Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 21:50:08 Player: Datahaven Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1024) 1024 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2861 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Cooling System Medium Storage Unit Large Storage Unit Weight Redist. System Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Heat Sink Cooling System Medium Storage Unit Large Storage Unit Weight Redist. System Advanced Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Small Laser Small Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 47 | 8 4 23 12 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 3 . 12 1 Treads . | . . . . Leg 15 | 2 . 12 1 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 3 4 Device 1 | . . . 1 Storage 3 | . . 3 . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 15 | 4 2 4 5 Energy Gun 10 | 2 2 3 3 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . . 8 15 Power 3 | . . 1 2 Propulsion 10 | . . 6 4 Utility 3 | . . . 3 Weapon 7 | . . 1 6 Highest Loss Streak 13 | . . 4 13 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 84 96 76 Engine 10 | . 14 10 7 Leg 35 | . 28 41 23 Storage 8 | . . 10 9 Processor 9 | . 4 11 9 Protection 2 | . 9 . 7 Energy Gun 21 | . 28 21 15 Naked Turns . | . . . . Heaviest Build 34 | 6 12 33 34 Greatest Support 43 | 20 20 43 40 Greatest Overweight (x) 8 | . . 2 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 12 | 5 5 14 15 Most Carried 13 | 5 5 12 13 Average Carried 8 | 3 4 8 11 Final Capacity 15 | 5 5 15 15 Final Carried 11 | 5 5 11 6 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 687 | 292 11 264 120 Remotely . | . . . . Salvage Created 1047 | 46 11 611 379 Parts 53 | 3 4 36 10 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | 1 . 18 7 Guns 16 | 1 . 12 3 AOE 7 | . . 4 3 Classes Destroyed 8 | 1 1 4 2 Builder 3 | . . 2 1 Hauler 1 | . . . 1 Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 7 | . . 7 . Grunt 15 | 1 . 8 6 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 8 | 1 1 8 4 Combat Bots Only 6 | 1 . 6 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 333 | 4 . 130 199 Missed 75 | 1 . 31 43 Damage Taken 3018 | 25 . 1002 1991 Core 708 | 8 . 148 552 Absorbed by Shields . | . . . . Ignored by Resistances 872 | 9 . 300 563 Core Remaining (%) 85 | 96 96 63 . Volleys Fired 99 | 3 3 62 31 Largest 2 | 2 2 2 2 Hottest 112 | 40 112 112 105 Shots Fired 173 | 6 6 109 52 Gun 163 | 6 6 102 49 Cannon . | . . . . Launcher 10 | . . 7 3 Special . | . . . . Kinetic 6 | 6 . . . Thermal 153 | . 6 102 45 Explosive 10 | . . 7 3 Electromagnetic 4 | . . . 4 Robot Hit Streak 27 | 6 7 19 27 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 142 | 6 3 86 47 Core Hits 61 | 2 1 38 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 5 1 Burn 6 | . . 5 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2727 | 61 42 1646 978 Guns 1868 | 61 42 1143 622 Cannons . | . . . . Explosions 859 | . . 503 356 Melee . | . . . . Ramming . | . . . . Kinetic 61 | 61 . . . Thermal 1726 | . 42 1143 541 Explosive 859 | . . 503 356 Electromagnetic 81 | . . . 81 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . 67 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 577 | 6 120 577 351 Average Temperature 145 | 6 53 164 118 Received Heat Transfer 1860 | 18 . 447 1395 Effects 18 | . . 14 4 Shutdowns 5 | . . 5 . Energy Bleed 4 | . . 4 . Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 4 | . . 4 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 2 1 Combat Hostiles 3 | . . 2 1 Parts Melted 15 | . . 12 3 Heat Transferred 4722 | . 111 3259 1352 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 401 | 20 34 401 209 Initial 32 | . 11 12 32 Average 133 | 5 20 169 113 Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 45 90 Level 1 36 | . . 53 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | 1 2 34 17 Peak Tracking Total 9 | 1 1 8 9 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 6 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 3 15 . Successful 12 | . 1 11 . Failed 6 | . 