Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 12:48:12 Player: FAQ Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (184) 920 Value Destroyed (4420) 4420 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 8524 Bonus ------- High Alert Combat Kills 297 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 98/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Improved Medium Armor Plating Flak Gun Mini Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun Mini Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Advanced Treads Advanced Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam Assault Cannon Assault Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 47] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 71 | . 13 1 13 2 18 24 Power 10 | . 2 . 3 . 3 2 Engine 6 | . 2 . 2 . 2 . Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 22 | . 5 . 4 . 6 7 Treads 20 | . 3 . 4 . 6 7 Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 4 . 4 1 4 8 Device 4 | . 3 . 1 . . . Storage 2 | . 1 . . . . 1 Processor 6 | . . . 1 1 3 1 Hackware 2 | . . . . . . 2 Protection 7 | . . . 2 . 1 4 Artifact . | . . . . . . . Weapon 18 | . 2 1 2 1 5 7 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . . . . 3 3 Ballistic Cannon 6 | . 2 1 1 1 . 1 Launcher 6 | . . . 1 . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 2 Parts Lost 22 | . 1 . 3 3 1 14 Power 2 | . 1 . . . . 1 Propulsion 8 | . . . 1 1 . 6 Utility 4 | . . . 1 1 . 2 Weapon 8 | . . . 1 1 1 5 Highest Loss Streak 9 | . 1 . 2 2 1 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | 5 7 10 11 12 13 16 Power 1 | 1 1 1 1 1 1 . Propulsion 1 | 3 1 2 . 1 . 2 Utility 5 | . 1 2 3 3 6 7 Weapon 5 | 1 3 4 6 6 5 5 Tool/Special . | . . . . . . . Unused Backups 30 | . 7 . 2 . 9 12 Power 4 | . . . 1 . 2 1 Propulsion 6 | . 4 . 1 . 1 . Utility 10 | . 2 . . . 2 6 Weapon 10 | . 1 . . . 4 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 89 100 98 97 98 97 Engine 9 | . 13 14 10 11 7 6 Treads 29 | . 20 28 32 30 34 29 Leg 1 | . 7 . . . . . Device 2 | . 4 14 1 . . . Storage 9 | . 14 14 11 11 9 6 Processor 15 | . . . 10 20 25 22 Protection 3 | . . . 8 1 1 6 Ballistic Gun 11 | . 4 . . . 13 21 Ballistic Cannon 10 | . 19 28 21 22 4 . Peak Build Rating 47 | 6 12 15 27 27 41 47 Average Rating 29 | 6 9 13 23 24 34 44 On Entrance 18 | 6 6 12 15 27 21 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 40 | . . . . . . 40 Heaviest Build 75 | 12 34 35 46 46 39 75 Greatest Support 112 | 20 46 46 69 66 112 112 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 8 10 15 15 15 15 18 Most Carried 20 | 5 9 14 15 15 15 20 Average Carried 13 | 4 7 10 13 14 14 16 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 9 14 15 15 15 5 Class Distribution -------------------- 68% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 4319 | 184 599 43 720 177 860 1736 Remotely 230 | . 92 . 138 . . . Salvage Created 4883 | . 585 34 909 131 819 2405 Parts 347 | . 54 4 66 8 56 159 Haulers Intercepted 13 | . 2 . 3 . 4 4 Recyclers Shooed 6 | . 1 . 2 . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 117 | . 16 . 23 5 25 48 Melee 1 | . . . . . . 1 Guns 48 | . 5 . . . 14 29 Cannons 42 | . 11 . 20 4 7 . AOE 26 | . . . 3 1 4 18 Classes Destroyed 16 | . 8 1 2 1 . 4 Worker 16 | . 2 1 1 . 3 9 Builder 10 | . 1 . 1 . . 8 Tunneler 2 | . . 1 . . . 1 Hauler 13 | . 2 . 3 . 4 4 Recycler 11 | . 2 . 3 1 1 4 Mechanic 3 | . . . 1 . 1 1 Operator 5 | . 1 . 1 . . 3 Watcher 7 | . 3 . 2 . 1 1 Swarmer 48 | . 9 . 6 3 19 11 Grunt 40 | . 7 . 12 . 1 20 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Protector 2 | . . . . . . 2 Sentry 16 | . . . 5 . 5 6 Demolisher 2 | . . . . 2 . . Programmer 6 | . . . . . . 6 Best Kill Streak 9 | . 6 1 6 4 6 9 Combat Bots Only 6 | . 6 . 5 3 5 5 Max Kills in Single Turn 4 | . 1 1 3 1 4 4 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . 2 1 3 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 878 | . 98 . 133 11 86 550 Missed 296 | . 25 . 42 1 27 201 Hits 582 | . 73 . 91 10 59 349 Melee 5 | . . . . . . 5 Projectile 577 | . 73 . 91 10 59 344 AOE 5 | . . . . 