Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 10:11:19 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (4823) 4823 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 11540 Bonus ------- High Alert Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 640/1000 Matter 196/300 Energy 62/150 System Corruption 7% Temperature Cool (81) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Transmission Jammer > --- WEAPON (3) ------- Variable Charge Gun Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- Neutrino Core Advanced Heat Sink Seismic Detector Improved Core Shielding Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Arc Thrower Gauss Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Improved VSS Leg Improved Heat Sink Advanced Heat Sink Matter Compressor Seismic Detector Advanced Targeting Computer Kinecellerator Improved Transmission Jammer Improved Medium Armor Plating Skeleton Box Heavy Laser Wave Gun Variable Charge Gun Long-range Proton Cannon Flak Gun Heavy Machine Gun Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Core Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Thrower Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 1 . . . 1 Utility 5 | . . . 1 . . . 1 1 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 159 | 9 11 2 14 5 1 3 15 12 29 21 6 31 Power 23 | 1 2 1 3 . . 1 4 . 3 6 . 2 Engine 8 | 1 2 . 2 . . . 1 . . 2 . . Core 14 | . . 1 1 . . 1 3 . 3 3 . 2 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 43 | 5 2 1 2 2 . 1 2 6 11 3 2 6 Treads 12 | 2 2 1 2 2 . 1 2 . . . . . Leg 20 | 1 . . . . . . . 4 7 3 2 3 Wheel 7 | 2 . . . . . . . 2 . . . 3 Hover 4 | . . . . . . . . . 4 . . . Flight . | . . . . . . . . . . . . . Utility 37 | 1 4 . 2 1 1 . 4 5 2 5 1 11 Device 16 | . . . 1 1 . . 1 1 . 4 1 7 Storage 5 | 1 3 . . . 1 . . . . . . . Processor 8 | . 1 . 1 . . . 1 2 1 . . 2 Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . . . . 2 2 1 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 3 . 7 2 . 1 5 1 13 7 3 12 Energy Gun 9 | 2 . . . . . . . . 1 1 1 4 Energy Cannon 15 | . 1 . 4 1 . . 2 . 5 1 . 1 Ballistic Gun 17 | . 1 . 1 . . . 3 1 4 4 1 2 Ballistic Cannon 6 | . . . . . . . . . . 1 1 4 Launcher 9 | . 1 . 2 1 . 1 . . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . 1 . . . Corrupted Parts 5 | . . . . . . . . . 1 3 . 1 System Corruption 14 | . . . . . . . . . 1 8 . 5 Parts Lost 37 | . . . 3 3 . . . . 1 7 . 23 Power 4 | . . . 1 . . . . . 1 1 . 1 Propulsion 14 | . . . 1 2 . . . . . 2 . 9 Utility 9 | . . . . 1 . . . . . 1 . 7 Weapon 10 | . . . 1 . . . . . . 3 . 6 Highest Loss Streak 10 | . . . 2 3 . . . . 1 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 98 99 100 100 98 88 96 96 100 92 Engine 2 | . 12 . 3 11 11 4 . . . . . . Core 8 | . . 13 7 . . 6 8 7 12 11 13 10 Treads 12 | . 28 28 32 32 33 33 26 2 . . . . Leg 12 | . . . . . . . . 10 24 23 26 21 Wheel 1 | . . . . . . . . 8 . . . 1 Device 7 | . . . . 10 11 11 9 7 6 6 6 12 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 5 Processor 15 | . 10 14 21 11 11 11 10 15 19 20 20 16 Protection 3 | . . . . . . . 6 6 6 5 6 2 Energy Gun 3 | . 12 . . . . . . . 1 . 13 8 Energy Cannon 8 | . 11 14 10 7 11 11 16 15 10 7 . . Ballistic Gun 7 | . 3 14 11 11 11 4 10 7 6 8 5 6 Peak Build Rating 81 | 6 15 17 30 30 21 23 35 53 66 66 67 81 Average Rating 45 | 5 12 16 21 19 20 21 31 49 60 60 65 73 On Entrance 31 | . 