Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 20:21:05 Player: Derk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (4302) 4302 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1184) 1184 TOTAL SCORE: 8251 Bonus ------- High Alert Combat Kills 501 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 7/100 System Corruption 2% Temperature Cool (9) Movement Rolling (165) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Medium Reactive Plating Relay Coupler [Sentry] (12) > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (20) --- Advanced Treads Improved Heat Sink Disposable Heat Sink Layered Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [NC] (31) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (32) Gatling Laser Gatling Laser Heavy Particle Cannon Heavy Ion Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Layered Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Treads Armored Wheel Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Gatling Laser Gatling Laser Heavy Ion Cannon Shock Bomb Launcher Improved Datajack Katana [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 132 | 7 10 13 44 14 44 Power 8 | 1 2 1 3 . 1 Engine 6 | 1 2 1 2 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 21 | 2 1 . 12 2 4 Treads 12 | 2 1 . 5 1 3 Leg . | . . . . . . Wheel 9 | . . . 7 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 48 | 2 1 9 17 6 13 Device 12 | 1 . 1 6 1 3 Storage 5 | 1 1 2 1 . . Processor 3 | . . . 2 1 . Hackware 6 | . . . . 1 5 Protection 22 | . . 6 8 3 5 Artifact . | . . . . . . Weapon 55 | 2 6 3 12 6 26 Energy Gun 14 | . 2 2 2 . 8 Energy Cannon 7 | . . . 3 1 3 Ballistic Gun 11 | 2 2 1 4 1 1 Ballistic Cannon . | . . . . . . Launcher 11 | . . . 1 3 7 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 2 . 4 Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . 1 3 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . 4 5 2 7 Power 1 | . . . . . 1 Propulsion 5 | . . 1 . 1 3 Utility 7 | . . 2 3 1 1 Weapon 5 | . . 1 2 . 2 Highest Loss Streak 3 | . . 3 3 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 89 89 98 98 Engine 8 | . 14 14 7 9 1 Core 2 | . . . 1 . 7 Treads 17 | . 27 23 9 14 19 Wheel 14 | . . . 25 20 16 Device 8 | . 14 6 6 7 7 Storage 10 | . 14 11 9 9 9 Hackware 2 | . . . . 1 7 Protection 8 | . . 3 9 17 10 Energy Gun 4 | . 2 11 . . 11 Energy Cannon 3 | . . . 5 13 . Ballistic Gun 8 | . 24 15 5 . 1 Slashing Weapon 2 | . . . 5 2 1 Peak Build Rating 35 | 7 9 10 31 33 35 Average Rating 22 | 5 8 8 26 31 31 On Entrance 14 | . 7 9 7 30 32 Naked Turns . | . . . . . . Heaviest Build 91 | 12 30 32 84 91 91 Greatest Support 40 | 40 40 40 36 36 24 Greatest Overweight (x) 7 | . . 1 4 7 6 Average Overweight (x) 1 | . . . 1 3 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 12 13 17 20 20 Most Carried 20 | 6 15 15 20 20 20 Average Carried 15 | 3 10 11 15 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 15 8 20 20 16 Class Distribution -------------------- 67% | Mutant 31% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 2501 | 302 347 184 910 201 557 Remotely . | . . . . . . Salvage Created 4339 | 125 641 208 1561 668 1136 Parts 269 | 10 54 11 96 33 65 Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 6 | 2 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 97 | . 12 4 34 15 32 Melee 4 | . . . 1 . 3 Guns 49 | . 12 4 19 1 13 Cannons 17 | . . . 10 6 1 AOE 26 | . . . 4 8 14 Classes Destroyed 16 | 3 5 1 2 1 4 Worker 6 | 1 . . 4 . 1 Builder 3 | . . . 1 . 2 Tunneler 2 | 1 1 . . . . Hauler 6 | . 2 . 4 . . Recycler 2 | 1 . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 7 | . 3 . 2 . 2 Swarmer 24 | . 3 . 11 3 7 Cutter 4 | . . . . . 4 Grunt 45 | . 9 . 16 8 12 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 16 | . . . 7 3 6 Hunter 1 | . . . . . 1 Subdweller 4 | . . 4 . . . Best Kill Streak 9 | 1 5 1 8 5 9 Combat Bots Only 8 | . 