Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.14 @ 17:56:38 Player: RedTie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1660) 1660 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 5301 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 123 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 23/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Melee Analysis Suite Advanced ECM Suite Force Field > --- WEAPON ----------- Maul Great Axe > --- INVENTORY -------- Huge Storage Unit Improved Signal Interpreter Improved Hardlight Generator Assault Rifle Light Assault Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Cooling System Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Propulsion Shielding Weapon Great Axe Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 4 | . . 2 1 1 . . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 52 | 5 6 10 7 8 3 13 Power 6 | 1 . 1 1 . 1 2 Engine 4 | 1 . 1 1 . . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 6 3 3 . 4 Treads . | . . . . . . . Leg 7 | 2 . 1 . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . . 5 3 3 . . Utility 10 | . 2 2 1 3 2 . Device 6 | . . 2 . 2 2 . Storage 1 | . 1 . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 18 | 2 4 1 2 2 . 7 Energy Gun 3 | . . . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 1 . . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . 2 . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 5 | . . . 2 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 30 | . . 1 4 4 5 16 Power 5 | . . . 2 . 1 2 Propulsion 11 | . . . 2 3 1 5 Utility 4 | . . . . 1 2 1 Weapon 10 | . . 1 . . 1 8 Highest Loss Streak 7 | . . 1 4 1 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 94 93 88 56 50 34 Engine 6 | . 14 11 9 . . 2 Leg 9 | . 28 . . . . 6 Flight 14 | . . 43 43 22 9 4 Device 5 | . . 20 13 7 10 . Storage 3 | . 11 . . . . . Processor 5 | . . . 4 9 13 9 Protection 3 | . 11 . . . . . Ballistic Gun 5 | . 13 11 . . . 4 Launcher 4 | . 13 6 . . . . Impact Weapon 1 | . . . . 5 6 . Slashing Weapon 4 | . . . 16 8 5 1 Naked Turns . | . . . . . . . Heaviest Build 89 | 7 89 10 22 12 28 15 Greatest Support 40 | 20 20 20 24 18 11 40 Greatest Overweight (x) 8 | . 4 . 1 2 8 4 Average Overweight (x) . | . 2 . . . 1 . Largest Inventory Capacity 25 | 5 25 25 5 5 5 5 Average Capacity 9 | 5 21 6 5 5 5 5 Most Carried 13 | 2 11 13 5 5 5 4 Average Carried 4 | 1 6 5 4 4 4 2 Final Capacity 25 | 5 25 5 5 5 5 5 Final Carried 11 | 2 11 5 4 4 4 2 Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 1055 | 220 214 304 75 55 40 147 Remotely . | . . . . . . . Salvage Created 1664 | . 229 313 331 230 116 445 Parts 87 | . 21 30 16 4 2 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 41 | . 10 12 7 5 2 5 Melee 14 | . . . 7 4 2 1 Guns 6 | . 1 1 . . . 4 AOE 20 | . 9 11 . . . . Classes Destroyed 10 | . 5 2 . 3 . . Worker 1 | . . 1 . . . . Builder 3 | . 1 2 . . . . Recycler 2 | . 1 . . . . 1 Watcher 5 | . 2 2 . . . 1 Swarmer 10 | . 6 4 . . . . Grunt 23 | . 4 7 7 2 2 1 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . 1 . . Sentry 3 | . . . . 1 . 2 Programmer 2 | . . . . 1 . 1 Best Kill Streak 17 | . 3 17 5 2 2 1 Combat Bots Only 11 | . 3 11 5 2 2 1 Max Kills in Single Turn 4 | . 3 4 1 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 3142 | . 142 191 332 470 562 1445 Core 1352 | . 29 85 114 265 304 555 Absorbed by Shields 48 | . . . . . 48 . Redirected to Shielding 13 | . 13 . . . . . Core Remaining (%) 81 | 100 88 78 79 62 . . Volleys Fired 69 | . 15 23 . . . 31 Largest 2 | . 2 2 . . . 2 Hottest 100 | . 100 50 . . . 81 Shots Fired 112 | . 25 37 . . . 50 Gun 86 | . 13 23 . . . 50 Cannon . | . . . . . . . Launcher 24 | . 10 14 . . . . Special 2 | . 2 . . . . . Kinetic 75 | . 13 23 . . . 39 Thermal 13 | . 2 . . . . 11 Explosive 24 | . 10 14 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 58 | . 