Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 18:33:18 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (31) 155 Value Destroyed (867) 867 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (9175) 9175 TOTAL SCORE: 20417 Bonus ------- Follower Combat Kills 697 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Win Speed 248 Friendly Fire -570 Cogmind --------- Core Integrity 1534/1600 Matter 300/300 Energy 209/215 System Corruption 20% Temperature Cool (14) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine Light Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Electron Diverter Improved Diametric Drive > --- UTILITY (13) ----- Advanced Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Cloaking Device Improved Propulsion Shielding Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Impulse Thruster Array Impulse Thruster Array Vortex Rail (20) Vortex Lance (16) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Cloaking Device Improved Propulsion Shielding Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield > --- WEAPON ----------- Vortex Rail Vortex Lance > --- INVENTORY -------- Light Ion Engine ECM Suite Transdimensional Reconstructor Datajack [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Light Regenerative Plating Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Makeshift Sword Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . 2 2 . 2 . . 2 2 . . . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 2 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . Utility 11 | . . . 1 . 2 . . 2 1 . . . . . . 1 . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 105 | 4 3 3 5 12 7 3 . 4 2 . 2 . 1 6 3 1 2 4 12 1 2 . 5 10 13 Power 7 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 3 Engine 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Core 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 28 | 2 2 2 2 7 1 2 . . 1 . 1 . . 2 . 1 . . 1 . . . 3 1 . Treads 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . 1 . 7 1 2 . . 1 . 1 . . 2 . 1 . . 1 . . . 3 1 . Utility 44 | . . . 1 4 4 . . 4 1 . . . 1 4 3 . 1 4 4 1 2 . 1 7 2 Device 21 | . . . . 1 1 . . 2 1 . . . 1 . 2 . 1 3 2 1 1 . 1 3 1 Storage 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Processor 4 | . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . Hackware 7 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . 3 1 Protection 10 | . . . . 3 2 . . 1 . . . . . 2 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 1 1 2 . 2 . . . . . . . . . . . 1 . 7 . . . . 2 8 Energy Gun 9 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . . . . . . . . 1 . 4 . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 4 . . . . . . . . . 3 . . . . 6 . 1 . 1 . . Parts Lost 15 | . . . . 5 . . . . . . . . . . . . . . . . . . . 8 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Utility 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 1 Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Highest Loss Streak 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 57 62 69 60 84 92 92 91 94 94 92 88 88 87 88 84 84 89 93 94 94 95 95 94 90 Core 4 | . . . . . . 2 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 8 7 1 Treads 2 | . 6 33 27 22 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 21 . 7 8 . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . 7 9 5 38 38 38 33 35 35 33 29 29 29 29 31 31 31 31 31 28 28 30 27 28 Device 11 | . . . . . 7 7 7 13 17 17 17 17 17 11 14 10 10 14 9 10 14 14 13 15 12 Storage 1 | . . . . . . . . . . . . . . . . . . . 