5 . . Critical Strikes 13 | . 1 . 1 . 2 9 Damage Taken 7082 | . 795 . 1119 271 622 4275 Core 1029 | . 162 . 90 49 27 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 245 | . . . 128 . 60 57 Core Remaining (%) 73 | 100 . 35 . 65 95 . Volleys Fired 348 | . 65 3 75 9 70 126 Largest 3 | . 2 2 2 2 2 3 Hottest 78 | . 70 66 73 73 66 78 Shots Fired 774 | . 130 7 140 18 140 339 Gun 444 | . 38 . . . 89 317 Cannon 300 | . 92 7 136 18 47 . Launcher 30 | . . . 4 . 4 22 Special . | . . . . . . . Kinetic 725 | . 111 7 136 18 136 317 Thermal 19 | . 19 . . . . . Explosive 30 | . . . 4 . 4 22 Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 6 4 6 4 12 27 Robot Miss Streak 7 | . 7 2 5 1 3 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 473 | . 61 4 63 12 86 247 Core Hits 273 | . 31 1 38 7 40 156 Critical Kills 8 | . . . 6 . 1 1 Critical Parts Destroyed 4 | . . . 3 1 . . Critical Strikes 19 | . 4 1 10 1 2 1 Destroy 12 | . . . 9 1 1 1 Blast 7 | . 4 1 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13404 | . 1286 83 2062 386 1835 7752 Guns 5159 | . 279 . . . 903 3977 Cannons 3649 | . 1007 83 1667 291 601 . Explosions 4521 | . . . 395 95 331 3700 Melee . | . . . . . . . Ramming 75 | . . . . . . 75 Kinetic 8658 | . 1136 83 1667 291 1504 3977 Thermal 245 | . 150 . . 95 . . Explosive 4426 | . . . 395 . 331 3700 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 5 5 . . . 6 Average Corruption 3 | . 4 5 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 76 | . 17 13 . . . 46 Message Errors 17 | . 3 1 . . . 13 Matter Fused 21 | . 5 1 . . . 15 Heat Flow Errors 10 | . 3 4 . . . 3 Energy Discharges 5 | . 2 1 . . . 2 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 8 | . 3 1 . . . 4 Data Loss (major) 4 | . 1 2 . . . 1 Misfires 6 | . . 1 . . . 5 Alerts 1 | . . 1 . . . . Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 280 | . 9 5 78 15 8 165 Projectiles 52 | . 9 5 34 4 . . Explosions 228 | . . . 44 11 8 165 Melee . | . . . . . . . Knockbacks 19 | . 8 1 9 1 . . Impact . | . . . . . . . Kinetic 17 | . 8 1 7 1 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 375 | . . . 180 . . 195 Shots 8 | . . . 2 . . 6 Rammed 5 | . . . . . . 5 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed 5 | . . . . . . 5 Highest Temperature 357 | . 357 249 164 14 275 192 Average Temperature 48 | . 82 81 28 6 24 40 Received Heat Transfer 2064 | . 276 . 327 18 153 1290 Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 544 | . 444 . . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 3 | . 1 . 1 1 1 3 Low Security (%) 66 | 100 86 100 69 75 86 34 Level 1 20 | . 13 . 30 24 13 27 Level 2 7 | . . . . . . 22 Level 3 5 | . . . . . . 15 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 894 | . 241 53 362 216 252 894 Initial 139 | . . 53 . 139 59 114 Average 199 | . 89 5 158 176 154 348 Influence Increases 4071 | . 552 11 843 173 792 1700 Destroy 0b10 Robot/C 2320 | . 320 . 460 120 500 920 Destroy 0b10 Robot/NC 345 | . 55 10 60 5 50 165 Destroy Leader 570 | . 80 . 110 20 110 250 Allied During Kill 6 | . . . . 6 . . Successful Hack 82 | . 12 . 15 . 24 31 Disable Machine 255 | . 15 . 90 15 45 90 Destroy Structure 253 | . 10 1 78 7 33 124 Lose Combat Pursuer 240 | . 60 . 30 . 30 120 Influence Decreases 3230 | . 414 149 486 378 692 1111 Entered New Map 534 | . . 85 . 218 93 138 Time Decay 2306 | . 404 64 456 110 589 683 Lost Part 220 | . 10 . 30 30 10 140 Lost Ally 20 | . . . . 20 . . Purge Threat 150 | . . . . . . 150 Squads Dispatched 22 | . 3 . 4 . . 15 Investigation 4 | . 2 . 1 . . 1 Extermination 6 | . . . . . . 6 Reinforcement 10 | . 1 . 3 . . 6 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 11 | . . . 6 . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 169 | . 21 . 34 6 33 75 Peak Tracking Total 10 | . 6 . 10 4 6 8 Tactical Retreats 9 | . 2 . 2 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 9 | . 5 . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 18 | . 1 . 7 1 3 6 Max in Single Turn 4 | . 1 . 4 1 1 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 37 | . 10 . 7 . 12 8 Terminals 25 | . 8 . 6 . 