Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 10:15:24 Player: Nebulae Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (173) 865 Value Destroyed (4668) 4668 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 9142 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 634/850 Matter 252/300 Energy 156/240 System Corruption 2% Temperature Warning (333) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- Armored Treads Gravmag System Gravmag Array > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Plasma Rifle Enhanced Autogun > --- INVENTORY (15) --- Light Angular Momentum Engine Fission Core Improved Trap Scanner Triangulator Experimental Sensor Array Core Analyzer Hacking Suite Shock Rifle EM Pulse Cannon Flak Gun Heavy Machine Gun Advanced EMP Blaster Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Armored Treads Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Angular Momentum Engine Triangulator Experimental Sensor Array Advanced Targeting Computer Core Analyzer Hacking Suite Authchip [Propulsion] Shock Rifle Plasma Rifle EM Pulse Cannon Flak Gun Heavy Machine Gun Advanced EMP Blaster Rocket Launcher Power Maul [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 2 . . 1 Utility 4 | . . 2 . . . . 2 Weapon . | . . . . . . . . Parts Attached 120 | 7 14 27 4 32 15 . 21 Power 16 | 1 3 3 . 3 . . 6 Engine 11 | 1 3 1 . 3 . . 3 Core 5 | . . 2 . . . . 3 Reactor . | . . . . . . . . Propulsion 40 | 2 3 5 1 14 10 . 5 Treads 29 | 2 3 5 1 10 6 . 2 Leg 4 | . . . . . 4 . . Wheel . | . . . . . . . . Hover 7 | . . . . 4 . . 3 Flight . | . . . . . . . . Utility 31 | 2 3 9 1 5 3 . 8 Device 9 | 1 1 2 1 1 . . 3 Storage 4 | 1 2 . . . . . 1 Processor 6 | . . 3 . 1 . . 2 Hackware 3 | . . . . 1 1 . 1 Protection 9 | . . 4 . 2 2 . 1 Artifact . | . . . . . . . . Weapon 33 | 2 5 10 2 10 2 . 2 Energy Gun 8 | . 1 5 1 . . . 1 Energy Cannon 4 | . . . . 4 . . . Ballistic Gun 11 | 2 3 2 . 2 1 . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 5 | . . 2 1 2 . . . Special Weapon 2 | . 1 . . . 1 . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 29 | . 4 13 1 4 . . 7 Power 8 | . 2 2 . 1 . . 3 Propulsion 9 | . 1 2 1 2 . . 3 Utility 6 | . . 5 . . . . 1 Weapon 6 | . 1 4 . 1 . . . Highest Loss Streak 4 | . 2 4 1 1 . . 2 To Critical Strikes 1 | . . . . . . . 1 Average Backups 14 | 3 10 14 13 14 14 15 17 Power 1 | . . . 1 1 1 1 1 Propulsion 1 | 1 1 1 . . . 2 1 Utility 5 | . 4 4 3 6 6 5 6 Weapon 5 | . 2 5 6 6 5 6 7 Tool/Special . | . . . . . . . . Unused Backups 27 | . 3 6 . 6 4 . 8 Power 2 | . . 1 . . . . 1 Propulsion 6 | . 3 2 . . 1 . . Utility 13 | . . 3 . 3 3 . 4 Weapon 5 | . . . . 2 . . 3 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 97 | . 99 98 96 94 99 100 95 Engine 9 | . 13 8 11 9 9 9 6 Core 1 | . . 2 . . . . 3 Treads 26 | . 28 21 21 25 28 36 29 Hover 1 | . . . . 4 . . 2 Device 9 | . 14 10 7 7 7 9 8 Storage 9 | . 14 11 11 9 9 9 6 Processor 8 | . . 11 11 8 9 9 6 Hackware 5 | . . . . 7 8 9 12 Protection 4 | . . 9 11 2 1 . 4 Energy Gun 5 | . 1 15 12 3 1 . . Energy Cannon 1 | . . . . 7 1 . . Ballistic Gun 9 | . 24 5 . . 14 18 11 Ballistic Cannon 1 | . . . . 5 . . . Peak Build Rating 63 | 9 11 23 20 31 37 37 63 Average Rating 27 | 6 10 19 18 26 30 36 52 On Entrance 19 | . 