5 5 4 4 4 4 4 Processor 8 | . . . 7 6 1 7 7 11 11 11 11 11 11 11 11 10 10 10 10 10 9 9 8 7 4 Hackware 4 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 8 9 8 12 23 Protection 13 | . . . . 1 19 23 23 20 17 17 17 17 17 17 13 15 15 15 15 15 14 14 13 11 8 Ballistic Gun 1 | . 16 19 4 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 5 7 7 6 5 5 5 5 5 5 5 5 5 5 6 5 4 4 4 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 3 5 4 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 3 3 3 3 14 22 22 20 22 23 23 23 22 22 21 20 20 20 26 32 32 31 31 37 47 47 Greatest Support 60 | 3 3 3 20 18 22 22 22 22 28 28 31 31 31 35 41 41 41 50 44 44 44 53 51 60 60 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Most Carried 10 | 4 5 5 5 5 5 5 5 5 4 3 5 5 5 5 5 4 5 7 10 10 10 10 10 10 9 Average Carried 6 | 1 4 4 5 4 3 4 5 4 3 3 4 5 5 4 5 4 4 5 9 10 9 10 8 9 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Final Carried 10 | 4 5 5 5 2 5 5 5 5 3 3 5 5 5 5 5 4 5 7 10 10 10 10 10 6 6 Class Distribution -------------------- 23% | Sprinter 11% | Mutant 10% | Commander-Scout 9% | Scout 9% | Hacker-Scout 8% | Ninja 8% | Scavenger-Sprinter 7% | Wizard-Sprinter 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Scout | -5/Zhirov Ninja | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Assassin | -3/DSF Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 1340 | 252 52 . 105 14 33 198 . 40 . 20 10 10 5 . 76 . 59 40 120 . 30 . 30 40 206 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1081 | 96 106 9 72 137 33 . . 248 . . 16 . . . . . . . . 20 . . 127 120 97 Parts 65 | 3 13 . 1 9 4 . . 6 . . 2 . . . . . . . . 2 . . 7 14 4 Haulers Intercepted 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 10 . . . . . 1 . . 3 . 1 3 . 2 . . . . . Prevented 12 | . . . . . . . . . . . . 2 5 . . . 1 . . 4 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 13 | . 3 2 . 6 . . . . . . . . . . . . . . . . . . 1 . 1 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Guns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . AOE 8 | . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 2 . 1 2 . . . . . . 1 . . . . . . . . 1 . . 1 1 1 Worker 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . Swarmer 8 | . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . Grunt 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 2 3 2 2 9 1 . . 2 . . 1 . . . . . . . . 1 . . 2 . 1 Combat Bots Only 6 | . 3 2 . 6 . . . . . . . . . . . . . . . . . . 1 . 1 Max Kills in Single Turn 6 | 1 1 1 1 6 1 . . 1 . . 1 . . . . . . . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 281 | . 24 32 13 53 27 15 . 9 . . . 2 2 . 24 . 4 4 3 . . . . 39 30 Missed 143 | . 10 18 6 15 14 9 . 7 . . . 1 1 . 14 . 2 3 3 . . . . 30 10 Damage Taken 2709 | . 134 140 126 650 106 97 . 16 . . . 19 21 . 172 . 33 14 119 . . . . 799 263 Core 367 | . 48 32 8 124 21 30 . . . . . . 21 . 17 . . . . . . . . 25 41 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 384 | . . . . . 13 8 . . . . . 12 . . 56 . . 9 67 . . . . 172 47 Regen/Repaired (Parts) 295 | . . . . 18 16 46 . . . 6 . . . . . 35 15 . 17 . . . . 13 129 Core Remaining (%) 93 | 100 80 92 . 76 . . 92 100 . . . . . . 96 . . . . 100 . 100 100 . 95 Volleys Fired 41 | 4 9 4 1 4 . . . . . . . . . . . . . . . . . . . 7 12 Largest 2 | 2 2 2 1 1 . . . . . . . . . . . . . . . . . . . 1 1 Hottest 60 | 60 60 40 30 30 . . . . . . . . . . . . . . . . . . . 45 45 Shots Fired 57 | 8 18 6 1 4 . . . . . . . . . . . . . . . . . . . 