . 5 . . Track 1 | . . . . . . . . 1 . . . . . . . . . . Assimilate 4 | . 2 . . 2 . . . . . . . . . . . . . . Botnet 11 | . 1 3 . . . 4 . 1 . . . . . . . 2 . . Operators 2 | . 1 . . . . . . . . . . . . . . 1 . . Skim 19 | . 3 3 . . 4 5 . 2 . . . . . . . 2 . . Sabotage 1 | . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 3 . . . 1 . Report 1 | . . . . . . . . . . . . . 1 . . . . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . 4 4 . 2 3 1 . 3 . . . . 6 . . 2 . . Reject 7 | . 2 2 . 1 2 . . . . . . . . . . . . . Mask 6 | . 2 2 . 1 1 . . . . . . . . . . . . . Tunnel 2 | . . . . . . 1 . 1 . . . . . . . . . . Fedlink 8 | . . . . . . . . 2 . . . . 5 . . 1 . . Scrapoids 2 | . . . . . . . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Decoy 1 | . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 5 14 . 9 16 10 . 10 . . . . 11 . . 3 2 4 Full Trace Events 10 | . . 1 . 1 1 1 . 2 . . . . 3 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . . 1 1 . 2 . . 9 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . 1 . . . 2 . . . . . . . . . . Parts Repaired 5 | . . 1 . 3 1 . . . . . . . . . . . . . Time 167 | . . 32 . 84 51 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . 11 . 3 . . . . 13 . . . . . Parts Scanalyzed 7 | . . 3 . . . . . 3 . . . . 1 . . . . . Part Schematics Acquired 5 | . . 3 . . . . . 2 . . . . . . . . . . Parts Damaged 2 | . . 1 . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . . 1 . 1 Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . 1 . 1 Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . . 1 . 1 Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . Allies Hacked 5 | . . . . . . . . . . . . . . . . 1 2 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Total Allies 57 | . 1 . 3 . . . . . . . . . 8 . 18 6 4 17 Largest Group 18 | . 1 1 3 2 . . . . . . . . 5 4 18 18 5 2 Highest-Rated Group 656 | . 10 10 74 43 . . . . . . . . 235 184 656 656 163 153 Highest-Rated Ally 142 | . 10 10 31 31 . . . . . . . . 47 47 50 50 43 142 Initial UFD Resources 69 | . . . . . . . . 22 36 36 36 38 38 59 59 59 66 69 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 417 | . . . . 1 . . . . . . . . 91 . 59 168 27 71 Total Damage 10373 | . . . . . . . . . . . . . 2092 . 1475 4475 797 1534 Kills 45 | . . . . . . . . . . . . . 11 . 3 24 1 6 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . 2 4 Allies Melted 4 | . . . . . . . 3 . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Active Infowar (turns) 17271 | 25 281 . . 1098 1190 964 2426 1655 1656 2228 320 2162 2044 . . . 217 1005 Sensors 626 | . . . . . . . . . . . . . 626 . . . . . IFF 8508 | . . . . . . . . 541 1656 2228 320 2162 1601 . . . . . Terrain 579 | . . . . . . . . . . . . . . . . . . 579 Seismic 7741 | 25 281 . . 1098 1190 964 2426 1114 . . . . . . . . 217 426 T.N.C. 568 | . . . . 568 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Turns Passed 28593 | 123 2025 2683 715 2529 1365 1045 2426 2227 1725 2340 320 2268 2917 69 387 725 1233 1471 Spaces Moved 14673 | 52 819 1705 519 1053 607 770 1625 1342 1193 1004 83 521 1470 59 264 458 503 626 Core 29 | 7 . . . . . . . . . . . 18 4 . . . . . Treads 2072 | 45 819 60 . 142 . 1 . . . 306 83 368 . . . 1 20 227 Legs 708 | . . . . . . . . . . . . 135 180 . . . . 393 Wheels 11864 | . . 1645 519 911 607 769 1625 1342 1193 698 . . 