Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 18:41:38 Player: GiggleBox Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2854) 2854 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7444 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Coolant Injector Compact Battery (200) Superbattery (1500) Matter Compressor (250) Core Analyzer Kinecellerator Weapon Cycler Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Force Field High-powered Tractor Beam Recalibrator Heavy Ion Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scan Processor Kinecellerator Weapon Cycler > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Ion Engine Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Coolant Injector Compact Battery Superbattery High-capacity Matter Pod Structural Scanner Core Analyzer Transmission Jammer Improved Medium Armor Plating Force Field High-powered Tractor Beam Recalibrator Arc Projector Arc Projector Heavy Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Mace [Rating: 50] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 4 . . Utility 2 | . . . . . . 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 123 | 1 17 9 2 2 18 43 31 Power 4 | . 1 . . . 1 1 1 Engine 4 | . 1 . . . 1 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 22 | . 4 . . . 6 5 7 Treads 19 | . 4 . . . 6 5 4 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 24 | 1 4 3 . . . 10 6 Device 13 | 1 1 1 . . . 7 3 Storage 8 | . 3 2 . . . 1 2 Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 73 | . 8 6 2 2 11 27 17 Energy Gun 23 | . 2 2 2 1 6 7 3 Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 30 | . 4 2 . . . 15 9 Ballistic Cannon 3 | . . . . . . . 3 Launcher 3 | . 2 1 . . . . . Special Weapon 2 | . . 1 . 1 . . . Impact Weapon 10 | . . . . . 5 4 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 34 | . 1 1 . . 2 5 25 Power 3 | . 1 . . . . . 2 Propulsion 16 | . . . . . 1 3 12 Utility 4 | . . 1 . . . 1 2 Weapon 11 | . . . . . 1 1 9 Highest Loss Streak 6 | . 1 1 . . 2 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 99 100 71 100 99 96 72 Engine 9 | . 14 14 14 14 9 7 5 Treads 32 | . 27 28 28 28 53 42 16 Device 9 | . 13 9 14 14 9 6 10 Storage 9 | . 14 18 14 14 9 7 7 Processor 3 | . . . . . . 7 6 Energy Gun 7 | . 16 26 . 27 17 3 1 Ballistic Gun 11 | . 11 . . . . 19 15 Peak Build Rating 50 | 7 11 12 13 13 22 41 50 Average Rating 27 | 6 10 11 11 13 20 34 41 On Entrance 15 | 6 7 10 12 13 13 20 40 Naked Turns . | . . . . . . . . Heaviest Build 120 | 14 32 90 90 90 96 106 120 Greatest Support 129 | 20 46 46 46 46 129 126 111 Greatest Overweight (x) 32 | . 4 1 1 1 . 1 32 Average Overweight (x) . | . . . 1 1 . . 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 17 25 25 25 25 25 Most Carried 25 | 7 15 15 18 16 19 25 25 Average Carried 20 | 6 13 14 17 16 16 23 23 Final Capacity 25 | 8 15 25 25 25 25 25 25 Final Carried 25 | 7 15 15 16 16 19 25 21 Class Distribution -------------------- 54% | Skirmisher 32% | Mutant 6% | Assassin 3% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 3009 | 200 504 262 . 55 175 472 1341 Remotely . | . . . . . . . . Salvage Created 3564 | 108 495 218 . 95 573 568 1507 Parts 207 | 11 41 13 . 4 25 47 66 Haulers Intercepted 4 | . 1 . . . 1 1 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 61 | . 12 8 . 2 8 10 21 Guns 43 | . 6 7 . 1 7 10 12 Cannons 9 | . . . . . . . 9 AOE 8 | . 6 1 . . 1 . . Classes Destroyed 15 | 2 5 1 . 1 2 3 1 Worker 5 | . 1 . . . . 2 2 Tunneler 6 | 2 . 1 . . . 2 1 Hauler 4 | . 1 . . . 1 1 1 Recycler 3 | 1 . . . . . . 2 Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . . 1 1 Watcher 7 | . 2 . . . 2 2 1 Swarmer 12 | . 6 3 . . . . 3 Grunt 24 | . 6 2 . 1 6 2 7 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 4 | . . . . . 2 . 2 Hunter 1 | . . . . . . 1 . Programmer 15 | . . . . . . 