Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 18:26:42 Player: GR4C3 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1914) 1914 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5489 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 49/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Signal Interpreter Heavy Plasma Cannon Improved Assault Rifle Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Visual Processing Unit IFF Parser Light Regenerative Plating > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Signal Interpreter Improved Light Armor Plating EM Shotgun Beam Rifle Particle Cannon Improved Assault Rifle Mini Grenade Launcher Katana [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device IFF Parser Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . . 1 Utility 3 | . . . . 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 48 | 7 6 8 8 5 2 12 Power 9 | 1 1 2 2 1 1 1 Engine 8 | 1 1 2 2 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 2 3 1 . . 4 Treads . | . . . . . . . Leg 9 | 2 2 3 1 . . 1 Wheel 2 | . . . . . . 2 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 9 | 2 1 1 . 1 1 3 Device 4 | 2 . . . . . 2 Storage 1 | . 1 . . . . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 18 | 2 2 2 5 3 . 4 Energy Gun 6 | . 1 . 3 . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 2 1 2 2 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 25 | . 1 . 3 1 . 20 Power 3 | . . . . . . 3 Propulsion 10 | . . . 3 1 . 6 Utility 4 | . 1 . . . . 3 Weapon 8 | . . . . . . 8 Highest Loss Streak 7 | . 1 . 1 1 . 7 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 4 6 9 9 8 7 Power . | . . . 1 . . 1 Propulsion . | . 1 2 1 . . . Utility 1 | . . . 1 2 2 1 Weapon 4 | . 1 3 6 7 6 4 Tool/Special . | . . . . . . . Unused Backups 13 | . 5 . 4 . . 4 Power 3 | . 1 . 1 . . 1 Propulsion 2 | . 2 . . . . . Utility 3 | . 1 . 1 . . 1 Weapon 5 | . 1 . 2 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 95 99 96 93 91 67 Engine 8 | . 14 11 11 18 11 2 Core 2 | . . . . . 2 5 Leg 25 | . 28 43 41 30 23 7 Device 6 | . 23 7 . . . 7 Storage 7 | . . 11 11 9 7 5 Processor 7 | . . 3 11 9 15 7 Protection 4 | . . . . 8 7 8 Energy Gun 3 | . 2 5 2 1 14 4 Ballistic Gun 15 | . 25 16 19 13 7 10 Peak Build Rating 41 | 9 9 16 19 28 32 41 Average Rating 23 | 6 8 13 17 26 30 34 On Entrance 15 | . 9 9 16 19 26 32 Naked Turns . | . . . . . . . Heaviest Build 42 | 8 20 23 24 37 39 42 Greatest Support 43 | 20 20 40 43 43 33 33 Greatest Overweight (x) 10 | . . . . 1 1 10 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 5 10 10 10 10 9 Most Carried 10 | 5 5 10 10 10 9 10 Average Carried 7 | 1 4 6 9 9 8 7 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 10 | 2 5 10 10 10 9 5 Class Distribution -------------------- 41% | Scavenger-Mutant 28% | Mutant 13% | Skirmisher 12% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1622 | 310 107 191 461 172 . 381 Remotely . | . . . . . . . Salvage Created 2530 | 141 118 379 1011 281 . 600 Parts 145 | 7 12 21 53 25 . 27 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 4 | 1 . . . 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 47 | . 5 4 18 11 . 9 Guns 38 | . 5 4 17 5 . 7 AOE 9 | . . . 1 6 . 2 Classes Destroyed 11 | 2 2 3 2 . . 2 Worker 2 | . . . 1 . . 1 Tunneler 2 | 2 . . . . . . Hauler 3 | . . 1 2 . . . Recycler 4 | 1 . 1 1 . . 1 Watcher 5 | . . 3 1 1 . . Swarmer 13 | . 3 . 4 6 . . Grunt 10 | . 2 3 3 2 . . Duelist 1 | . . . 1 . . . Sentry 15 | . . 1 10 3 . 1 Hunter 3 | . . . . . . 3 Programmer 5 | . . . . . . 5 Best Kill Streak 6 | 2 2 5 6 4 . 4 Combat Bots Only 6 | . 2 2 6 4 . 2 Max Kills in Single Turn 3 | 1 1 1 2 3 . 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . 1 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 501 | . 26 20 90 42 . 323 Missed 182 | . 7 1 31 17 . 126 Hits 319 | . 19 19 59 25 . 197 Melee 1 | . . . . . . 1 Projectile 318 | . 19 19 59 25 . 196 Critical Strikes 7 | . . . 1 1 . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4636 | . 187 239 839 308 . 3063 Core 1114 | . 47 41 123 42 . 861 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 630 | . . . 235 45 . 350 Core Remaining (%) 86 | 100 81 . 59 92 100 . Volleys Fired 168 | 10 12 19 54 20 . 53 Largest 3 | 2 2 2 2 2 . 3 Hottest 158 | 40 40 70 101 68 . 