Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 11:58:21 Player: Cynic Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1835) 1835 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 4280 Bonus ------- Follower Combat Kills 316 Met Imprinter 300 Was Imprinted 300 Friendly Fire -281 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Improved Targeting Computer Bomb Factory No. 2 > --- WEAPON ----------- Gatling Laser Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Thermal Generator Plasma Cutter [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Targeting Computer Device Bomb Factory No. 2 Storage Medium Matter Pod Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 41 | 6 6 11 1 3 14 Power 8 | 1 1 3 . . 3 Engine 7 | 1 1 3 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 2 . . 4 Treads 6 | . . 2 . . 4 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 10 | 1 1 3 1 1 3 Device 6 | 1 . 1 . 1 3 Storage 1 | . . 1 . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 13 | 2 2 3 . 2 4 Energy Gun 5 | 1 1 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 3 | . . 3 . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 3 | . . . . . 3 System Corruption 24 | . . . . . 24 Parts Lost 21 | . 1 1 . . 19 Power 4 | . 1 . . . 3 Propulsion 5 | . . 1 . . 4 Utility 5 | . . . . . 5 Weapon 7 | . . . . . 7 Highest Loss Streak 7 | . 1 1 . . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 2 | . 3 4 5 3 1 Power . | . . . 1 . . Propulsion . | . . . . . . Utility . | . . 1 1 1 . Weapon . | . 1 . 1 1 . Tool/Special . | . . . . . . Unused Backups 4 | . . . . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . 1 1 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 89 | . 88 97 100 93 80 Engine 10 | . 12 10 11 11 8 Treads 17 | . . 6 22 22 21 Leg 1 | . 25 . . . . Hover 2 | . 1 14 . . . Device 10 | . 14 11 6 5 13 Storage 4 | . . 10 11 5 . Processor 9 | . 6 11 11 11 8 Protection 1 | . . . 4 5 . Energy Gun 7 | . 11 . . 8 10 Ballistic Gun 4 | . 13 . . . 8 Ballistic Cannon 12 | . . 29 33 16 1 Launcher 6 | . 2 2 . 8 7 Peak Build Rating 37 | 6 8 19 18 28 37 Average Rating 22 | 3 6 17 17 22 30 On Entrance 12 | . 6 8 18 17 28 Naked Turns 3 | . . . . . 3 Heaviest Build 55 | 7 8 31 29 51 55 Greatest Support 48 | 20 20 40 40 40 48 Greatest Overweight (x) 9 | . 1 9 . 1 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 3 | . 3 4 5 3 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 3 1 Class Distribution -------------------- 71% | Gunner 16% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1625 | 261 118 403 127 237 479 Remotely . | . . . . . . Salvage Created 1637 | 32 220 426 126 . 833 Parts 75 | 4 12 31 4 . 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . 2 22 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 52 | 1 7 16 10 . 18 Guns 12 | 1 3 . . . 8 Cannons 23 | . . 13 10 . . AOE 17 | . 4 3 . . 10 Classes Destroyed 12 | 1 3 2 2 . 4 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Mechanic 1 | . . . . . 1 Watcher 4 | . 2 2 . . . Swarmer 15 | . . 7 3 . 5 Grunt 19 | 1 7 6 2 . 3 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 3 | . . 3 . . . Demolisher 2 | . . . 2 . . Assembled 3 | . . . 3 . . Thug 1 | . . . . . 1 Savage 1 | . . . . . 1 Butcher 4 | . . . . . 4 Mutant 3 | . . . . . 3 Best Kill Streak 8 | 1 7 7 8 . 6 Combat Bots Only 8 | 1 4 7 8 . 6 Max Kills in Single Turn 3 | 1 2 3 1 . 3 Gunslinging 1 | . . . . . 1 Exploded 2 | . 1 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 283 | 3 38 48 41 . 153 Missed 88 | 2 13 13 13 . 47 Hits 195 | 1 25 35 28 . 106 Melee 5 | . . . . . 5 Projectile 190 | 1 25 35 28 . 101 AOE 5 | . . . 5 . . Critical Strikes 5 | . . . . . 5 Part Disruptions 1 | . . . . . 1 Damage Taken 3141 | 12 362 351 463 . 1953 Core 502 | . 96 36 55 . 315 Absorbed by Shields 72 | . . . . . 72 Core Remaining (%) 80 | 100 61 . . . . Volleys Fired 105 | 3 22 22 18 . 40 Largest 3 | 2 2 3 3 . 