1286 59 264 457 483 6 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 110 110 125 125 125 103 113 115 385 50 100 115 100 100 120 100 Average Speed 145 | 145 192 119 110 128 125 125 125 112 113 217 385 396 141 115 100 114 147 148 Slowest Speed 1200 | 160 240 240 110 232 125 232 125 135 120 465 385 470 1200 115 115 490 250 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 98 98 98 79 92 99 93 36 95 90 70 59 42 3 88 22 33 16 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 . 1 1 . 2 . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . . . 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 18 | . . . 3 . . . 5 . 7 3 . . . . . . . . Spaces Dug 50 | . . . . . . . . 6 8 . . . 24 . . 6 6 . Terrain Destroyed 477 | . . 51 . 71 . . . 67 8 . . . 71 . 108 7 30 64 Melee 50 | . . . . . . . . 6 8 . . . 24 . . 6 6 . Projectile 14 | . . . . . . . . 1 . . . . 7 . . 1 2 3 AOE 413 | . . 51 . 71 . . . 60 . . . . 40 . 108 . 22 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Arm Res Total 19934 | 79 1118 2172 647 1939 1088 817 2020 1848 1528 1091 86 691 2030 61 351 570 862 936 Wait 3318 | 4 175 184 116 665 356 26 391 343 281 19 . 110 282 . 53 11 230 72 Move 14656 | 51 818 1704 518 1052 606 769 1624 1341 1192 1003 82 520 1469 59 263 457 502 626 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 202 | 5 16 39 1 21 6 . 2 12 5 8 . 12 31 . 2 18 7 17 Fast Attach 137 | 7 4 7 . 6 4 . . 8 3 1 2 17 34 . 2 6 1 35 Attach 127 | 1 . 6 2 15 . . . 9 3 8 . 4 30 2 . 8 9 30 Detach 39 | 1 1 . . 2 . . . 4 . 4 . 6 10 . 1 2 1 7 Swap 186 | . 4 15 4 17 21 7 . 28 16 8 . 5 22 . 1 9 22 7 Drop 138 | . 9 42 . 14 13 . 2 10 8 1 2 3 16 . 2 9 4 3 Fire 800 | 10 77 93 6 128 43 15 1 86 12 39 . 13 109 . 27 28 49 64 Melee 174 | . . . . 1 . . . 7 8 . . . 27 . . 21 35 75 Ram 2 | . . . . 1 . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 22 | . 14 1 . 5 . . . . . . . . . . . . 2 . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 108 | . . 81 . 12 15 . . . . . . . . . . . . . Miscellaneous 17 | . . . . . 16 . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Discovered new exit (range 3) 608 | -10/Materials | Discovered new exit (range 14) 1096 | -10/Materials | Discovered new exit (range 4) 1180 | -10/Materials | Discovered new exit (range 16) 1323 | -10/Materials | Discovered new exit (range 10) 2149 | -10/Materials | Entered another Materials area 2149 | -9/Materials | Accompanied by 1 ally 2149 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2526 | -9/Materials | Lost 4 parts (1p2n1u) 2805 | -9/Materials | Build established: Scavenger-Tank 2982 | -9/Materials | Discovered new exit (range 10) 3119 | -9/Materials | Repaired Beam Rifle? 3340 | -9/Materials | Discovered new exit (range 15) 3471 | -9/Materials | Build established: Tank 3655 | -9/Materials | Identified exit to Materials 3759 | -9/Materials | Central database locked down 3807 | -9/Materials | Discovered new exit (range 6) 4832 | -9/Materials | Entered Mines 5005 | -9/Mines | Learned 2 Materials zone layouts 5015 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5041 | -9/Mines | Learned location of Recycling (-8) 5122 | -9/Mines | Discovered exit to Materials (range 10) 5201 | -9/Mines | Discovered exit to Materials (range 14) 5217 | -9/Mines | Received a Mining Laser from a helpful Derelict 5547 | -9/Mines | Entered Materials 5547 | -8/Materials | Accompanied by 2 allies 5547 | -8/Materials | Evolved 2 slots: Utility x2 5548 | -8/Materials | Identified exit to Factory 5552 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5634 | -8/Materials | Garrison activated, responded to threat 5853 | -8/Materials | Lost 7 parts (1n3u3w) 6185 | -8/Materials | Build