8 3 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . 1 . 1 . 2 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 3 | . . . . . 1 2 Garrison Access 1 | . . . . . 1 . Total Hacks 88 | . 24 . 19 . 27 18 Successful 44 | . 11 . 8 . 17 8 Failed 44 | . 13 . 11 . 10 10 Catastrophic 7 | . 2 . 2 . 2 1 Database Lockouts . | . . . . . . . Manual 47 | . 20 . 14 . 12 1 Terminals 61 | . 21 . 17 . 16 7 Fabricators 2 | . . . . . . 2 Repair Stations 15 | . 2 . 2 . 8 3 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 6 | . . . . . 1 5 Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . . . 2 . 2 3 Prototype ID Bank 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 3 | . . . 1 . 1 1 Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 2 . 6 2 Scan Component 6 | . . . 1 . 4 1 Repair 4 | . . . 1 . 2 1 Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Scanalyzer 2 | . . . . . . 2 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 22 | . 10 . 4 . 8 . Terminals 22 | . 10 . 4 . 8 . Botnet 12 | . 5 . 3 . 4 . Skim 10 | . 5 . 1 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 1 . . 2 Used . | . . . . . . . Hacking Detections 30 | . 6 . 7 . 11 6 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired 4 | . . . 1 . 2 1 Time 244 | . . . 32 . 180 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . 8 . . Total Damage 102 | . . . . 102 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 7308 | . 443 605 1282 233 1859 2886 Sensors 6 | . . . 6 . . . Seismic 1205 | . 443 605 157 . . . Machine Analysis 6233 | . . . 1255 233 1859 2886 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 8502 | 2 1595 605 1282 233 1859 2926 Spaces Moved 4567 | 1 916 356 631 136 929 1598 Core 80 | . . . . . . 80 Treads 4188 | . 618 356 631 136 929 1518 Legs 299 | 1 298 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 145 145 145 50 Average Speed 152 | 120 146 160 154 145 153 152 Slowest Speed 237 | 120 160 160 160 145 160 237 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 2 98 71 62 32 66 53 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 265 | . 6 1 82 8 28 140 Melee . | . . . . . . . Projectile 40 | . 6 1 24 5 4 . AOE 225 | . . . 58 3 24 140 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5508 | 3 1037 385 802 154 1254 1873 Wait 348 | . 21 22 57 6 186 56 Move 4561 | . 915 355 630 135 928 1598 Hop . | . . . . . . . Pick Up 59 | . 7 4 10 2 20 16 Fast Attach 25 | . 7 . 3 . 8 7 Attach 23 | . 1 . 5 2 3 12 Detach 13 | . 6 . 3 . . 4 Swap 56 | . 5 1 9 . 12 29 Drop 65 | 3 10 . 10 . 27 15 Fire 348 | . 65 3 75 9 70 126 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 9 | . . . . . . 9 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Discovered new exit (range 11) 561 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Discovered new exit (range 7) 1003 | -10/Materials | Derelicts attacked the area 1047 | -10/Materials | Core integrity fell below 50% 1189 | -10/Materials | Discovered new exit (range 4) 1598 | -10/Materials | Entered Mines 1643 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1650 | -10/Mines | Found Prototype Device 1671 | -10/Mines | Discovered new exit (range 14) 1938 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2076 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2174 | -10/Mines | Found a hidden stash of uninstalled traps 2192 | -10/Mines | Discovered new exit (range 6) 2195 | -10/Mines | Identified exit to Materials 2203 | -10/Mines | Entered Materials 2203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2204 | -9/Materials | Identified Exp. Sensor Array 2548 | -9/Materials | Discovered new exit (range 16) 2763 | -9/Materials | Identified exit to Materials 2939 | -9/Materials | Repaired Imp. Light Cannon 3238 | -9/Materials | Discovered new exit (range 11) 3430 | -9/Materials | Identified exit to Mines 3485 | -9/Materials | Entered Mines 3493 | -9/Mines | Received a Mining Laser from a helpful Derelict 3547 | -9/Mines | Discovered exit to Materials (range 5) 3622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3622 | -9/Mines | Discovered new exit (range 5) 3645 | -9/Mines | Assembled infested the area 3718 | -9/Mines | Entered Materials 3718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4082 | -8/Materials | Discovered new exit (range 9) 4632 | -8/Materials | Discovered new exit (range 16) 5378 | -8/Materials | Repaired Broken Exp. Sensor Array 5423 | -8/Materials | Repaired Med. Treads 5577 | -8/Materials | Entered Factory 5577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5908 | -7/Factory | Build established: Gunner 6023 | -7/Factory | Repaired Hvy. Assault Rifle+ 6713 | -7/Factory | Identified exit to Storage 6713 | -7/Factory | Identified exit to Lower Caves 6799 | -7/Factory | Discovered new exit (range 16) 7577 | -7/Factory | First assault squad dispatched 8345 | -7/Factory | Discovered new exit (range 13) 8442 | -7/Factory | Core integrity fell below 50% 8463 | -7/Factory | Released all parts (6) 8477 | -7/Factory | Lost 9 parts (1p4n1u3w) 8494 | -7/Factory | Core integrity fell below 20% 8503 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08439_ Arm. Treads destroyed. 08439_ Tractor Beam destroyed. 08443_ Hvy. Missile Launcher destroyed. 08443_ R-06 Scavenger collects Aluminum Leg. 08446_ Adv. Treads destroyed. 08451_ T NWAMN>MFT,5XX6NVNKYRW0Q54VF7 %NQ8H 08454_ Acquired 2 matter. 08454_ R-06 Scavenger collects Autogun. 08455_ G-47 Trooper destroyed. 08456_ Acquired 5 matter. 08457_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08462_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 08463_ Released Arm. Treads. 08463_ Released Imp. Targeting Computer. 08463_ Released Machine Analyzer. 08463_ Released Imp. Targeting Computer. 08463_ Released Hcp. Storage Unit. 08463_ Released Lgt. Treads. 08492_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ???# #????# # """ """?????????" | | ???# #????# """" # ????????" | | ???# #????# """" # ????????? | | ???# #????#! """" # ! ????????? | | ???# ##??## """" # ##### #?????????? | | ???# #### ### # ## ##???? #?????????? | | ???+ # # #????????????????? | | ???# #????????????????? | | ???# = #????????????????? | | ???# ???????????????? | | ???# = = ???????????????? | | ???# ]! ???????????????? | | ???# !![ # ????????????????? | | ???# ]*=!! """" #??????????????????? | | ???# !!!= """" #??????????????????? | | ???######## ! 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"""" #??????????????????? | | ??????????# [[[ ** +??????????????????? | | ??????????# [[[ #??????????????????? | | ??????????# [[[ #??????????????????? | | ??????????############### #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ k#??????????????????? | | ??????????????????#?????# #??????????????????? | | ??????????????????# ??? # #??????????????????? | | ??????????????????# ??? # #??????????????????? | | ??????????????????# # Y #??????????????????? | | ??????????????????# """ # #??????????????????? | | ??????????????????# """ # #??????????????????? | | ??????????????????# """ # #??????????????????? | | ??????????????????? # #??????????????????? | | ????#######+######? ! # #??????????????????? | | ????# #?? =?#s #??????????????????? | | ????# #?? ?#wm #??????????????????? | | ????# ####+### #??????????????????? | | ????# """ # #??????????????????? | | ????# !!! """ # #??????????????????? | | ????# !!! """ + #??????????????????? | | ????# !!! # #??????????????????? | | ????# """ # #??????????????????? | | ????# """ ####+### #??????????????????? | | ????# """ ## # #??????????????????? | | ????# ## " " # #??????????????????? | | ????? = ## " " # #??????????????????? | | ????#???########### " " # #??????????????????? | | ??????????????????# " " # +??????????????????? | | ??????????????????# " " # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 5% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Med. Treads | 73% | -8/Materials Hvy. Assault Rifle | 50% | -7/Factory Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed RainbowMobileDiverter Manual? 0 Play Time 00:58:27 Cumulative 74.8 hours Start 2026.03.11 @ 11:40:15 End 2026.03.11 @ 12:48:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcbd474b-8e20-494d-aebe-3a4a8eb5f81f