7 13 Gun 50 | 8 18 4 . . . . . . . . . . . . . . . . . . . . . 7 13 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | 4 9 4 . . . . . . . . . . . . . . . . . . . . . . . Thermal 13 | 4 9 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . 7 13 Robot Hit Streak 5 | 4 5 2 1 3 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 49 | 5 8 2 6 5 2 . . 4 . . 1 . . . . . . . . 4 . . 2 4 6 Core Hits 35 | 2 4 2 . 17 1 . . 2 . . . . . . . . . . . 1 . . 2 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 133 | . . . 7 6 9 6 . 15 4 . 9 7 1 . 2 . 2 5 5 5 . . 9 19 22 Impact 16 | . . . 7 6 3 . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . 6 6 . 15 4 . 9 7 1 . 2 . 2 5 4 4 . . 7 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 9 22 Sneak Attacks 14 | . . . 1 1 1 . . 2 . . . . . . . . . . . 1 . . 2 4 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Damage Inflicted 3613 | 62 102 90 193 919 106 . . 373 . . 68 . . . . . . . . 255 . . 321 370 754 Guns 187 | 62 102 23 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 984 | . . 67 57 860 . . . . . . . . . . . . . . . . . . . . . Melee 2442 | . . . 136 59 106 . . 373 . . 68 . . . . . . . . 255 . . 321 370 754 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 145 | 40 82 23 . . . . . . . . . . . . . . . . . . . . . . . Thermal 42 | 22 20 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 984 | . . 67 57 860 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 237 | . . . 136 59 42 . . . . . . . . . . . . . . . . . . . . Slashing 1007 | . . . . . 64 . . 373 . . 68 . . . . . . . . 180 . . 86 236 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1198 | . . . . . . . . . . . . . . . . . . . . 75 . . 235 134 754 Highest Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . 19 20 Average Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . . 17 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 17 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 370 | . . . 70 15 17 . . . . . 61 . . . . . . . . 113 . . . 27 67 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 21 | . . . 6 15 . . . . . . . . . . . . . . . . . . . . . Melee 349 | . . . 64 . 17 . . . . . 61 . . . . . . . . 113 . . . 27 67 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . 25 63 . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 163 | 15 . . . 11 20 24 . . 16 34 30 3 3 . 117 24 . 128 24 36 . . 6 93 163 Average Temperature 18 | 10 . . . 11 5 10 . . 8 12 10 3 3 . 46 11 . 51 5 10 . . 6 56 54 Received Heat Transfer 459 | . 36 48 36 270 36 . . 6 . . . 9 9 . 9 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | 50 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Peak Influence 711 | 10 158 204 208 456 538 . . 447 242 170 711 . . . . 65 . . . . 29 21 72 272 499 Initial 278 | . 6 66 85 87 207 . . 278 218 84 119 . . . . 65 . . . . . 21 11 1 144 Average 205 | 2 76 94 129 177 328 . . 354 236 149 436 . . . . 65 . . . . 13 21 55 148 362 Maximum Alert Level 3 | . . 1 1 2 2 . . 2 1 . 3 . . . . . . . . . . . . 1 2 Low Security (%) 61 | 100 100 97 95 67 20 . . . . 100 17 . . . . 100 . . . . 100 100 100 79 16 Level 1 20 | . . 2 4 29 38 . . 71 100 . 6 . . . . . . . . . . . . 20 35 Level 2 17 | . . . . 2 41 . . 28 . . 72 . . . . . . . . . . . . . 47 Level 3 . | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 3 1 3 1 . . 3 . . 3 . . . . 1 . . . . . . 1 1 5 Investigation 5 | . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 15 | . 1 2 1 1 . . . 3 . . 2 . . . . . . . . . . . 