158 Shots Fired 361 | 20 24 38 107 38 . 134 Gun 340 | 20 24 38 107 30 . 121 Cannon 6 | . . . . . . 6 Launcher 15 | . . . . 8 . 7 Special . | . . . . . . . Kinetic 272 | 20 24 27 92 27 . 82 Thermal 52 | . . 11 7 . . 34 Explosive 11 | . . . . 4 . 7 Electromagnetic 26 | . . . 8 7 . 11 Robot Hit Streak 17 | 12 5 7 13 7 . 17 Robot Miss Streak 4 | 3 2 3 3 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 249 | 16 13 24 78 27 . 91 Core Hits 118 | 5 7 14 36 17 . 39 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . 2 1 1 . 1 Burn 4 | . . 2 1 . . 1 Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5272 | 174 167 337 1363 895 . 2336 Guns 3536 | 174 167 337 1231 335 . 1292 Cannons 50 | . . . . . . 50 Explosions 1683 | . . . 129 560 . 994 Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 2791 | 174 167 237 1058 305 . 850 Thermal 687 | . . 100 216 . . 371 Explosive 1308 | . . . . 392 . 916 Electromagnetic 483 | . . . 86 198 . 199 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 98 | . . . . 30 . 68 Projectiles . | . . . . . . . Explosions 98 | . . . . 30 . 68 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 250 | . . . 88 . . 162 Shots 4 | . . . 2 . . 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 205 | . . 72 185 108 . 205 Average Temperature 60 | . . 50 81 25 . 69 Received Heat Transfer 552 | . 66 72 183 81 . 150 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . . . 1 Heat Transferred 1736 | . . 444 496 . . 796 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 94 | 100 100 100 91 58 100 100 Level 1 5 | . . . 8 41 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 254 | 5 65 73 216 254 105 119 Initial 105 | . . . 22 50 105 16 Average 67 | 1 23 34 139 164 73 15 Influence Increases 1602 | 15 155 133 549 321 . 429 Destroy 0b10 Robot/C 940 | . 100 80 360 220 . 180 Destroy 0b10 Robot/NC 80 | 15 . 25 25 5 . 10 Destroy Leader 286 | . 10 28 126 62 . 60 Successful Hack 13 | . . . 13 . . . Disable Machine 75 | . . . . . . 75 Destroy Structure 103 | . . . 10 34 . 59 Lose Combat Pursuer 105 | . 45 . 15 . . 45 Influence Decreases 1526 | 15 155 80 483 209 196 388 Entered New Map 245 | . . . 31 69 126 19 Time Decay 1141 | 15 145 80 422 130 70 279 Lost Part 140 | . 10 . 30 10 . 90 Squads Dispatched 8 | . 1 1 1 1 . 4 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 1 . 1 . 1 Assault . | . . . . . . . Garrison 2 | . . . 1 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . . 2 3 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 8 8 23 13 . 28 Peak Tracking Total 9 | . 3 2 6 4 . 9 Tactical Retreats 6 | . 2 . 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . . . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 4 | . . . 4 . . . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 8 . . . Successful 8 | . . . 8 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Open Door 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 84 | . . . 84 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 3413 | 88 414 217 1028 262 144 1260 Optics 2755 | . . 61 1028 262 144 1260 IFF 984 | . . . . . . 984 Terrain 658 | 88 414 156 . . . . Seismic 280 | 12 268 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 3443 | 118 414 217 1028 262 144 1260 Spaces Moved 1822 | 70 275 105 580 115 74 603 Core 28 | 13 . . . . . 15 Treads . | . . . . . . . Legs 1651 | 57 275 105 580 115 74 445 Wheels 142 | . . . . . . 142 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 50 Average Speed 142 | 107 120 120 120 165 190 172 Slowest Speed 550 | 120 120 120 120 190 190 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 34 12 78 19 2 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 112 | . . . 6 42 . 64 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 112 | . . . 6 42 . 64 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2334 | 94 338 156 808 146 77 715 Wait 173 | . 28 8 118 . . 19 Move 1816 | 69 274 104 579 114 73 603 Hop . | . . . . . . . Pick Up 67 | 8 9 11 21 2 1 15 Fast Attach 6 | 1 1 . 4 . . . Attach 35 | 6 . 2 8 2 2 15 Detach . | . . . . . . . Swap 36 | . 5 8 9 8 1 5 Drop 32 | . 9 4 14 . . 5 Fire 168 | 10 12 19 54 20 . 