3 Hottest 156 | 60 70 111 111 . 156 Shots Fired 233 | 6 39 47 54 . 87 Gun 108 | 6 27 . . . 75 Cannon 101 | . . 45 54 . 2 Launcher 24 | . 12 2 . . 10 Special . | . . . . . . Kinetic 154 | 3 15 45 54 . 37 Thermal 34 | . 3 . . . 31 Explosive 24 | . 12 2 . . 10 Electromagnetic 21 | 3 9 . . . 9 Robot Hit Streak 20 | 2 7 5 9 . 20 Robot Miss Streak 7 | 2 2 3 7 . 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 122 | 3 18 21 18 . 62 Core Hits 117 | 2 20 18 11 . 66 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 1 2 . . Destroy 1 | . 1 . . . . Blast 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4455 | 26 635 741 455 . 2598 Guns 1299 | 26 164 . . . 1109 Cannons 1080 | . . 577 455 . 48 Explosions 2076 | . 471 164 . . 1441 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1685 | 14 65 577 455 . 574 Thermal 645 | . 32 . . . 613 Explosive 1897 | . 471 164 . . 1262 Electromagnetic 228 | 12 67 . . . 149 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 44 | . . . . . 44 Average Corruption 41 | . . . . . 41 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 59 | . . 33 7 . 19 Projectiles 33 | . . 26 7 . . Explosions 26 | . . 7 . . 19 Melee . | . . . . . . Knockbacks 7 | . . 3 4 . . Impact . | . . . . . . Kinetic 6 | . . 2 4 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 170 | . 71 . . . 99 Shots 6 | . 3 . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 381 | 46 12 81 317 . 381 Average Temperature 102 | 29 4 21 114 . 133 Received Heat Transfer 519 | 6 171 78 18 . 246 Effects 7 | . . . 3 . 4 Energy Bleed 3 | . . . . . 3 Interference 4 | . . . 3 . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1159 | . 75 . . . 1084 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 78 | 100 100 65 100 . . Level 1 21 | . . 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 271 | 10 175 271 199 . . Initial 77 | . 6 65 77 . . Average 105 | 1 71 124 135 . . Influence Increases 1448 | 20 251 452 182 . 543 Destroy 0b10 Robot/C 1040 | 20 140 320 140 . 420 Destroy 0b10 Robot/NC 50 | . 20 10 . . 20 Destroy Leader 148 | . 24 64 30 . 30 Allied During Kill 73 | . . . . . 73 Disable Machine 30 | . 15 15 . . . Destroy Structure 92 | . 52 28 12 . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1448 | 10 106 408 192 189 543 Entered New Map 405 | . 4 90 122 189 . Time Decay 896 | 10 92 308 70 . 416 Lost Part 143 | . 10 10 . . 123 Lost Ally 4 | . . . . . 4 Squads Dispatched 3 | . 1 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | 1 9 23 10 . 34 Peak Tracking Total 7 | 1 4 6 4 . 7 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 6 | . 4 1 . . 1 Max in Single Turn 2 | . 2 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 1 . . . Successful 1 | . . 1 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Record 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 985 | . . . . . 985 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 536 | . 112 424 . . . Optics 536 | . 112 424 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4230 | 97 252 776 145 1396 1564 Spaces Moved 2070 | 76 150 383 54 718 689 Core 39 | 21 . 6 . . 12 Treads 1580 | . . 131 54 718 677 Legs 189 | 55 134 . . . . Wheels . | . . . . . . Hover 262 | . 16 246 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 160 160 50 Average Speed 183 | 100 113 175 160 193 204 Slowest Speed 500 | 120 120 500 160 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 30 27 21 81 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 204 | . 54 25 18 . 107 Melee . | . . . . . . Projectile 26 | . . 7 18 . 1 AOE 178 | . 54 18 . . 106 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2323 | 91 200 452 72 731 777 Wait 16 | . . 8 . . 8 Move 2065 | 75 149 382 53 717 689 Hop . | . . . . . . Pick Up 46 | 7 7 12 . 4 16 Fast Attach 1 | . . 1 . . . Attach 48 | 6 11 13 . 3 15 Detach 13 | . 9 4 . . . Swap 3 | . . 1 1 . 1 Drop 25 | . 2 9 . 7 7 Fire 105 | 3 22 22 18 . 