9 11 18 19 28 37 37 Naked Turns . | . . . . . . . . Heaviest Build 83 | 11 30 44 40 47 44 37 83 Greatest Support 100 | 40 46 46 43 83 80 80 100 Greatest Overweight (x) 1 | . . 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 14 | 7 11 15 15 15 15 15 17 Most Carried 20 | 6 15 15 14 15 15 15 20 Average Carried 14 | 3 10 14 13 14 14 14 17 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 12 14 15 15 15 13 Class Distribution -------------------- 56% | Mutant 29% | Scavenger-Mutant 10% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Matter Collected 4345 | 319 392 719 65 998 590 102 1160 Remotely . | . . . . . . . . Salvage Created 6617 | 90 837 1756 153 1526 802 109 1344 Parts 385 | 7 47 113 11 104 47 6 50 Haulers Intercepted 18 | . 1 6 . 5 5 . 1 Recyclers Shooed 4 | 1 . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 110 | . 13 33 5 32 7 2 18 Guns 59 | . 12 20 2 3 6 2 14 Cannons 15 | . . . . 14 1 . . AOE 31 | . 1 12 2 14 . . 2 Classes Destroyed 15 | 2 7 3 1 1 . . 1 Worker 7 | . 1 3 1 1 . . 1 Builder 5 | . 1 1 . 1 . . 2 Tunneler 3 | 2 . . . 1 . . . Hauler 18 | . 1 6 . 5 5 . 1 Recycler 10 | 1 1 1 . 3 2 . 2 Operator 8 | . 2 2 . 2 2 . . Watcher 12 | . 2 4 . 3 2 . 1 Swarmer 29 | . . 10 3 15 1 . . Grunt 45 | . 12 16 1 6 2 . 8 Brawler 1 | . . 1 . . . . . Duelist 2 | . . . 1 . 1 . . Sentry 23 | . . 6 . 10 3 2 2 Hunter 4 | . . . . 1 . . 3 Programmer 5 | . . . . . . . 5 Subdweller 1 | . 1 . . . . . . Best Kill Streak 7 | 1 5 7 4 5 5 1 4 Combat Bots Only 5 | . 4 5 3 4 3 1 2 Max Kills in Single Turn 4 | 1 2 4 3 4 1 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . 1 4 1 3 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Hostile Shots Fired 634 | . 63 180 12 105 32 7 235 Missed 199 | . 13 59 5 36 10 2 74 Hits 435 | . 50 121 7 69 22 5 161 Melee 6 | . . . 4 . 2 . . Projectile 429 | . 50 121 3 69 20 5 161 Critical Strikes 9 | . . 1 . 2 . 1 5 Actively Blocked 1 | . . 1 . . . . . Part Disruptions 1 | . . . . . . . 1 Damage Taken 6553 | . 791 1531 210 1045 384 108 2484 Core 565 | . 76 160 30 83 . . 216 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 188 | . . 126 52 10 . . . Regen/Repaired (Parts) 160 | . . . . . 142 . 18 Core Remaining (%) 76 | 100 69 . 52 . . 84 . Volleys Fired 484 | 26 69 107 7 91 51 6 127 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 120 | 40 120 100 100 118 105 50 100 Shots Fired 933 | 52 127 211 14 175 103 12 239 Gun 731 | 52 121 205 14 35 95 12 197 Cannon 161 | . . . . 119 8 . 34 Launcher 35 | . . 6 . 21 . . 8 Special 6 | . 6 . . . . . . Kinetic 589 | 52 98 98 . 64 89 12 176 Thermal 91 | . 6 . . 59 8 . 18 Explosive 22 | . . 6 . 8 . . 8 Electromagnetic 231 | . 23 107 14 44 6 . 37 Robot Hit Streak 17 | 10 16 15 7 13 9 8 17 Robot Miss Streak 7 | 3 7 3 1 6 4 1 6 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 3 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 575 | 33 80 143 10 94 66 9 140 Core Hits 280 | 9 43 64 6 53 27 4 74 Critical Kills 3 | . . . . 2 . . 1 Critical Parts Destroyed 2 | 1 . . . . . 1 . Critical Strikes 7 | 1 . . . 3 . 1 2 Burn 1 | . . . . . . . 1 Meltdown 2 | . . . . 2 . . . Destroy 3 | 1 . . . . . 1 1 Corrupt 1 | . . . . 1 . . . Melee Attacks 4 | . . 1 . 1 2 . . Impact 3 | . . . . 