Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 21:34:44 Player: GiggleBox Result: Destroyed by FA-Z4K(E) with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (414) 414 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2459 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Spectral Analyzer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Treads Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Spectral Analyzer > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Treads Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Spectral Analyzer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power 2 | . . 2 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 14 | 8 4 . . . 2 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 3 2 . . . 1 Device 2 | 2 . . . . . Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 2 . . . 1 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 7 | 1 11 15 14 5 4 Power . | . 1 1 1 1 . Propulsion 1 | . 1 4 3 1 1 Utility 2 | . 3 5 4 . . Weapon 3 | . 4 5 4 3 3 Tool/Special . | . . . . . . Unused Backups 14 | . 1 . 10 . 3 Power 1 | . . . . . 1 Propulsion 4 | . . . 3 . 1 Utility 6 | . 1 . 5 . . Weapon 3 | . . . 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 66 | . 100 77 63 . 8 Engine 8 | . 14 11 9 . . Treads 17 | . 28 22 18 . . Device 8 | . 14 11 9 . . Storage 8 | . 14 11 9 . . Processor 1 | . . . . . 6 Energy Gun 8 | . 13 11 9 . . Ballistic Gun 9 | . 14 11 9 . . Peak Build Rating 12 | 7 10 10 10 . 12 Average Rating 7 | 6 9 10 8 . 5 On Entrance 4 | . 7 10 10 . . Naked Turns 567 | . . . 16 275 276 Heaviest Build 49 | 11 49 49 49 . 3 Greatest Support 40 | 40 40 40 40 3 3 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 Average Capacity 10 | 7 14 20 17 5 5 Most Carried 15 | 3 15 15 15 5 5 Average Carried 7 | 1 11 15 13 5 4 Final Capacity 20 | 8 20 20 5 5 5 Final Carried 15 | 2 15 15 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 676 | 311 345 . . . 20 Remotely . | . . . . . . Salvage Created 592 | 122 470 . . . . Parts 42 | 12 30 . . . . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 11 | . 11 . . . . Guns 11 | . 11 . . . . Classes Destroyed 7 | 2 5 . . . . Tunneler 4 | 3 1 . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 3 | . 3 . . . . Grunt 8 | . 8 . . . . Best Kill Streak 4 | 2 4 . . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 1 | 1 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 100 | . 43 . 18 11 28 Missed 28 | . 4 . 8 6 10 Hits 72 | . 39 . 10 5 18 Projectile 72 | . 39 . 10 5 18 Critical Strikes 4 | . . . . . 4 Damage Taken 929 | . 439 . 132 79 279 Core 512 | . 99 . 78 79 256 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 60 . . . . Volleys Fired 68 | 18 50 . . . . Largest 2 | 2 2 . . . . Hottest 85 | 40 85 . . . . Shots Fired 136 | 36 100 . . . . Gun 136 | 36 100 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | 36 50 . . . . Thermal 50 | . 50 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 9 . . . . Robot Miss Streak 7 | 3 7 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 94 | 20 74 . . . . Core Hits 81 | 8 72 . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1149 | 170 970 . . 9 . Guns 1116 | 170 946 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 33 | . 24 . . 9 . Kinetic 443 | 170 273 . . . . Thermal 673 | . 673 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . 4 . Shots . | . . . . . . Rammed 10 | 1 7 . . 2 . Targets Rammed 10 | 1 7 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . 219 . . . . Average Temperature 62 | . 62 . . . . Received Heat Transfer 342 | . 201 . 60 9 72 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 815 | . 815 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 65 | 5 65 5 . 15 . Initial 5 | . . 5 . . . Average 12 | . 19 2 . . . Influence Increases 395 | 20 360 . . 15 . Destroy 0b10 Robot/C 220 | . 220 . . . . Destroy 0b10 Robot/NC 60 | 20 40 . . . . Destroy Leader 48 | . 48 . . . . Successful Hack 20 | . 20 . . . . Destroy Structure 2 | . 2 . . . . Lose Combat Pursuer 45 | . 30 . . 15 . Influence Decreases 395 | 20 345 15 . 15 . Entered New Map 10 | . . 10 . . . Time Decay 385 | 20 345 5 . 15 . Squads Dispatched 3 | . 2 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 19 . 4 2 8 Peak Tracking Total 13 | . 4 . 3 2 13 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 6 | . 5 . . . 1 Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 20 . . . 5 Successful 17 | . 12 . . . 5 Failed 8 | . 8 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 12 . 1 . . Terminals 20 | . 20 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 . . . 5 Robot Analysis 7 | . 2 . . . 5 Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 7 . . . . Terminals 7 | . 7 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Skim 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 2517 | 420 1628 34 84 . 351 Optics 351 | . . . . . 351 Seismic 2166 | 420 1628 34 84 . . Robot Analysis Total 7 | . 2 . . . 5 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 3163 | 499 1628 34 100 275 627 Spaces Moved 2803 | 159 837 15 67 533 1192 Core 1760 | 3 . . 