1 . 4 Assault 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 11 | . 1 . 3 . . . . . . . 1 . . . . . . . 1 . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 199 | . 14 16 11 19 4 14 . 5 . 5 7 4 1 . 25 . 4 9 20 . . . 5 20 16 Peak Tracking Total 15 | . 6 10 9 15 3 5 . 3 . 5 4 4 2 . 13 . 4 6 10 . . . 3 8 7 Tactical Retreats 29 | . 1 1 . 3 . 4 . 1 . 1 . 1 . . 5 . 1 3 . . . . . 3 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 6 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 1 . . . . 2 1 . . . . . 5 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 11 | . . . . 3 1 . . . . . 2 . . . . . . . 1 . . . 1 1 2 Max in Single Turn 1 | . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . 1 1 1 Garrison Access 5 | . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 44 | . 1 3 1 6 3 . . 4 1 . 2 . . 4 . 1 . . 4 . 5 . . 3 6 Terminals 28 | . 1 3 1 4 2 . . 4 1 . 1 . . . . . . . . . 3 . . 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 99 | . 1 6 2 14 9 . . 6 4 . 3 . . 17 . 1 . . 8 . 10 . . 5 13 Successful 59 | . . 2 2 7 2 . . 1 1 . 1 . . 17 . 1 . . 8 . 6 . . 3 8 Failed 40 | . 1 4 . 7 7 . . 5 3 . 2 . . . . . . . . . 4 . . 2 5 Catastrophic 8 | . 1 2 . . 3 . . 2 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 1 6 1 4 2 . . 1 2 . . . . . . 1 . . . . 3 . . 4 9 Terminals 58 | . 1 6 2 8 6 . . 6 4 . 2 . . . . . . . . . 6 . . 5 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . 4 . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 8 | . . . . 2 3 . . . . . 1 . . . . . . . . . 2 . . . . Terminal Hacks 43 | . . 1 2 4 1 . . 1 1 . 1 . . 17 . . . . 8 . 1 . . 2 4 Record 12 | . . . . . . . . . . . . . . 5 . . . . 7 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . . 1 . . 1 . . . . . . . . . . 1 . . . . 3 . . 1 4 Terminals 9 | . . 1 . . 1 . . . . . . . . . . . . . . . 3 . . 1 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 5 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 3 1 5 3 . . 4 1 . 2 . . . . . . . . . 4 . . 3 3 Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 . . Machine Destruction 7 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 25 | . . . . . 1 . . . . 18 . . . . . . . . 5 . . . . 1 . Largest Group 18 | . . . . . 1 . . . . 18 18 6 2 1 . . . . 5 4 . . . 1 . Highest-Rated Group 638 | . . . . . 32 . . . . 638 638 225 54 26 . . . . 303 228 . . . 26 . Highest-Rated Ally 68 | . . . . . 32 . . . . 50 50 50 27 26 . . . . 68 65 . . . 26 . Total Orders 19 | . . . . . . . . . . . . . . . . . . . 18 1 . . . . . STAY 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Ally Attacks 213 | . . . . . 1 . . . . 65 113 6 . . . . . . 26 2 . . . . . Total Damage 7668 | . . . . . 32 . . . . 3025 2411 344 . . . . . . 1826 30 . . . . . Kills 28 | . . . . . . . . . . 6 14 . . . . . . . 8 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 2 . . . . . . 1 . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 5715 | 68 129 140 145 237 254 253 22 284 42 306 265 348 163 75 165 30 175 463 642 158 64 37 495 354 401 Spaces Moved 10699 | 83 147 233 212 291 618 490 85 715 125 423 354 637 431 158 391 85 418 733 1053 199 249 54 1011 688 816 Core 931 | 83 147 233 209 259 . . . . . . . . . . . . . . . . . . . . . Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9766 | . . . 1 32 618 490 85 715 125 423 354 637 431 158 391 85 418 733 1053 199 249 54 1011 688 816 Fastest Speed 7 | 50 50 50 50 29 27 25 25 25 22 22 22 25 25 25 18 21 21 12 21 21 21 12 17 7 7 Average Speed 24 | 50 50 50 51 48 27 26 25 25 22 22 22 25 25 25 23 21 22 20 21 21 21 67 17 17 18 Slowest Speed 170 | 50 50 50 170 90 29 27 25 25 22 22 25 25 25 25 25 25 25 21 21 21 21 93 20 25 25 Overloaded Moves 159 | . . . . . . . . . . . . . . . 