1 2 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12705 | 251 1082 2954 330 3071 1294 133 3590 Guns 7335 | 249 1010 2163 167 313 1135 133 2165 Cannons 2394 | . . . . 1688 75 . 631 Explosions 2967 | . 72 791 163 1070 84 . 787 Melee . | . . . . . . . . Ramming 9 | 2 . . . . . . 7 Kinetic 5662 | 249 726 974 . 679 1036 133 1865 Thermal 2097 | . 72 232 163 1141 137 . 352 Explosive 1963 | . . 559 . 653 22 . 729 Electromagnetic 2974 | . 284 1189 167 598 99 . 637 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 2 Average Corruption 2 | . . . . 1 3 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . 13 17 17 7 Message Errors 14 | . . . . 3 4 6 1 Matter Fused 16 | . . . . 6 3 4 3 Heat Flow Errors 5 | . . . . . 2 3 . Energy Discharges 4 | . . . . . 1 2 1 Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 7 | . . . . 1 4 2 . Data Loss (major) 1 | . . . . 1 . . . Misfires 3 | . . . . 1 1 . 1 Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 254 | . 29 39 13 100 27 . 46 Projectiles 88 | . . . . 63 . . 25 Explosions 166 | . 29 39 13 37 27 . 21 Melee . | . . . . . . . . Knockbacks 7 | . . . . 7 . . . Impact . | . . . . . . . . Kinetic 7 | . . . . 7 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 392 | . 34 146 57 138 17 . . Shots 17 | . 1 3 2 10 1 . . Rammed 2 | 1 . . . . . . 1 Targets Rammed 2 | 1 . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 420 | . 126 341 222 417 256 243 420 Average Temperature 83 | . 36 71 96 74 61 76 121 Received Heat Transfer 1815 | . 369 537 . 288 129 51 441 Effects 18 | . . 3 . 2 . . 13 Shutdowns 6 | . . . . 2 . . 4 Energy Bleed 1 | . . 1 . . . . . Interference 6 | . . 2 . . . . 4 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . 1 1 . . . 2 Combat Hostiles 4 | . . 1 1 . . . 2 Parts Fried 13 | . 1 2 1 6 . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 9 | . . 1 . 6 . . 2 Heat Transferred 3291 | . 150 300 200 1691 200 . 750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . 1 4 2 3 1 . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Maximum Alert Level 2 | . . 1 1 2 1 . 1 Low Security (%) 71 | 100 100 50 98 44 51 100 99 Level 1 24 | . . 49 1 35 48 . . Level 2 4 | . . . . 19 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 641 | 5 99 381 208 641 308 45 220 Initial 266 | . . 17 144 . 266 45 54 Average 131 | . 15 182 64 246 198 2 69 Influence Increases 4017 | 15 417 1163 152 1187 366 48 669 Destroy 0b10 Robot/C 2180 | . 240 660 100 640 140 40 360 Destroy 0b10 Robot/NC 315 | 15 40 85 5 80 55 . 35 Destroy Leader 620 | . 66 180 20 176 54 . 124 Successful Hack 178 | . 16 26 . 59 37 8 32 Disable Machine 315 | . 30 90 15 75 60 . 45 Destroy Structure 254 | . 10 77 12 112 20 . 23 Advance Influence 50 | . . . . . . . 50 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 90 | . 15 45 . 30 . . . Influence Decreases 3799 | 15 374 836 522 556 879 154 463 Entered New Map 698 | . . 26 226 . 365 73 8 Time Decay 2837 | 15 344 684 286 526 514 81 387 Lost Part 254 | . 30 116 10 30 . . 68 Lost Ally 10 | . . 10 . . . . . Squads Dispatched 23 | . 2 7 . 5 2 . 7 Investigation 7 | . 1 3 . 1 2 . . Extermination 4 | . . . . . . . 4 Reinforcement 9 | . 1 4 . 1 . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Distress Signals 9 | . 3 2 . 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 20 42 5 49 18 3 21 Peak Tracking Total 5 | . 