32 533 1192 Treads 1043 | 156 837 15 35 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 50 50 50 Average Speed 95 | 157 169 240 149 50 50 Slowest Speed 240 | 160 240 240 240 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 8 97 3 14 82 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 3157 | 374 943 14 66 540 1220 Wait 245 | 186 29 . . 6 24 Move 2798 | 158 836 14 66 532 1192 Hop . | . . . . . . Pick Up 15 | 2 13 . . . . Fast Attach 9 | 7 . . . . 2 Attach . | . . . . . . Detach . | . . . . . . Swap 5 | 1 4 . . . . Drop 5 | 1 3 . . . 1 Fire 68 | 18 50 . . . . Melee 1 | . . . . . 1 Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 8 | 1 7 . . . . Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 500 | -11/Scrapyard | Entered Materials 501 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 8) 1308 | -10/Materials | Discovered new exit (range 15) 1557 | -10/Materials | Discovered new exit (range 15) 2128 | -10/Materials | Entered another Materials area 2128 | -9/Materials | Evolved 2 slots: Power x2 2128 | -9/Materials | Discovered new exit (range 15) 2162 | -9/Materials | Entered Storage 2246 | -9/Storage | Released all parts (7) 2260 | -9/Storage | Used back door to open Recycling access 2260 | -9/Storage | Discovered new exit (range 5) 2262 | -9/Storage | Entered Recycling 2340 | -9/Recycling | Discovered new exit (range 16) 2525 | -9/Recycling | Scanned before Scraplab entrance 2532 | -9/Recycling | Entered Scraplab 2536 | -9/Recycling | Discovered new exit (range 2) 2537 | -9/Recycling | Entered Scraptown 2577 | -9/Scraptown | Visited UFD Registry 2581 | -9/Scraptown | Registered with UFD as "Flexilever" 2589 | -9/Scraptown | Visited CR-KLE's Repair Center 2600 | -9/Scraptown | Visited Comm Corps 2619 | -9/Scraptown | Visited Fellowship of the Rings 2638 | -9/Scraptown | Visited Assassins FH 2649 | -9/Scraptown | Visited TADAMA 2656 | -9/Scraptown | Visited Cyclists 2660 | -9/Scraptown | Entered Cyclist Reading Room 2673 | -9/Scraptown | Visited Red Mages 2686 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2721 | -9/Scraptown | Visited Botcube Research 2728 | -9/Scraptown | Visited Scrapoid Pod Storage 2734 | -9/Scraptown | Visited Scrap Suit Storage 2742 | -9/Scraptown | Visited Analyses Database 2754 | -9/Scraptown | Visited Research Penetration Think Tank 2767 | -9/Scraptown | Visited Chapter 10 2808 | -9/Scraptown | Visited Infowarlord's Domain 2813 | -9/Scraptown | Found Spectral Analyzer 2839 | -9/Scraptown | Visited Curators Association 3094 | -9/Scraptown | Discovered new exit (range 13) 3144 | -9/Scraptown | Attacked by Scraptown defenders 3147 | -9/Scraptown | Core integrity fell below 50% 3163 | -9/Scraptown | Core integrity fell below 20% 3164 | -9/Scraptown | Destroyed by FA-Z4K(E) with Gauss Rifle Last Messages --------------- 03087_ Found Bolt Gun. 03087_ Found Arm. Wheel. 03087_ Found Cooling System. 03087_ Found Med. Storage Unit. 03087_ Found 53 Matter. 03094_ EXIT=FOUND RH-RVW(j): We are 0bPrime. We are one. Oh right, I'm not supposed to say that while working as temporary registrar. WU-QNM(p): Chapter 10 of Subverting MAIN.C is obviously the most important, describing how we need to have not only inside information, but also some amount of control over the inner workings of Complex 0b10. 03144_ Operating Theater damaged. 03144_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 03145_ RD-BNK: "RECYCLER ON THE LOSE! LET'S GO!" 03146_ RD-BNK destroyed. 03147_ Acquired 20 matter. 03151_ Machine disabled. 03160_ Slug penetrates Wall. 03164_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????## ##????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????#E #?????????????????????? | | ????????????????????????# E#??###??##????????????? | | ?############???????????# #??#"###"#????????????? | | ?#""""""""""????????????#c #### "!" ####?????????? | | ?# " ##????????????# #" """ "#?????????? | | ?#"" #??########### ##"" ""#??????????? | | ?#"" #??#""""""""##@E##[" "$#??????????? | | ?#""""* #??#""""" ""## ##"" ""##?????????? | | ?#""=" #??#"" "##E #" "#?????????? | | ?#""%" #??#"" "## ##"" ""##?????????? | | ?#""!! #??#"" ## ;#!" "]#??????????? | | ?#" * ###?#"" "## ##"" ""##?????????? | | ?# #?#" ## #" "#?????????? | | ?###### #####?##### ##### ## ##########?????????? | | ####### ########### ##### ## ##########?????????? | | """"" " """"""""""" """"" "" "## """"#?????????? | | "## " "#?????????? | | "## X"#?????????? | | "## "#?????????? | | "## ""#?????????? | | " "#?????????? | | """"""""""""""""""""""""" "## """"#?????????? | | """"""""""""""""""""""""" "## """"#?????????? | | ##### ################"" "#########?????????? | | ?? ????????????#"" "##########????????? | | ? X??????????#"" "## #"""""#????????? | | "" "" ??????????#"" "## !!!!!#????????? | | "" "" X"???????###"" "## ##"#?????? | | " " ######### #"" "## X" #?????? | | "" #?????? | | "" "## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotPowerInitializer Manual? 0 Play Time 00:17:57 Cumulative 173.6 hours Start 2025.08.05 @ 21:19:01 End 2025.08.05 @ 21:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a7eca5-93ea-423c-a1f2-57248d55e49f