established: Scavenger-Skirmisher 6342 | -8/Materials | Discovered new exit (range 4) 6629 | -8/Materials | Discovered new exit (range 15) 6741 | -8/Materials | Build established: Scavenger-Tank 6975 | -8/Materials | Repaired Lgt. Armor Plating 7372 | -8/Materials | Identified exit to Storage 7415 | -8/Materials | Repaired Med. Armor Plating 7442 | -8/Materials | Repaired Seismic Detector 7475 | -8/Materials | Central database locked down 7497 | -8/Materials | Discovered exit to Factory (range 16) 8076 | -8/Materials | Entered Storage 8306 | -8/Storage | Learned location of Armory (-4) 8702 | -8/Storage | Build established: Tank 8964 | -8/Storage | Repaired Imp. Medium Laser 9279 | -8/Storage | Discovered exit to Factory (range 8) 9400 | -8/Storage | Identified exit to Recycling 9436 | -8/Storage | Used back door to open Recycling access 9441 | -8/Storage | Entered Recycling 9704 | -8/Recycling | Discovered new exit (range 15) 10455 | -8/Recycling | Scanned before Scraplab entrance 10473 | -8/Recycling | Entered Scraplab 10484 | -8/Recycling | Discovered new exit (range 2) 10486 | -8/Recycling | Entered Scraptown 10848 | -8/Scraptown | Visited Fellowship of the Rings 10878 | -8/Scraptown | Visited SPCMW 10917 | -8/Scraptown | Visited Cyclists 10928 | -8/Scraptown | Visited TADAMA 10985 | -8/Scraptown | Visited UFD Registry 10985 | -8/Scraptown | Registered with UFD as "Plasmaframe" 11071 | -8/Scraptown | Entered Cyclist Reading Room 11101 | -8/Scraptown | Visited Shadow of the Wyrm 11121 | -8/Scraptown | Visited Symbiants 11146 | -8/Scraptown | Visited IN-MT5's Study 11506 | -8/Scraptown | Visited Chapter 10 11525 | -8/Scraptown | Visited Junk Repository 11711 | -8/Scraptown | Visited Science Guys 11757 | -8/Scraptown | Visited Supply Room 11780 | -8/Scraptown | Visited Research Penetration Think Tank 11801 | -8/Scraptown | Visited A0-MCA Data Center 11810 | -8/Scraptown | Given an A- rating by A0-MCA 11835 | -8/Scraptown | Visited Supply Room 11857 | -8/Scraptown | Visited Derelict Rescue Squad 11868 | -8/Scraptown | Found DRS Beacon 11894 | -8/Scraptown | Visited Scrap Suit Storage 12017 | -8/Scraptown | Discovered new exit (range 11) 12352 | -8/Scraptown | Discovered new exit (range 5) 12436 | -8/Scraptown | Met Optimus 12436 | -8/Scraptown | Accepted into 0bPrime 12836 | -8/Scraptown | Civil war broke out across Scraptown 12840 | -8/Scraptown | Found Master Drone Bay 12912 | -8/Scraptown | Entered Factory 12912 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13213 | -6/Factory | Build established: Gunner 13323 | -6/Factory | Watched by a mysterious "MATRIX" hacker 13808 | -6/Factory | Found Hvy. Insulated Plating 13816 | -6/Factory | Discovered new exit (range 7) 13864 | -6/Factory | Build established: Tank 13931 | -6/Factory | Discovered new exit (range 16) 14080 | -6/Factory | Destroyed 8 combat bots 14507 | -6/Factory | Found Hvy. Insulated Plating 14628 | -6/Factory | Loaded intel: 8 recycling unit locations 14662 | -6/Factory | First assault squad dispatched 14856 | -6/Factory | Learned location of Protoforge (-3) 14996 | -6/Factory | Build established: Scavenger-Tank 15139 | -6/Factory | Entered Lower Caves 15148 | -6/Lower Caves | Encountered a Warlord checkpoint 15246 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15619 | -6/Lower Caves | Build established: Mutant 15798 | -6/Lower Caves | Spotted B-75 Beast 15957 | -6/Lower Caves | Build established: Gunner 16185 | -6/Lower Caves | Learned Factory security intel 