7 8 Assembled 3 | . . 3 . . . . . Best Kill Streak 5 | 2 4 4 . 2 3 3 5 Combat Bots Only 5 | . 3 3 . 2 3 2 5 Max Kills in Single Turn 2 | 1 2 2 . 1 1 2 2 Gunslinging 1 | . . 1 . . . 1 . Exploded 2 | . 2 1 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 598 | . 57 37 . 3 42 51 408 Missed 186 | . 16 13 . 1 10 16 130 Damage Taken 6271 | . 501 344 . 106 552 938 3830 Core 1130 | . 103 24 . 53 61 38 851 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 445 | . 150 . . . 138 157 . Core Remaining (%) 77 | 100 . . . 28 88 94 . Volleys Fired 239 | 8 45 21 . 9 35 38 83 Largest 4 | 2 2 2 . 2 2 3 4 Hottest 174 | 90 80 100 . 100 80 140 174 Shots Fired 548 | 16 83 41 . 16 67 110 215 Gun 490 | 16 77 39 . 14 67 107 170 Cannon 48 | . . . . . . 3 45 Launcher 7 | . 6 1 . . . . . Special 3 | . . 1 . 2 . . . Kinetic 343 | . 63 14 . . . 90 176 Thermal 44 | 16 6 1 . 2 . 3 16 Explosive . | . . . . . . . . Electromagnetic 161 | . 14 26 . 14 67 17 23 Robot Hit Streak 23 | 4 23 5 . 16 20 9 13 Robot Miss Streak 10 | 3 3 4 . . 2 7 10 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . 1 2 . . 3 1 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 Shots Hit Robots 356 | 7 58 22 . 13 44 69 143 Core Hits 201 | 4 30 14 . 3 25 56 69 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 5 | . 1 . . 1 2 . 1 Corrupt 3 | . 1 . . 1 1 . . Smash 2 | . . . . . 1 . 1 Melee Attacks 18 | . . . . . 5 7 6 Impact 18 | . . . . . 5 7 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 2 . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7637 | 84 1050 432 . 187 1103 1296 3485 Guns 5468 | 84 767 310 . 148 588 1260 2311 Cannons 785 | . . . . . . . 785 Explosions 745 | . 283 122 . 39 301 . . Melee 531 | . . . . . 214 . 317 Ramming 108 | . . . . . . 36 72 Kinetic 4545 | . 574 120 . . . 1120 2731 Thermal 770 | 84 162 102 . 39 130 . 253 Explosive 171 | . . . . . 171 . . Electromagnetic 1512 | . 314 210 . 148 588 140 112 Impact 531 | . . . . . 214 . 317 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 5 5 5 . 5 6 Average Corruption 3 | . . 5 5 5 . 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 118 | . . 18 23 8 . 46 23 Message Errors 29 | . . 3 5 1 . 14 6 Matter Fused 25 | . . 8 1 1 . 11 4 Heat Flow Errors 16 | . . 2 7 1 . 4 2 Energy Discharges 12 | . . . 5 2 . 4 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 12 | . . 3 2 1 . 2 4 Data Loss (major) 8 | . . 1 2 . . 3 2 Misfires 7 | . . 1 . 1 . 3 2 Alerts 4 | . . . 1 . . 3 . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 351 | . . . . . 242 . 109 Projectiles 6 | . . . . . . . 6 Explosions 48 | . . . . . 48 . . Melee 297 | . . . . . 194 . 103 Knockbacks 16 | . . . . . . . 16 Impact 1 | . . . . . . . 1 Kinetic 14 | . . . . . . . 14 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 130 | . 16 8 . 37 69 . . Shots 4 | . 1 1 . 1 1 . . Rammed 9 | . . . . . . 2 7 Targets Rammed 11 | . . . . . . 4 7 Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 324 | 180 108 219 268 202 192 227 324 Average Temperature 64 | 72 38 61 110 59 59 47 75 Received Heat Transfer 1812 | . 225 99 . . 270 81 1137 Effects 5 | . . . 1 . . 1 3 Energy Bleed 2 | . . . 1 . . 1 . Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 2 Combat Hostiles 1 | . . . . 1 . . . Parts Fried 8 | . 1 1 . . 2 . 4 Impact Corruptions 8 | . . . . . 2 . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 1 . . . . . . Heat Transferred 1128 | 223 322 50 . 50 150 . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 3 1 . 1 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 318 | 15 318 103 . 57 154 139 253 Initial 45 | . 9 33 . . 22 35 45 Average 62 | 9 115 50 . 52 69 42 65 Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 95 | 100 89 100 . 100 100 100 89 Level 1 4 | . 10 . . . . . 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 1 . . . 