6 14 17 30 20 21 23 35 53 66 66 64 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 95 | 11 34 32 36 36 56 56 66 70 84 90 86 95 Greatest Support 100 | 40 46 46 68 68 65 65 65 80 80 80 80 100 Greatest Overweight (x) 23 | 2 . . . 1 . . 1 23 23 1 1 7 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 15 20 20 20 20 20 20 19 Most Carried 20 | 5 14 15 15 15 15 16 20 20 20 20 20 20 Average Carried 16 | 3 10 14 14 12 13 15 18 19 17 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 15 15 13 15 16 20 20 19 19 20 5 Class Distribution -------------------- 32% | Mutant 30% | Gunner 24% | Scavenger-Gunner 8% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 3537 | 44 200 125 497 140 . 105 214 134 868 507 123 580 Remotely . | . . . . . . . . . . . . . Salvage Created 6409 | 105 148 . 967 186 . 138 682 283 2044 476 75 1305 Parts 352 | 12 14 . 59 14 . 8 40 17 100 22 5 61 Haulers Intercepted 9 | . 1 . 1 . . . 1 1 2 . . 3 Recyclers Shooed 10 | 1 2 . . . . 1 1 . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 7 5 . Prevented 6 | . . . . . . . . . . 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 97 | . 6 . 22 7 . 3 12 2 24 8 1 12 Guns 28 | . 1 . 5 1 . . 4 1 3 2 1 10 Cannons 31 | . 2 . 10 1 . . 6 1 7 3 . 1 AOE 32 | . 3 . 6 5 . 3 . . 12 2 . 1 Classes Destroyed 18 | 2 4 . 4 2 . . 2 1 2 1 . . Worker 12 | 1 . . 1 1 . 2 1 . 5 . . 1 Builder 13 | . 1 . 2 . . . 2 . 4 . . 4 Tunneler 8 | 4 . . . 1 . 1 1 . 1 . . . Hauler 9 | . 1 . 1 . . . 1 1 2 . . 3 Recycler 10 | . . . . 1 . . 1 1 6 . . 1 Mechanic 2 | . . . . . . . . . 1 . . 1 Operator 2 | . . . . . . . 1 . 1 . . . Watcher 6 | . 1 . 1 . . . . 2 2 . . . Swarmer 22 | . 6 . 3 3 . . 3 . 7 . . . Grunt 45 | . . . 12 2 . 3 5 . 12 5 . 6 Brawler 2 | . . . 1 . . . . . . 1 . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 11 | . . . 5 . . . 2 . 1 . 1 2 Hunter 4 | . . . . . . . 2 . . 1 . 1 Programmer 7 | . . . . . . . . 2 3 . . 2 Heavy 2 | . . . . . . . . . 1 . . 1 Assembled 1 | . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 14 | 5 3 . 6 5 . 3 5 2 14 5 1 3 Combat Bots Only 8 | . 3 . 5 3 . 3 5 1 8 3 1 3 Max Kills in Single Turn 6 | 1 2 . 3 2 . 2 2 1 6 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . 3 1 . 2 . . 4 2 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 525 | . 53 . 90 18 . 8 69 4 108 51 18 106 Missed 150 | . 17 . 30 4 . 2 21 . 35 10 5 26 Damage Taken 7367 | . 363 . 846 511 . 103 631 83 1436 668 95 2631 Core 1020 | . 67 . 256 31 . 15 53 . 171 52 15 360 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 24 | . . . . . . . 24 . . . . . Regen/Repaired (Parts) 245 | . . . . . . . 165 . . . . 80 Core Remaining (%) 76 | 100 . 73 . . . 24 90 100 . . 72 . Volleys Fired 331 | 14 28 1 55 13 . 7 40 11 65 21 6 70 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 Hottest 240 | 80 108 88 91 91 . 98 171 171 216 240 167 237 Shots Fired 812 | 28 53 2 97 24 . 13 120 34 166 60 15 200 Gun 444 | 28 25 1 43 10 . 4 41 11 71 21 11 178 Cannon 338 | . 25 1 48 8 . 6 79 23 84 39 4 21 Launcher 30 | . 3 . 6 6 . 3 . . 11 . . 1 Special . | . . . . . . . . . . . . . Kinetic 296 | . 9 1 43 10 . 4 41 11 56 27 7 87 Thermal 380 | 14 25 1 48 8 . 6 79 23 79 14 4 79 Explosive 30 | . 3 . 6 6 . 3 . . 11 . . 1 Electromagnetic 106 | 14 16 . . . . . . . 20 19 4 33 Robot Hit Streak 25 | 16 4 1 25 13 . 7 8 12 14 14 5 21 Robot Miss Streak 7 | 1 5 1 3 5 . 1 2 1 2 7 2 3 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 2 | . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 479 | 21 19 1 66 5 . 