2 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 14 | . 3 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Record 3 | . 1 2 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 7 | . 2 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2017 | 82 266 1301 368 Spaces Moved 1265 | 65 204 864 132 Core 37 | 35 . . 2 Treads . | . . . . Legs 1228 | 30 204 864 130 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 82 120 120 163 Slowest Speed 450 | 120 120 260 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 8 27 63 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . . 53 22 Melee . | . . . . Projectile . | . . . . AOE 75 | . . 53 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1549 | 88 219 1011 231 Wait 88 | . . 37 51 Move 1262 | 64 203 863 132 Hop . | . . . . Pick Up 40 | 10 5 20 5 Fast Attach 3 | 2 1 . . Attach 29 | 5 1 13 10 Detach 3 | 1 . 2 . Swap 15 | 1 2 10 2 Drop 10 | 2 4 4 . Fire 99 | 3 3 62 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 331 | -10/Materials | Identified exit to Materials 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 423 | -9/Materials | Discovered new exit (range 10) 447 | -9/Materials | Identified exit to Mines 1073 | -9/Materials | Lost 4 parts (1p2n1w) 1488 | -9/Materials | Lost 3 parts (3n) 1645 | -9/Materials | Discovered new exit (range 3) 1648 | -9/Materials | Identified exit to Materials 1650 | -9/Materials | Entered another Materials area 1650 | -8/Materials | Evolved 2 slots: Utility x2 1979 | -8/Materials | Core integrity fell below 50% 2001 | -8/Materials | Core integrity fell below 20% 2018 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01975_ Switching to secondary target: G-47 Trooper. 01975_ M-13 Machinist destroyed. 01978_ Imp. EM Shotgun destroyed. 01978_ Critical hit (Burn: +37). 01979_ Imp. Heat Sink destroyed. 01979_ Acquired 24 matter. 01981_ Critical hit (Burn: +37). 01983_ U-05 Engineer destroyed. 01983_ Switching to secondary target: G-50 Soldier. 01984_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 01985_ R-06 Scavenger collects Assault Rifle. 01986_ W-25 Informer distress signal alerts nearby ally. 01987_ R-06 Scavenger collects Gauss Rifle. 01988_ R-06 Scavenger collects Lgt. Ion Engine. 01991_ Sml. Laser destroyed. 01994_ Lgt. Ion Engine destroyed. 02002_ Critical hit (Burn: +37). 02007_ G-47 Trooper destroyed. 02009_ Hrd. Medium Armor Plating destroyed. 02010_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???# ????????????????????????????????????????????? | | ???# ?????? ????????????????????????????????????? | | ???# ????? #???????????????????????????????????? | | ???# "???" #???????????????????????????????????? | | ???# ??? #???????????????????????????????????? | | ???# ?? #???????????????????????????????????? | | ???# ?? #???????????????????????????????????? | | ???# """ #???????????????????????????????????? | | ???# """"" #???????????????????????????????????? | | ???# """"" #???????????????????????????????????? | | ???# """"" #???????????????????????????????????? | | #### "" ##############??????????????????????? | | # g[%!#??????????????????????? | | ### # % @# ????????????????????? | | # # """ gggk ???????????????????? | | # ![ # "" "" # ???????????????????? | | # ![ # """ """ # #??????????????????? | | # # "" "" u#? #??????????????????? | | # # #?? #??????????????????? | | # ############???#??????????????????? | | + #########?????????????????????????? | | # % [[ #??????????????????? | | =# ]%] #??????????????????? | | ## ### *[ ##########?????????????????????? | | ## #?## # ?????????????????????????????? | | !## #??######## ""????????????????????????????? | | ## #???????????"""???????????????????????????? | | #### #????????????"" ??????????????????????????? | | ???# % #????????????""???????????????????????????? | | ??## % ##????????????????????????????????????????? | | ### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed TeslaScrapArmor Manual? 0 Play Time 00:48:14 Cumulative 4.4 hours Start 2024.04.05 @ 21:00:23 End 2024.04.05 @ 21:50:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffc6729c-8842-483a-94b7-a455699a2f59