Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 03:03:06 Player: EYE-VY Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (2500) 2500 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-31) -31 TOTAL SCORE: 7429 Bonus ------- High Alert Combat Kills 6 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 3/150 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Salvage Targeting Computer Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Armor Integrity Analyzer Transmission Jammer Phase Shifter System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Heavy Armor Plating Makeshift Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Beamcaster Heavy Phase Cannon Gauss Cannon > --- INVENTORY -------- Triangulator Improved Sensor Array 0b10 Decoder Chip [Looter] Improved Salvage Targeting Computer Armor Integrity Analyzer Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Improved Hardlight Generator System Shield Wave Gun Heavy Ion Cannon Rocket Array Scythe [Rating: 78] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . Utility 5 | . . 1 1 . . . 2 . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 157 | 5 12 4 7 29 2 . 35 13 7 43 Power 23 | 1 2 1 2 4 1 . 7 . 2 3 Engine 7 | 1 2 1 1 1 . . . . 1 . Core 16 | . . . 1 3 1 . 7 . 1 3 Reactor . | . . . . . . . . . . . Propulsion 39 | 2 3 1 . 8 . . 6 4 1 14 Treads 1 | . . . . . . . . . . 1 Leg 18 | 2 1 . . . . . . 4 1 10 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 17 | . 2 1 . 8 . . 6 . . . Utility 51 | 1 4 2 3 8 . . 11 5 2 15 Device 30 | . 2 2 2 5 . . 9 1 2 7 Storage 2 | 1 . . . . . . . 1 . . Processor 10 | . 2 . . 3 . . 1 . . 4 Hackware 1 | . . . . . . . . 1 . . Protection 8 | . . . 1 . . . 1 2 . 4 Artifact . | . . . . . . . . . . . Weapon 44 | 1 3 . 2 9 1 . 11 4 2 11 Energy Gun 11 | . 1 . 1 2 . . 4 1 1 1 Energy Cannon 4 | . . . . 2 . . . . . 2 Ballistic Gun 12 | 1 . . . 3 . . 2 1 . 5 Ballistic Cannon 4 | . 2 . . . . . . 1 . 1 Launcher 9 | . . . 1 2 1 . 2 1 1 1 Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 1 2 . . 3 . . 1 Parts Lost 46 | . 1 . . 4 . . 7 1 2 31 Power 7 | . . . . 1 . . 1 1 . 4 Propulsion 19 | . 1 . . 3 . . 2 . 2 11 Utility 9 | . . . . . . . 2 . . 7 Weapon 11 | . . . . . . . 2 . . 9 Highest Loss Streak 13 | . 1 . . 3 . . 6 1 2 13 To Critical Strikes 3 | . . . . . . . . . . 3 Average Slot Usage (%) 85 | . 94 81 81 85 100 100 95 83 81 76 Engine 1 | . 14 11 1 . . . . . . 2 Core 5 | . . . 7 10 15 15 12 . 3 2 Leg 10 | . 19 . . . . . . 16 19 17 Flight 17 | . 7 25 27 31 38 38 32 15 5 . Device 10 | . 5 1 14 14 15 15 19 10 6 3 Storage 2 | . 10 . . . . . . . 6 5 Processor 15 | . 9 22 18 15 15 15 16 18 13 16 Hackware 2 | . . . . . . . . 5 6 2 Protection 2 | . . . 1 . . . 1 2 6 3 Energy Gun 5 | . 4 . 7 3 7 7 4 3 9 5 Ballistic Gun 2 | . 14 11 1 5 2 . 1 2 . 1 Ballistic Cannon 1 | . 6 11 2 . . . . 1 . 2 Launcher 1 | . . . . 1 4 7 . 3 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 12 16 11 14 25 22 21 25 34 61 81 Greatest Support 85 | 20 20 12 12 28 27 27 41 60 45 85 Greatest Overweight (x) 9 | 2 1 . 1 1 . . 