Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 22:32:20 Player: Lord Draconis Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (2568) 2568 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 9202 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 76/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Sensor Array Heavy Gauss Cannon Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Light Angular Momentum Engine Nuclear Pulse Thruster Improved Sensor Array Heavy Plasma Cannon Rocket Launcher Plasma Cutter [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 . Utility 9 | . . . 1 . . . 2 2 2 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 170 | 7 12 3 36 4 1 3 8 16 27 28 25 Power 18 | 1 2 . 1 . . . . 1 5 2 6 Engine 9 | 1 2 . 1 . . . . . 2 . 3 Core 7 | . . . . . . . . 1 3 2 1 Reactor 2 | . . . . . . . . . . . 2 Propulsion 39 | 2 2 . 7 . 1 1 . 4 8 11 3 Treads 10 | 1 1 . 5 . . 1 . 2 . . . Leg . | . . . . . . . . . . . . Wheel 7 | 1 1 . 2 . 1 . . 2 . . . Hover . | . . . . . . . . . . . . Flight 22 | . . . . . . . . . 8 11 3 Utility 41 | 2 2 1 5 1 . 1 3 5 12 6 3 Device 19 | 1 1 1 3 . . 1 1 2 5 3 1 Storage 3 | 1 1 . . . . . . . 1 . . Processor 7 | . . . . 1 . . . 1 4 1 . Hackware 7 | . . . . . . . . 1 2 2 2 Protection 5 | . . . 2 . . . 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 72 | 2 6 2 23 3 . 1 5 6 2 9 13 Energy Gun 7 | 1 1 . 5 . . . . . . . . Energy Cannon 15 | . 1 . 3 1 . 1 2 . . 4 3 Ballistic Gun 13 | 1 2 1 5 1 . . . 3 . . . Ballistic Cannon 11 | . 2 . 5 . . . 2 . . . 2 Launcher 11 | . . 1 5 1 . . 1 . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . . 3 2 5 5 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 2 . . Parts Lost 39 | . 1 1 2 2 . . 2 3 5 10 13 Power 7 | . 1 . . . . . . 1 2 2 1 Propulsion 13 | . . . 1 . . . 1 2 . 4 5 Utility 18 | . . 1 1 2 . . 1 . 3 4 6 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 11 | . 1 1 1 1 . . 1 2 3 2 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 99 84 66 87 89 98 83 79 77 Engine 6 | . 14 14 11 11 11 11 9 3 2 3 . Core 1 | . . . . . . . . 3 3 1 2 Treads 10 | . 13 14 21 22 22 22 10 13 . . . Wheel 6 | . 14 14 11 11 11 11 9 6 . . . Flight 6 | . . . . . . . . . 19 19 14 Device 10 | . 13 12 12 4 . 10 12 15 10 8 8 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 4 Processor 12 | . . . . 2 11 11 9 15 24 24 24 Hackware 4 | . . . . . . . . 4 8 8 13 Protection 4 | . . . 9 1 . . 14 9 . . . Energy Gun 1 | . 13 . 2 . . . . . . . . Energy Cannon 3 | . . 14 7 11 . 10 9 3 . . . Ballistic Gun 2 | . 7 12 3 2 . . . 5 . . . Ballistic Cannon 3 | . 6 . 7 8 . . 7 1 . . . Impact Weapon 2 | . . . . . . . . 3 5 4 4 Peak Build Rating 82 | 7 12 12 20 18 16 37 42 40 51 71 82 Average Rating 35 | 5 9 11 17 15 13 36 32 38 42 59 69 On Entrance 24 | . 7 11 12 19 16 14 37 31 39 44 58 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 12 90 89 104 103 94 107 116 118 104 25 32 Greatest Support 26 | 20 20 12 20 12 12 12 12 24 18 26 26 Greatest Overweight (x) 10 | 1 7 7 10 8 7 8 9 9 6 1 4 Average Overweight (x) 2 | . 5 7 7 7 7 7 8 8 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 8 8 Average Capacity 19 | 7 24 25 25 25 25 25 25 25 8 8 7 Most Carried 25 | 6 25 25 25 24 24 25 25 25 24 8 8 Average Carried 17 | 4 16 24 24 23 23 24 24 24 8 7 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 8 8 5 Final Carried 25 | 6 25 25 24 23 24 25 25 25 8 4 5 Class Distribution -------------------- 51% | Mutant 12% | Scout 10% | Hacker-Scout 7% | Skirmisher 6% | Assassin 5% | Hacker-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2493 | 286 172 42 654 63 . 145 248 198 360 97 228 Remotely 1 | . . . . . . . 