Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:40:54 Player: Dartos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (686) 686 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2461 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Flight Unit Hardened Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Core Shielding Improved Utility Shielding > --- WEAPON ----------- Beam Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Flight Unit Hardened Light Armor Plating Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 8 2 15 10 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover 2 | . . 2 . Flight 1 | . . . 1 Utility 7 | 2 1 1 3 Device 2 | 1 1 . . Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 3 1 9 2 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 4 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 5 | 1 1 3 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 24 | . 2 10 12 Power 3 | . . 1 2 Propulsion 9 | . . 4 5 Utility 3 | . 1 1 1 Weapon 9 | . 1 4 4 Highest Loss Streak 7 | . 2 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 93 76 69 Engine 9 | . 14 11 5 Leg 16 | . 28 18 8 Hover 5 | . . 9 4 Flight 1 | . . . 5 Device 3 | . 9 2 . Storage 10 | . 14 11 9 Processor 3 | . . . 9 Protection 8 | . . 7 15 Energy Gun 3 | . . 3 5 Ballistic Gun 10 | . 14 11 7 Special Weapon 2 | . 11 1 . Naked Turns . | . . . . Heaviest Build 19 | 15 14 15 19 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 6 | . . 4 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 5 | 2 5 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 6 7 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 771 | 268 83 317 103 Remotely . | . . . . Salvage Created 792 | 63 69 385 275 Parts 57 | 7 6 28 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 4 10 8 Guns 18 | . 4 10 4 AOE 4 | . . . 4 Classes Destroyed 8 | 2 2 4 . Worker 2 | . . 1 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 9 | . 3 4 2 Grunt 10 | . 1 3 6 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 6 | 1 4 6 6 Combat Bots Only 6 | . 4 6 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 292 | . 64 95 133 Missed 90 | . 18 33 39 Damage Taken 2607 | . 374 764 1469 Core 754 | . 80 121 553 Absorbed by Shields . | . . . . Redirected to Shielding 115 | . . 9 106 Core Remaining (%) 79 | 100 68 69 . Volleys Fired 138 | 20 25 62 31 Largest 2 | 2 2 2 2 Hottest 120 | 120 120 60 81 Shots Fired 206 | 39 29 86 52 Gun 190 | 31 25 86 48 Cannon . | . . . . Launcher 4 | . . . 4 Special 12 | 8 4 . . Kinetic 152 | 31 25 66 30 Thermal 50 | 8 4 20 18 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 7 | 4 6 7 6 Robot Miss Streak 6 | 2 4 3 6 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 103 | 12 11 56 24 Core Hits 46 | 3 5 20 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1691 | 115 151 708 717 Guns 1340 | 112 151 701 376 Cannons . | . . . . Explosions 341 | . . . 341 Melee . | . . . . Ramming 10 | 3 . 7 . Kinetic 1084 | 112 151 563 258 Thermal 256 | . . 138 118 Explosive 341 | . . . 341 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 3 27 Shots 1 | . . . 1 Rammed 1 | . . 1 . Targets Rammed 2 | 1 . 1 . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 203 | 104 60 16 203 Average Temperature 54 | 45 26 5 82 Received Heat Transfer 1047 | . 24 231 792 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 621 | . . 325 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 301 | 10 108 301 245 Initial 45 | . 6 45 42 Average 107 | 5 60 190 104 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 37 79 Level 1 27 | . . 62 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 5 16 17 Peak Tracking Total 6 | . 6 4 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 3 3 Successful 2 | . 1 1 . Failed 6 | . 1 2 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . . 1 . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1351 | 241 235 445 430 Spaces Moved 676 | 130 138 208 200 Core 88 | 7 . 8 73 Treads . | . . . . Legs 380 | 123 138 81 38 Wheels . | . . . . Hover 208 | . . 119 89 Flight . | . . . . Fastest Speed 50 | 50 120 76 120 Average Speed 137 | 116 120 132 168 Slowest Speed 350 | 120 120 250 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 8 30 19 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 17 | 1 4 . 12 Melee . | . . . . Projectile 5 | 1 4 . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 870 | 161 170 291 248 Wait . | . . . . Move 673 | 129 137 207 200 Hop . | . . . . Pick Up 16 | 2 6 2 6 Fast Attach 19 | 8 1 7 3 Attach 15 | . 1 8 6 Detach 6 | 1 . 4 1 Swap 1 | . . . 1 Drop . | . . . . Fire 138 | 20 25 62 31 Melee . | . . . . Ram 1 | . . 1 . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x2 626 | -9/Materials | Lost 3 parts (2n1u) 852 | -9/Materials | Discovered new exit (range 3) 910 | -9/Materials | Lost 3 parts (2n1w) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x2 1014 | -8/Materials | Build established: Scavenger-Mutant 1115 | -8/Materials | Garrison activated, responded to threat 1171 | -8/Materials | Lost 3 parts (1p1n1w) 1263 | -8/Materials | Lost 7 parts (1p3n1u2w) 1305 | -8/Materials | Core integrity fell below 50% 1326 | -8/Materials | Core integrity fell below 20% 1352 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Core Shielding destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Enh. Autogun destroyed. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Imp. VTOL Module destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????########?????????????? | | ????????????????# """ #####?????????? | | ????????????????# "Y" # #?????????? | | ????????????????# # #?????????? | | ????????????????#!!! # #?????????? | | ????????????????#!! + #?????????? | | ????????????????# ! # #?????????? | | ????????????????######## #?????????? | | ???????????????????????#g #?????????? | | ???????????????????????# g #?????????? | | ???????????????????????# @ #?????????? | | ???????????????????????# #?????????? | | ####+################### #?????????? | | Y #?????????? | | #?????????? | | #?????????? | | ??????#####+###### #####?????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# ########??????? | | ?????????????????# # ! #??????? | | ?????????????????# # #??????? | | ????????????#+####^ ^# """ !#??????? | | ????????????+ + """ #??????? | | ????????????# # """ #??????? | | ????????????# """ # #??????? | | ????????????# """ #####+##??????? | | ????????????# """ #???# #???????? | | ????????????# #???# #???????? | | ????????????# #???# #???????? | | ????????????# !!* #???# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearMultinovaPrototype Manual? 0 Play Time 00:17:06 Cumulative 2.3 hours Start 2024.04.15 @ 22:28:02 End 2024.04.15 @ 22:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 25x21 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5dfc7fea-02e5-429f-9671-24b6bc3015d5