1 2 1 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 15 15 15 Average Capacity 8 | 7 7 5 5 5 5 5 5 5 15 15 Most Carried 15 | 3 8 5 5 5 5 5 5 6 14 15 Average Carried 7 | 1 4 4 4 4 5 4 4 4 10 11 Final Capacity 15 | 8 5 5 5 5 5 5 5 15 15 5 Final Carried 14 | 3 5 4 5 5 5 5 5 6 14 5 Class Distribution -------------------- 42% | Scavenger-Mutant 12% | Scavenger-Sprinter 10% | Scavenger-Tank 8% | Mutant 8% | Scavenger-Scout 6% | Scout 4% | Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 2591 | 222 167 . 37 544 40 38 427 367 130 619 Remotely . | . . . . . . . . . . . Salvage Created 2168 | . 201 . 104 166 82 . 294 152 283 886 Parts 132 | . 20 . 7 13 5 . 29 3 11 44 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 1 . . 6 7 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 56 | . 7 . 3 8 7 . 8 2 6 15 Melee 8 | . . . . . . . 5 . . 3 Guns 22 | . 4 . . 4 1 . 3 . 5 5 Cannons 9 | . 3 . . . . . . . . 6 AOE 17 | . . . 3 4 6 . . 2 1 1 Classes Destroyed 11 | . 3 . . . 1 . 1 1 1 4 Builder 2 | . . . . . . . . . . 2 Hauler 1 | . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . 1 Watcher 4 | . 2 . . 1 . . . . . 1 Swarmer 22 | . 3 . . 8 3 . 3 . . 5 Grunt 17 | . 4 . 3 . 3 . . 1 4 2 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . . . 1 1 . Sentry 2 | . . . . . . . . . 1 1 Hunter 5 | . . . . . . . . . . 5 Programmer 7 | . . . . . . . 5 . . 2 Best Kill Streak 5 | . 4 . 3 4 4 . 3 2 2 5 Combat Bots Only 5 | . 3 . 3 4 4 . 3 2 2 5 Max Kills in Single Turn 3 | . 2 . 1 3 2 . 1 2 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 2 . . 2 1 1 Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 712 | . 65 . 7 84 11 . 137 21 78 309 Missed 235 | . 17 . 4 39 5 . 60 14 34 62 Damage Taken 7347 | . 502 . 49 611 146 . 1067 107 425 4440 Core 1515 | . 90 . 16 131 13 . 146 45 69 1005 Absorbed by Shields 89 | . . . . 17 . . . . . 72 Core Remaining (%) 84 | 100 64 100 97 . . 79 . . 69 . Volleys Fired 162 | . 26 . 3 18 16 . 27 4 12 56 Largest 3 | . 2 . 1 2 2 . 2 2 2 3 Hottest 213 | . 85 . 33 105 96 . 83 75 144 213 Shots Fired 275 | . 50 . 3 33 18 . 40 6 20 105 Gun 171 | . 32 . . 27 4 . 38 5 19 46 Cannon 80 | . 18 . . 4 . . . . . 58 Launcher 23 | . . . 3 2 14 . 1 1 1 1 Special 1 | . . . . . . . 1 . . . Kinetic 146 | . 44 . . 15 . . 25 2 . 60 Thermal 85 | . 6 . . 9 4 . . 3 19 44 Explosive 23 | . . . 3 2 14 . 1 1 1 1 Electromagnetic 20 | . . . . 7 . . 13 . . . Robot Hit Streak 14 | . 7 . 4 11 2 . 5 2 8 14 Robot Miss Streak 4 | . 3 . . 4 4 . 3 1 2 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . 1 . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . 1 . Shots Hit Robots 177 | . 24 . 3 18 6 . 35 3 12 76 Core Hits 131 | . 12 . 6 15 17 . 16 9 16 40 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . 1 2 Burn 1 | . . . . . . . . . 1 . Blast 2 | . . . . . . . . . . 2 Melee Attacks 22 | . . . . . . . 9 . . 13 Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . . 9 . . 13 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6123 | . 378 . 265 690 792 . 879 253 474 2392 Guns 1861 | . 204 . . 282 35 . 369 79 224 668 Cannons 1245 | . 174 . . 26 . . . . . 1045 Explosions 2210 | . . . 265 382 757 . 49 174 250 333 Melee 803 | . . . . . . . 461 . . 342 Ramming 4 | . . . . . . . . . . 4 Kinetic 1753 | . 333 . . 109 . . 275 17 . 1019 Thermal 1174 | . 45 . . 114 35 . . 62 224 694 Explosive 2210 | . . . 265 382 757 . 49 174 250 333 Electromagnetic 179 | . . . . 