5 1 8 5 6 Max Kills in Single Turn 4 | 1 1 1 2 2 4 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 2 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 449 | . 54 32 171 74 118 Missed 114 | . 12 6 42 23 31 Damage Taken 5387 | . 487 848 1811 813 1428 Core 762 | . 75 129 197 138 223 Absorbed by Shields . | . . . . . . Ignored by Resistances 153 | . . . 8 61 84 Regen/Repaired (Parts) 475 | . 132 . 140 . 203 Core Remaining (%) 59 | 100 . 18 . . . Volleys Fired 341 | 8 67 23 115 60 68 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 40 100 60 143 130 160 Shots Fired 530 | 16 130 41 165 78 100 Gun 355 | 16 125 41 94 6 73 Cannon 138 | . . . 68 62 8 Launcher 32 | . . . 3 10 19 Special 5 | . 5 . . . . Kinetic 261 | 16 116 30 91 6 2 Thermal 217 | . 5 . 71 62 79 Explosive 11 | . . . . . 11 Electromagnetic 41 | . 9 11 3 10 8 Robot Hit Streak 14 | 4 13 13 12 14 12 Robot Miss Streak 11 | 2 3 2 11 4 6 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 . 4 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 371 | 10 84 34 123 39 81 Core Hits 275 | 4 34 12 128 23 74 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 1 . . Destroy 1 | . . 1 . . . Sever 1 | . . . 1 . . Melee Attacks 35 | . . . 10 3 22 Impact . | . . . . . . Slashing 21 | . . . 10 . 11 Piercing . | . . . . . . Sneak Attacks 10 | . . . 2 . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8440 | 108 926 383 2846 1277 2900 Guns 4071 | 108 926 383 1388 68 1198 Cannons 1859 | . . . 1026 807 26 Explosions 2194 | . . . 246 402 1546 Melee 316 | . . . 186 . 130 Ramming . | . . . . . . Kinetic 2642 | 108 830 284 1335 68 17 Thermal 3267 | . . . 1138 886 1243 Explosive 1274 | . . . . . 1274 Electromagnetic 941 | . 96 99 187 323 236 Impact . | . . . . . . Slashing 316 | . . . 186 . 130 Piercing . | . . . . . . Highest Corruption 3 | . 3 3 1 1 2 Average Corruption 1 | . 2 3 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . 16 10 5 9 21 Message Errors 17 | . 4 3 2 1 7 Matter Fused 15 | . 2 4 1 4 4 Heat Flow Errors 5 | . 2 . . 2 1 Energy Discharges 12 | . 4 2 2 1 3 Data Loss (minor) 5 | . 1 1 . . 3 Data Loss (major) 4 | . 1 . . . 3 Misfires 2 | . 2 . . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 88 | . . . 24 34 30 Projectiles 20 | . . . 8 12 . Explosions 52 | . . . . 22 30 Melee 16 | . . . 16 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 308 | . . . 35 89 184 Shots 12 | . . . 2 3 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 311 | . 120 . 285 260 311 Average Temperature 73 | . 20 . 71 64 99 Received Heat Transfer 2004 | . 228 66 693 342 675 Effects 5 | . . . 3 . 2 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . 1 . 1 4 Heat Transferred 5564 | . . . 1617 1210 2737 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 1 3 1 Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 1033 | 15 251 . 719 1033 807 Initial 503 | . 9 . . 434 503 Average 376 | 4 88 . 390 699 427 Maximum Alert Level 3 | . 1 . 3 3 3 Low Security (%) 33 | 100 90 . 31 . 3 Level 1 21 | . 9 . 13 . 53 Level 2 31 | . . . 49 45 32 Level 3 13 | . . . 5 54 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 . 6 . 8 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 9 | . 2 . 3 . 4 Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 9 | . 1 . 3 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 25 5 42 19 50 Peak Tracking Total 8 | . 5 1 8 7 6 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 8 | . 2 . 1 5 . Indirectly 1 | . . . . 1 . Trap Hack Attempts 40 | . . . . . 40 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . . 2 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 9 | . 1 . 1 3 4 Max in Single Turn 2 | . 1 . 1 1 2 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 32 | . 8 . 12 3 9 Terminals 25 | . 6 . 9 3 7 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 89 | . 20 . 29 6 34 Successful 56 | . 12 . 21 2 21 Failed 33 | . 8 . 8 4 13 Catastrophic 7 | . 2 . 2 1 2 Database Lockouts . | . . . . . . Manual 46 | . 12 . 14 2 18 Terminals 76 | . 