40 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -9/Materials | Build established: Skirmisher 655 | -9/Materials | Discovered new exit (range 17) 761 | -9/Materials | Discovered new exit (range 12) 871 | -9/Materials | Destroyed 7 combat bots 1065 | -9/Materials | Build established: Gunner 1126 | -9/Materials | Entered Mines 1127 | -9/Mines | Assembled infested the area 1267 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1271 | -9/Mines | Entered Zion 1278 | -7/Zion | Destroyed 8 combat bots 1571 | -7/Zion | Learned location of Data Miner (-6) 1685 | -7/Zion | Met Imprinter 1738 | -7/Zion | Imprinted 1740 | -7/Zion | Declared Zion's savior 1951 | -7/Zion | Found Prototype Device 1953 | -7/Zion | Identified Bomb Factory No. 2 2093 | -7/Zion | Learned Factory machine intel 2132 | -7/Zion | Given A8's code to call for help 2631 | -7/Zion | Discovered new exit (range 16) 2667 | -7/Zion | Entered Proximity Caves 2667 | -6/Proximity Caves | Accompanied by 4 allies 2732 | -6/Proximity Caves | Learned location of 1 exit from Factory 2769 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2905 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3522 | -6/Proximity Caves | Attacked by a faux Warlord 3727 | -6/Proximity Caves | Core integrity fell below 50% 3878 | -6/Proximity Caves | System corruption reached 10% 3891 | -6/Proximity Caves | System corruption reached 30% 3908 | -6/Proximity Caves | Lost 7 parts (1p3u3w) 4184 | -6/Proximity Caves | Build established: Mutant 4221 | -6/Proximity Caves | Core integrity fell below 20% 4231 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Energy bleed (-13). Overheating: System interference. Force Field temporarily disabled. VTOL Module fries itself beyond repair. Overheating: Energy bleed (-11). Energy Filter destroyed. System corrupted: Energy discharge (-31). S-27 Virus destroyed. Acquired 7 matter. Lgt. Nuclear Core fries itself beyond repair. XO0AY/OGLNLE%ADNTI2GY 8 VTOL Module fries itself beyond repair. ,C5WP%EIOGJ#XSG Force Field destroyed. System corrupted: Matter fused (-10). Med. Treads destroyed. Arm. Treads destroyed. Imp. Deuterium Engine destroyed. Mak. Laser destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????#"""" ??????????????????????? | | ?????????????????????#"" "??????????????????????? | | ?????????????????????#" ""??????????????????????? | | ??????????????????????#" #??????????????????????? | | ##????????????????#####" ##???????????????????### | | #######??????????# " ""####??####?????????? # | | ##?????##### @ #### #?????????? | | ## #?? ## #?????????? | | ## #? ### #?????????? | | ## ##?? #### #?# ##????????? | | ### #??? #??# ss### #???????## | | #?# #??# #??# s ## ##?????## | | #?## ##?# ##?## ##???## # | | #?## ##? ##?##### ##### #? | | ?## ### #?????## ### ## ### | | ?## #?###??# ??######## | | ?# ###????? #??#$?????????# ### | | ## ##??????? #??# ????????# #?# #### | | # # # ##?????## #??# #?????? ## #??# | | ## ## #????## ##?# #???? #??# | | # ###???# ### #?? #??# | | # ##??# #?# ## ##?## | | # #### #?# #?## ##?## | | ####?# ???# ###??# | | #????# ????## ##????## | | ##### ##????##??????# ##??????### | | #???# #?????????????# ??????????? | | ### ### ##??##! #?????????????# ??????##??? | | #??## ###?####?###"% ##????????????# ?????## ### | | ????####?????#### !% ####### #????? ????## # | | ?????????????# % %|= ! #?????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Power Maul | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Gravmag System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot First Step to Greatness I Survived The Infestation Risk Taker Robot Respite Storm Trooper System Compromised The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed TargetingIonicSabre Manual? 0 Play Time 01:15:24 Cumulative 1.2 hours Start 2025.06.22 @ 10:40:11 End 2025.06.22 @ 11:58:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b048ddd6-63cb-4837-9888-65e04711d9ea