Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.26 @ 14:34:15 Player: Chad Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (223) 1115 Value Destroyed (8946) 8946 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1560) 1560 TOTAL SCORE: 19141 Bonus ------- High Alert Combat Kills 1260 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 220/300 Energy 350/350 System Corruption 13% Temperature Cool (106) Movement Hovering (52) Location -2/Research Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Core Analyzer System Shield > --- WEAPON (5) ------- Gamma Bomb Array > --- INVENTORY (4) ---- Armored Medium Treads Improved Linear Gravjet Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Advanced Coolant Injector Large Storage Unit Experimental Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer System Shield Experimental Reclamation Unit > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon > --- INVENTORY -------- Armored Medium Treads Flexi-carbon Leg Myomer Leg Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Enhanced Quantum Rifle Linear Accelerator Gamma Bomb Array [Rating: 153] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 . . 2 2 Power 2 | . . . . . . . . . . 1 . . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 9 | . . . . . 2 1 2 . . 1 1 . . 1 1 Weapon 3 | . . . . . 1 1 . . . . . . . . 1 Parts Attached 234 | 6 8 10 3 . 15 14 17 1 22 32 5 10 33 19 39 Power 27 | 1 1 1 . . 1 1 3 . . 4 . 2 9 . 4 Engine 6 | 1 1 . . . 1 . 3 . . . . . . . . Core 9 | . . 1 . . . 1 . . . 3 . . 4 . . Reactor 12 | . . . . . . . . . . 1 . 2 5 . 4 Propulsion 60 | 2 3 2 2 . . 1 2 1 6 5 1 3 12 6 14 Treads 11 | . . . . . . . . 1 1 . . 2 4 . 3 Leg 30 | . 1 2 2 . . 1 2 . 5 5 1 1 8 1 1 Wheel 4 | 2 2 . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . 5 10 Flight . | . . . . . . . . . . . . . . . . Utility 64 | 1 2 1 1 . 4 4 9 . 6 12 2 2 5 7 8 Device 21 | . . . . . . 2 2 . . 7 1 1 2 4 2 Storage 7 | 1 2 . 1 . . . . . . . 1 . 1 . 1 Processor 16 | . . . . . 1 . 1 . 3 3 . 1 2 2 3 Hackware 3 | . . 1 . . . . . . . 1 . . . . 1 Protection 17 | . . . . . 3 2 6 . 3 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | 2 2 6 . . 10 8 3 . 10 11 2 3 7 6 13 Energy Gun 17 | . . . . . 1 . . . 3 1 . . 4 6 2 Energy Cannon 11 | . . . . . . 4 2 . . 2 . 2 . . 1 Ballistic Gun 25 | 2 . 2 . . 4 . . . 5 8 . . 2 . 2 Ballistic Cannon 11 | . . . . . 5 4 . . . . . . . . 2 Launcher 10 | . . 3 . . . . 1 . 2 . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . 2 1 . . . . . . . . 2 . 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 2 1 3 . 1 1 . 1 2 1 3 Parts Lost 105 | . 3 4 . . . . 6 6 10 21 . . 22 5 28 Power 16 | . 1 1 . . . . 1 . 1 4 . . 3 . 5 Propulsion 25 | . 2 2 . . . . . . 2 5 . . 6 1 7 Utility 26 | . . . . . . . 4 3 2 3 . . 6 2 6 Weapon 38 | . . 1 . . . . 1 3 5 9 . . 7 2 10 Highest Loss Streak 21 | . 2 4 . . . . 2 6 6 7 . . 10 5 21 Average Slot Usage (%) 80 | . 86 72 76 85 65 85 97 74 85 83 41 61 76 86 70 Engine 2 | . 11 2 . . . 2 4 6 5 . . . . . . Core 2 | . . 2 . . . 4 1 . . 4 . . 2 9 4 Reactor 1 | . . . . . . . . . . 1 . 2 4 . 3 Treads 1 | . . . . . . . . 2 4 . . 4 5 1 4 Leg 12 | . 3 15 28 28 18 21 20 10 5 13 1 5 8 3 . Wheel 1 | . 21 8 . . . . . . . . . . . . . Device 5 | . . . . . . 2 11 10 6 5 6 2 6 12 11 Storage 6 | . 20 8 5 14 9 7 6 6 6 4 . . 1 4 4 Processor 15 | . . . . . 8 7 11 13 24 27 26 30 23 19 15 Hackware 3 | . . 9 14 14 4 . . . . 