5 5 3 5 3 1 2 Tactical Retreats 6 | . 1 3 . 2 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Traps Triggered 10 | . 3 1 . 3 2 . 1 Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Disabled 21 | . 2 6 1 5 4 . 3 Max in Single Turn 3 | . 1 3 1 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Accessed 50 | . 8 11 . 9 13 4 5 Terminals 39 | . 6 9 . 8 10 3 3 Fabricators . | . . . . . . . . Repair Stations 4 | . . 1 . . 1 . 2 Recycling Units 5 | . 2 . . 1 2 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 144 | . 22 33 . 26 33 15 15 Successful 66 | . 10 11 . 18 13 9 5 Failed 78 | . 12 22 . 8 20 6 10 Catastrophic 7 | . 1 2 . 1 . 2 1 Database Lockouts . | . . . . . . . . Manual 67 | . 16 16 . 15 13 7 . Terminals 111 | . 18 27 . 23 27 9 7 Fabricators . | . . . . . . . . Repair Stations 13 | . . 3 . . 2 . 8 Recycling Units 11 | . 4 . . 3 4 . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 40 | . 2 5 . 13 9 9 2 Record 6 | . . . . . . 5 1 Part Schematic 3 | . . . . . 3 . . Prototype ID Bank 3 | . . 1 . 1 . . 1 Open Door 3 | . . . . . 3 . . Level Access Points 3 | . 1 1 . . . 1 . Branch Access Points 3 | . 1 . . 1 1 . . Emergency Access Points 3 | . . 1 . 1 . 1 . Terminal Index 2 | . . . . 1 1 . . Scanalyzer Index 2 | . . . . 1 . 1 . Alert Level 1 | . . . . 1 . . . Dispatch Records 3 | . . 1 . 1 1 . . Maintenance Status 1 | . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Release Object 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 2 . . 2 . 3 Scan Component 4 | . . 1 . . 1 . 2 Repair 3 | . . 1 . . 1 . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 6 2 . 5 2 . . Terminals 10 | . 4 2 . 4 . . . Track 4 | . 1 1 . 2 . . . Assimilate 1 | . 1 . . . . . . Botnet 5 | . 2 1 . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . 1 2 . . Reject 5 | . 2 . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 1 . . Used 1 | . 1 . . . . . . Hacking Detections 40 | . 5 11 . 7 9 3 5 Full Trace Events 8 | . . 5 . . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . . 1 . 1 Time 139 | . . 53 . . 60 . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat 1 | . . 1 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . parse_system 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 . . . . . Highest-Rated Group 10 | . 10 10 . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . Total Orders 9 | . 3 6 . . . . . STAY 4 | . 1 3 . . . . . FOLLOW 5 | . 2 3 . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Active Infowar (turns) 12639 | 134 1918 3213 . 2826 1126 1293 2129 Optics 312 | . . 312 . . . . . Sensors 8004 | . . 1156 . 2826 1126 1293 1603 Terrain 2734 | 134 932 1668 . . . . . Traps 622 | . . . . . . . 622 Seismic 1389 | . 986 403 . . . . . Triangulation 656 | . . . . . . . 656 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Turns Passed 15154 | 331 1918 3512 1030 3294 1413 1293 2363 Spaces Moved 7463 | 156 1016 1689 610 1531 602 749 1110 Core 3 | 3 . . . . . . . Treads 7174 | 153 1016 1689 610 1531 460 749 966 Legs 142 | . . . . . 142 . . Wheels . | . . . . . . . . Hover 144 | . . . . . . . 144 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 170 72 Average Speed 166 | 157 160 172 160 174 152 170 160 Slowest Speed 250 | 160 160 240 240 240 250 170 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 9 92 83 98 68 89 96 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 8 | . 