Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 22:23:06 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (337) 337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1552 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 247/300 Energy 150/150 System Corruption 0% Temperature Cool (355) Movement Treading (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (3) ------- EM Pulse Gun EM Pulse Gun Assault Rifle > --- INVENTORY (12) --- Ion Engine Light Treads Wheel Compact Wheel Armored Wheel Armored Wheel Visual Processing Unit Improved Terrain Scanner Improved Targeting Computer Medium Armor Plating Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Compact Wheel Armored Wheel Armored Wheel Improved Terrain Scanner Medium Armor Plating Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 18 | 1 14 1 2 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 6 . 1 Treads 2 | . 1 . 1 Leg . | . . . . Wheel 5 | . 5 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 2 | 1 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | . 4 . 1 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 13 | . 14 14 11 Treads 1 | . . . 11 Wheel 27 | . 27 28 22 Device 8 | . 12 . . Storage 13 | . 14 14 11 Protection 4 | . 1 14 11 Energy Gun 16 | . 16 14 22 Ballistic Gun 12 | . 11 14 11 Naked Turns . | . . . . Heaviest Build 54 | 12 48 52 54 Greatest Support 26 | 20 26 24 24 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 9 | 6 7 12 12 Most Carried 12 | 6 12 12 12 Average Carried 8 | 6 6 12 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 6 12 12 12 Class Distribution -------------------- 90% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 468 | 210 218 40 . Remotely . | . . . . Salvage Created 804 | 89 338 260 117 Parts 45 | 6 22 14 3 Haulers Intercepted . | . . . . Recyclers Shooed 4 | 1 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 8 3 2 Guns 13 | . 8 3 2 Classes Destroyed 9 | 2 4 1 2 Worker 1 | . . 1 . Builder 2 | . 1 1 . Tunneler 1 | 1 . . . Recycler 4 | 1 1 2 . Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 8 | . 5 3 . Grunt 4 | . 3 . 1 Duelist 1 | . . . 1 Best Kill Streak 7 | 1 3 7 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 461 | . 227 69 165 Core 60 | . 60 . . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 58 | 7 30 10 11 Largest 3 | 2 2 2 3 Hottest 100 | 80 80 60 100 Shots Fired 127 | 14 60 20 33 Gun 127 | 14 60 20 33 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 47 | . 26 10 11 Thermal 22 | 14 8 . . Explosive . | . . . . Electromagnetic 58 | . 26 10 22 Robot Hit Streak 7 | 3 6 7 7 Robot Miss Streak 5 | 2 4 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 74 | 8 35 11 20 Core Hits 32 | 3 15 8 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 979 | 73 442 152 312 Guns 889 | 73 400 152 264 Cannons . | . . . . Explosions 90 | . 42 . 48 Melee . | . . . . Ramming . | . . . . Kinetic 260 | . 128 65 67 Thermal 185 | 73 64 . 48 Explosive . | . . . . Electromagnetic 534 | . 250 87 197 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles . | . . . . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 380 | 108 120 55 380 Average Temperature 65 | 51 41 29 127 Received Heat Transfer 180 | . 90 . 90 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 325 | 175 100 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 157 | 10 157 129 137 Initial 50 | . 6 24 50 Average 75 | 6 71 100 82 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 21 4 6 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 8 1 . Successful 7 | . 7 . . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 9 | . 8 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1370 | 54 915 276 125 Spaces Moved 1143 | 26 815 228 74 Core . | . . . . Treads . | . . . . Legs 31 | 26 5 . . Wheels 1112 | . 810 228 74 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 100 110 Average Speed 97 | 120 92 107 110 Slowest Speed 120 | 120 120 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 89 47 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 6 . 2 Melee . | . . . . Projectile . | . . . . AOE 8 | . 6 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1277 | 34 911 240 92 Wait 46 | 1 41 1 3 Move 1140 | 25 814 227 74 Hop . | . . . . Pick Up 9 | . 7 . 2 Fast Attach 6 | 1 5 . . Attach 4 | . 2 . 2 Detach . | . . . . Swap 8 | . 7 1 . Drop 6 | . 5 1 . Fire 58 | 7 30 10 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 55 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Identified exit to Materials 970 | -10/Materials | Entered Mines 1027 | -10/Mines | Discovered exit to Materials (range 5) 1115 | -10/Mines | Learned Materials security intel 1133 | -10/Mines | Found a hidden stash of uninstalled traps 1207 | -10/Mines | Learned location of Storage (-8) 1235 | -10/Mines | Discovered exit to Materials (range 9) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1371 | -9/Materials | Self-destructed Last Messages --------------- 01209_ P4-838(g) slips back into the shadows. 01235_ EXIT=FOUND: MATERIALS PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=MATERIALS GOAL=ESCAPE Loading Materials security intel (x10)... 01254_ T-07 Excavator is excavating. 01288_ Chain reaction triggered in Lgt. Ion Engine. 01288_ W-16 Scout destroyed. 01293_ Acquired Imp. Targeting Computer. 01301_ Acquired Visual Processing Unit. 01328_ K-01 Serf collects debris. 01354_ L-31 Rogue destroyed. 01354_ Switching to secondary target: G-34 Mercenary. 01358_ K-01 Serf collects debris. 01367_ G-34 Mercenary misfires. 01367_ Heat Sink fried. 01367_ G-34 Mercenary destroyed. 01369_ Power failure, Lgt. Angular Momentum Engine shutdown. 01370_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????######????????????##########? | | ????????????????????##!!k!##???????????# #? | | ????????????????????#! !#???????????# #? | | ????????????????????#! % !#???????????# #? | | ??????????????????###%= =@ ######??????# ## | | ?????????????+ g #??????# !!! 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"Y +??? | | ??????????????????????????????????????? ???? | | ?????????????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanBiometalScrap Manual? 0 Play Time 00:10:48 Cumulative 242.1 hours Start 2021.03.02 @ 22:12:11 End 2021.03.02 @ 22:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88d07221-758f-4624-8856-c7c187a6ad6b