8 62 23 96 42 5 131 Core Hits 294 | 6 11 . 37 14 . 10 24 9 88 34 6 55 Critical Kills 7 | . . . 1 . . . 1 . 4 . . 1 Critical Parts Destroyed 6 | . . . . . . . . . 1 . . 5 Critical Strikes 18 | . . . 1 . . . 1 . 9 . . 7 Burn 4 | . . . . . . . . . 3 . . 1 Meltdown 4 | . . . 1 . . . 1 . 2 . . . Destroy 9 | . . . . . . . . . 3 . . 6 Corrupt 1 | . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14608 | 253 577 9 1816 527 . 454 1499 590 4469 1262 62 3090 Guns 5114 | 253 105 9 328 44 . 45 346 161 992 250 62 2519 Cannons 5127 | . 247 . 818 21 . 102 964 379 1480 803 . 313 Explosions 4149 | . 218 . 670 424 . 269 171 . 1983 209 . 205 Melee . | . . . . . . . . . . . . . Ramming 218 | . 7 . . 38 . 38 18 50 14 . . 53 Kinetic 3287 | . 20 9 328 44 . 45 346 161 862 361 18 1093 Thermal 5881 | 96 285 . 818 21 . 102 964 379 1236 456 20 1504 Explosive 3518 | . 146 . 670 424 . 269 171 . 1838 . . . Electromagnetic 1704 | 157 119 . . . . . . . 519 445 24 440 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 5 5 5 . 1 2 11 11 7 Average Corruption 5 | . . . . 5 5 5 . 1 1 2 11 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 118 | . . . . 15 11 8 . 3 5 19 40 17 Message Errors 27 | . . . . 1 4 . . . 2 5 10 5 Matter Fused 22 | . . . . 3 2 1 . 1 1 4 9 1 Heat Flow Errors 7 | . . . . . . 1 . . . 1 3 2 Energy Discharges 20 | . . . . 5 4 . . . 1 2 7 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . 1 . . . . . 1 Data Loss (minor) 12 | . . . . 2 1 3 . 1 . 1 4 . Data Loss (major) 8 | . . . . 2 . 1 . . . 2 1 2 Misfires 13 | . . . . 2 . 1 . 1 . 1 5 3 Alerts 3 | . . . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 310 | . 5 . 9 13 . 6 88 . 162 . . 27 Projectiles 126 | . 1 . . . . 6 20 . 94 . . 5 Explosions 180 | . 4 . 9 13 . . 68 . 68 . . 18 Melee 4 | . . . . . . . . . . . . 4 Knockbacks 3 | . . . . . . . . . . 2 . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 578 | . 80 . 37 18 . . . 24 128 38 . 253 Shots 14 | . 3 . 1 1 . . . . 4 1 . 4 Rammed 18 | . 1 . 1 5 . 4 4 3 . . . . Targets Rammed 27 | . 1 . 1 6 . 4 4 3 5 . . 3 Kicked 8 | . . . . . . . . . 5 . . 3 Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 489 | 144 202 52 474 60 . 125 402 48 306 489 263 306 Average Temperature 100 | 55 81 32 113 32 . 38 101 19 64 204 102 97 Received Heat Transfer 1612 | . . . 264 86 . 72 144 . 402 311 24 309 Effects 14 | . . . 3 . . . . . . 8 3 . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 3 | . . . 1 . . . . . . 2 . . Interference 4 | . . . 1 . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 4 | 2 . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 5 | . . . 1 . . . 2 . 2 . . . Combat Hostiles 5 | . . . 1 . . . 2 . 2 . . . Parts Melted 14 | . . . 2 . . . 1 2 6 . . 3 Heat Transferred 9784 | 225 494 . 1480 37 . 185 1591 555 2399 522 37 2259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . 2 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 484 | 25 245 33 412 332 . 118 337 88 446 . . 484 Initial 160 | . 16 33 12 160 . . 45 14 . . . . Average 134 | 10 88 33 185 216 . 73 117 26 165 . . 201 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . 2 . . 2 Low Security (%) 71 | 100 98 100 47 42 . 100 80 100 62 . . 52 Level 1 22 | . 1 . 48 57 . . 19 . 32 . . 22 Level 2 5 | . . . 3 . . . . . 5 . . 25 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . . 1 5 . . . 4 2 11 . . 4 Investigation 6 | . . 1 2 . . . 1 . 1 . . 