4 . . 2 2 . . Terrain Destroyed 261 | . 8 74 13 109 17 . 40 Melee 3 | . . . . 1 2 . . Projectile 27 | . 5 . . 19 3 . . AOE 231 | . 3 74 13 89 12 . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total 9339 | 195 1172 2068 646 1977 1011 762 1508 Wait 1011 | . 38 197 20 253 298 6 199 Move 7456 | 155 1015 1688 609 1530 601 748 1110 Hop . | . . . . . . . . Pick Up 94 | 6 18 21 3 21 9 1 15 Fast Attach 41 | 7 . 7 1 10 8 . 8 Attach 33 | . 5 13 1 4 1 . 9 Detach 2 | . . . . . . . 2 Swap 108 | . 15 15 5 36 15 . 22 Drop 96 | . 12 19 . 31 18 1 15 Fire 484 | 26 69 107 7 91 51 6 127 Melee 4 | . . 1 . 1 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | 1 . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 795 | -10/Materials | Discovered new exit (range 6) 1232 | -10/Materials | Derelicts attacked the area 1324 | -10/Materials | Build established: Scavenger-Mutant 1483 | -10/Materials | Discovered new exit (range 4) 1762 | -10/Materials | Build established: Mutant 1836 | -10/Materials | Discovered new exit (range 9) 2097 | -10/Materials | Identified exit to Mines 2097 | -10/Materials | Identified exit to Materials 2250 | -10/Materials | Entered another Materials area 2250 | -9/Materials | Accompanied by 1 ally 2250 | -9/Materials | Evolved 2 slots: Utility x2 2546 | -9/Materials | Build established: Scavenger-Mutant 2638 | -9/Materials | Lost 3 parts (1p1n1u) 2712 | -9/Materials | Lost 4 parts (1p1u2w) 3061 | -9/Materials | Discovered new exit (range 15) 3228 | -9/Materials | Repaired Corrupted Hacking Suite 3717 | -9/Materials | Build established: Mutant 5120 | -9/Materials | Discovered new exit (range 16) 5448 | -9/Materials | Identified exit to Materials 5575 | -9/Materials | Lost 3 parts (2u1w) 5760 | -9/Materials | Identified exit to Mines 5762 | -9/Materials | Entered Mines 5769 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5802 | -9/Mines | Discovered exit to Materials (range 13) 5862 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5865 | -9/Mines | Found Prototype Device 5889 | -9/Mines | Learned location of 1 exit from Lower Caves 5973 | -9/Mines | Met a Derelict bent on vengeance 6160 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6318 | -9/Mines | Discovered exit to Materials (range 6) 6724 | -9/Mines | Learned location of Storage (-8) 6792 | -9/Mines | Entered Materials 6792 | -8/Materials | Evolved 2 slots: Propulsion x2 6792 | -8/Materials | Discovered new exit (range 14) 6813 | -8/Materials | Identified exit to Storage 8105 | -8/Materials | Discovered new exit (range 10) 8142 | -8/Materials | Garrison activated, responded to threat 8512 | -8/Materials | Build established: Scavenger-Mutant 9406 | -8/Materials | Discovered new exit (range 5) 9414 | -8/Materials | Identified exit to Factory 10086 | -8/Materials | Entered Storage 10927 | -8/Storage | Repaired Enh. Autogun 10981 | -8/Storage | Met 01-MTF 11176 | -8/Storage | Discovered exit to Factory (range 16) 11281 | -8/Storage | Identified exit to Recycling 11370 | -8/Storage | Build established: Mutant 11499 | -8/Storage | Entered Recycling 11499 | -8/Recycling | Accompanied by 1 ally (01-MTF) 11500 | -8/Recycling | Met a