85 . . 94 . . . Impact . | . . . . . . . . . . . Slashing 803 | . . . . . . . 461 . . 342 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . 2 2 2 3 3 3 7 Average Corruption 3 | . . . . 2 2 2 2 3 3 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 Effects 72 | . . . . 6 6 1 5 18 19 17 Message Errors 13 | . . . . 1 1 . 2 3 5 1 Matter Fused 18 | . . . . 1 . 1 2 5 5 4 Heat Flow Errors 11 | . . . . 2 3 . . 1 2 3 Energy Discharges 9 | . . . . 1 1 . 1 1 2 3 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . 1 . . . 3 2 1 Data Loss (major) 3 | . . . . . . . . 2 1 . Misfires 5 | . . . . . 1 . . 2 1 1 Alerts 2 | . . . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 236 | . . . . 24 . . 151 . . 61 Projectiles 29 | . . . . . . . . . . 29 Explosions 56 | . . . . 24 . . . . . 32 Melee 151 | . . . . . . . 151 . . . Knockbacks 10 | . 1 . . . . . . . . 9 Impact . | . . . . . . . . . . . Kinetic 9 | . 1 . . . . . . . . 8 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 465 | . . . . 82 56 . 48 60 60 159 Shots 18 | . . . . 2 2 . 2 3 4 5 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 444 | . 98 . 15 189 273 . 122 162 230 444 Average Temperature 94 | . 45 . 11 74 120 . 33 19 74 159 Received Heat Transfer 657 | . 162 . 27 105 36 . 12 6 129 180 Effects 9 | . . . . . . . . . . 9 Shutdowns 1 | . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . 5 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2011 | . 111 . . 235 74 . . 111 481 999 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 521 | . 224 99 168 521 . . 314 . . 176 Initial 277 | . . 94 41 76 . . 277 . . 69 Average 147 | . 111 98 122 211 . . 233 . . 65 Maximum Alert Level 2 | . 1 . . 2 . . 1 . . . Low Security (%) 69 | 100 64 100 100 51 . . 31 . . 100 Level 1 27 | . 35 . . 34 . . 68 . . . Level 2 3 | . . . . 13 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 3 . . 3 . . 5 Investigation 3 | . 1 . . . . . . . . 2 Extermination 5 | . . . . 1 . . 2 . . 2 Reinforcement 4 | . . . . 2 . . 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 3 | . 1 . . 1 . . 1 . . . Communications Jammed 2 | . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . 2 Times Spotted 120 | . 12 1 5 24 11 . 17 11 10 29 Peak Tracking Total 9 | . 4 2 3 7 4 . 5 5 3 9 Tactical Retreats 18 | . 1 . 1 5 2 . 2 3 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 7 | . 1 . . 2 . . 2 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 2 | . . . . 2 . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 27 | . 3 4 2 10 . . 3 2 . 3 Terminals 15 | . 2 3 1 6 . . 2 . . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 1 . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 2 . . 1 . . . Total Hacks 54 | . 6 11 4 16 . . 6 2 . 9 Successful 23 | . 3 3 . 7 . . 1 2 . 7 Failed 31 | . 3 8 4 9 . . 5 . . 2 Catastrophic 8 | . 1 2 . 4 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 4 7 2 6 . . 5 1 . 3 Terminals 36 | . 5 8 2 11 . . 5 . . 5 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 3 . 3 . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 2 2 . . 1 . . . Terminal Hacks 6 | . . 1 . 1 . . . 2 . 2 Record 2 | . . . . . . . . 1 . 1 Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Locate Traps 2 | . . 1 . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 1 . . . . . 2 Report Inventory 2 | . . . . 1 . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 11 | . 2 2 . 4 . . 1 . . 2 Terminals 11 | . 2 2 . 4 . . 1 . . 2 Assimilate 1 | . . . . . . . . . . 1 Botnet 5 | . 1 1 . 3 . . . . . . Operators 5 | . 1 1 . 1 . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 4 2 6 . . 3 . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . 28 Items 28 | . . . . . . . . . . 28 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 5635 | 49 322 76 320 729 273 121 819 828 1028 1070 Spaces Moved 8211 | 29 262 171 599 1924 928 498 1838 913 613 436 Core 11 | 5 . . . . . . . . . 6 Treads . | . . . . . . . . . . . Legs 1478 | 24 105 . . . . . . 359 613 377 Wheels . | . . . . . . . . . . . Hover 53 | . . . . . . . . . . 53 Flight 6669 | . 157 171 599 1924 928 498 1838 554 . . Fastest Speed 23 | 50 37 34 34 24 24 24 23 23 120 62 Average Speed 50 | 135 74 36 35 28 24 24 24 67 151 167 Slowest Speed 500 | 190 190 37 114 99 24 24 95 260 190 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . 1 . . 8 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 42 20 25 49 81 41 38 95 72 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 13 | . . . . . 2 2 . 3 6 . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 254 | . . . 14 39 84 . 38 27 19 33 Melee 1 | . . . . . . . 1 . . . Projectile 15 | . . . . . . . . . . 15 AOE 238 | . . . 14 39 84 . 37 27 19 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total 9401 | 36 336 183 705 2073 960 499 2143 1123 688 655 Wait 703 | . 18 6 89 65 14 . 209 172 49 81 Move 8183 | 28 261 170 598 1921 927 497 1821 912 612 436 Hop 9 | . . . . 1 . . 8 . . . Pick Up 66 | 3 10 1 2 7 . 1 11 7 8 16 Fast Attach 77 | 5 3 1 2 15 1 . 14 10 3 23 Attach 29 | . 1 2 1 3 . . 3 2 1 16 Detach 6 | . . 1 2 2 . . . 1 . . Swap 51 | . 8 1 4 11 1 . 18 1 3 4 Drop 76 | . 9 1 4 14 1 1 23 14 . 9 Fire 162 | . 26 . 3 18 16 . 27 4 12 56 Melee 22 | . . . . . . . 9 . . 13 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 13) 364 | -10/Materials | Identified exit to Materials 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 397 | -9/Materials | Discovered new exit (range 5) 398 | -9/Materials | Identified exit to Mines 444 | -9/Materials | Discovered new exit (range 11) 447 | -9/Materials | Identified exit to Materials 448 | -9/Materials | Entered another Materials area 448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 491 | -8/Materials | Discovered new exit (range 4) 492 | -8/Materials | Identified exit to Factory 588 | -8/Materials | Build established: Scavenger-Mutant 768 | -8/Materials | Entered Factory 768 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1033 | -7/Factory | Lost 3 parts (1p2n) 1198 | -7/Factory | Identified exit to Lower Caves 1263 | -7/Factory | Build established: Scavenger-Sprinter 1462 | -7/Factory | Discovered new exit (range 19) 1477 | -7/Factory | Identified exit to Factory 1497 | -7/Factory | Entered Lower Caves 1522 | -7/Lower Caves | Learned 4 Factory zone layouts 1523 | -7/Lower Caves | Learned location of Extension (-6) 1689 | -7/Lower Caves | Spotted B-75 Beast 1727 | -7/Lower Caves | Discovered new exit (range 17) 1731 | -7/Lower Caves | Identified