Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 16:04:02 Player: DZKane Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (4400) 4400 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1691) 1691 TOTAL SCORE: 12016 Bonus ------- High Alert Combat Kills 638 Follower Combat Kills 468 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -115 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Terrain Scan Processor Plasma Rifle Plasma Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Power Maul Greatsword > --- INVENTORY -------- Q-thruster Improved Heat Sink Huge Storage Unit Energy Well Small Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Phase Cannon KE Penetrator Gamma Bomb Array [Rating: 59] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Slots Evolved 10 | . . . 2 . . 2 2 2 . . . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 6 | . . . 1 . . 1 2 1 . . . 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 155 | . 13 3 7 23 16 23 8 35 11 . 8 8 . Power 11 | . 1 . . 3 1 1 1 3 . . . 1 . Engine 10 | . 1 . . 3 1 1 1 2 . . . 1 . Core 1 | . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | . 2 . 5 6 6 10 . 5 1 . 4 . . Treads 35 | . 2 . 5 6 6 10 . 5 1 . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | . 3 . 2 4 3 7 3 17 2 . 1 6 . Device 19 | . . . 1 1 . 2 2 11 1 . . 1 . Storage 3 | . 1 . . . . . . . . . . 2 . Processor 8 | . . . . 1 . . 1 2 . . 1 3 . Hackware 1 | . . . . . . . . 1 . . . . . Protection 17 | . 2 . 1 2 3 5 . 3 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | . 7 3 . 10 6 5 4 10 8 . 3 1 . Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon 4 | . . . . 1 . . . 1 . . 2 . . Ballistic Gun 25 | . 3 2 . 7 3 3 . 3 4 . . . . Ballistic Cannon 6 | . . . . . . . 3 2 1 . . . . Launcher 13 | . 3 1 . 2 1 1 1 1 3 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 3 . . 1 . . Slashing Weapon 4 | . . . . . 2 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . 3 1 1 . . . . Parts Lost 40 | . . 1 2 3 5 2 . 10 9 . . . 8 Power 6 | . . . . 2 1 . . 1 1 . . . 1 Propulsion 12 | . . . 1 . 1 1 . 5 3 . . . 1 Utility 14 | . . . 1 . 2 . . 4 3 . . . 4 Weapon 8 | . . 1 . 1 1 1 . . 2 . . . 2 Highest Loss Streak 8 | . . 1 2 1 4 2 . 5 8 . . . 8 To Critical Strikes 2 | . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 98 100 99 99 99 99 96 52 . 31 70 68 Engine 9 | . 14 14 11 10 10 9 7 9 2 . . 4 3 Treads 27 | . 18 28 33 33 33 35 30 24 8 . 4 . . Wheel 1 | . . . . . . . . . . . 4 23 16 Device 4 | . . . 11 6 . . 7 10 6 . . 3 4 Storage 8 | . 14 14 11 11 11 9 7 6 2 . . 5 3 Processor 11 | . . . . 4 11 9 15 20 19 . 14 20 28 Protection 10 | . 13 14 11 11 11 17 15 7 . . . . . Ballistic Gun 12 | . 12 26 22 21 14 16 7 4 7 . . . . Ballistic Cannon 1 | . . . . . . . 7 2 . . . . . Impact Weapon 1 | . . . . . . . . 4 . . 3 5 4 Slashing Weapon 2 | . . . . . 7 1 . . . . . 3 3 Peak Build Rating 59 | 6 11 11 13 20 22 29 43 54 53 25 38 57 59 Average Rating 27 | 6 9 9 12 16 20 24 38 49 29 25 29 39 43 On Entrance 24 | 6 6 10 10 12 20 20 29 43 54 25 25 24 57 Naked Turns 24 | . . . . . . . . . . . . . 24 Heaviest Build 93 | 12 53 53 53 61 61 65 73 88 77 . 16 93 92 Greatest Support 88 | 20 40 40 60 60 60 82 82 88 88 3 48 48 48 Greatest Overweight (x) 5 | . 1 1 1 1 1 . . 1 2 . 5 1 3 Average Overweight (x) . | . . 1 . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 5 5 25 25 Average Capacity 18 | 8 11 20 20 20 20 20 20 20 10 5 5 10 19 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 5 5 14 16 Average Carried 17 | 6 9 18 19 19 19 19 19 18 10 5 5 6 12 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 5 5 5 25 5 Final Carried 20 | 6 15 20 20 20 20 20 20 20 5 5 5 14 5 Class Distribution -------------------- 54% | Scavenger-Mutant 36% | Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Gladiator | -5/Factory Gladiator | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Matter Collected 4391 | 200 110 213 130 427 520 596 139 1362 351 . . 343 . Remotely 914 | . . . . . . 337 . 343 234 . . . . Salvage Created 4617 | . 176 171 390 715 755 511 193 972 626 . . 108 . Parts 245 | . 17 15 21 48 60 34 10 35 1 . . 4 . Haulers Intercepted 6 | . 1 . 2 3 . . . . . . . . . Recyclers Shooed 4 | . 1 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Combat Hostiles Destroyed 92 | . 4 7 5 14 24 12 4 18 3 . . 1 . Melee 2 | . . . . . 1 . . . . . . 1 . Guns 58 | . 1 4 5 10 23 9 2 3 1 . . . . Cannons 12 | . . . . . . . 2 10 . . . . . AOE 16 | . 3 3 . 4 . 3 . 2 1 . . . . Classes Destroyed 15 | . 6 2 2 1 . . 2 1 1 . . . . Worker 10 | . 1 . 1 1 . . . 6 . . . 1 . Builder 3 | . 1 . . . . . . 2 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 6 | . 1 . 2 3 . . . . . . . . . Recycler 5 | . 1 1 . . . . . 3 . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . Watcher 2 | . . . . 2 . . . . . . . . . Swarmer 36 | . 3 6 . 4 12 4 . 7 . . . . . Grunt 25 | . 1 . 3 4 7 6 . 4 . . . . . Sentry 20 | . . . 2 6 5 3 2 1 . . . 1 . Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 5 | . . . . . . . 1 4 . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . Compactor 3 | . . . . . . . . . 3 . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 4 5 4 5 4 5 1 7 1 . . 1 . Combat Bots Only 5 | . 3 3 2 4 4 5 1 4 1 . . 1 . Max Kills in Single Turn 4 | . 3 2 1 4 1 3 1 3 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 3 . 3 . 2 1 . . . . Melee 1 | . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Hostile Shots Fired 797 | . 8 40 33 71 181 86 93 236 5 . 2 18 24 Missed 241 | . 1 8 4 26 46 27 39 81 . . 2 7 . Damage Taken 8872 | . 118 642 382 663 1625 881 441 2380 315 . . 267 1158 Core 1928 | . 26 113 38 54 204 41 33 268 118 . . 46 987 Absorbed by Shields 356 | . . . . . 42 . . 277 37 . . . . Ignored by Resistances 165 | . . . . . . 88 5 72 . . . . . Core Remaining (%) 68 | 100 . 44 . . 26 92 95 . . . 54 . . Volleys Fired 400 | . 9 44 35 47 75 48 17 100 25 . . . . Largest 2 | . 2 2 2 2 2 2 2 2 2 . . . . Hottest 96 | . 60 40 40 46 46 46 96 96 78 . . . . Shots Fired 668 | . 16 67 70 91 126 73 34 146 45 . . . . Gun 570 | . 12 65 70 88 123 71 26 83 32 . . . . Cannon 71 | . . . . . . . 8 62 1 . . . . Launcher 27 | . 4 2 . 3 3 2 . 1 12 . . . . Special . | . . . . . . . . . . . . . . Kinetic 630 | . 12 65 70 88 123 71 34 134 33 . . . . Thermal . | . . . . . . . . . . . . . . Explosive 27 | . 4 2 . 3 3 2 . 1 12 . . . . Electromagnetic 11 | . . . . . . . . 11 . . . . . Robot Hit Streak 64 | . 4 11 14 40 11 51 64 13 10 . . . . Robot Miss Streak 4 | . 2 3 3 3 3 2 2 4 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 . . 4 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . Shots Hit Robots 511 | . 7 42 49 72 85 64 27 125 34 . . 5 1 Core Hits 201 | . 9 17 23 33 32 26 9 40 8 . . 3 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 1 . . . 6 . . . . . Critical Strikes 15 | . . . 1 1 . . 1 11 1 . . . . Destroy 3 | . . . 1 1 . . . . 1 . . . . Blast 6 | . . . . . . . 