3 5 5 5 4 4 Protection 5 | . . . . . 8 19 14 6 4 . . . . 1 . Energy Gun 1 | . . . . . . . . . 2 3 . . 2 10 7 Energy Cannon 5 | . . . . . . 3 25 17 4 1 . 4 1 . 1 Ballistic Gun 5 | . 16 2 14 14 2 . . . 17 9 . . 2 3 . Ballistic Cannon 2 | . . . . . 12 14 . . . . . . . . . Launcher 1 | . . 9 14 14 . . . . . 2 . 2 . . . Slashing Weapon 2 | . 11 12 . . . . . . . . 2 5 9 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 71 73 37 37 108 123 94 88 77 71 7 60 64 68 91 Greatest Support 150 | 26 26 20 60 60 60 80 80 80 70 59 3 70 150 81 145 Greatest Overweight (x) 18 | 1 6 3 1 . 1 2 1 2 3 18 2 . 1 3 10 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 20 20 12 12 12 12 12 12 12 12 4 4 10 10 10 Average Capacity 10 | 5 12 9 7 12 12 12 12 12 12 11 4 4 5 10 8 Most Carried 12 | 2 8 7 6 6 10 12 12 12 12 12 4 4 10 10 10 Average Carried 7 | . 3 4 4 6 4 9 10 10 11 9 3 3 3 7 6 Final Capacity 20 | 6 20 4 12 12 12 12 12 12 12 4 4 4 10 10 4 Final Carried 12 | . 5 4 6 6 8 9 9 12 11 4 4 4 9 10 2 Class Distribution -------------------- 33% | Mutant 15% | Tank 13% | Skirmisher 13% | Gunner 9% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Matter Collected 4305 | 233 326 164 . 74 216 313 375 . 925 662 26 194 309 243 245 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11004 | 20 457 170 . 104 202 509 2089 509 2879 1065 15 212 1007 663 1103 Parts 515 | 2 40 8 . 5 22 36 77 8 131 52 3 2 34 26 69 Haulers Intercepted 7 | . . . . . 2 2 2 . . 1 . . . . . Recyclers Shooed 7 | . 3 . . . . . 1 . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 165 | . 8 14 . 3 11 14 25 2 38 18 . . 12 6 14 Melee 10 | . 1 2 . . . . . . . . . . 7 . . Guns 59 | . 7 . . 1 . . . . 22 13 . . 2 6 8 Cannons 60 | . . . . . 11 14 24 2 3 3 . . 2 . 1 AOE 34 | . . 12 . 2 . . . . 13 2 . . . . 5 Classes Destroyed 18 | 1 6 1 . 1 2 2 2 1 2 . . . . . . Worker 17 | . 2 . . . 1 . 4 . 7 1 1 . . . 1 Builder 13 | . 3 . . . . 1 2 . 5 1 . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . 1 Hauler 7 | . . . . . 2 2 2 . . 1 . . . . . Recycler 8 | . . . . . . . 2 . 4 . . . 1 1 . Operator 3 | . 2 . . . . 1 . . . . . . . . . Watcher 8 | . 2 . . . 2 1 2 . 1 . . . . . . Swarmer 25 | . 3 . . . 8 3 3 . . 5 . . . . 3 Saboteur 1 | . . . . . . . . . 1 . . . . . . Grunt 69 | . 5 4 . 2 . 9 11 . 23 9 . . 6 . . Brawler 3 | . . . . 1 . . 1 . 1 . . . . . . Duelist 6 | . . . . . . . 1 . 4 . . . 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 18 | . . . . . 3 . 4 . 3 . . . 1 4 3 Hunter 16 | . . . . . . 1 2 . 3 2 . . 2 1 5 Programmer 14 | . . . . . . 1 3 . 2 2 . . 2 1 3 Compactor 2 | . . . . . . . . 2 . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . Best Kill Streak 21 | 1 8 9 . 3 4 4 8 1 21 5 1 . 3 4 11 Combat Bots Only 10 | . 3 9 . 3 4 4 5 1 9 4 . . 3 3 10 Max Kills in Single Turn 9 | 1 2 6 . 2 1 2 2 1 9 3 1 . 1 2 3 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . Exploded 6 | . . 6 . 2 . . . . 4 2 . . . . 2 Melee 1 | . 1 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Damage Taken 22537 | . 311 574 . 62 331 273 2493 228 2727 3550 . . 4720 981 6287 Core 3755 | . 42 193 . . 23 28 371 46 226 693 . . 563 117 1453 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 6 95 96 . . 24 30 . . 51 91 . Volleys Fired 393 | 1 38 7 . 8 12 28 77 15 75 51 . . 37 18 26 Largest 5 | 2 2 2 . 2 3 3 4 4 4 4 . . 2 4 5 Hottest 435 | 40 40 50 . 50 144 144 120 120 222 166 . . 214 370 435 Shots Fired 1153 | 2 76 10 . 