2 17 7 Investigation 3 | . . . . . 1 1 1 Extermination 12 | . . . . . . 7 5 Reinforcement 6 | . 1 . . . 1 3 1 Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 2 1 . . 2 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 18 8 . 1 15 22 36 Peak Tracking Total 5 | . 4 2 . 1 3 5 5 Tactical Retreats 6 | . . . . . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . . . . . 1 5 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . . . 2 1 3 Max in Single Turn 1 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 30 | . 7 . 2 . 4 13 4 Terminals 19 | . 6 . . . 3 7 3 Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . 1 . . . 1 2 . Recycling Units 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 89 | . 30 . 5 . 19 27 8 Successful 43 | . 16 . 5 . 11 10 1 Failed 46 | . 14 . . . 8 17 7 Catastrophic 5 | . . . . . 1 3 1 Database Lockouts . | . . . . . . . . Manual 46 | . 23 . 1 . 13 6 3 Terminals 59 | . 23 . . . 17 13 6 Fabricators 3 | . . . . . . 3 . Repair Stations 18 | . 7 . . . 2 9 . Recycling Units 3 | . . . . . . 1 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 14 | . 4 . 5 . 3 2 . Record 4 | . . . 4 . . . . Robot Analysis 3 | . 2 . . . 1 . . Open DSF 1 | . . . . . . 1 . Alert Level 2 | . . . . . 1 1 . Locate Traps 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 6 . . . 2 7 . Scan Component 8 | . 3 . . . 1 4 . Repair 7 | . 3 . . . 1 3 . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 6 . . . 6 . 1 Terminals 13 | . 6 . . . 6 . 1 Assimilate 1 | . . . . . 1 . . Botnet 3 | . 1 . . . 2 . . Skim 9 | . 5 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 26 | . 7 . . . 4 11 4 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 3 . . . 1 3 . Time 253 | . 84 . . . 32 137 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 1 . . 1 . . Largest Group 1 | . . 1 . . 1 1 . Highest-Rated Group 31 | . . 31 . . 10 10 . Highest-Rated Ally 31 | . . 31 . . 10 10 . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 3 . . . . . Total Damage 40 | . . 40 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 11985 | 69 1476 816 1036 263 1321 3859 3145 Spaces Moved 5201 | 36 748 333 431 97 670 2015 871 Core 14 | . 2 . . . . . 12 Treads 5089 | . 744 333 431 97 670 2015 799 Legs 90 | 36 2 . . . . . 52 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . . . . . 8 Fastest Speed 120 | 120 120 160 240 240 160 160 160 Average Speed 198 | 120 160 176 240 240 160 168 313 Slowest Speed 1955 | 120 250 240 240 240 160 240 1955 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 45 | 3 91 50 90 29 41 41 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 16 | . 2 . . 2 3 7 2 Terrain Destroyed 72 | . 13 5 . 7 32 7 8 Melee 10 | . . . . . 3 7 . Projectile 10 | . . . . 2 . . 8 AOE 52 | . 13 5 . 5 29 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 6362 | 45 942 518 435 107 838 2377 1100 Wait 670 | . 108 153 . . 99 222 88 Move 5194 | 35 747 332 430 96 669 2014 871 Hop . | . . . . . . . . Pick Up 66 | 1 15 2 1 . 10 29 8 Fast Attach 21 | 1 4 . . . 1 6 9 Attach 24 | . 2 1 2 . 6 6 7 Detach 3 | . 1 . 2 . . . . Swap 78 | . 11 8 . 2 11 31 15 Drop 38 | . 9 1 . . 2 20 6 Fire 239 | 8 45 21 . 9 35 38 83 Melee 18 | . . . . . 5 7 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . . . . . . 4 7 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 8) 1002 | -10/Materials | Discovered new exit (range 10) 1097 | -10/Materials | Learned Storage trap positions 1176 | -10/Materials | Identified exit to Subcaves 1299 | -10/Materials | Learned Storage stockpile data 1326 | -10/Materials | Repaired Seismic Detector 1343 | -10/Materials | Learned location of Subcaves (-10) 1359 | -10/Materials | Repaired Imp. Treads 1375 | -10/Materials | Identified exit to Materials 1375 | -10/Materials | Learned location of 1 exit from Materials 1387 | -10/Materials | Repaired Assault Rifle 