Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 10:54:52 Player: Awoo-Bot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (817) 817 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2162 Bonus ------- None Cogmind --------- Core Integrity 196/400 Matter 285/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Hammer > --- INVENTORY (20) --- Ion Engine Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Hacking Suite Beam Rifle Heavy Assault Rifle Shotgun Improved Assault Rifle Heavy Assault Cannon Grenade Launcher Mini Grenade Launcher Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Hacking Suite Beam Rifle Beam Rifle Beam Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Stasis Trap Stasis Trap Stasis Trap [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 7 8 2 19 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 . 5 Treads 2 | 2 . . . Leg . | . . . . Wheel 8 | . 3 . 5 Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 . 3 Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 1 2 10 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon 2 | . . . 2 Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 2 . 3 Power . | . . . . Propulsion 4 | . 1 . 3 Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 100 91 Engine 12 | . 14 14 11 Treads 4 | . 7 . . Wheel 20 | . 13 28 29 Device 10 | . 13 14 4 Storage 12 | . 14 14 11 Processor 3 | . . . 10 Protection 2 | . . . 6 Energy Gun 9 | . 14 14 2 Ballistic Gun 13 | . 14 12 11 Naked Turns . | . . . . Heaviest Build 62 | 14 49 49 62 Greatest Support 40 | 40 40 26 36 Greatest Overweight (x) 3 | . 3 1 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 3 11 15 20 Average Carried 10 | 2 5 12 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 3 11 15 18 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1187 | 241 449 1 496 Remotely . | . . . . Salvage Created 1141 | 85 450 16 590 Parts 88 | 4 41 4 39 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | . 12 3 9 Guns 17 | . 12 . 5 Cannons 4 | . . . 4 AOE 3 | . . 3 . Classes Destroyed 10 | 2 5 . 3 Worker 5 | . 1 . 4 Builder 3 | . . . 3 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Operator 1 | . 1 . . Watcher 4 | . 2 . 2 Swarmer 8 | . 5 3 . Grunt 13 | . 7 . 6 Sentry 3 | . . . 3 Best Kill Streak 10 | 2 3 3 10 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1130 | . 368 . 762 Core 274 | . 70 . 204 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 110 | 4 46 2 58 Largest 2 | 2 2 1 2 Hottest 76 | 60 60 30 76 Shots Fired 174 | 8 92 2 72 Gun 137 | 8 92 . 37 Cannon 27 | . . . 27 Launcher 2 | . . 2 . Special 8 | . . . 8 Kinetic 104 | 4 46 . 54 Thermal 68 | 4 46 . 18 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 13 | 5 10 8 13 Robot Miss Streak 6 | 1 6 . 2 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 107 | 6 56 1 44 Core Hits 55 | 3 26 3 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 . 5 Burn 1 | . . . 1 Destroy 1 | . 1 . . Blast 4 | . . . 4 Melee Attacks 35 | . . . 35 Impact 35 | . . . 35 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2383 | 70 676 166 1471 Guns 1136 | 70 676 . 390 Cannons 1081 | . . . 1081 Explosions 166 | . . 166 . Melee . | . . . . Ramming . | . . . . Kinetic 1748 | 39 340 . 1369 Thermal 469 | 31 336 . 102 Explosive 166 | . . 166 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 102 | . . . 102 Projectiles 102 | . . . 102 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 48 . 47 Average Temperature 18 | . 21 . 10 Received Heat Transfer 345 | . 108 . 237 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1183 | 75 775 . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 269 | 10 269 109 202 Initial 38 | . 6 . 38 Average 76 | 4 78 45 82 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 91 100 97 Level 1 5 | . 8 . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 24 5 15 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 6 . 6 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 31 | . 16 . 15 Successful 18 | . 9 . 9 Failed 13 | . 7 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 16 . 12 Terminals 28 | . 