1 5 . . . . . Smash 6 | . . . . . . . . 6 . . . . . Melee Attacks 76 | . . . . . 30 1 . 30 . . . 13 2 Impact 33 | . . . . . . . . 30 . . . 3 . Slashing 43 | . . . . . 30 1 . . . . . 10 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . 5 . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12048 | . 473 582 424 1249 1389 1192 434 3990 1949 . . 256 110 Guns 6376 | . 84 398 411 942 1260 981 297 1386 617 . . . . Cannons 1539 | . . . . . . . 113 1400 26 . . . . Explosions 2585 | . 389 171 . 287 . 211 . 221 1306 . . . . Melee 1392 | . . . . . 129 . . 977 . . . 256 30 Ramming 156 | . . 13 13 20 . . 24 6 . . . . 80 Kinetic 7602 | . 84 398 411 942 1260 981 410 2473 643 . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2585 | . 389 171 . 287 . 211 . 221 1306 . . . . Electromagnetic 313 | . . . . . . . . 313 . . . . . Impact 1049 | . . . . . . . . 977 . . . 72 . Slashing 343 | . . . . . 129 . . . . . . 184 30 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 2 . . 7 7 7 7 . 2 Average Corruption 2 | . . . . 1 1 . . 3 7 7 7 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . . . 1 31 . . 24 11 . 5 . . Message Errors 20 | . . . . . 9 . . 5 4 . 2 . . Matter Fused 13 | . . . . 1 2 . . 8 1 . 1 . . Heat Flow Errors 11 | . . . . . 3 . . 3 3 . 2 . . Energy Discharges 6 | . . . . . 5 . . 1 . . . . . Parts Rejected 3 | . . . . . . . . 1 2 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . 6 . . 5 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 5 | . . . . . 3 . . 1 1 . . . . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 580 | . 9 4 . 2 6 . . 529 29 . . 1 . Projectiles 95 | . . . . . . . . 95 . . . . . Explosions 58 | . 9 4 . . . . . 16 29 . . . . Melee 427 | . . . . 2 6 . . 418 . . . 1 . Knockbacks 17 | . . . . . . . 1 16 . . . . . Impact 4 | . . . . . . . . 4 . . . . . Kinetic 13 | . . . . . . . 1 12 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . 55 25 . . . . . 21 146 . . . 34 Shots 8 | . 2 1 . . . . . 1 4 . . . . Rammed 38 | . . 3 4 1 . . 1 1 . . . . 28 Targets Rammed 39 | . . 3 4 2 . . 1 1 . . . . 28 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 273 | . 27 105 35 28 222 202 54 273 270 . 181 . . Average Temperature 47 | . 11 22 10 8 37 84 22 65 133 . 97 . . Received Heat Transfer 1976 | . 18 100 204 237 482 504 18 368 . . . 45 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . Parts Fried 7 | . . . . . . . . 7 . . . . . Impact Corruptions 13 | . . . . 1 . . . 12 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Peak Influence 1859 | . 125 163 125 494 1859 1224 606 358 112 16 26 73 27 Initial 906 | . . . 63 57 269 906 506 236 77 16 11 13 25 Average 480 | . 79 114 76 322 1019 1047 523 169 50 16 13 52 17 Maximum Alert Level 5 | . . . . 2 5 4 2 1 . . . . . Low Security (%) 43 | 100 100 100 100 12 . . . 75 100 100 100 100 100 Level 1 13 | . . . . 59 6 . . 24 . . . . . Level 2 13 | . . . . 28 16 . 100 . . . . . . Level 3 13 | . . . . . 36 51 . . . . . . . Level 4 12 | . . . . . 31 48 . . . . . . . Level 5 2 | . . . . . 9 . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 2 . 2 1 7 . . . 1 . Investigation 3 | . . . . 1 . 2 . . . . . . . Extermination 5 | . . . . . . . 1 4 . . . . . Reinforcement 6 | . . . 1 1 . . . 3 . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Distress Signals 4 | . . . . 2 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 147 | . 4 10 9 21 39 20 7 22 5 . 2 2 6 Peak Tracking Total 10 | . 3 3 6 5 10 6 2 4 3 . 