16 . 24 6 30 Fabricators . | . . . . . . Repair Stations 9 | . 3 . 4 . 2 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 16 | . 2 . 5 2 7 Prototype ID Bank 3 | . 1 . 1 . 1 Emergency Access Points 1 | . . . 1 . . Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 1 . . . 1 Hauler Manifests 3 | . . . 1 . 2 Zone Layout 3 | . . . 2 . 1 Garrison Registry 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 4 . 2 Scan Component 4 | . 1 . 2 . 1 Repair 4 | . 1 . 2 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 29 | . 8 . 11 . 10 Terminals 28 | . 7 . 11 . 10 Track 3 | . . . 2 . 1 Botnet 6 | . 2 . 2 . 2 Operators 2 | . . . 1 . 1 Skim 17 | . 5 . 6 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 6 . 9 3 8 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . 2 . 1 Time 128 | . 26 . 58 . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 6 | . . . . 2 4 Non-combat 2 | . . . . . 2 Combat 4 | . . . . 2 2 Robot Hacks Applied 11 | . . . . 2 9 purge_threat 4 | . . . . . 4 find_garrison 1 | . . . . . 1 overwrite_iff 1 | . . . . 1 . formatsys_low 2 | . . . . . 2 formatsys_high 3 | . . . . 1 2 Relay Couplers Released 13 | . . . . 13 . Machine Destruction 13 | . . . . 13 . Attached 6 | . . . . 1 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 6 | . . . . 2 4 Largest Group 3 | . . . . 2 3 Highest-Rated Group 45 | . . . . 45 40 Highest-Rated Ally 29 | . . . . 29 26 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 26 | . . . . 11 15 Total Damage 363 | . . . . 198 165 Kills 2 | . . . . 1 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 5937 | 144 1258 470 1545 985 1535 Spaces Moved 3102 | 67 575 198 892 543 827 Core 1 | 1 . . . . . Treads 839 | 66 575 198 . . . Legs . | . . . . . . Wheels 2262 | . . . 892 543 827 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 83 120 120 Average Speed 135 | 158 160 177 112 137 131 Slowest Speed 240 | 160 160 240 150 195 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 100 14 79 61 73 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 50 | . 5 . 14 . 31 Terrain Destroyed 158 | . 5 . 27 19 107 Melee 10 | . . . 4 . 6 Projectile 34 | . 5 . 22 . 7 AOE 114 | . . . 1 19 94 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 4265 | 87 785 276 1275 706 1136 Wait 386 | . 116 21 110 33 106 Move 3098 | 66 574 197 892 542 827 Hop . | . . . . . . Pick Up 105 | 6 12 12 53 11 11 Fast Attach 31 | 7 1 3 14 1 5 Attach 24 | . . 5 7 3 9 Detach 3 | . . 1 2 . . Swap 77 | . 9 5 23 10 30 Drop 87 | . 6 7 49 10 15 Fire 341 | 8 67 23 115 60 68 Melee 35 | . . . 10 3 22 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . 32 . Rewire 4 | . . . . 1 3 Trap 40 | . . . . . 40 Miscellaneous 2 | . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 5) 778 | -10/Materials | Discovered new exit (range 7) 1089 | -10/Materials | Repaired Lgt. Treads 1120 | -10/Materials | Discovered new exit (range 6) 1278 | -10/Materials | Discovered new exit (range 5) 1340 | -10/Materials | Learned Storage stockpile data 1391 | -10/Materials | Discovered new exit (range 9) 1403 | -10/Materials | Entered Subcaves 1409 | -10/Subcaves | Learned location of Zion (-7) 1479 | -10/Subcaves | Discovered new exit (range 13) 1719 | -10/Subcaves | Core integrity fell below 50% 1721 | -10/Subcaves | Core integrity fell below 20% 1747 | -10/Subcaves | Lost 3 parts (1n1u1w) 1873 | -10/Subcaves | Entered Materials 1873 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2240 | -8/Materials | Discovered new exit (range 14) 2473 | -8/Materials | Repaired Lgt. Treads 2493 | -8/Materials | Garrison activated, responded to threat 2638 | -8/Materials | Lost 3 parts (1u2w) 2643 | -8/Materials | Destroyed 8 combat bots 3043 | -8/Materials | Repaired Arm. Wheel 3232 | -8/Materials | Learned location of 1 exit from Lower Caves 3232 | -8/Materials | Discovered new exit (range 9) 3258 | -8/Materials | Learned Storage emergency access door positions 3274 | -8/Materials | Learned 4 Recycling zone layouts 3283 | -8/Materials | Learned 4 Recycling zone layouts 3291 | -8/Materials | Learned location of 2 exits from Lower Caves 3310 | -8/Materials | Identified exit to Factory 3418 | -8/Materials | Identified exit to Garrison 3418 | -8/Materials | Entered Garrison 3544 | -8/Garrison | Triggered checkpoint 3662 | -8/Garrison | Discovered new exit (range 56) 3662 | -8/Garrison | Discovered new exit (range 34) 3662 | -8/Garrison | Discovered new exit (range 37) 3805 | -8/Garrison | Installed Relay Interface Framework 3869 | -8/Garrison | Garrison Relay disabled 3925 | -8/Garrison | Identified exit to Materials 4000 | -8/Garrison | Garrison Relay disabled 4220 | -8/Garrison | Learned Materials security intel 4244 | -8/Garrison | Triggered checkpoint 4252 | -8/Garrison | Core integrity fell below 50% 4284 | -8/Garrison | Garrison Relay disabled 4308 | -8/Garrison | Build established: Bothacker-Mutant 4403 | -8/Garrison | Entered Materials 5048 | -8/Materials | Discovered exit to Factory (range 16) 5267 | -8/Materials | Repaired Med. Reactive Plating 5496 | -8/Materials | Discovered exit to Factory (range 15) 5697 | -8/Materials | Garrison activated, responded to threat 5913 | -8/Materials | Core integrity fell below 20% 5938 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05918_ Switching to secondary target: G-47 Trooper. 05919_ U-05 Engineer lays Concrete. 05920_ System corrupted: FCS attempts to trigger Gatling Laser. 05920_ U-05 Engineer lays Concrete. 05923_ Gatling Laser destroyed. 05923_ U-05 Engineer lays Concrete. 05924_ U-05 Engineer builds a Wall. 05925_ Critical hit (Burn: +37). 05925_ Destroyed Wheel. 05927_ G-47 Trooper destroyed. 05927_ Destroyed Com. Wheel. 05927_ U-05 Engineer destroyed. 05927_ Destroyed Welding Torch. 05927_ M-13 Machinist destroyed. 05928_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05929_ Lgt. Treads destroyed. 05931_ The unstable cave ceiling collapses. 05933_ Rocket Launcher destroyed. 05937_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ########## #???????????????????????????????????? | | #???????????????????????????????????? | | ###### #???????????????????????????????????? | | #????## ##???????????????????????????????????? | | #######+###??????????????????????????????????? | | # #??????????????????????????????????? | | # " #####??????????????????????????????? | | # T / #??????????????????????????????? | | [[ # " ### #??????????????????????????????? | | [[ # ### #??????????????????????????????? | | % # ## #??????????#####???????????????? | | + [ #???????### ##?? ?????????? | | % # # #??????? # ??????????? | | #### # ##????## ; ; ;;##????????????? | | [ ! ## ####?# ; #????????????? | | !%* % # #?# ##???????????? | | = %[% # #?# #???????????? | | # !%! # #?#@ = ! #???????????? | | # # ### # ### % % #???????????? | | ### ## %+ + += g = ##???????????? | | ##??#### =# ###= [! ! ## #???????????? | | #?????## ########?# *%!% #???????????? | | #?????# ############## == ###???????????? | | #?????# %= ????????????? | | #?????# ! ! ???????????? | | ! #?????# ############# """ ???????????? | | ! #?????#### #???????????? """????????????? | | #????????# #???????????? ""?????????????? | | ######????????# #??????????????? ??????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# ##########???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# """#????????????#??????????? | | ?????######???# T"#??????????? #??????????? | | ?????# #???# """#??????????? #??????????? | | ?????# #???# #??????????? #??????????? | | ?????# ! #???# ! / ?????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Resistance: KI 30 Resistance: EM 15 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessActivePerforator Manual? 0 Play Time 01:17:31 Cumulative 446.3 hours Start 2025.01.30 @ 17:40:36 End 2025.01.30 @ 20:21:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b51dd0a2-264d-4368-a04c-a2811ed737ad