10 83 66 264 59 245 142 . . 54 63 79 Gun 598 | 2 76 3 . 8 21 . . . 205 131 . . 22 63 67 Cannon 531 | . . . . . 62 66 264 59 32 11 . . 31 . 6 Launcher 24 | . . 7 . 2 . . . . 8 . . . 1 . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 544 | 2 76 3 . 8 80 54 . . 163 115 . . 11 11 21 Thermal 520 | . . . . . . 12 264 59 59 11 . . 37 42 36 Explosive 18 | . . 7 . 2 . . . . 8 . . . 1 . . Electromagnetic 71 | . . . . . 3 . . . 15 16 . . 5 10 22 Robot Hit Streak 35 | 1 6 4 . 6 13 12 29 13 30 34 . . 15 14 35 Robot Miss Streak 4 | . 4 1 . 1 3 2 3 2 3 3 . . 2 2 2 Penetration Max 3 | . . . . . . . . . 3 1 . . . . 1 Secondary Targets 12 | . 1 . . . . . . . 5 4 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . . 1 . Autonomous 82 | . . . . . 53 29 . . . . . . . . . Shots Hit Robots 844 | 1 48 10 . 7 62 47 156 44 159 109 1 4 89 49 58 Core Hits 450 | 1 23 22 . 5 17 22 58 8 138 48 1 2 35 21 49 Critical Hits 64 | . . . . . 1 4 . . 45 3 . . 5 3 3 Critical Kills 29 | . . . . . . 1 . . 19 1 . . 3 2 3 Critical Parts Destroyed 33 | . . . . . 1 3 . . 24 2 . . 2 1 . Melee Attacks 113 | . 12 11 . . . . . . . . 2 6 82 . . Impact . | . . . . . . . . . . . . . . . . Slashing 113 | . 12 11 . . . . . . . . 2 6 82 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . 3 2 . . . . . . . . 1 . 2 . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . Follow-up Attacks 13 | . 3 . . . . . . . . . . . 10 . . Damage Inflicted 29552 | 14 977 966 . 195 3146 2728 4877 1481 5136 2566 147 231 3595 1315 2178 Guns 7232 | 14 624 . . 60 207 . . . 1474 2013 . . 286 1271 1283 Cannons 13861 | . . . . . 2898 2728 4639 1481 577 186 . . 1235 . 117 Explosions 5462 | . . 775 . 135 41 . 238 . 3085 361 . . 60 . 767 Melee 2936 | . 353 191 . . . . . . . . 147 231 2014 . . Ramming 61 | . . . . . . . . . . 6 . . . 44 11 Kinetic 9666 | 14 624 . . 60 3081 2431 . . 1068 1889 . . 101 169 229 Thermal 12393 | . . . . . 41 297 4639 1481 2086 462 . . 1208 917 1262 Explosive 2723 | . . 775 . 135 . . 238 . 1430 85 . . 60 . . Electromagnetic 1773 | . . . . . 24 . . . 552 124 . . 212 185 676 Impact . | . . . . . . . . . . . . . . . . Slashing 2936 | . 353 191 . . . . . . . . 147 231 2014 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 2 2 4 3 . . 14 3 13 Average Corruption 3 | . . . . . . 2 2 2 2 2 . . 12 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 84 | . . . . . . 8 7 7 16 13 . . 21 . 12 Message Errors 20 | . . . . . . 3 1 . 5 4 . . 4 . 3 Matter Fused 14 | . . . . . . . . . . 6 . . 5 . 3 Heat Flow Errors 5 | . . . . . . . 1 1 2 . . . . . 1 Energy Discharges 10 | . . . . . . 1 . 3 3 . . . 1 . 2 Data Loss (minor) 9 | . . . . . . 3 . 1 1 . . . 2 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . 3 . . Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 . . Targeting Errors 15 | . . . . . . 1 4 2 3 3 . . 2 . . Weapon Failures 3 | . . . . . . . 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2004 | . 26 17 . . 568 370 320 . 233 98 . . 215 . 157 Projectiles 1237 | . . . . . 568 370 224 . 7 . . . 67 . 1 Explosions 596 | . . 17 . . . . 96 . 226 98 . . 3 . 156 Melee 171 | . 26 . . . . . . . . . . . 145 . . Knockbacks 18 | . . . . . 6 12 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 5 11 . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . . . Self-Inflicted Damage 845 | . . 105 . 21 40 . 125 . 152 81 . . 54 21 246 Shots 22 | . . 4 . 1 1 . 2 . 5 1 . . 1 . 