2 2 6 Tactical Retreats 9 | . . . 1 1 . 1 1 4 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Traps Triggered 19 | . . . . 2 9 2 . 3 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Machines Disabled 11 | . . 1 . . 9 . . 1 . . . . . Max in Single Turn 2 | . . 1 . . 2 . . 1 . . . . . Garrison Relay 5 | . . . . . 5 . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Machines Accessed 19 | . 2 . 2 7 4 1 1 . . 1 . 1 . Terminals 16 | . 2 . 1 6 4 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . Total Hacks 36 | . 4 . 6 13 8 1 1 . . 1 . 2 . Successful 14 | . . . 3 7 3 . . . . 1 . . . Failed 22 | . 4 . 3 6 5 1 1 . . . . 2 . Catastrophic 2 | . . . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 30 | . 4 . 2 12 8 1 . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . Terminal Hacks 12 | . . . 2 6 3 . . . . 1 . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . Open Door 4 | . . . . 3 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 4 3 1 1 . . . . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 19 . . . . . . . . Machine Destruction 19 | . . . . . 19 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Total Allies 15 | . . . . 10 5 . . . . . . . . Largest Group 10 | . . . . 10 9 3 . . . . . . . Highest-Rated Group 88 | . . . . 88 80 24 . . . . . . . Highest-Rated Ally 39 | . . . . 16 39 8 . . . . . . . Total Orders 4 | . . . . . 2 . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . Ally Attacks 110 | . . . . 13 78 19 . . . . . . . Total Damage 1114 | . . . . 125 802 187 . . . . . . . Kills 20 | . . . . 3 14 3 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Turns Passed 8668 | 15 422 352 566 930 2332 694 548 1891 362 2 108 334 112 Spaces Moved 4021 | 13 226 97 200 430 994 303 265 793 226 3 101 299 71 Core 253 | . . . . . . . . . 167 3 83 . . Treads 3268 | . 127 97 200 430 994 303 265 793 59 . . . . Legs 112 | 13 99 . . . . . . . . . . . . Wheels 388 | . . . . . . . . . . . 18 299 71 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 160 160 156 156 156 50 50 50 90 105 Average Speed 164 | 120 160 240 160 166 192 158 156 185 123 50 64 93 107 Slowest Speed 300 | 120 240 240 240 240 240 160 156 240 160 50 300 105 135 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 38 20 20 69 96 33 14 22 74 . 81 12 68 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 57 | . 11 6 . 9 16 1 . 8 . . . 5 1 Terrain Destroyed 260 | . 11 9 . 25 96 16 1 15 81 . . 5 1 Melee 16 | . . . . . 1 1 . 8 . . . 5 1 Projectile 6 | . . . . . . . 1 3 2 . . . . AOE 238 | . 11 9 . 25 95 15 . 4 79 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Was Fac DSF Fac Was Total 5316 | 12 274 153 390 566 1250 447 368 1022 262 2 140 327 103 Wait 373 | . . 2 136 32 70 45 60 27 1 . . . . Move 4010 | 12 225 96 199 429 993 302 264 793 225 2 100 299 71 Hop . | . . . . . . . . . . . . . . Pick Up 88 | . 16 5 5 10 5 10 7 20 . . . 8 2 Fast Attach 47 | . 3 1 . 6 2 1 5 8 6 . 7 8 . Attach 30 | . . . 4 2 4 4 2 13 1 . . . . Detach 3 | . . . . . . . 1 1 . . . 1 . Swap 78 | . 10 2 3 15 10 18 1 14 4 . 1 . . Drop 91 | . 11 . 4 23 8 18 10 15 . . 2 . . Fire 400 | . 9 44 35 47 75 48 17 100 25 . . . . Melee 74 | . . . . . 30 1 . 30 . . . 11 2 Ram 28 | . . . . . . . . . . . . . 28 Kick . | . . . . . . . . . . . . . . Crush 11 | . . 3 4 2 . . 1 1 . . . . . Escape Stasis 42 | . . . . . 12 . . . . . 30 . . Rewire 41 | . . . . . 