1 Extermination 5 | . . . . . . . . 1 3 . . 1 Reinforcement 10 | . . . 3 . . . 2 1 4 . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . 1 . 3 . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 3 | . . . 1 . . . 1 . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . 5 Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 10 . 27 8 . 3 20 6 31 8 1 23 Peak Tracking Total 7 | . 4 . 7 3 . 3 5 2 6 3 1 6 Tactical Retreats 11 | . . . 2 1 . . . . 4 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 24 | . 2 . . 1 . 1 8 . 6 1 1 4 Max in Single Turn 4 | . 1 . . 1 . 1 4 . 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 26 | . 3 1 5 . 2 . 4 3 3 . . 5 Terminals 16 | . 3 . 5 . . . 3 2 2 . . 1 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 Total Hacks 62 | . 4 1 21 . 2 . 15 4 4 . . 11 Successful 28 | . . 1 8 . 2 . 10 2 2 . . 3 Failed 34 | . 4 . 13 . . . 5 2 2 . . 8 Catastrophic 9 | . 1 . 3 . . . 1 2 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 1 . 12 . 1 . 4 3 . . . . Terminals 41 | . 4 . 21 . . . 9 3 2 . . 2 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 9 | . . . . . . . 6 . . . . 3 Recycling Units 3 | . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . 2 Terminal Hacks 18 | . . 1 8 . 2 . 5 . 2 . . . Record 2 | . . . 1 . 1 . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 6 | . . . 2 . . . 3 . 1 . . . Locate Traps 2 | . . . 2 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 7 | . . . . . . . 5 . . . . 2 Scan Component 4 | . . . . . . . 3 . . . . 1 Repair 3 | . . . . . . . 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 4 . . . 4 2 2 . . 4 Full Trace Events 4 | . . . 2 . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . . 12 Parts Repaired 2 | . . . . . . . 1 . . . . 1 Time 126 | . . . . . . . 70 . . . . 56 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 2 | . . . . 1 . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . 26 26 . . . Highest-Rated Ally 31 | . . . . 31 31 . . 26 26 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 10023 | 173 544 317 732 666 372 328 1154 995 1127 1107 1085 1423 Spaces Moved 5180 | 77 267 201 311 395 239 191 499 700 531 608 533 628 Core 15 | 12 . . . . . . . 2 1 . . . Treads 2218 | 59 267 201 311 395 239 191 499 56 . . . . Legs 2442 | 1 . . . . . . . 245 530 608 533 525 Wheels 505 | 5 . . . . . . . 397 . . . 103 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 155 155 155 158 115 130 130 197 110 Average Speed 158 | 148 160 152 154 155 155 156 181 127 150 162 199 154 Slowest Speed 1200 | 160 160 160 155 225 155 158 245 1200 1200 200 202 265 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 38 | 5 45 41 31 68 62 26 41 24 16 70 56 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . 1 . . . 1 1 . Spaces Dug 22 | . . . . . . . 10 . . . 3 9 Terrain Destroyed 357 | . 30 . 42 43 . 32 45 . 101 11 3 50 Melee . | . . . . . . . . . . . . . Projectile 46 | . . . . 1 . . 20 . 5 4 3 13 AOE 311 | . 30 . 42 42 . 32 25 . 96 7 . 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Total 6325 | 104 333 211 470 422 240 206 659 785 727 676 547 945 Wait 400 | . 1 . 68 1 . . 61 21 57 8 . 183 Move 5168 | 76 266 200 310 394 238 190 498 699 530 607 532 628 Hop . | . . . . . . . . . . . . . Pick Up 122 | 3 14 4 11 2 1 1 21 16 18 12 1 18 Fast Attach 36 | 8 2 . 5 . . . 1 7 4 2 . 7 Attach 46 | . 1 . 4 3 . . 5 2 11 7 . 13 Detach 12 | 2 2 . 1 . . . 1 1 4 . . 1 Swap 77 | 1 8 2 5 2 1 3 9 3 14 12 6 11 Drop 106 | . 