7 Rammed 4 | . . . . . . . . . . 1 . . . 2 1 Targets Rammed 4 | . . . . . . . . . . 1 . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 456 | . . 10 . . 198 327 342 193 199 198 . . 456 430 195 Average Temperature 97 | . . 5 . . 75 120 105 100 96 68 . . 141 127 65 Received Heat Transfer 3507 | . 150 99 . . 54 90 882 . 474 738 . . 651 63 306 Effects 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . . . . . 2 . 2 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 22 | . . . . . . 1 13 1 1 . . . 2 2 2 Heat Transferred 15126 | . . . . . 50 407 6290 2035 2239 275 . . 1210 1184 1436 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 . . . 1 . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Peak Influence 1593 | 5 252 147 . 85 368 532 749 263 1593 739 280 98 141 217 460 Average Influence 267 | . 162 54 . 80 241 304 403 234 452 523 276 84 55 81 220 Maximum Alert Level 4 | . 1 . . . 1 2 3 1 4 3 1 . . 1 2 Low Security (%) 49 | 100 42 100 . 100 50 30 5 . 45 . . 100 100 92 53 Level 1 28 | . 57 . . . 49 33 55 100 26 24 100 . . 7 31 Level 2 15 | . . . . . . 35 35 . 4 50 . . . . 14 Level 3 3 | . . . . . . . 2 . . 25 . . . . . Level 4 3 | . . . . . . . . . 22 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 . . . 3 5 10 . 14 3 . . 4 2 8 Investigation 5 | . . . . . . . . . 1 1 . . 2 . 1 Extermination 10 | . . . . . . 2 2 . 2 1 . . 1 . 2 Reinforcement 17 | . 3 . . . . 3 3 . 5 . . . 1 . 2 Assault 4 | . . . . . . . 1 . 2 1 . . . . . Garrison 16 | . . . . . 3 . 4 . 4 . . . . 2 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 3 . . . . . 1 Haulers Reinforced 6 | . . . . . . 2 2 . 1 . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Distress Signals 10 | . 3 . . . 1 1 2 . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 269 | . 20 17 . 1 12 19 35 6 43 35 1 . 22 14 44 Peak Tracking Total 15 | . 6 14 . 1 5 4 6 5 8 10 1 . 6 8 15 Tactical Retreats 21 | . 1 2 . . 4 2 2 . 3 3 . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Traps Triggered 10 | . . . . . . 2 2 . 2 1 1 . 2 . . Indirectly 1 | . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Machines Disabled 55 | . . . . . . 3 9 . 35 6 . . . . 2 Max in Single Turn 20 | . . . . . . 1 3 . 20 4 . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Machines Accessed 27 | . 1 1 . . 2 4 2 . 4 5 1 . 5 . 2 Terminals 19 | . 1 1 . . 1 3 2 . 4 2 . . 3 . 2 Fabricators 3 | . . . . . . 1 . . . 1 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Total Hacks 68 | . 1 3 . . 9 10 4 . 7 16 1 . 10 . 7 Successful 27 | . 1 1 . . 3 4 1 . 2 7 1 . 4 . 3 Failed 41 | . . 2 . . 6 6 3 . 5 9 . . 6 . 4 Catastrophic 6 | . . 1 . . . 1 1 . 1 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . . 3 1 . . 1 2 . . 8 . . 1 . . Terminals 54 | . 1 3 . . 7 9 4 . 7 11 . . 5 . 7 Fabricators 3 | . . . . . . 1 . . . 1 1 . . . . Repair Stations 5 | . . . . . 2 . . . . . . . 3 . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . 2 . . Terminal Hacks 21 | . 1 1 . . 3 3 1 . 2 5 . . 2 . 3 Record 3 | . . . . . . . . . . 1 . . . . 2 Prototype ID Bank 4 | . 1 . . . 1 . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . . . 1 1 . 1 1 . . . . 1 Unreport Threat 3 | . . . . . . 1 . . . 2 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . Process 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . . 1 . . 2 4 2 . 3 4 1 . 4 . 2 Full Trace Events 2 | . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Matter 212 | . . . . . . 