1 . . . . Salvage Created 3551 | 170 673 188 902 110 . . 561 184 382 182 199 Parts 167 | 11 34 11 69 2 . . 23 13 1 2 1 Haulers Intercepted 6 | . 2 . 2 . . . . . 1 1 . Recyclers Shooed 3 | . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 61 | . 9 3 26 8 . . 10 4 1 . . Melee 1 | . . . . . . . . . 1 . . Guns 19 | . 9 . 7 . . . . 3 . . . Cannons 25 | . . 1 9 6 . . 8 1 . . . AOE 15 | . . 2 10 2 . . 1 . . . . Classes Destroyed 16 | 2 4 1 3 2 . . 2 1 . 1 . Worker 8 | . . 1 1 . . . . 1 1 2 2 Builder 4 | . . . 1 . . . . . 1 . 2 Tunneler 3 | 3 . . . . . . . . . . . Hauler 6 | . 2 . 2 . . . . . 1 1 . Recycler 10 | 1 3 2 1 . . . 1 . 1 . 1 Mechanic 1 | . . . . . . . . . . 1 . Operator 5 | . . . 2 . . . 1 1 1 . . Watcher 12 | . 1 . 5 . . . 3 . 2 1 . Swarmer 20 | . 3 3 14 . . . . . . . . Grunt 21 | . 6 . 6 3 . . 6 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 9 | . . . 6 . . . 2 1 . . . Demolisher 2 | . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 4 | . . . . . . . . 3 1 . . Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 6 | 1 3 6 5 3 . . 3 1 2 1 3 Combat Bots Only 4 | . 3 3 4 3 . . 3 1 1 . . Max Kills in Single Turn 4 | 1 2 2 4 1 . . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 3 1 . . 1 . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 823 | . 54 9 130 22 . . 50 179 68 137 174 Missed 305 | . 12 4 36 5 . . 16 54 30 65 83 Damage Taken 7461 | . 461 61 896 354 . 74 503 1290 538 1415 1869 Core 2320 | . 73 5 64 117 . . 59 124 190 534 1154 Absorbed by Shields 383 | . . 2 285 67 . . . . 29 . . Regen/Repaired (Parts) 690 | . 78 . 61 . . . . 273 . 104 174 Core Remaining (%) 73 | 100 . 68 . . . 54 89 82 77 46 . Volleys Fired 229 | 16 46 8 73 14 . . 28 17 . 15 12 Largest 2 | 2 2 2 2 2 . . 2 2 . 1 1 Hottest 119 | 70 100 90 95 95 . . 119 119 . 90 90 Shots Fired 419 | 32 92 16 138 24 1 1 55 34 . 15 11 Gun 194 | 32 88 7 41 1 1 . . 24 . . . Cannon 212 | . 4 8 92 21 . 1 53 10 . 15 8 Launcher 13 | . . 1 5 2 . . 2 . . . 3 Special . | . . . . . . . . . . . . Kinetic 207 | 16 46 7 70 12 1 . 25 27 . . 3 Thermal 199 | 16 46 8 63 10 . 1 28 7 . 15 5 Explosive 13 | . . 1 5 2 . . 2 . . . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 4 11 5 15 6 . . 10 9 . . . Robot Miss Streak 6 | 3 6 1 3 2 . . 3 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 275 | 18 58 8 79 14 . . 37 35 13 7 6 Core Hits 131 | 8 24 6 47 11 . . 21 12 2 . . Critical Kills 2 | . . . . . . . 1 . 1 . . Critical Parts Destroyed 6 | . 1 . . . . . . . 1 2 2 Critical Strikes 18 | . 5 . 2 1 . . 3 1 2 2 2 Burn 4 | . 4 . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 5 | . . . 2 1 . . 2 . . . . Smash 7 | . . . . . . . . 1 2 2 2 Melee Attacks 210 | . . . . . . . . 13 59 77 61 Impact 210 | . . . . . . . . 13 59 77 61 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 1 4 5 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7459 | 207 629 216 2105 493 . . 1119 876 734 562 518 Guns 1552 | 207 595 18 301 . . . . 431 . . . Cannons 2735 | . 34 107 1170 231 . . 1004 189 . . . Explosions 1102 | . . 91 634 262 . . 115 . . . . Melee 2070 | . . . . . . . . 256 734 562 518 Ramming . | . . . . . . . . . . . . Kinetic 2084 | 83 242 18 709 124 . . 419 489 . . . Thermal 2203 | 124 387 107 762 107 . . 585 131 . . . Explosive 1102 | . . 91 634 262 . . 115 . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2070 | . . . . . . . . 256 734 562 518 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . 5 5 5 . 2 2 9 11 Average Corruption 3 | . . . . 5 5 5 . 1 1 3 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 88 | . . . . 5 19 13 . 21 13 8 9 Message Errors 17 | . . . . 1 7 1 . 