Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.02 @ 21:38:07 Player: User Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1028) 1028 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3441 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (4) ------ Visual Processing Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (4) ---- Small Storage Unit Heavy Particle Gun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Improved Assault Rifle Mining Laser [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 33 | . 2 . 19 8 4 Power 6 | . . . 4 1 1 Engine 6 | . . . 4 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 2 . 4 1 2 Treads 2 | . . . 1 1 . Leg 3 | . . . 3 . . Wheel 2 | . 2 . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 7 | . . . 4 3 . Device 1 | . . . 1 . . Storage . | . . . . . . Processor 2 | . . . 1 1 . Hackware 3 | . . . 2 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | . . . 7 3 1 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 5 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 2 | . . . 1 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 Parts Lost 18 | . . . 10 8 . Power 4 | . . . 2 2 . Propulsion 5 | . . . 4 1 . Utility 3 | . . . 2 1 . Weapon 6 | . . . 2 4 . Highest Loss Streak 6 | . . . 4 6 . Average Slot Usage (%) 73 | . 85 85 80 68 55 Engine 10 | . 14 14 10 11 2 Treads 4 | . . . 1 8 4 Leg 7 | . 2 . 16 . . Wheel 4 | . 25 28 4 . . Device 2 | . . . 5 . . Storage 10 | . 14 14 11 9 6 Processor 5 | . . . 3 9 9 Hackware 7 | . . . 4 11 9 Protection 1 | . . . . . 9 Energy Gun 3 | . 28 28 2 . . Ballistic Gun 11 | . . . 15 12 . Launcher 1 | . . . 3 . . Special Weapon 1 | . . . . 2 . Impact Weapon 2 | . . . . 2 9 Naked Turns . | . . . . . . Heaviest Build 26 | 13 13 13 20 26 17 Greatest Support 30 | 20 20 20 30 23 20 Greatest Overweight (x) 5 | . . . 5 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 Average Capacity 5 | . 6 6 6 6 5 Most Carried 6 | . 6 5 6 4 3 Average Carried 3 | . 4 5 5 2 1 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 6 5 5 5 1 3 Class Distribution -------------------- 90% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1161 | 200 . 20 663 166 112 Remotely . | . . . . . . Salvage Created 1762 | . . 49 981 390 342 Parts 105 | . . 5 72 18 10 Haulers Intercepted 4 | . . . 3 . 1 Recyclers Shooed 5 | . . 1 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 32 | . . 3 20 8 1 Melee 1 | . . . . . 1 Guns 28 | . . 3 18 7 . AOE 2 | . . . 2 . . Classes Destroyed 10 | . . 1 9 . . Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Hauler 4 | . . . 3 . 1 Recycler 6 | . . . 2 1 3 Operator 2 | . . . 2 . . Watcher 2 | . . . 1 1 . Swarmer 13 | . . 3 7 3 . Grunt 15 | . . . 10 4 1 Brawler 2 | . . . 2 . . Sentry 2 | . . . 1 1 . Best Kill Streak 10 | . . 3 10 4 3 Combat Bots Only 9 | . . 3 9 3 1 Max Kills in Single Turn 2 | . . 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2496 | . . 122 805 1189 380 Core 711 | . . 26 129 282 274 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 89 67 . . Volleys Fired 130 | . . 8 81 41 . Largest 2 | . . 2 2 2 . Hottest 150 | . . 90 150 100 . Shots Fired 243 | . . 16 155 72 . Gun 223 | . . 16 141 66 . Cannon . | . . . . . . Launcher 11 | . . . 11 . . Special 9 | . . . 3 6 . Kinetic 202 | . . . 136 66 . Thermal 21 | . . 8 7 6 . Explosive 11 | . . . 11 . . Electromagnetic 9 | . . 8 1 . . Robot Hit Streak 15 | . . 4 15 13 . Robot Miss Streak 3 | . . 2 2 3 . Penetration Max . | . . . . . . Secondary Targets 8 | . . 1 4 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 174 | . . 10 100 53 11 Core Hits 69 | . . 3 46 17 3 Critical Hits 2 | . . . 2 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 26 | . . . . 10 16 Impact 26 | . . . . 10 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3157 | . . 148 1596 828 585 Guns 2150 | . . 148 1305 697 . Cannons . | . . . . . . Explosions 291 | . . . 291 . . Melee 716 | . . . . 131 585 Ramming . | . . . . . . Kinetic 1986 | . . . 1289 697 . Thermal 64 | . . 64 . . . Explosive 291 | . . . 291 . . Electromagnetic 100 | . . 84 16 . . Impact 716 | . . . . 131 585 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 1 1 6 . . Average Corruption 3 | . 1 1 5 . . Corruption Purged . | . . . . . . Effects 4 | . . . 4 . . Message Errors 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 150 | . . . 6 4 140 Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee 144 | . . . . 4 140 Knockbacks 4 | . . . . 1 3 Impact 4 | . . . . 1 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . 38 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 180 | . . 180 115 8 . Average Temperature 40 | . . 79 23 5 . Received Heat Transfer 942 | . . . 258 567 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 1 3 Impact Corruptions 7 | . . . . 1 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . 185 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 418 | . 7 72 418 265 118 Initial 65 | . . 2 27 65 46 Average 146 | . 5 61 185 154 68 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 71 | . 100 100 52 77 100 Level 1 28 | . . . 46 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . . 3 27 17 9 Peak Tracking Total 8 | . . 3 5 5 8 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 8 | . 2 . 3 2 1 Terminals 6 | . 1 . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 34 | . 6 . 17 10 1 Successful 26 | . 2 . 15 8 1 Failed 8 | . 4 . 2 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 2 . 5 2 . Terminals 21 | . 3 . 7 10 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 . 5 7 1 Record 2 | . . . 1 1 . Prototype ID Bank 2 | . . . . 2 . Open Door 1 | . . . . . 1 Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 2 . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1383 | . 67 68 598 494 156 Spaces Moved 667 | 1 75 55 267 187 82 Core 2 | . . . 2 . . Treads 268 | . . . 40 187 41 Legs 173 | 1 5 . 167 . . Wheels 183 | . 70 55 58 . . Hover 21 | . . . . . 21 Flight 20 | . . . . . 20 Fastest Speed 35 | 120 80 80 80 160 35 Average Speed 126 | 120 82 80 119 173 116 Slowest Speed 300 | 120 120 80 300 180 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 1 28 19 29 22 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . 3 10 . Terrain Destroyed 60 | . . . 50 10 . Melee 4 | . . . . 4 . Projectile 9 | . . . 3 6 . AOE 47 | . . . 47 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 913 | . 79 62 404 253 115 Wait 11 | . . . 5 4 2 Move 662 | . 74 54 266 186 82 Hop . | . . . . . . Pick Up 33 | . 1 . 22 4 6 Fast Attach . | . . . . . . Attach 24 | . . . 12 8 4 Detach . | . . . . . . Swap 9 | . 2 . 7 . . Drop 18 | . 2 . 11 . 5 Fire 130 | . . 8 81 41 . Melee 26 | . . . . 10 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Identified exit to Mines 68 | -10/Materials | Entered Mines 126 | -10/Mines | Met a Derelict bent on vengeance 130 | -10/Mines | Discovered new exit (range 8) 136 | -10/Mines | Entered Materials 136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 298 | -9/Materials | Destroyed 9 combat bots 302 | -9/Materials | Lost 4 parts (2p1n1u) 344 | -9/Materials | Build established: Mutant 560 | -9/Materials | Discovered new exit (range 13) 677 | -9/Materials | Lost 4 parts (2n1u1w) 734 | -9/Materials | Entered another Materials area 734 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 758 | -8/Materials | Identified exit to Storage 1092 | -8/Materials | Lost 6 parts (2p1n1u2w) 1221 | -8/Materials | Core integrity fell below 50% 1228 | -8/Materials | Entered Storage 1375 | -8/Storage | Core integrity fell below 20% 1384 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01350_ A-02 Transporter destroyed. 01355_ R-06 Scavenger collects Lgt. Ion Engine. 01356_ G-47 Trooper destroyed. 01360_ C-30 ARC bursts open, deploying its payload. 01360_ S-10 Pest unfolds itself. 01361_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01363_ R-06 Scavenger collects Lgt. Treads. 01363_ Sneak attack on R-06 Scavenger. 01363_ Destroyed Tractor Beam. 01363_ Destroyed Lgt. Ion Engine. 01363_ R-06 Scavenger system corrupted by crushing effect. 01363_ R-06 Scavenger knocked back. 01364_ R-06 Scavenger system terminally corrupted. 01364_ Com. Wheel fried. 01364_ Sml. Storage Unit fried. 01364_ Com. Wheel fried. 01375_ Destroyed Lgt. Ion Engine. 01375_ S-10 Pest system corrupted by crushing effect. 01380_ S-10 Pest IFF system glitched. 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" ????? | | ==== "%" ????? | | [%!=! " ????? | | #########+###########+###########/#### #?????? | | ??????# T#?????????????????????? ??????#??????? | | ??????## ###???????????????????????? #???????????? | | ??????#! !#??????????????????????????????????????? | | ??????#! !#??????????????????????????????????????? | | ??????#! !#??????????????????????????????????????? | | ??????#! !#??????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupHardenedReconstructor Manual? 0 Play Time 00:19:41 Cumulative 43.6 hours Start 2022.02.02 @ 21:20:22 End 2022.02.02 @ 21:38:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa338e3d-46cb-49aa-ab8c-607065633584