212 . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Total Allies 4 | . . 4 . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . . . . Total Damage 59 | . . 59 . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Turns Passed 9218 | 55 380 836 236 109 469 1011 1188 274 1203 942 103 461 979 357 615 Spaces Moved 5835 | 47 185 737 218 101 267 664 600 129 493 498 174 388 481 289 564 Core 555 | 9 . 183 1 . . . . . . 48 174 107 . . 33 Treads 868 | . . . . . . . . 73 397 . . 116 103 30 149 Legs 3419 | . 20 349 217 101 267 664 600 56 96 450 . 165 378 56 . Wheels 408 | 38 165 205 . . . . . . . . . . . . . Hover 585 | . . . . . . . . . . . . . . 203 382 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 90 50 90 90 90 103 103 136 150 50 50 50 110 48 48 Average Speed 117 | 86 111 100 105 90 122 131 129 153 171 142 51 108 128 84 79 Slowest Speed 950 | 100 150 120 120 90 130 170 139 170 210 950 150 160 190 280 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . 2 . 1 Exploration Rate (%) 34 | 3 31 99 60 35 23 22 22 76 22 18 6 96 10 11 16 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . Spaces Dug 40 | . . 5 . . . . 15 . 1 . . . 19 . . Terrain Destroyed 520 | . . 65 . 9 26 5 62 1 216 85 . . 24 2 25 Melee 23 | . . 5 . . . . . . . . . . 18 . . Projectile 73 | . . . . . 24 5 30 1 4 4 . . 2 2 1 AOE 424 | . . 60 . 9 2 . 32 . 212 81 . . 4 . 24 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Total 7240 | 59 265 804 225 108 386 776 832 168 667 621 187 420 685 358 679 Wait 399 | . 3 31 . . 72 42 112 20 60 4 . 5 28 13 9 Move 5821 | 46 184 736 217 100 266 663 600 128 492 497 174 387 478 289 564 Hop . | . . . . . . . . . . . . . . . . Pick Up 185 | 6 16 3 2 . 12 14 17 4 12 26 2 7 26 13 25 Fast Attach 36 | . . 4 2 . . . . . 8 1 . 4 10 2 5 Attach 153 | 6 6 4 1 . 13 9 9 1 11 22 5 6 18 11 31 Detach 16 | . . 1 . . 4 5 . . 1 . 3 1 . . 1 Swap 45 | . 2 2 . . 2 5 8 . 3 9 . . 5 6 3 Drop 91 | . 7 6 3 . 5 10 9 . 4 10 1 4 13 5 14 Fire 393 | 1 38 7 . 8 12 28 77 15 75 51 . . 37 18 26 Melee 95 | . 9 10 . . . . . . . . 2 6 68 . . Ram 3 | . . . . . . . . . . 1 . . . 1 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered Mines 443 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 575 | -10/Mines | Build established: Hauler-Mutant 618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 654 | -10/Mines | Learned Materials stockpile data 658 | -10/Mines | Assembled infested the area 698 | -10/Mines | Core integrity fell below 50% 700 | -10/Mines | Core integrity fell below 20% 721 | -10/Mines | Destroyed 9 combat bots 727 | -10/Mines | Lost 4 parts (1p2n1w) 828 | -10/Mines | Escorted by a lone wolf Derelict 933 | -10/Mines | Discovered new exit (range 8) 992 | -10/Mines | Build established: Mutant 1027 | -10/Mines | Discovered new exit (range 4) 1266 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1267 | -10/Mines | Discovered new exit (range 5) 1272 | -10/Mines | Entered Exiles 1301 | -10/Exiles | Met 8R-AWN 1319 | -10/Exiles | Met EX-HEX 1355 | -10/Exiles | Met EX-BIN 1370 | -10/Exiles | Aligned with FarCom system 1371 | -10/Exiles | Given EX-Vault access code 1398 | -10/Exiles | Opened EX-Vault 1407 | -10/Exiles | Found Prototype Leg 1407 | -10/Exiles | Identified Potential Leg 1409 | -10/Exiles | Found Potential Leg 1417 | -10/Exiles | Found Prototype Processor 1423 | -10/Exiles | Found Prototype Ballistic Cannon 