5 7 . . . 58 Robot Miss Streak 3 | . 1 3 . . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 120 | . 5 7 20 25 6 57 Core Hits 84 | . 21 27 6 3 2 25 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . . 3 . 1 Critical Strikes 16 | . . . 3 8 . 5 Destroy 1 | . . . . . . 1 Smash 6 | . . . . 6 . . Sever 9 | . . . 3 2 . 4 Melee Attacks 64 | . . . 22 26 6 10 Impact 22 | . . . . 16 5 1 Slashing 42 | . . . 22 10 1 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . 2 4 1 . Damage Inflicted 4590 | . 733 838 832 913 271 1003 Guns 829 | . 46 126 . . . 657 Cannons . | . . . . . . . Explosions 1399 | . 687 712 . . . . Melee 2337 | . . . 832 913 271 321 Ramming 25 | . . . . . . 25 Kinetic 537 | . 46 126 . . . 365 Thermal 292 | . . . . . . 292 Explosive 1399 | . 687 712 . . . . Electromagnetic . | . . . . . . . Impact 803 | . . . . 568 235 . Slashing 1534 | . . . 832 345 36 321 Piercing . | . . . . . . . Highest Corruption 8 | . . . . 1 2 8 Average Corruption 3 | . . . . 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 210 | . . 10 41 134 25 . Projectiles . | . . . . . . . Explosions 10 | . . 10 . . . . Melee 200 | . . . 41 134 25 . Knockbacks 4 | . . . . 3 1 . Impact 4 | . . . . 3 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . 34 . . . . 4 Shots 2 | . 2 . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 11 | . . . . . . 11 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 231 | . 20 . . . . 231 Average Temperature 43 | . 8 . . . . 55 Received Heat Transfer 1356 | . 27 117 243 165 195 609 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 5 . . Impact Corruptions 7 | . . . . 6 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 572 | . . . . . . 572 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 608 | . 258 608 433 373 261 258 Initial 218 | . . . 218 166 152 92 Average 171 | . 94 376 281 200 191 132 Maximum Alert Level 2 | . 1 2 2 1 1 1 Low Security (%) 61 | 100 88 29 . 53 57 69 Level 1 33 | . 11 9 86 46 42 30 Level 2 5 | . . 60 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 3 1 4 1 1 Investigation 5 | . . 2 . 2 . 1 Extermination 1 | . . . . 1 . . Reinforcement 4 | . . 1 1 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 12 21 15 21 7 19 Peak Tracking Total 9 | . 3 9 6 9 3 5 Tactical Retreats 14 | . . 3 2 4 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 4 | . . 1 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 6 | . 2 2 . . 1 1 Max in Single Turn 1 | . 1 1 . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 9 | . 2 2 . 2 . 3 Terminals 8 | . 2 1 . 2 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 4 4 . 6 . 6 Successful 11 | . 3 4 . 1 . 3 Failed 9 | . 1 . . 5 . 3 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 4 1 . 6 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 3 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 1 . 1 . 3 Open Door 2 | . . . . . . 2 Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 . 2 . 3 Full Trace Events 4 | . . 1 . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 39 | . . 39 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies 2 | . . . . . . 2 Largest Group 1 | . . . . . . 1 Highest-Rated Group 39 | . . . . . . 39 Highest-Rated Ally 39 | . . . . . . 39 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . . 23 Total Damage 401 | . . . . . . 401 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 3008 | 71 869 217 301 713 242 595 Spaces Moved 2545 | 55 268 336 255 983 153 495 Core 35 | 6 . . . . 3 26 Treads . | . . . . . . . Legs 507 | 49 268 . . . . 190 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2003 | . . 336 255 983 150 279 Fastest Speed 31 | 50 120 34 31 31 37 40 Average Speed 85 | 112 301 34 39 47 125 85 Slowest Speed 450 | 120 400 34 107 180 450 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . 4 . 