56 . . 26 . . . 2 . 41 34 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . 1 2 . . 4 . . . 3 . . . . . . . . . . 33 11 10 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 40 | 3 33 31 34 47 17 73 19 24 8 97 12 78 56 61 63 1 69 69 92 26 9 56 23 21 29 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 . . . . . . . . . 3 . . . 1 1 . . . . . . Known Exits Taken 18 | . . 1 1 . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . 1 1 . . . . 3 3 . 2 . 4 3 . 2 . . . . . Spaces Dug 104 | . . 7 1 1 6 6 . 10 4 . 7 7 1 . 2 . 2 5 . . . . 5 16 24 Terrain Destroyed 190 | . . 13 13 49 6 6 . 10 4 . 7 7 1 . 2 . 2 5 . . . . 5 27 33 Melee 83 | . . . 1 1 6 6 . 10 4 . 7 7 1 . 2 . 2 5 . . . . 5 12 14 Projectile 34 | . . . . . . . . . . . . . . . . . . . . . . . . 15 19 AOE 73 | . . 13 12 48 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total 13436 | 98 187 250 232 372 684 604 84 786 131 635 523 807 483 194 456 96 495 1036 1468 309 260 53 1281 888 1024 Wait 2380 | 4 18 8 4 48 22 102 . 49 . 213 148 167 51 21 60 11 72 292 366 106 4 . 288 173 153 Move 10571 | 82 146 232 211 288 613 489 84 708 125 422 353 630 430 157 390 84 417 732 1052 198 248 53 963 666 798 Hop 37 | . . . . 1 2 . . 2 . . . 3 . . . . . . . . . . 14 8 7 Pick Up 58 | 4 6 2 . 2 10 1 . 4 . . 5 . . 2 . . 1 2 6 . 4 . 1 3 5 Fast Attach 38 | 4 . 1 3 6 4 . . 2 . . 1 . . 5 . . 2 1 6 . . . 2 . 1 Attach 44 | . 3 2 . 6 3 1 . 1 2 . . . . 1 . 1 . . 2 . 2 . 2 8 10 Detach 20 | . . . . 5 1 . . . . . . . . 1 . . . . 3 . . . 1 2 7 Swap 24 | . . . 2 . . 2 . 1 . . 1 . 1 1 3 . . 3 4 1 . . 1 2 2 Drop 58 | . 5 1 2 6 6 3 . 4 . . 6 . . 6 1 . 1 1 8 . 2 . 1 1 4 Fire 41 | 4 9 4 1 4 . . . . . . . . . . . . . . . . . . . 7 12 Melee 128 | . . . 7 6 9 6 . 15 4 . 9 7 1 . 2 . 2 5 5 4 . . 8 16 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Rewire 30 | . . . . . 14 . . . . . . . . . . . . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x2 273 | -9/Materials | Identified exit to Materials 326 | -9/Materials | Build established: Mutant 338 | -9/Materials | Entered another Materials area 338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 451 | -8/Materials | Identified exit to Storage 483 | -8/Materials | Entered Storage 491 | -8/Storage | Learned location of Armory (-3) 529 | -8/Storage | Repaired Flight Unit 576 | -8/Storage | Found Prototype Protection 576 | -8/Storage | Identified Lgt. Regenerative Plating 687 | -8/Storage | Lost 4 parts (2n1u1w) 718 | -8/Storage | Discovered new exit (range 5) 720 | -8/Storage | Entered Factory 720 | -7/Factory | Evolved 2 slots: Utility x2 831 | -7/Factory | Identified exit to Lower Caves 974 | -7/Factory | Entered Lower Caves 1003 | -7/Lower Caves | Learned Factory trap positions 1007 | -7/Lower Caves | Spotted B-75 Beast 1010 | -7/Lower Caves | Identified exit to Lower Caves 1020 | -7/Lower Caves | Encountered a Warlord checkpoint 1059 | -7/Lower Caves | Build established: Scavenger-Sprinter 1227 | -7/Lower Caves | Entered another Lower Caves area 1246 | -7/Lower Caves | Discovered new exit (range 10) 1249 | -7/Lower Caves | Entered Factory 1249 | -6/Factory | Evolved 2 slots: Utility x2 1250 | -6/Factory | Loaded intel: 93 trap records 1352 | -6/Factory | Identified exit to Factory 1533 | -6/Factory | Entered another Factory area 