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x2 707 | -9/Materials | Discovered new exit (range 18) 710 | -9/Materials | Build established: Scavenger-Mutant 750 | -9/Materials | Entered Storage 1286 | -9/Storage | Garrison activated, responded to threat 1511 | -9/Storage | Repaired Aluminum Leg 1539 | -9/Storage | Repaired Aluminum Leg 1631 | -9/Storage | Repaired Particle Cannon 1669 | -9/Storage | Found Prototype Protection 1749 | -9/Storage | Discovered new exit (range 8) 1778 | -9/Storage | Entered Materials 1778 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1779 | -8/Materials | Identified Lgt. Regenerative Plating 1986 | -8/Materials | Discovered new exit (range 10) 2040 | -8/Materials | Entered Factory 2040 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2148 | -7/Factory | Discovered new exit (range 14) 2184 | -7/Factory | Entered another Factory area 2184 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2332 | -6/Factory | Build established: Scavenger-Gunner 2528 | -6/Factory | Lost 6 parts (1p3n2w) 2732 | -6/Factory | Lost 6 parts (1p1n1u3w) 3012 | -6/Factory | Build established: Mutant 3326 | -6/Factory | Build established: Skirmisher 3403 | -6/Factory | Cargo convoy interrupted 3428 | -6/Factory | Garrison activated, responded to threat 3431 | -6/Factory | Core integrity fell below 50% 3441 | -6/Factory | Core integrity fell below 20% 3444 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03432_ Flexi-carbon Leg destroyed. 03432_ P-60 Hacker destroyed. 03434_ Penetrated by Slug. 03434_ Mni. Grenade Launcher destroyed. 03435_ Penetrated by Slug. 03435_ Lgt. Regenerative Plating destroyed. 03435_ Penetrated by Slug. 03437_ Particle Cannon destroyed. 03437_ U-05 Engineer builds a Wall. 03438_ Slug penetrates Earth. 03438_ Gravmag System destroyed. 03438_ Slug penetrates Earth. 03438_ Slug penetrates Wall. 03438_ Penetrated by Slug. 03438_ Dropped Med. Storage Unit. 03440_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 03441_ Penetrated by Slug. 03441_ U-05 Engineer lays Concrete. 03444_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????#+### # | | ?????????????????????????????? # | | ?????????????????????????????? # | | ???????????????????????????????# # | | ????????????????????????????????## # | | ?????????????????????????????????# ######### # | | ???????????????????????#####???????????????# # | | ????????????????????? ????????######## # | | ?????????????????????? #???????# ## # | | ?????????????????????? #???????# " " / # | | ?????????????????????? #???????# " " ## # | | ?????????????????????? #???????# " " ## # | | ??????????????????????# #???????# " " ## # | | ??????????????????????# #???????# " " ## # | | ???????????????????? ?# #? ??? # " " ## | | ???????????????????? # #? ??? # " " ## | | ????????????????????? + #? """ # " " ## | | ??????????????????????# #? """ # " " ## | | ??????????????????????# #? """ # ## | | ??????????????????????# #? # ##" # | | ??????????????????????# ### ####+###%" # | | ??????????????????????# u " + | | ??????????????????????# # | | ??????????????????????# @ % h % # | | ??????????????????????# * = # | | ??????????????????????# *%[ # | | ??????????????????????#####;;;;; % #+##### ### | | ????????????????????????## ; # # #?? | | ????????????????????????# ! ] #?#?? | | ????????????????????????### # #?? | | ?????????????????????????# x ### | | ?????????????????????????# | | ?????????????????????????# = +##? | | ?????????????????????????# ! p* [ | | ?????????????????????????# | | ?????????????????????????# " % | | ?????????????????????????##""""";;;;# ##! | | ??????????????????????????# # ;Y## #???? | | ??????????????????????????### #### #?? #???? | | ????????????????????????????###??# #??? #???? | | ?????????????????????????????????# #????""" #???? | | ????????????????????????????????? ?????"" #???? | | ????????????????????????????????? ??????" #???? | | ????????????????????????????????? ????????#???? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????#+##????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 3% | -9/Storage Aluminum Leg | 21% | -9/Storage Particle Cannon | 30% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionShieldBattery Manual? 0 Play Time 00:43:19 Cumulative 82.4 hours Start 2025.05.06 @ 17:26:05 End 2025.05.06 @ 18:26:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 54 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce1bb13a-950c-4bf6-881e-1984738cd910