1415 | -10/Materials | Learned location of 2 exits from Mines 1467 | -10/Materials | Learned location of 3 exits from Materials 1546 | -10/Materials | Entered Mines 1547 | -10/Mines | Assembled infested the area 1548 | -10/Mines | Identified exit to Exiles 1997 | -10/Mines | Received a Mining Laser from a helpful Derelict 2299 | -10/Mines | Core integrity fell below 50% 2362 | -10/Mines | Entered Exiles 2395 | -10/Exiles | Discovered new exit (range 15) 2421 | -10/Exiles | Met 8R-AWN 2467 | -10/Exiles | Met EX-HEX 2531 | -10/Exiles | Met EX-BIN 2558 | -10/Exiles | Aligned with FarCom system 2560 | -10/Exiles | Given EX-Vault access code 2615 | -10/Exiles | Opened EX-Vault 2630 | -10/Exiles | Found Superbattery 2681 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2832 | -10/Exiles | Met EX-DEC 2898 | -10/Exiles | Visited The Gauntlet 3216 | -10/Exiles | Learned location of Zion (-7) 3370 | -10/Exiles | Discovered new exit (range 12) 3398 | -10/Exiles | Left Exiles lab with Superbattery 3398 | -10/Exiles | Entered Mines 3399 | -9/Mines | Identified exit to Materials 3611 | -9/Mines | Learned location of 1 exit from Materials 3661 | -9/Mines | Entered Materials 3661 | -8/Materials | Evolved 4 slots: Propulsion x4 3662 | -8/Materials | Identified exit to Factory 3704 | -8/Materials | Build established: Skirmisher 4485 | -8/Materials | Repaired Imp. Treads 4982 | -8/Materials | Entered Factory 4982 | -7/Factory | Accompanied by 1 ally 4982 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6490 | -7/Factory | Garrison activated, responded to threat 7053 | -7/Factory | Discovered new exit (range 5) 7332 | -7/Factory | Garrison activated, responded to threat 7454 | -7/Factory | Crushed by falling debris 7527 | -7/Factory | Repaired Kinecellerator 7560 | -7/Factory | Repaired Imp. Treads 8191 | -7/Factory | Repaired Broken Med. Treads 8841 | -7/Factory | Entered another Factory area 8841 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9194 | -6/Factory | Build established: Gunner 9517 | -6/Factory | Lost 4 parts (2n2w) 9614 | -6/Factory | Build established: Skirmisher 10181 | -6/Factory | Build established: Scavenger-Skirmisher 10298 | -6/Factory | Discovered new exit (range 9) 10346 | -6/Factory | Lost 6 parts (4n2w) 10891 | -6/Factory | Build established: Assassin 11506 | -6/Factory | Build established: Skirmisher 11608 | -6/Factory | Core integrity fell below 50% 11705 | -6/Factory | Lost 6 parts (1p2n1u2w) 11975 | -6/Factory | Build established: Mutant 11979 | -6/Factory | Core integrity fell below 20% 11986 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11801_ System corrupted: Hvy. Flak Cannon misfires. 11871_ System corrupted: Energy discharge (-76). 11876_ Acquired Unknown Flight Unit. 11876_ Identified VTOL Module. 11879_ K-01 Serf cleans the Pressure Siphon. 11897_ Acquired VTOL Module. 11908_ /QM,7YSQH2O4V|T#HGJLYVZ7 11945_ System corrupted: FCS attempts to trigger Hvy. Flak Cannon. 11945_ System corrupted: Hvy. Flak Cannon misfires. 11945_ A-15 Conveyor calls for reinforcements. 11945_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11949_ Acquired 4 matter. 11962_ VTOL Module destroyed. 11972_ Hvy. Flak Cannon destroyed. 11973_ Imp. Heat Sink destroyed. 11974_ System corrupted: Component data lost. 11974_ Critical hit (Burn: +37). 11979_ Rnf. Ion Engine destroyed. 11982_ Critical hit (Burn: +37). 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""" ##########+#?##?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 12 Energy Capacity 265 Matter Stores 432 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed AlphaControlPower Manual? 0 Play Time 01:10:01 Cumulative 48.7 hours Start 2025.03.30 @ 17:33:14 End 2025.03.30 @ 18:41:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b0449e-359b-48db-bdf6-ae78eef5d809