41 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 8) 195 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 438 | -10/Materials | Entered Mines 452 | -10/Mines | Assembled infested the area 457 | -10/Mines | Assisted by a Guerilla fighting off Assembled 511 | -10/Mines | Core integrity fell below 50% 609 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 778 | -10/Mines | Discovered new exit (range 6) 790 | -10/Mines | Entered Materials 790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -9/Materials | Discovered new exit (range 16) 1356 | -9/Materials | Entered Storage 1629 | -9/Storage | Build established: Scavenger-Mutant 2036 | -9/Storage | Discovered new exit (range 13) 2075 | -9/Storage | Build established: Mutant 2204 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2275 | -9/Storage | Identified exit to Garrison 2286 | -9/Storage | Entered Garrison 2286 | -9/Garrison | Accompanied by 9 allies 2318 | -9/Garrison | Triggered checkpoint 2351 | -9/Garrison | Garrison Relay disabled 2441 | -9/Garrison | Triggered checkpoint 2448 | -9/Garrison | Triggered checkpoint 2484 | -9/Garrison | Lost 7 allies 2576 | -9/Garrison | Triggered checkpoint 2577 | -9/Garrison | Garrison Relay disabled 2673 | -9/Garrison | Rescued a captive Derelict 2682 | -9/Garrison | Rescued a captive Derelict 2755 | -9/Garrison | Discovered new exit (range 12) 2812 | -9/Garrison | Triggered checkpoint 2998 | -9/Garrison | Triggered checkpoint 3155 | -9/Garrison | Build established: Scavenger-Mutant 3174 | -9/Garrison | Discovered new exit (range 11) 3310 | -9/Garrison | Garrison Relay disabled 3612 | -9/Garrison | Discovered new exit (range 24) 3612 | -9/Garrison | Discovered new exit (range 91) 3612 | -9/Garrison | Discovered new exit (range 51) 3794 | -9/Garrison | Core integrity fell below 50% 3856 | -9/Garrison | Lost 4 parts (1p1n1u1w) 3898 | -9/Garrison | Triggered checkpoint 3930 | -9/Garrison | Triggered checkpoint 3984 | -9/Garrison | Garrison Relay disabled 4166 | -9/Garrison | Garrison Relay disabled 4174 | -9/Garrison | Triggered checkpoint 4549 | -9/Garrison | Phase Generator disabled 4618 | -9/Garrison | Entered Materials 4618 | -8/Materials | Accompanied by 3 allies 4618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4897 | -8/Materials | Lost 3 allies 5014 | -8/Materials | Build established: Mutant 5298 | -8/Materials | Discovered new exit (range 10) 5312 | -8/Materials | Entered Factory 5312 | -7/Factory | Evolved 2 slots: Utility x2 5411 | -7/Factory | Build established: Scavenger-Mutant 5411 | -7/Factory | Discovered new exit (range 77) 5860 | -7/Factory | Entered another Factory area 5860 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6032 | -6/Factory | Spotted B-75 Beast 6131 | -6/Factory | Destroyed B-75 Beast 6136 | -6/Factory | Lost 5 parts (1n4u) 7751 | -6/Factory | Sucked down chute 7751 | -6/Factory | Entered Waste 7776 | -6/Waste | Spotted C-40 Crusher 7826 | -6/Waste | Spotted C-40 Crusher 7826 | -6/Waste | Destroyed C-40 Crusher 7855 | -6/Waste | Spotted C-40 Crusher 7869 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7872 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7875 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7878 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7887 | -6/Waste | Spotted C-40 Crusher 7887 | -6/Waste | Destroyed C-40 Crusher 7909 | -6/Waste | Lost 8 parts (1p3n3u1w) 7941 | -6/Waste | Spotted C-40 Crusher 7960 | -6/Waste | Destroyed C-40 Crusher 7992 | -6/Waste | Spotted C-40 Crusher 8082 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8105 | -6/Waste | Discovered new exit (range 13) 8113 | -6/Waste | Entered Factory 8115 | -6/Factory | Identified exit to DSF 8115 | -6/Factory | Entered DSF 8184 | -6/DSF | Build established: Mutant 8187 | -6/DSF | Discovered new exit (range 12) 8193 | -6/DSF | Additional patrols routed to DSF 8223 | -6/DSF | Entered Factory 8223 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8557 | -5/Factory | Sucked down chute 8557 | -5/Factory | Entered Waste 8562 | -5/Waste | Spotted C-40 Crusher 8575 | -5/Waste | Spotted C-40 Crusher 8575 | -5/Waste | Spotted C-40 Crusher 8613 | -5/Waste | Found Gamma Bomb Array 8620 | -5/Waste | Spotted C-40 Crusher 8624 | -5/Waste | Spotted C-40 Crusher 8625 | -5/Waste | Spotted C-40 Crusher 8631 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8639 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8639 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8642 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8642 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8645 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8655 | -5/Waste | Core integrity fell below 50% 8664 | -5/Waste | Core integrity fell below 20% 8669 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08654_ 4 Matter crushed. 08655_ Slammed into C-40 Crusher. 08657_ 2 Matter crushed. 08657_ 8 Matter crushed. 08658_ Slammed into C-40 Crusher. 08660_ Destabilizing: Core damaged (-40). 08660_ 3 Matter crushed. 08660_ 10 Matter crushed. 08661_ Slammed into C-40 Crusher. 08661_ Destabilizing: System corrupted (+2). 08662_ Slammed into C-40 Crusher. 08663_ 8 Matter crushed. 08663_ 5 Matter crushed. 08664_ Slammed into C-40 Crusher. 08666_ 4 Matter crushed. 08666_ 5 Matter crushed. 08666_ 3 Matter crushed. 08667_ Slammed into C-40 Crusher. 08669_ 4 Matter crushed. 08669_ 6 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????######??????######??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????#] #??????# #??????????????????????? | | ######## ######## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ######## ######## #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# CC#??????????????????????? | | ######## #??????# CC#??????????????????????? | | #??????# CC#??????????????????????? | | #??????# CC#??????????????????????? | | #?????##CCCC#??????????????????????? | | #?????#;CCCC#??????????????????????? | | ######## #?????## CC[#??????????????????????? | | #??????# #??????# CC@#??????????????????????? | | #??????# #??????# =CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# ??????????????????????? | | #??????# ?????????????????????? | | #??????# ????????????????????? | | #??????# ????????????????????? | | ######## #??????# ####???????????????????? | | #??????# #??????# #??????????????????????? | | #??????? #??????# #??????????????????????? | | #??????????????????# #??????????????????????? | | #??????????????????# #??????????????????????? | | ###??????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 500 Matter Stores 305 Matter Capacity 350 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 22 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSalvagingFlightbrick Manual? 0 Play Time 01:17:08 Cumulative 206.5 hours Start 2025.02.02 @ 16:51:22 End 2025.02.03 @ 16:04:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 662c212a-0ecf-40a1-a48d-b83845cd6d99