5 1 . 2 Matter Fused 31 | . . . . 2 7 4 . 7 6 3 2 Heat Flow Errors 10 | . . . . . . 2 . 5 1 1 1 Energy Discharges 9 | . . . . . . 2 . 2 4 1 . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . 2 3 . 1 1 2 1 Data Loss (major) 5 | . . . . 1 1 . . . . 1 2 Misfires 2 | . . . . . 1 1 . . . . . Alerts 2 | . . . . . 1 . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1113 | . . . 10 . . . 80 23 321 306 373 Projectiles 105 | . . . 10 . . . 80 15 . . . Explosions . | . . . . . . . . . . . . Melee 1008 | . . . . . . . . 8 321 306 373 Knockbacks 18 | . . . 3 2 . . 1 2 6 2 2 Impact 11 | . . . . . . . . 1 6 2 2 Kinetic 7 | . . . 3 2 . . 1 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 220 | . . 23 122 . . 75 . . . . . Shots 6 | . . 1 4 . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 305 | 90 200 80 305 81 . 226 156 178 257 152 126 Average Temperature 66 | 31 68 39 88 36 . 107 44 72 111 61 36 Received Heat Transfer 1567 | . 180 . 201 18 . . 243 489 15 237 184 Effects 3 | . . . 3 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . 5 4 4 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 28 | . . . . . . . . . 13 7 8 Impact Corruptions 34 | . . . . . . . . 1 11 8 14 Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 4816 | 370 1406 222 1665 222 . . 746 185 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 535 | 20 144 99 471 299 . 15 205 98 246 535 379 Initial 193 | . 13 1 38 183 . . 5 67 31 20 193 Average 107 | 9 50 92 174 231 . . 48 26 82 182 238 Maximum Alert Level 2 | . . . 2 1 . . 1 . 1 2 1 Low Security (%) 78 | 100 100 100 65 9 . 100 94 100 95 67 19 Level 1 19 | . . . 26 90 . . 5 . 4 26 80 Level 2 1 | . . . 8 . . . . . . 5 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 2 . . . 1 4 6 11 4 Investigation 11 | . 1 . 1 . . . . . 2 6 1 Extermination 10 | . . . . . . . . 3 2 3 2 Reinforcement 10 | . 2 . 1 . . . 1 1 2 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 11 | . 1 . 4 . . . . 1 2 2 1 Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 207 | . 19 3 39 8 . . 13 12 26 49 38 Peak Tracking Total 14 | . 4 3 5 3 . . 3 6 4 11 14 Tactical Retreats 39 | . 1 . 2 . . . . 1 7 17 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 9 | . . . 1 . . . . . 2 1 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 15 | . . . 6 . . . 4 1 1 2 1 Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 55 | . 5 . 9 . 5 . 5 4 10 12 5 Terminals 34 | . 4 . 7 . . . 4 2 6 9 2 Fabricators 4 | . . . . . . . . . 1 2 1 Repair Stations 6 | . 1 . 1 . . . . 1 1 1 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . 2 . 1 Total Hacks 176 | . 14 . 24 . 50 . 8 10 20 36 14 Successful 113 | . 9 . 12 . 50 . 5 5 12 10 10 Failed 63 | . 5 . 12 . . . 3 5 8 26 4 Catastrophic 14 | . 2 . 3 . . . 3 . 2 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 73 | . 8 . 14 . 1 . 7 3 9 26 5 Terminals 85 | . 9 . 19 . . . 7 4 12 28 6 Fabricators 12 | . . . . . . . . . 3 6 3 Repair Stations 21 | . 5 . 3 . . . . 4 3 2 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . 2 . . . Garrison Access 4 | . . . . . . . 1 . 2 . 1 Terminal Hacks 70 | . 3 . 6 . 50 . 1 1 5 2 2 Record 49 | . . . . . 49 . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . Terminal Index 4 | . . . 1 . . . . . 1 1 1 Repair Station Index 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 3 2 Load Schematic 4 | . . . . . . . . . 1 2 1 Build 3 | . . . . . . . . . 1 1 1 Repair Station Hacks 17 | . 4 . 2 . . . . 4 1 2 4 Scan Component 9 | . 2 . 1 . . . . 2 1 1 2 Repair 8 | . 2 . 1 . . . . 2 . 1 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . 1 Seal Access 4 | . . . . . . . 1 . 2 . 