1533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -5/Factory | Identified exit to Upper Caves 1538 | -5/Factory | Identified exit to Extension 1555 | -5/Factory | Build established: Sprinter 1575 | -5/Factory | Sucked down chute 1575 | -5/Factory | Entered Waste 1577 | -5/Waste | Spotted C-40 Crusher 1577 | -5/Waste | Spotted C-40 Crusher 1582 | -5/Waste | Spotted C-40 Crusher 1589 | -5/Waste | Spotted C-40 Crusher 1592 | -5/Waste | Spotted C-40 Crusher 1639 | -5/Waste | Discovered new exit (range 14) 1654 | -5/Waste | Warlord forces began an assault 1666 | -5/Waste | Allies destroyed C-40 Crusher 1675 | -5/Waste | Allies destroyed C-40 Crusher 1676 | -5/Waste | Allies destroyed C-40 Crusher 1686 | -5/Waste | Allies destroyed C-40 Crusher 1782 | -5/Waste | Identified exit to Factory 1881 | -5/Waste | Entered Factory 1881 | -5/Factory | Accompanied by 18 allies 2022 | -5/Factory | Lost 4 allies 2146 | -5/Factory | Entered Upper Caves 2146 | -5/Upper Caves | Accompanied by 6 allies 2455 | -5/Upper Caves | Found DCF Scrap (14 items) 2457 | -5/Upper Caves | Discovered new exit (range 8) 2462 | -5/Upper Caves | Identified exit to Upper Caves 2479 | -5/Upper Caves | Lost 4 allies 2494 | -5/Upper Caves | Entered another Upper Caves area 2494 | -5/Upper Caves | Accompanied by 2 allies 2591 | -5/Upper Caves | Ambushed by wild Derelicts 2596 | -5/Upper Caves | Encountered a Warlord checkpoint 2611 | -5/Upper Caves | Learned 8 Factory zone layouts 2625 | -5/Upper Caves | Discovered new exit (range 12) 2627 | -5/Upper Caves | Identified exit to Zhirov 2657 | -5/Upper Caves | Entered Zhirov 2657 | -5/Zhirov | Accompanied by 1 ally 2657 | -5/Zhirov | Discovered new exit (range 3) 2662 | -5/Zhirov | Met Zhirov 2668 | -5/Zhirov | Found Alien Artifact 2668 | -5/Zhirov | Identified Integrated Reactor 2668 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2685 | -5/Zhirov | Found Alien Artifact 2702 | -5/Zhirov | Learned location of Testing (-3) 2702 | -5/Zhirov | Learned location of Quarantine (-2) 2702 | -5/Zhirov | Learned location of Command (-1) 2704 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2711 | -5/Zhirov | Identified exit to Proximity Caves 2732 | -5/Zhirov | Entered Proximity Caves 2732 | -4/Proximity Caves | Accompanied by 1 ally 2864 | -4/Proximity Caves | Attracted the attention of an 0b10 base 2866 | -4/Proximity Caves | Spotted B-86 Titan 2869 | -4/Proximity Caves | Learned Research trap positions 2889 | -4/Proximity Caves | Discovered new exit (range 11) 2895 | -4/Proximity Caves | Identified exit to Factory 2897 | -4/Proximity Caves | Entered Factory 2897 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -4/Factory | Identified exit to Research 2898 | -4/Factory | Discovered new exit (range 6) 2900 | -4/Factory | Identified exit to Upper Caves 2927 | -4/Factory | Entered Upper Caves 2939 | -4/Upper Caves | Encountered a Warlord checkpoint 3039 | -4/Upper Caves | Learned Research machine intel 3042 | -4/Upper Caves | Learned 8 Research zone layouts 3082 | -4/Upper Caves | Discovered new exit (range 8) 3092 | -4/Upper Caves | Found DCF Scrap (13 items) 3102 | -4/Upper Caves | Identified exit to Upper Caves 3102 | -4/Upper Caves | Entered another Upper Caves area 3114 | -4/Upper Caves | Build established: Ninja 3134 | -4/Upper Caves | Discovered exit to Research (range 6) 3550 | -4/Upper Caves | Discovered new exit (range 7) 3564 | -4/Upper Caves | Identified exit to Warlord 3565 | -4/Upper Caves | Entered Warlord 3634 | -4/Warlord | Learned Factory fabricator intel 3634 | -4/Warlord | Learned Factory repair station intel 3634 | -4/Warlord | Learned Factory recycling unit intel 3634 | -4/Warlord | Learned Armory repair station intel 3634 | -4/Warlord | Learned 4 Armory zone layouts 3634 | -4/Warlord | Learned Testing emergency access door positions 3707 | -4/Warlord | Warlord's base attacked by MAIN.C 3719 | -4/Warlord | Found Prototype Piercing Weapon 3721 | -4/Warlord | Found Prototype Piercing Weapon 3724 | -4/Warlord | Found Prototype Energy Gun 3724 | -4/Warlord | Identified Vortex Rail 3744 | -4/Warlord | Met Warlord 3748 | -4/Warlord | Identified Vortex Lance (x2) 3756 | -4/Warlord | Found Prototype Hackware 3758 | -4/Warlord | Found Prototype Processor 3758 | -4/Warlord | Identified Exp. Core Analyzer 3766 | -4/Warlord | Found Prototype Device 3766 | -4/Warlord | Identified Exp. Cloaking Device 3840 | -4/Warlord | Spotted B-90 Cyclops 3965 | -4/Warlord | Build established: Commander-Scout 4048 | -4/Warlord | Spotted Striker 4057 | -4/Warlord | Warlord forces counterattacked 4117 | -4/Warlord | Spotted Executioner 4119 | -4/Warlord | P-70 Sage assimilated allied 35-XFP(g) 4168 | -4/Warlord | Discovered new exit (range 14) 4171 | -4/Warlord | Identified exit to Proximity Caves 4177 | -4/Warlord | Lost 11 allies 4207 | -4/Warlord | Entered Proximity Caves 4207 | -3/Proximity Caves | Accompanied by 4 allies 4330 | -3/Proximity Caves | Lost 3 allies 4359 | -3/Proximity Caves | Discovered exit to Research (range 18) 4365 | -3/Proximity Caves | Entered Research 4365 | -3/Research | Evolved 2 slots: Utility x2 4366 | -3/Research | Identified exit to Research 4367 | -3/Research | Loaded intel: 64 trap records 4368 | -3/Research | Loaded intel: 99 machine locations 4379 | -3/Research | Identified System Mapper 4420 | -3/Research | Found Prototype Processor 4422 | -3/Research | Identified Spectral Analyzer 4428 | -3/Research | Identified exit to DSF 4429 | -3/Research | Entered DSF 4459 | -3/DSF | Discovered exit to Research (range 19) 4466 | -3/DSF | Entered Research 4466 | -2/Research | Warlord forces began assault on 0b10 4466 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4493 | -2/Research | Met up with Warlord 4519 | -2/Research | Discovered new exit (range 12) 4521 | -2/Research | Identified exit to Access 4531 | -2/Research | Discovered new exit (range 14) 4534 | -2/Research | Identified exit to Quarantine 4576 | -2/Research | Research machine network offline 4775 | -2/Research | Build established: Hacker-Scout 4798 | -2/Research | Borebot progress halted 4961 | -2/Research | Entered Access 4961 | -1/Access | Evolved 2 slots: Utility x2 5024 | -1/Access | Spotted B-99 Colossus 5025 | -1/Access | Spotted B-99 Colossus 5025 | -1/Access | Spotted B-99 Colossus 5220 | -1/Access | Spotted B-99 Colossus 5292 | -1/Access | Crushed by falling debris 5293 | -1/Access | System corruption reached 10% 5295 | -1/Access | Crushed by falling debris 5313 | -1/Access | Discovered new exit (range 7) 5314 | -1/Access | Identified exit to Command 5315 | -1/Access | Entered Command 5326 | -1/Command | Lost 7 parts (1p1n4u1w) 5332 | -1/Command | Spotted B-99 Colossus 5496 | -1/Command | Disengaged cave seal 5496 | -1/Command | Derelicts emerged from the dark tunnel 5496 | -1/Command | Welcomed Warlord to Command 5503 | -1/Command | Disengaged cave seal 5503 | -1/Command | Derelicts emerged from the dark tunnel 5574 | -1/Command | Build established: Wizard-Sprinter 5663 | -1/Command | Lost 4 allies 5682 | -1/Command | Discovered new exit (range 9) 5682 | -1/Command | Spotted B-99 Colossus 5686 | -1/Command | Identified exit to Surface 5716 | *** | Escaped! Last Messages --------------- 05708_ Field strength at 80. 