10 4 10 1 . 1 19 22 19 7 2 11 Fire 331 | 14 28 1 55 13 . 7 40 11 65 21 6 70 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . 3 . . . . Kick 8 | . . . . . . . . . 5 . . 3 Crush 16 | . 1 . 1 6 . 4 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Discovered new exit (range 6) 718 | -10/Materials | Entered Mines 723 | -10/Mines | Met a Derelict shopkeep closing up shop 816 | -10/Mines | Learned Materials terminal intel 824 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 827 | -10/Mines | Found Prototype Device 983 | -10/Mines | Discovered new exit (range 5) 1035 | -10/Mines | Entered Materials 1035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -9/Materials | Loaded intel: 12 terminal locations 1061 | -9/Materials | Identified exit to Mines 1554 | -9/Materials | Core integrity fell below 50% 1663 | -9/Materials | Discovered new exit (range 8) 1738 | -9/Materials | Identified Exp. Sensor Array 1767 | -9/Materials | Entered Mines 1789 | -9/Mines | Crushed by falling debris 1820 | -9/Mines | Lost 3 parts (2n1u) 1829 | -9/Mines | Met a Derelict bent on vengeance 1862 | -9/Mines | Assembled infested the area 1867 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1900 | -9/Mines | Found a hidden stash of uninstalled traps 1954 | -9/Mines | Learned 2 Materials zone layouts 2335 | -9/Mines | Learned Materials terminal intel 2374 | -9/Mines | Discovered new exit (range 14) 2386 | -9/Mines | Received a Mining Laser from a helpful Derelict 2425 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2426 | -9/Mines | Discovered new exit (range 5) 2433 | -9/Mines | Entered Exiles 2433 | -9/Exiles | Accompanied by 1 ally 2471 | -9/Exiles | Met 8R-AWN 2497 | -9/Exiles | Met EX-HEX 2545 | -9/Exiles | Met EX-BIN 2564 | -9/Exiles | Aligned with FarCom system 2565 | -9/Exiles | Given EX-Vault access code 2601 | -9/Exiles | Opened EX-Vault 2609 | -9/Exiles | Found Skeleton Box 2639 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2689 | -9/Exiles | Met EX-DEC 2701 | -9/Exiles | Learned location of Zion (-7) 2786 | -9/Exiles | Discovered new exit (range 14) 2805 | -9/Exiles | Left Exiles lab with Skeleton Box 2805 | -9/Exiles | Entered Mines 2962 | -8/Mines | Discovered new exit (range 12) 3133 | -8/Mines | Entered Materials 3133 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3135 | -8/Materials | Loaded intel: 12 terminal locations 3435 | -8/Materials | Build established: Skirmisher 3643 | -8/Materials | Repaired Adv. Treads 3951 | -8/Materials | Build established: Scavenger-Skirmisher 4265 | -8/Materials | Discovered new exit (range 3) 4276 | -8/Materials | Garrison activated, responded to threat 4287 | -8/Materials | Entered Factory 4287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4337 | -7/Factory | Build established: Skirmisher 4656 | -7/Factory | Discovered new exit (range 11) 4660 | -7/Factory | Build established: Gunner 5217 | -7/Factory | Discovered new exit (range 11) 5282 | -7/Factory | Entered another Factory area 5282 | -6/Factory | Accompanied by 1 ally 5282 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5692 | -6/Factory | Garrison activated, responded to threat 5740 | -6/Factory | Destroyed 8 combat bots 6332 | -6/Factory | Discovered new exit (range 16) 6409 | -6/Factory | Entered Lower Caves 6453 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6668 | -6/Lower Caves | Encountered a Warlord checkpoint 