6 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 58 40 23 24 5 39 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . 2 5 . . . . Terrain Destroyed 84 | . 35 49 . . . . Melee . | . . . . . . . Projectile 2 | . 2 . . . . . AOE 82 | . 33 49 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 3148 | 61 302 401 420 1173 192 599 Wait 378 | . . 23 139 165 30 21 Move 2521 | 54 267 328 254 971 152 495 Hop 8 | . . 3 . 5 . . Pick Up 16 | 2 11 2 . 1 . . Fast Attach 33 | 5 2 1 5 6 3 11 Attach 16 | . 3 7 2 2 . 2 Detach 9 | . 1 5 1 1 1 . Swap 3 | . 1 2 . . . . Drop 12 | . 2 7 1 1 1 . Fire 69 | . 15 23 . . . 31 Melee 54 | . . . 18 21 5 10 Ram 4 | . . . . . . 4 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x2 1043 | -9/Materials | Discovered new exit (range 14) 1047 | -9/Materials | Destroyed 11 combat bots 1052 | -9/Materials | Met 8R-AWN 1072 | -9/Materials | Discovered new exit (range 11) 1102 | -9/Materials | Discovered new exit (range 10) 1158 | -9/Materials | Entered another Materials area 1158 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1452 | -8/Materials | Discovered new exit (range 7) 1459 | -8/Materials | Entered Factory 1459 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -7/Factory | Lost 4 parts (2p2n) 2134 | -7/Factory | Discovered new exit (range 10) 2172 | -7/Factory | Entered another Factory area 2172 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2406 | -6/Factory | Discovered new exit (range 20) 2414 | -6/Factory | Entered Extension 2422 | -6/Extension | Disrupted transfer network 2436 | -6/Extension | Lost 4 parts (1p2u1w) 2452 | -6/Extension | Spotted B-75 Beast 2560 | -6/Extension | Rescued a captive Derelict 2703 | -6/Extension | Core integrity fell below 50% 2746 | -6/Extension | Lost 6 parts (1p2n1u2w) 2827 | -6/Extension | Rescued a captive Derelict 3002 | -6/Extension | Core integrity fell below 20% 3009 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02954_ Flexi-carbon Leg destroyed. 02954_ Critical hit (Burn: +37). 02956_ Acquired Gatling Laser. 02957_ B-48 Gladiator destroyed. 02960_ Imp. Deuterium Engine destroyed. 02965_ System corrupted: FCS attempts to trigger Gatling Laser. 02965_ System corrupted: Gatling Laser misfires. 02968_ Critical hit (Burn: +37). 02976_ Gatling Laser destroyed. 02981_ Flexi-carbon Leg destroyed. 02988_ Acquired Hvy. Beamcaster. 02994_ System corrupted: Substantial component data lost. 02996_ G-50 Soldier destroyed. 03001_ Hvy. Beamcaster destroyed. 03005_ Acquired Hvy. Beamcaster. 03006_ Hvy. Beamcaster destroyed. 03007_ Slammed into G-50 Soldier. 03007_ Destabilizing: Core damaged (-17). 03008_ Acquired 8 matter. 03008_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????# ###???????????????????????????????? | | ########## #T###?????????????????????????????? | | ==[%=![* #?????????????????????????????? | | !######### #####?????????????????????????????? | | ######### #???????########??????????????????? | | +% ### ##???????# #??????????????????? | | # %= "## #????????# [g #??????????????????? | | # / ### #????????# [h #??????????????????? | | + % #?# ##########g%gb] #??????????????????? | | ## % #?# % g /g@ #??????????????????? | | ?# #?# #### #gg #??????????????????? | | ?########## #??# ########??????????????????? | | ##????##### #??# ?????????????????????????? | | ##########+#######??#+##????????????????????????? | | + !! #????????????????????????????????? | | ######==% #????????????????????????????????? | | ##????# * #????????????????????????????????? | | ??????# ! #????????????????????????????????? | | ??????###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalCargoTerminator Manual? 0 Play Time 00:37:26 Cumulative 25.2 hours Start 2023.01.14 @ 17:17:19 End 2023.01.14 @ 17:56:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 7 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d4c0844-454e-4418-bd5d-070b7d8e3f3b