16 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Terminal Index 2 | . 1 . 1 Disarm Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 8 . 6 Terminals 14 | . 8 . 6 Assimilate 3 | . 2 . 1 Botnet 9 | . 5 . 4 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . 2 . 1 Largest Group 2 | . 2 2 2 Highest-Rated Group 20 | . 20 20 20 Highest-Rated Ally 10 | . 10 10 10 Total Orders 7 | . 5 . 2 STAY 5 | . 3 . 2 FOLLOW 2 | . 2 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3777 | 112 2101 129 1435 Spaces Moved 2231 | 51 1128 113 939 Core 4 | 4 . . . Treads 166 | 47 119 . . Legs . | . . . . Wheels 2061 | . 1009 113 939 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 95 Average Speed 117 | 151 133 105 98 Slowest Speed 160 | 160 160 105 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 47 | 5 98 33 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 34 | . . . 34 Terrain Destroyed 61 | . . 19 42 Melee 33 | . . . 33 Projectile 9 | . . . 9 AOE 19 | . . 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3117 | 74 1633 120 1290 Wait 665 | 10 436 . 219 Move 2227 | 50 1127 112 938 Hop . | . . . . Pick Up 25 | 3 11 4 7 Fast Attach 13 | 7 1 . 5 Attach 9 | . 3 . 6 Detach 3 | . . . 3 Swap 14 | . 4 2 8 Drop 15 | . 5 . 10 Fire 110 | 4 46 2 58 Melee 35 | . . . 35 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1004 | -10/Materials | Discovered new exit (range 12) 1405 | -10/Materials | Discovered new exit (range 12) 1500 | -10/Materials | Discovered new exit (range 16) 1718 | -10/Materials | Discovered new exit (range 15) 1963 | -10/Materials | Discovered new exit (range 13) 2214 | -10/Materials | Entered Mines 2214 | -10/Mines | Accompanied by 2 allies 2239 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2241 | -10/Mines | Found Prototype Device 2302 | -10/Mines | Found a hidden stash of uninstalled traps 2315 | -10/Mines | Discovered new exit (range 8) 2327 | -10/Mines | Assembled infested the area 2343 | -10/Mines | Entered Materials 2343 | -9/Materials | Accompanied by 1 ally 2343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2420 | -9/Materials | Identified Exp. Sensor Array 2751 | -9/Materials | Discovered new exit (range 18) 3000 | -9/Materials | Build established: Scavenger-Mutant 3295 | -9/Materials | Discovered new exit (range 6) 3767 | -9/Materials | Crushed by falling debris 3768 | -9/Materials | Core integrity fell below 50% 3774 | -9/Materials | Discovered new exit (range 7) 3778 | -9/Materials | Self-destructed Last Messages --------------- Disarmed 6 Alarm Traps. 03595_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 03625_ Dropped Lgt. Armor Plating. 03706_ The unstable cave ceiling collapses. 03767_ Crushed by falling debris. 03767_ Wheel destroyed. 03767_ System corrupted by crushing effect (+4). 03772_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03774_ O-16 Technician uses terminal to summon reinforcements. 03774_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03774_ O-16 Technician locks terminal. 03774_ EXIT=FOUND 03777_ O-16 Technician uses terminal to summon reinforcements. 03777_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 03777_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """ # | | ????????????????????????????????????# "" # #### | | ????????????????????????????????????#! 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"o" # # #??????????########## | | ?????????????""" + oT@ ; #??????????# "T" # | | ???????????# # # #??######### # | | ???????????# ????????# # #### ## " # | | ?????????????????????## ### ######## """ # | | ??????????????????????# g ########??????# """"" + | | ??????????????????????# #?????????????# """"" # | | ??????????????????????# < #?????????????# """"" # | | ??????????????????????# #?????????????# """ # | | ??????????????????????####??????????????# # | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumResetCapacitor Manual? 0 Play Time 00:30:57 Cumulative 52.2 hours Start 2022.04.01 @ 09:11:45 End 2022.04.01 @ 10:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 58 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c63a9ba-caa0-4850-827e-3a14a49bbaf0