Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 19:55:08 Player: Denialbot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1021) 1021 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2943 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 312/550 Matter 4/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Improved Signal Interpreter > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (5) ---- Improved Terrain Scan Processor Salvage Targeting Computer Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Autogun > --- INVENTORY -------- Salvage Targeting Computer Improved Light Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Light Armor Plating Device Improved Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 53 | 5 17 16 15 Power 9 | 1 3 4 1 Engine 9 | 1 3 4 1 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 8 5 4 Treads 4 | 2 . . 2 Leg 4 | . 4 . . Wheel 2 | . 2 . . Hover 9 | . 2 5 2 Flight . | . . . . Utility 11 | . 4 3 4 Device 3 | . 1 . 2 Storage . | . . . . Processor 2 | . . . 2 Hackware 1 | . . 1 . Protection 5 | . 3 2 . Artifact . | . . . . Weapon 14 | 2 2 4 6 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon 4 | . . 1 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 8 | . 2 . 6 Power 2 | . 1 . 1 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 83 98 83 Engine 16 | . 13 20 15 Treads 6 | . 7 . 10 Leg 3 | . 7 . . Wheel 4 | . 8 . . Hover 11 | . 1 33 6 Device 4 | . 3 . 12 Processor 2 | . . . 9 Hackware 2 | . . 4 4 Protection 10 | . 11 17 1 Energy Gun 8 | . 12 . 9 Ballistic Gun 13 | . 15 15 6 Ballistic Cannon 3 | . . 6 7 Naked Turns . | . . . . Heaviest Build 24 | 6 12 22 24 Greatest Support 42 | 40 40 24 42 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 4 Average Carried 3 | 2 3 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 4 5 4 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Mutant 12% | Scavenger-Skirmisher 5% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 959 | 189 230 390 150 Remotely . | . . . . Salvage Created 1269 | . 463 515 291 Parts 96 | . 33 41 22 Haulers Intercepted 5 | . 2 2 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 12 13 7 Guns 25 | . 12 11 2 Cannons 7 | . . 2 5 Classes Destroyed 7 | . 4 2 1 Worker 1 | . . . 1 Hauler 5 | . 2 2 1 Operator 1 | . . 1 . Watcher 3 | . 1 1 1 Swarmer 15 | . 6 7 2 Grunt 10 | . 6 1 3 Sentry 7 | . . 5 2 Best Kill Streak 7 | . 7 6 5 Combat Bots Only 5 | . 5 5 3 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . 64 57 87 Missed 55 | . 12 19 24 Damage Taken 2067 | . 710 363 994 Core 335 | . 75 22 238 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . . 16 . Core Remaining (%) 88 | 100 70 94 . Volleys Fired 123 | 1 49 42 31 Largest 3 | 2 2 2 3 Hottest 134 | 70 70 62 134 Shots Fired 250 | 2 97 84 67 Gun 203 | 2 97 68 36 Cannon 47 | . . 16 31 Launcher . | . . . . Special . | . . . . Kinetic 188 | 1 48 84 55 Thermal 54 | 1 49 . 4 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 13 | . 10 13 4 Robot Miss Streak 6 | . 4 6 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 145 | . 61 50 34 Core Hits 68 | 1 28 23 16 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 1 2 Burn 1 | . 1 . . Destroy 1 | . . 1 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2369 | 7 660 761 941 Guns 1599 | 7 654 579 359 Cannons 506 | . . 182 324 Explosions 258 | . . . 258 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 1508 | 7 199 761 541 Thermal 753 | . 455 . 298 Explosive . | . . . . Electromagnetic 102 | . . . 102 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 127 | . 27 . 100 Projectiles . | . . . . Explosions 127 | . 27 . 100 Melee . | . . . . Knockbacks 8 | . 1 4 3 Impact 1 | . 1 . . Kinetic 7 | . . 4 3 Secondary . | . . . . Self-Inflicted Damage 313 | . 215 . 98 Shots 4 | . 3 . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 573 | 30 300 278 573 Average Temperature 106 | 18 67 88 267 Received Heat Transfer 498 | . 159 60 279 Effects 15 | . 1 2 12 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 3 | . 1 2 . Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1630 | . 1406 . 224 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 525 | . 194 525 417 Initial 137 | . . 48 137 Average 196 | . 82 355 292 Maximum Alert Level 2 | . . 2 2 Low Security (%) 59 | 100 100 20 12 Level 1 26 | . . 32 79 Level 2 13 | . . 46 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 22 17 11 Peak Tracking Total 6 | . 6 4 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 4 2 2 Max in Single Turn 4 | . 4 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 5 5 Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 51 | . 15 22 14 Successful 34 | . 6 17 11 Failed 17 | . 9 5 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 10 11 12 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 9 | . 5 4 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 21 | . 5 6 10 Record 6 | . 1 1 4 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . 1 . . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . . 1 Security Status 1 | . . 1 . Transport Status 1 | . . 1 . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 2 | . 2 . . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 5 | . 1 4 . Process 1 | . . 1 . Report Inventory 2 | . . 2 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 4 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 10 | . . 10 . Retrieved Matter 10 | . . 10 . Retrieved Components 3 | . 3 . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1652 | 85 763 411 393 Spaces Moved 1180 | 46 505 393 236 Core 4 | 4 . . . Treads 304 | 42 129 . 133 Legs 110 | . 110 . . Wheels 194 | . 194 . . Hover 568 | . 72 393 103 Flight . | . . . . Fastest Speed 50 | 50 56 52 52 Average Speed 91 | 150 105 52 113 Slowest Speed 240 | 160 160 52 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 86 33 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 17 2 21 Melee . | . . . . Projectile 4 | . . 2 2 AOE 36 | . 17 . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1543 | 60 650 522 311 Wait 87 | . 41 41 5 Move 1177 | 45 504 392 236 Hop . | . . . . Pick Up 61 | 9 21 16 15 Fast Attach 1 | . . 1 . Attach 26 | 5 9 2 10 Detach 1 | . . . 1 Swap 26 | . 8 13 5 Drop 40 | . 17 15 8 Fire 123 | 1 49 42 31 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Discovered new exit (range 10) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1054 | -9/Materials | Discovered new exit (range 5) 1260 | -9/Materials | Entered another Materials area 1260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1342 | -8/Materials | Lost 4 parts (2n1u1w) 1653 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. S-10 Pest knocked back. Acquired 1 matter. Acquired 5 matter. U-05 Engineer builds a Wall. Acquired 2 matter. Acquired 6 matter. U-05 Engineer builds a Wall. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Lgt. Treads severed. Imp. Light Cannon severed. Imp. Sensor Array severed. U-05 Engineer lays Concrete. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Light Cannon severed. U-05 Engineer lays Concrete. 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[ % #???????????? | | ???????????????????????????#[* #???????????? | | ???????????????????????????# ######???????????? | | ???????????????????????????######????????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Oops Challenges ------------ None Game ------ Seed ThrusterLaserStabilizer Manual? 0 Play Time 00:35:07 Cumulative 5.4 hours Start 2024.04.11 @ 19:20:56 End 2024.04.11 @ 19:55:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01a98356-f143-4c22-8276-9f30e23bcaff