05709_ B-99 Colossus critical meltdown. 05709_ Field strength at 80. 05709_ Field strength at 75. 05711_ Field strength at 70. 05711_ WT-CXE(i) triggered Stasis Trap. 05711_ A bubble of rippling energy engulfs the area. 05711_ Field strength at 90. 05712_ Field strength at 65. 05713_ Field strength at 60. 05714_ Field strength at 80. 05714_ Field strength at 55. 05715_ Field strength at 50. 05715_ KN-TXC(h) triggered Stasis Trap. 05715_ A bubble of rippling energy engulfs the area. 05715_ Field strength at 76. 05716_ System corrupted: Component data lost. 05716_ Field strength at 45. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #???# | | ???????????????????? ################# #???# | | ???????????????????? #???# | | ???????????????????? #???# | | ???????????????????? ##### #???# | | ???????????????????? #???# #???# | | ????????????????????? #??##+##### | | ????????????????????? #####+#####+##+#??# = | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????## | | ???????????????????????????????????????? ## | | ???????????????????????????????????????? ## | | ??????????????????????????????????????? ## | | ???????????????????????????????????????! ?######## | | ??????????????????????????????????#####+########## | | ??????????????????????????????????# # | | ??????????????????################# # | | ??????????????????#" ;;" # | | ???????????????????# ### + | | ???????????????????# ss ### # | | ???????????????????# """" "#" # | | ???????????????????# ??" WK=" %i#######/"/##+"#### | | ???????????????????????" @| % #?????# % #? | | ???????????????????????" igK h #?????# ## | | ???????????????????????"i %i #?????# | | ???????????????????????"""""" % #?????# | | ???????????????????????????? ^ #?????# | | ???????????????????????????? #?????# "" | | ???????????????????????????? #?????# """ | | ??????????????????????????? ####?????# """ | | ??????????????????????????? ?????????# % % "" | | ??????????????????????????? ?????????#"" | | ???????????????????????????? ?????????#"" | | ??????????????????????????????????????#"" | | ?????????????????????????????????????##T "" | | ????????????????????????????????????## " %""" | | ????????????????????????????????????# " * % """ | | ???????????????????????????????????## % """ | | ???????????????????????????????????# | | ????????????????????????++++???????## # *!/ | | ???????????????????????# #???????# %%! | | ???????????????????????# ######### # % %##### | | ???????????????????????# %[ "??## | | ???????????????????????# %= #??# | | ??????????#####+##?????# %[ #??# | | ????????? ?????# !!! #??# | | ????????? ###### ![ #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Power Amplification 20 Corruption Block 8 Armor Coverage 150 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 78 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 22 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHoverLegs Manual? 0 Play Time 01:35:36 Cumulative 1033.1 hours Start 2024.07.22 @ 16:55:56 End 2024.07.22 @ 18:33:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 474 Adventurer 1 Explorer 0 Win Type 0 Total 164 Types 47/13/27/4/2/1/65/3/2 Lore% 91 Gallery% 97 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b193f5f-496d-4cc1-b1a4-96d4db51966b