Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 12:25:54 Player: Arc Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (793) 793 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1423 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (45) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (10) --- Aluminum Leg Heat Sink Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Beam Cannon Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Beam Cannon Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 6 23 5 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 4 2 Treads 2 | 2 . . Leg 6 | . 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware 1 | . 1 . Protection 1 | . 1 . Artifact . | . . . Weapon 16 | 2 13 1 Energy Gun 3 | 1 1 1 Energy Cannon 2 | . 2 . Ballistic Gun 8 | 1 7 . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 12 | . 14 7 Core 1 | . . 5 Treads 1 | . 1 . Leg 26 | . 26 28 Device 2 | . . 10 Storage 14 | . 14 14 Processor 2 | . 1 3 Hackware 5 | . 7 . Protection 3 | . 4 . Energy Gun 6 | . 4 14 Energy Cannon 5 | . 3 14 Ballistic Gun 15 | . 20 . Naked Turns . | . . . Heaviest Build 23 | 11 23 23 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 2 10 10 Average Carried 7 | . 7 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 1 9 9 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1077 | 188 738 151 Remotely . | . . . Salvage Created 1225 | . 948 277 Parts 73 | . 60 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 17 5 Guns 16 | . 12 4 AOE 6 | . 5 1 Classes Destroyed 7 | . 7 . Worker 3 | . 3 . Hauler 2 | . 2 . Recycler 4 | . 3 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 18 | . 14 4 Best Kill Streak 7 | . 7 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 116 | . 85 31 Missed 30 | . 26 4 Damage Taken 1150 | . 688 462 Core 255 | . 111 144 Absorbed by Shields . | . . . Redirected to Shielding 43 | . 43 . Regen/Repaired (Parts) 60 | . 60 . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 4 78 22 Largest 2 | 2 2 2 Hottest 136 | 60 136 124 Shots Fired 206 | 7 156 43 Gun 167 | 7 139 21 Cannon 34 | . 12 22 Launcher 5 | . 5 . Special . | . . . Kinetic 133 | 4 129 . Thermal 65 | . 22 43 Explosive 5 | . 5 . Electromagnetic 3 | 3 . . Robot Hit Streak 9 | 1 9 4 Robot Miss Streak 7 | 1 7 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | 4 82 18 Core Hits 47 | 1 38 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2045 | 47 1588 410 Guns 1372 | 47 1191 134 Cannons 268 | . 41 227 Explosions 405 | . 356 49 Melee . | . . . Ramming . | . . . Kinetic 1180 | 7 1173 . Thermal 469 | . 59 410 Explosive 356 | . 356 . Electromagnetic 40 | 40 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 547 | 20 133 547 Average Temperature 133 | 10 39 238 Received Heat Transfer 513 | . 285 228 Effects 10 | . . 10 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 938 | . 111 827 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 226 | . 226 162 Initial 45 | . . 45 Average 112 | . 124 92 Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 80 100 Level 1 13 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 26 7 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 36 . Successful 16 | . 16 . Failed 20 | . 20 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Prototype ID Bank 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Dispatch Records 2 | . 2 . Surveillance Status 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter 209 | . 209 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1977 | 70 1421 486 Spaces Moved 1193 | 34 879 280 Core 6 | 6 . . Treads 88 | 28 60 . Legs 1099 | . 819 280 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 140 122 145 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 3 95 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 12 | . 12 . Terrain Destroyed 22 | . 15 7 Melee . | . . . Projectile . | . . . AOE 22 | . 15 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1439 | 50 1071 318 Wait 35 | . 33 2 Move 1191 | 33 878 280 Hop . | . . . Pick Up 45 | 7 33 5 Fast Attach . | . . . Attach 17 | 6 8 3 Detach 6 | . 5 1 Swap 17 | . 15 2 Drop 24 | . 21 3 Fire 104 | 4 78 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Repaired Hvy. Assault Rifle 789 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Discovered new exit (range 9) 1316 | -10/Materials | Identified exit to Materials 1490 | -10/Materials | Identified exit to Mines 1492 | -10/Materials | Entered Mines 1592 | -10/Mines | Core integrity fell below 50% 1606 | -10/Mines | Core integrity fell below 20% 1659 | -10/Mines | Discovered exit to Materials (range 7) 1696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1915 | -10/Mines | Build established: Scavenger-Mutant 1978 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- big hole in the wall? Done." XI-CZE(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" XI-CZE(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." XI-CZE(g) slips back into the shadows. Acquired Rocket Launcher. Dropped Imp. Aluminum Leg. G-34 Mercenary destroyed. Acquired Aluminum Leg. Ion Engine destroyed. G-47 Trooper destroyed. Acquired Lgt. Nuclear Core. Acquired 10 matter. Acquired Aluminum Leg. Dropped Imp. Aluminum Leg. K-01 Serf collects debris. T-07 Excavator is excavating. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #???????????????????????? | | ??????????????????????? ####???????????????????? | | ????????????????????? ? ##?????????????????? | | ??????????????????#? ?? #?????????????????? | | ?????????????????## ? ??? ##????????????????? | | ???????????????##? ??? #????????????????? | | ??????????????? ? ???? #?#####??????????? | | ??????????????? ?????# #?? #??????????? | | ???????????????? ???## #??# #??????????? | | ????????????????? ??## ##?# #??????????? | | ??????????????????? ?## ### #??????????? | | ?????????????????????# ## ## ############ | | ???????????????????????# | | ???????????????????????# ############# | | ???????????????????????# #???????????# | | ???????????????????????## ## ### ##???????????# | | ????????????????????????# ### #?###????????????# | | ????????????????????????#@ #????????????????# | | ???????????????????????*$s#####????????????????# | | ?????????????????????#t####????????????????????# | | ?????????????????????#?????????????????????????# | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????######## | | ??????????????????????????????????????# | | ??????????????????????????????????????# ##### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## # | | ?????????????????????????????????????????????## ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????## ? | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #?###?????????????? | | ????????????????????????????? ## ####?????????? | | ???????????????????????????? ##????????? | | ???????????????????????????? #????????? | | ???????????????? ??????????# ##???????? | | ??????????????? ???????????# #####???? | | ??????????????? ????????????# #???? | | ??????????????? ?????????????# #???? | | ??????????????? ##?????#?????# ?# ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainHardlightMediator Manual? 0 Play Time 00:32:31 Cumulative 6.5 hours Start 2024.04.08 @ 11:55:57 End 2024.04.08 @ 12:25:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4eb6c2fd-e426-4a34-a29b-03e1945579df