1442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1467 | -10/Exiles | Met EX-DEC 1499 | -10/Exiles | Discovered new exit (range 12) 1508 | -10/Exiles | Stole three prototypes: Potential Leg, Modified TNC, AWS/Autocannon 1508 | -10/Exiles | Entered Mines 1555 | -9/Mines | Met a Derelict bent on vengeance 1587 | -9/Mines | Learned Materials trap positions 1606 | -9/Mines | Discovered new exit (range 13) 1617 | -9/Mines | Entered Materials 1617 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1618 | -8/Materials | Loaded intel: 13 trap records 1619 | -8/Materials | Identified AWS/Autocannon 1620 | -8/Materials | Identified Modified TNC 1637 | -8/Materials | Garrison activated, responded to threat 1972 | -8/Materials | Discovered new exit (range 15) 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2088 | -7/Factory | FarCom data flow suspended 2274 | -7/Factory | Fabricated Imp. Kinecellerator? 2387 | -7/Factory | Build established: Tank 2396 | -7/Factory | Local fabrication network quarantined 2797 | -7/Factory | Discovered new exit (range 9) 2811 | -7/Factory | Discovered new exit (range 11) 3064 | -7/Factory | Discovered new exit (range 11) 3097 | -7/Factory | Entered another Factory area 3097 | -6/Factory | Evolved 2 slots: Utility x2 3287 | -6/Factory | Garrison activated, responded to threat 3335 | -6/Factory | Found Prototype Processor 3336 | -6/Factory | Identified Exp. Signal Interpreter 3345 | -6/Factory | Found Prototype Launcher 3346 | -6/Factory | Identified Rocket Array 3352 | -6/Factory | Found Rocket Array 3619 | -6/Factory | Build established: Skirmisher 3807 | -6/Factory | Garrison activated, responded to threat 4147 | -6/Factory | First assault squad dispatched 4281 | -6/Factory | Discovered new exit (range 13) 4285 | -6/Factory | Sucked down chute 4285 | -6/Factory | Entered Waste 4291 | -6/Waste | Spotted C-40 Crusher 4307 | -6/Waste | Destroyed C-40 Crusher 4395 | -6/Waste | Destroyed C-40 Crusher 4410 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4413 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4416 | -6/Waste | Spotted C-40 Crusher 4416 | -6/Waste | Spotted C-40 Crusher 4416 | -6/Waste | Spotted C-40 Crusher 4416 | -6/Waste | Spotted C-40 Crusher 4443 | -6/Waste | Crushed by Compactor (1 part destroyed) 4452 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4455 | -6/Waste | Crushed by Compactor (1 part destroyed) 4486 | -6/Waste | Lost 6 parts (3u3w) 4537 | -6/Waste | Discovered new exit (range 14) 4558 | -6/Waste | Identified exit to Factory 4559 | -6/Waste | Entered Factory 4579 | -6/Factory | Found Exp. Signal Interpreter 4732 | -6/Factory | Core integrity fell below 50% 4950 | -6/Factory | Build established: Gunner 5403 | -6/Factory | Garrison activated, responded to threat 5451 | -6/Factory | Destroyed 9 combat bots 5468 | -6/Factory | Garrison activated, responded to threat 5609 | -6/Factory | First assault squad dispatched 5744 | -6/Factory | Discovered new exit (range 14) 5759 | -6/Factory | Lost 6 parts (1p1n2u2w) 5760 | -6/Factory | Destroyed 9 combat bots 5761 | -6/Factory | Identified exit to Factory 5762 | -6/Factory | Entered another Factory area 5762 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6061 | -5/Factory | Lost 6 parts (2n4w) 6407 | -5/Factory | Lost 5 parts (1u4w) 6662 | -5/Factory | First assault squad dispatched 6685 | -5/Factory | Discovered new exit (range 13) 6688 | -5/Factory | Core integrity fell below 50% 6690 | -5/Factory | Identified exit to Factory 6704 | -5/Factory | Entered another Factory area 6704 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6732 | -4/Factory | Lost 7 parts (2p3n2u) 6807 | -4/Factory | Sucked down chute 6807 | -4/Factory | Entered Waste 6807 | -4/Waste | The area was eerily silent 6920 | -4/Waste | Discovered new exit (range 12) 6964 | -4/Waste | Build established: Mutant 7231 | -4/Waste | Identified exit to Factory 7268 | -4/Waste | Entered Factory 7670 | -4/Factory | Identified exit to Research 7817 | -4/Factory | Lost 10 parts (2p3n2u3w) 7885 | -4/Factory | Crushed by falling debris 7893 | -4/Factory | Crushed by falling debris 7894 | -4/Factory | System corruption reached 10% 7924 | -4/Factory | Lost 4 parts (1p3u) 8247 | -4/Factory | Entered Research 8247 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8273 | -3/Research | Lost 3 parts (2n1w) 8361 | -3/Research | Build established: Scavenger-Mutant 8466 | -3/Research | Garrison activated, responded to threat 8599 | -3/Research | Discovered new exit (range 10) 8604 | -3/Research | Lost 5 parts (1n2u2w) 8604 | -3/Research | Entered another Research area 8604 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8685 | -2/Research | Found Gamma Bomb Array 8853 | -2/Research | Garrison activated, responded to threat 8897 | -2/Research | Lost 3 parts (1p2w) 8934 | -2/Research | Crushed by falling debris 8951 | -2/Research | Destroyed 10 combat bots 9001 | -2/Research | Found Gamma Bomb Array 9084 | -2/Research | Core integrity fell below 50% 9131 | -2/Research | Lost 21 parts (3p6n5u7w) 9139 | -2/Research | System corruption reached 10% 9153 | -2/Research | Core integrity fell below 20% 9219 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09150_ S-43 Plague destroyed. 09151_ Penetrated by Slug. 09151_ Hvy. Shock Bomb Launcher destroyed. 09154_ 4EBLQWE%8GT6MUT#4JBG61DK 09154_ P-80 Master resets S-43 Plague, system corruption cleaned. 09154_ Slug penetrates P-80 Master. 09155_ Acquired Lgt. Antimatter Reactor. 09157_ P-80 Master resets P-80 Master, system corruption cleaned. 09159_ Acquired 40 matter. 09159_ S-43 Plague destroyed. 09173_ System corrupted: Energy discharge (-163). 09176_ Slammed into Y-72 Warden. 09194_ J#JKLFU=VH%Q ANLGMAWP 09194_ Acquired Imp. Linear Gravjet. 09212_ Cmb. Linear Gravjet severed. 09212_ Penetrated by Slug. 09212_ Acquired Cmb. Linear Gravjet. 09213_ Lgt. Antimatter Reactor destroyed. 09217_ Cmb. Linear Gravjet destroyed. 09219_ System corrupted: Component data lost. 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" # #?????? | | # # #?????????????"G" # !!#?????? | | # ?# #??????????????"" # /! #?????? | | ?# #?????????????? #" !! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 145 Energy Generation 56 Energy Capacity 550 Matter Stores 490 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 675 Resistance: TH 25 Weapon Shielding 66 Reclamation Efficiency 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 24 Launcher Accuracy 80 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below root@ Challenges ------------ None Game ------ Seed TitaniumPhaseDriver Manual? 0 Play Time 01:45:37 Cumulative 46.0 hours Start 2020.04.26 @ 12:41:08 End 2020.04.26 @ 14:34:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3ed5d4e5-aea5-4010-b1b8-4b6f00dd44e5