Zionite searching for Scraptown 11668 | -8/Recycling | Scanned before Scraplab entrance 11707 | -8/Recycling | Entered Scraplab 11721 | -8/Recycling | Discovered new exit (range 3) 11723 | -8/Recycling | Identified exit to Scraptown 12035 | -8/Recycling | Identified exit to Factory 12792 | -8/Recycling | Entered Factory 12792 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12793 | -6/Factory | Identified exit to Lower Caves 13352 | -6/Factory | Build established: Hacker-Mutant 13732 | -6/Factory | Repaired Broken Imp. Sensor Array 14644 | -6/Factory | Build established: Hacker-Skirmisher 15155 | -6/Factory | Self-destructed Last Messages --------------- 15128_ Acquired 6 matter. 15129_ C-30 ARC bursts open, deploying its payload. 15129_ H-66 Slayer unfolds itself. 15130_ Penetrated by Slug. 15131_ Broken Gravmag System destroyed. 15132_ Pressure Siphon disabled. 15136_ Penetrated by Slug. 15136_ Slug penetrates Wall. 15137_ Penetrated by Slug. 15137_ Lgt. Angular Momentum Engine destroyed. 15137_ Penetrated by Slug. 15141_ Slug penetrates Wall. 15142_ H-66 Slayer suffers critical hit (Burn). 15142_ Phase Shifter melted. 15142_ Targeting Computer melted. 15142_ H-66 Slayer destroyed. 15144_ Penetrated by Slug. 15151_ Slug penetrates Wall. 15152_ Power failure, Nuclear Core shutdown. 15154_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###????##????????????????????? | | ????????????????????# ??? #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# """ !#????????????????????? | | ???????????????????## #????????????????????? | | #??????????????????# !! #????????????????????? | | #???????????????????# ! #????????????????????? | | #???????????????????# "" #????????????????????? | | #???????????????????# """#????????????????????? | | #????????############ "#????????????????????? | | #????????# ## #????????????????????? | | #????????# ########+#####????????????????? | | #????????# # #????????????????? | | #????????? # @ #########????????? | | #?????????? """" # +???????? | | #?????????? """" + ! ###????????? | | #?????????? """" # !! """ #??????????? | | #####?????? """" # ! """ #??????????? | | ##T ################ """ #??????????? | | !=h[%%"" ?????????? | | != [%* ??? ?????????? | | ! = % ?????????????? | | ????????????? | | k ????????????? | | ###+####################+##???????????? | | # #????????????????????????? | | # #????????????????????????? | | % # * #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | ###### # ######???????????????????? | | ?????# # + #???????????????????? | | ?????# # ! # #???????????????????? | | ?????# # # #???????????????????? | | ?????# + + #???????????????????? | | ?????# %# #### #???????????????????? | | ?????# ###########+##??# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Cmb. Airjet | -8/Storage | Hacked Gravmag System | -8/Storage | Hacked Cld. Ion Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 99% | -9/Materials | Corrupted Enh. Autogun | 11% | -8/Storage Imp. Sensor Array | 18% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed PoweredTripodFlamer Manual? 0 Play Time 03:17:33 Cumulative 33.1 hours Start 2025.05.30 @ 20:48:57 End 2025.06.02 @ 10:15:24 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b2adc8d3-4309-4204-bddf-b20e957e354b