exit to Lower Caves 1770 | -7/Lower Caves | Entered another Lower Caves area 1772 | -7/Lower Caves | Encountered a Warlord checkpoint 1783 | -7/Lower Caves | Discovered exit to Factory (range 11) 1869 | -7/Lower Caves | Learned location of 1 exit from Factory 1891 | -7/Lower Caves | Entered Factory 1891 | -6/Factory | Evolved 2 slots: Utility x2 1892 | -6/Factory | Identified exit to Factory 2379 | -6/Factory | Found Prototype Launcher 2380 | -6/Factory | Identified Rocket Array 2693 | -6/Factory | Discovered new exit (range 19) 2701 | -6/Factory | Lost 6 parts (1p2n2u1w) 2710 | -6/Factory | Identified exit to Lower Caves 2710 | -6/Factory | Entered Lower Caves 2712 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2729 | -6/Lower Caves | Encountered a Warlord checkpoint 2730 | -6/Lower Caves | Learned location of 2 exits from Factory 3223 | -6/Lower Caves | Discovered new exit (range 12) 3241 | -6/Lower Caves | Identified exit to Lower Caves 3290 | -6/Lower Caves | Build established: Scavenger-Mutant 3538 | -6/Lower Caves | Entered another Lower Caves area 3590 | -6/Lower Caves | Discovered exit to Factory (range 5) 3609 | -6/Lower Caves | Learned location of 1 exit from Factory 3967 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4140 | -6/Lower Caves | Learned Factory stockpile data 4187 | -6/Lower Caves | Spotted B-75 Beast 4566 | -6/Lower Caves | Entered Factory 4566 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4567 | -5/Factory | Identified exit to Factory 4567 | -5/Factory | Identified exit to Upper Caves 4870 | -5/Factory | Build established: Scavenger-Tank 5225 | -5/Factory | Lost 13 parts (2p3n4u4w) 5331 | -5/Factory | Lost 3 parts (2n1u) 5341 | -5/Factory | Found Prototype Processor 5341 | -5/Factory | Identified Exp. Targeting Computer 5383 | -5/Factory | Core integrity fell below 50% 5416 | -5/Factory | Lost 8 parts (2p2n1u3w) 5461 | -5/Factory | Cargo convoy interrupted 5598 | -5/Factory | Lost 4 parts (3n1w) 5620 | -5/Factory | Core integrity fell below 20% 5636 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Riot Gun. K-01 Serf destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Gyrokinetic Inverter destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired Mic. Fission Core. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. P-70 Sage unfolds itself. H-66 Slayer unfolds itself. I-47 Archangel unfolds itself. Lrg. Storage Unit destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????# """" #? ??# + ""# # | | #?????????????# """" #?# #??# # ! Y"# # | | ################ #?# ##?# # ""# # | | # ## ### "### # + + | | # ######+##% % ## # = # # | | "" # # =% ## ######## # | | "" # # T #??????# # | | "" # + ##### #??##### ####### | | "" # # ##### #???# #??# ##### | | + " #???## ##???# #??# | | "" # # #????# #??###+#### | | "" # + ##???# #??# /# | | "" ####"##+## T#???# #??# [ !# ##### | | "" #?????# #?### #### ! ! #######???# | | #?????# ##?# ## ! ## ## | | ############ #??# ########## | | ?+ #??# ? | | ?######## ^ #??# R ? | | ????????# #??# ? | | ????????# = ^ #??# ! ###?###+## | | ????????#!= """" #??# %#????????# #### | | ?######## """" #??## ##????????## #???? | | ?# + ! 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