6697 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7354 | -6/Lower Caves | Discovered new exit (range 14) 7514 | -6/Lower Caves | System corruption reached 10% 7516 | -6/Lower Caves | Entered another Lower Caves area 7536 | -6/Lower Caves | Discovered new exit (range 5) 7803 | -6/Lower Caves | Build established: Scavenger-Gunner 8170 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8601 | -6/Lower Caves | Entered Factory 8601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8737 | -5/Factory | Fabricated Lrn. Proton Cannon (x2) 8826 | -5/Factory | Discovered new exit (range 13) 8850 | -5/Factory | Identified exit to Factory 8985 | -5/Factory | Repaired Neutrino Core 9327 | -5/Factory | Lost 3 parts (3u) 9354 | -5/Factory | Garrison activated, responded to threat 9530 | -5/Factory | Lost 3 parts (1n2w) 10024 | -5/Factory | Self-destructed Last Messages --------------- 10011_ Knocked back. 10013_ H-71 Marshal call for reinforcements jammed. 10015_ System corrupted: Heat flow error (+237). 10015_ Gauss Rifle destroyed. 10015_ Wave Gun destroyed. 10015_ Wheel destroyed. 10015_ Carbon-fiber Leg destroyed. 10015_ Critical hit (Blast). 10015_ Knocked back. 10017_ HV Slug penetrates H-71 Marshal. 10018_ H-71 Marshal call for reinforcements jammed. 10020_ Hcp. Storage Unit destroyed. 10020_ KE Penetrator destroyed. 10020_ Knocked back. 10020_ T-07 Excavator is excavating. 10021_ HV Slug penetrates H-71 Marshal. 10021_ H-71 Marshal destroyed. 10021_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# ????# #??# | | ?????????????????????? ????# #??#####+#### | | ?????????????????????? ?????# #??????# #??? | | ?????????????????????? ?????# ######## #??? | | ??????????????????????? ?????# #??? | | ??????????????????????? ??????########## #??? | | ????????????????????????? ??????????????????# #??? | | ????????????????????????????????????????????# #??? | | ??????????????#?????????????????????????????# #### | | ?????????????## ????????????????????????????#| ! | | ?????????????# ????????????????????????????#* | | ??????????+### ???????????????????????????# | | ????????? ???????????????????????????# | | ????????? ??????????????????????????# ## | | ????????? ??????????????????????????# #? | | ?????????? ?????????????????????????# #? | | ???????????? ?????????????????????????# #? | | ?????????????# ????????????????????????# #? | | ?????????????# ????????????????????????#! #? | | ???????????????# %!!##?????????????????????# #? | | ???????????????# =%######################## ## | | ???????????????# !!!u k | | ???????????????+ % [ % | | ???????????????# [=! | | ???????????????# k u][]* | | ???????????????# % *!@ | | ???????????????#########!#############+######+#### | | ?????????????????????? ?????# # | | ????????????????????? ##????# #""" " | | ????????????????????#t ##?????# #""" " | | ????????????????????####???????# #"S " | | ???????????????????????????????# #""" " | | ???????????????????????????????# ! # "" " | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# ###### | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????##############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallCommWarhead Manual? 0 Play Time 01:28:09 Cumulative 30.8 hours Start 2025.03.29 @ 13:42:14 End 2025.04.01 @ 10:11:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 15 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 37408dbb-c3b6-4149-92ee-63066ea2831a