1 Unauthorized Hacks 13 | . 2 . 2 . . . 3 . 2 3 1 Terminals 13 | . 2 . 2 . . . 3 . 2 3 1 Botnet 13 | . 2 . 2 . . . 3 . 2 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 5 . 9 . . . 3 4 7 12 3 Full Trace Events 11 | . 1 . 1 . . . . . 2 6 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . 1 . . . . Parts Built 3 | . . . . . . . . . 1 1 1 Authchips . | . . . . . . . . . . . . Time 145 | . . . . . . . . . 36 73 36 Total Part Build Rating 9 | . . . . . . . . . 3 3 3 Parts Repaired 8 | . 2 . 1 . . . . 2 . 1 2 Time 226 | . 52 . 32 . . . . 70 . 16 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . Total Damage 207 | . . . . . . . . . . 207 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 14097 | 183 1351 124 1926 328 847 550 2063 1985 1704 1558 1478 Spaces Moved 10557 | 82 561 50 711 145 433 252 762 691 2504 2493 1873 Core 124 | 9 . . . . . . . . . . 115 Treads 93 | 72 15 . 4 . . . . 2 . . . Legs . | . . . . . . . . . . . . Wheels 3585 | 1 546 50 707 145 433 252 762 689 . . . Hover . | . . . . . . . . . . . . Flight 6755 | . . . . . . . . . 2504 2493 1758 Fastest Speed 30 | 50 160 195 195 195 195 195 210 150 34 30 34 Average Speed 93 | 149 179 195 206 196 195 209 224 215 34 33 36 Slowest Speed 560 | 160 195 195 560 210 195 210 225 560 454 114 250 Overloaded Moves 48 | . . . . . . . . . . 48 . Propulsion Burnouts 1 | . . . . . . . . . . 1 . Robots Hopped 3 | . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 78 13 67 53 78 49 43 15 34 60 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . 1 . 3 . . . . . Spaces Dug 213 | . . 8 . . . . 4 4 40 78 79 Terrain Destroyed 318 | . . 8 36 20 . 25 27 5 40 78 79 Melee 157 | . . . . . . . . 4 40 63 50 Projectile 32 | . . . . . . 1 6 1 . 15 9 AOE 129 | . . 8 36 20 . 24 21 . . . 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 13943 | 111 819 61 1036 163 438 274 1075 1122 3224 3066 2554 Wait 2561 | . 182 . 181 1 . 17 244 371 588 434 543 Move 10540 | 81 560 49 710 144 432 251 761 690 2503 2486 1873 Hop 3 | . . . . . . . . . . 3 . Pick Up 99 | 7 17 1 17 . 1 3 17 10 10 7 9 Fast Attach 41 | 6 2 . . . . . 1 2 8 12 10 Attach 47 | 1 1 1 5 1 . 2 4 5 7 11 9 Detach 17 | . . . . . 1 . . . 4 4 8 Swap 82 | . 9 2 31 3 1 1 3 9 12 5 6 Drop 83 | . 2 . 19 . 3 . 17 5 20 12 5 Fire 229 | 16 46 8 73 14 . . 28 17 . 15 12 Melee 210 | . . . . . . . . 13 59 77 61 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . 13 . 18 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / [Sto] / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Repaired Lgt. Treads 622 | -10/Materials | Repaired Seismic Detector 784 | -10/Materials | Derelicts attacked the area 1121 | -10/Materials | Discovered new exit (range 13) 1321 | -10/Materials | Discovered new exit (range 12) 1368 | -10/Materials | Discovered new exit (range 5) 1535 | -10/Materials | Entered Mines 1585 | -10/Mines | Met a Derelict bent on vengeance 1629 | -10/Mines | Discovered new exit (range 10) 1659 | -10/Mines | Entered Materials 1659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -9/Materials | Discovered new exit (range 10) 2962 | -9/Materials | Repaired Arm. Wheel 3461 | -9/Materials | Identified exit to Mines 3585 | -9/Materials | Entered Mines 3596 | -9/Mines | Assembled infested the area 3837 | -9/Mines | Discovered new exit (range 9) 3860 | -9/Mines | Identified exit to Materials 3903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3905 | -9/Mines | Discovered new exit (range 5) 3911 | -9/Mines | Identified exit to Exiles 3913 | -9/Mines | Entered Exiles 3969 | -9/Exiles | Met 8R-AWN 4002 | -9/Exiles | Met EX-HEX 4076 | -9/Exiles | Met EX-DEC 4114 | -9/Exiles | Visited The Gauntlet 4217 | -9/Exiles | Learned location of Zion (-6) 4289 | -9/Exiles | Met EX-BIN 4437 | -9/Exiles | Aligned with FarCom system 4439 | -9/Exiles | Given EX-Vault access code 4525 | -9/Exiles | Opened EX-Vault 4539 | -9/Exiles | Found YOLO Cannon 4577 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4743 | -9/Exiles | Discovered new exit (range 10) 4758 | -9/Exiles | Identified exit to Mines 4760 | -9/Exiles | Left Exiles lab with YOLO Cannon 4760 | -9/Exiles | Entered Mines 5293 | -8/Mines | Discovered exit to Materials (range 11) 5310 | -8/Mines | Entered Materials 5310 | -8/Materials | Evolved 2 slots: Utility x2 7291 | -8/Materials | Discovered new exit (range 10) 7371 | -8/Materials | Identified exit to Factory 7373 | -8/Materials | Entered Factory 7373 | -7/Factory | Evolved 2 slots: Utility x2 7478 | -7/Factory | Discovered new exit (range 10) 7501 | -7/Factory | Identified exit to Lower Caves 7674 | -7/Factory | Build established: Skirmisher 7753 | -7/Factory | Discovered exit to Lower Caves (range 6) 8192 | -7/Factory | Build established: Assassin 8386 | -7/Factory | Discovered new exit (range 7) 8398 | -7/Factory | Identified exit to Factory 8714 | -7/Factory | Repaired Hrd. Medium Armor Plating 8735 | -7/Factory | Build established: Skirmisher 8747 | -7/Factory | Repaired Arm. Wheel 8897 | -7/Factory | Discovered new exit (range 16) 9329 | -7/Factory | Build established: Assassin 9358 | -7/Factory | Entered another Factory area 9358 | -6/Factory | Evolved 2 slots: Utility x2 9646 | -6/Factory | Build established: Scavenger-Scout 10052 | -6/Factory | Identified exit to Factory 10052 | -6/Factory | Discovered new exit (range 5) 10054 | -6/Factory | Identified exit to Lower Caves 10128 | -6/Factory | Build established: Hacker-Scout 10197 | -6/Factory | Fabricated Hacking Suite? 10365 | -6/Factory | Lost 3 parts (1p2u) 10635 | -6/Factory | Build established: Scout 11062 | -6/Factory | Entered another Factory area 11062 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11154 | -5/Factory | Repaired Maul 11539 | -5/Factory | Fabricated Hacking Suite? 12135 | -5/Factory | Build established: Hacker-Scout 12380 | -5/Factory | Crushed by falling debris 12447 | -5/Factory | Identified exit to Factory 12587 | -5/Factory | Search patrols dispatched 12591 | -5/Factory | Core integrity fell below 50% 12620 | -5/Factory | Entered another Factory area 12620 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12753 | -4/Factory | Fabricated Hacking Suite (x1) 12761 | -4/Factory | Discovered new exit (range 19) 12773 | -4/Factory | Identified exit to Research 12847 | -4/Factory | Repaired Nuclear Pulse Array 12876 | -4/Factory | Repaired Neutrino Core 13360 | -4/Factory | Build established: Hacker-Ninja 13896 | -4/Factory | Spotted B-86 Titan 14048 | -4/Factory | Lost 11 parts (1p5n4u1w) 14054 | -4/Factory | Core integrity fell below 50% 14092 | -4/Factory | Core integrity fell below 20% 14092 | -4/Factory | System corruption reached 10% 14098 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- System corrupted: Substantial component data lost. Nuclear Reactor explodes. T-07 Excavator destroyed. P-70 Sage destroyed. Nuclear Reactor explodes. System corrupted: Heat flow error (+169). C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. Critical hit (Burn: +37). Imp. Hacking Suite destroyed. System corrupted: Substantial component data lost. Slug penetrates Wall. System corrupted: Matter fused (-7). Adv. Transmission Jammer destroyed. Slug penetrates Wall. U-05 Engineer destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????