16749 | -6/Lower Caves | Discovered new exit (range 9) 16864 | -6/Lower Caves | Entered another Lower Caves area 16884 | -6/Lower Caves | Spotted B-75 Beast 16931 | -6/Lower Caves | Destroyed B-75 Beast 17052 | -6/Lower Caves | Discovered new exit (range 15) 17444 | -6/Lower Caves | Learned Factory interactive machine intel 17733 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17918 | -6/Lower Caves | Lost 4 parts (2n1u1w) 18488 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18788 | -6/Lower Caves | Build established: Mutant 18993 | -6/Lower Caves | Discovered new exit (range 11) 19204 | -6/Lower Caves | Entered Data Miner 19204 | -6/Data Miner | Discovered new exit (range 6) 19279 | -6/Data Miner | Met Data Miner 19359 | -6/Data Miner | Learned location of Section 7 (-3) 19359 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19421 | -6/Data Miner | Received God Mode back door access code from Data Miner 19524 | -6/Data Miner | Entered Proximity Caves 19527 | -5/Proximity Caves | Spotter reported a threat 19535 | -5/Proximity Caves | Spotter reported a threat 19828 | -5/Proximity Caves | Build established: Tank 20480 | -5/Proximity Caves | Activated DRS Beacon 21383 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21397 | -5/Proximity Caves | Released all parts (8) 21399 | -5/Proximity Caves | Discovered new exit (range 15) 21691 | -5/Proximity Caves | System corruption reached 10% 21792 | -5/Proximity Caves | Entered Factory 21792 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21794 | -5/Factory | Loaded intel: 54 interactive machine locations 22084 | -5/Factory | Incoming investigation squad redirected 22119 | -5/Factory | Loaded intel: 8 recycling unit locations 22121 | -5/Factory | Build established: Scavenger-Tank 22629 | -5/Factory | Lost 3 parts (1n1u1w) 22861 | -5/Factory | Incoming investigation squad redirected 22929 | -5/Factory | Lost 5 parts (1n3u1w) 23020 | -5/Factory | Cargo convoy interrupted 23235 | -5/Factory | Incoming investigation squad redirected 23350 | -5/Factory | Incoming investigation squad redirected 23376 | -5/Factory | Found Hvy. Reflective Plating 23927 | -5/Factory | Lost 3 parts (1n2u) 24174 | -5/Factory | Lost 9 parts (1p2n1u5w) 24211 | -5/Factory | Scrapoid reinforcements arrived 24225 | -5/Factory | Incoming investigation squad redirected 24245 | -5/Factory | Lost 4 parts (1p1n2u) 24606 | -5/Factory | Core integrity fell below 50% 24606 | -5/Factory | Discovered new exit (range 15) 24640 | -5/Factory | System corruption reached 10% 24644 | -5/Factory | Lost 3 parts (1n1u1w) 24709 | -5/Factory | Entered another Factory area 24709 | -4/Factory | Accompanied by 4 allies 24709 | -4/Factory | Evolved 2 slots: Utility x2 24778 | -4/Factory | Sucked down chute 24778 | -4/Factory | Entered Waste 24788 | -4/Waste | Spotted C-40 Crusher 24804 | -4/Waste | Spotted C-40 Crusher 24840 | -4/Waste | Destroyed C-40 Crusher 24849 | -4/Waste | Destroyed C-40 Crusher 24855 | -4/Waste | Spotted C-40 Crusher 24868 | -4/Waste | 4 allies followed down the chute 24879 | -4/Waste | Allies destroyed C-40 Crusher 24885 | -4/Waste | Found Damper Plating 24915 | -4/Waste | Spotted C-40 Crusher 24916 | -4/Waste | Spotted C-40 Crusher 24923 | -4/Waste | Allies destroyed C-40 Crusher 24941 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24955 | -4/Waste | Destroyed C-40 Crusher 24975 | -4/Waste | Spotted C-40 Crusher 24978 | -4/Waste | Lost 3 allies 24993 | -4/Waste | Destroyed C-40 Crusher 25038 | -4/Waste | Build established: Scavenger-Gunner 25046 | -4/Waste | Discovered new exit (range 13) 25084 | -4/Waste | Warlord forces began an assault 25165 | -4/Waste | Entered Factory 25165 | -4/Factory | Accompanied by 18 allies 25180 | -4/Factory | Loaded intel: 8 recycling unit locations 25252 | -4/Factory | Identified exit to Upper Caves 25252 | -4/Factory | Identified exit to Extension 25252 | -4/Factory | Identified exit to Armory 25321 | -4/Factory | Lost 7 allies 25489 | -4/Factory | Garrison activated, responded to threat 25509 | -4/Factory | Spotted B-86 Titan 25524 | -4/Factory | Destroyed B-86 Titan 25593 | -4/Factory | Garrison activated, responded to threat 25634 | -4/Factory | Lost 10 allies 25697 | -4/Factory | Incoming investigation squad redirected 25701 | -4/Factory | Scrapoid reinforcements arrived 25762 | -4/Factory | Lost 3 allies 25774 | -4/Factory | Lost 6 parts (2n2u2w) 25890 | -4/Factory | Entered Armory 25890 | -4/Armory | Accompanied by 1 ally 26186 | -4/Armory | Spotted B-86 Titan 26201 | -4/Armory | P-70 Sage assimilated allied Warrior 7d 26255 | -4/Armory | Lost 4 allies 26455 | -4/Armory | Build established: Scavenger-Tank 26571 | -4/Armory | Incoming investigation squad redirected 27092 | -4/Armory | Lost 5 parts (2n1u2w) 27112 | -4/Armory | Discovered new exit (range 3) 27121 | -4/Armory | Incoming investigation squad redirected 27123 | -4/Armory | Entered Research 27123 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27304 | -3/Research | Destroyed 7 combat bots 27332 | -3/Research | Lost 4 parts (3u1w) 27535 | -3/Research | Lost 5 parts (1u4w) 27652 | -3/Research | Lost 10 parts (2p4n3u1w) 27689 | -3/Research | Master Drone dominated H-71 Marshal 27765 | -3/Research | Master Drone dominated B-74 Champion 27766 | -3/Research | Build established: Scavenger-Mutant 27769 | -3/Research | Master Drone dominated X-87 Electro 27782 | -3/Research | Master Drone dominated P-80 Master 27797 | -3/Research | Master Drone dominated Champion 8a 27807 | -3/Research | Lost 5 parts (1n2u2w) 27811 | -3/Research | Master Drone dominated X-87 Electro 27841 | -3/Research | Lost 3 allies 28089 | -3/Research | System corruption reached 10% 28090 | -3/Research | Master Drone dominated Electro 8b 28123 | -3/Research | First assault squad dispatched 28148 | -3/Research | Incoming assault squad redirected 28182 | -3/Research | Master Drone dominated E-15 Imp 28184 | -3/Research | Master Drone dominated G-73 Enforcer 28186 | -3/Research | Master Drone dominated G-67 Veteran 28188 | -3/Research | Master Drone dominated G-67 Veteran 28189 | -3/Research | Master Drone dominated H-77 Assassin 28194 | -3/Research | Master Drone dominated G-67 Veteran 28199 | -3/Research | Master Drone dominated G-67 Veteran 28204 | -3/Research | Master Drone dominated B-74 Champion 28216 | -3/Research | Master Drone dominated H-77 Assassin 28224 | -3/Research | Master Drone dominated H-77 Assassin 28229 | -3/Research | Lost 7 allies 28248 | -3/Research | Build established: Scavenger-Gunner 28251 | -3/Research | Master Drone dominated H-77 Assassin 28400 | -3/Research | Lost 16 parts (1p6n3u6w) 28406 | -3/Research | Core integrity fell below 50% 28559 | -3/Research | Core integrity fell below 20% 28594 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 28563_ Acquired Coil Gun. 28563_ Penetrated by Slug. 28563_ EM Shield destroyed. 28564_ Acquired 6 matter. 28567_ P-80 Master Gamma Rifle severed. 28568_ Knocked back. 28569_ UOBR2LE3TXGTN,NFKY1N