Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 11:30:39 Player: osman sinnoks Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2039) 2039 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 5979 Bonus ------- Follower Combat Kills 95 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 355/500 Energy 100/100 System Corruption 0% Temperature Cool (84) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Utility Shielding Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Utility Shielding Light Armor Plating Improved Light Cannon Assault Cannon Grenade Launcher Remote Datajack [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 44 | 6 9 . 2 3 11 3 10 Power 3 | 1 1 . . . . 1 . Engine 3 | 1 1 . . . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 7 . 3 Treads 12 | 2 . . . . 7 . 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 3 . 1 1 3 . 4 Device 3 | . 1 . 1 . 1 . . Storage 4 | 1 2 . . . . . 1 Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 5 | . . . . 1 2 . 2 Artifact . | . . . . . . . . Weapon 16 | 2 5 . 1 2 1 2 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 6 | 1 3 . . . . 1 1 Ballistic Cannon 5 | . 1 . . 1 1 1 1 Launcher 2 | . 1 . . 1 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . Parts Lost 20 | . . . . . 2 6 12 Power 2 | . . . . . . 1 1 Propulsion 3 | . . . . . . . 3 Utility 6 | . . . . . 1 2 3 Weapon 9 | . . . . . 1 3 5 Highest Loss Streak 12 | . . . . . 1 4 12 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 8 12 13 12 13 14 13 Power 2 | . 1 2 2 2 2 2 2 Propulsion 2 | . . 2 2 2 2 5 5 Utility 2 | . 1 2 3 2 2 2 1 Weapon 4 | . 4 6 6 6 5 3 3 Tool/Special . | . . . . . . . . Unused Backups 11 | . 4 . . . 1 . 6 Power 4 | . 1 . . . . . 3 Propulsion 4 | . . . . . 1 . 3 Utility 1 | . 1 . . . . . . Weapon 2 | . 2 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 94 100 85 99 84 91 93 Engine 10 | . 14 14 14 14 9 8 9 Treads 27 | . 28 28 28 28 27 27 26 Device 6 | . 7 14 6 . 4 9 8 Storage 11 | . 15 14 14 14 9 9 15 Protection 5 | . . . . 13 7 10 2 Ballistic Gun 11 | . 12 . . 16 17 8 10 Ballistic Cannon 11 | . 6 14 14 7 9 17 14 Launcher 3 | . 6 14 7 4 . . 1 Peak Build Rating 29 | 6 13 12 20 13 22 23 29 Average Rating 16 | 4 10 12 11 12 17 21 23 On Entrance 11 | . 6 12 12 10 13 22 20 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 36 36 36 38 46 46 46 Greatest Support 63 | 40 40 40 40 40 63 60 60 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 Most Carried 15 | 4 12 13 14 13 15 15 15 Average Carried 12 | 2 8 12 13 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 12 13 14 12 15 15 9 Class Distribution -------------------- 42% | Mutant 28% | Skirmisher 15% | Scavenger-Skirmisher 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2572 | 268 601 47 . 224 814 377 241 Remotely . | . . . . . . . . Salvage Created 2467 | 88 520 16 . 168 925 365 385 Parts 126 | 6 26 3 . 8 45 13 25 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 5 | . 2 . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 61 | . 7 3 . 13 20 11 7 Guns 26 | . 4 . . 1 16 3 2 Cannons 19 | . 1 1 . 2 4 8 3 AOE 16 | . 2 2 . 10 . . 2 Classes Destroyed 13 | 2 4 . . 1 2 1 3 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 13 | 1 5 . . 2 3 . 2 Operator 2 | . 1 . . . 1 . . Swarmer 13 | . 5 3 . 1 4 . . Grunt 24 | . 2 . . . 9 9 4 Sentry 8 | . . . . . 6 1 1 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Assembled 12 | . . . . 12 . . . Best Kill Streak 10 | 3 4 3 . 10 4 4 5 Combat Bots Only 10 | . 3 3 . 10 4 4 3 Max Kills in Single Turn 4 | 1 2 2 . 4 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 2 . 4 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 332 | . 22 9 . 32 101 65 103 Missed 73 | . 8 2 . 11 20 16 16 Hits 259 | . 14 7 . 21 81 49 87 Melee 1 | . . . . 1 . . . Projectile 258 | . 14 7 . 20 81 49 87 Critical Strikes 11 | . . . . . 1 5 5 Damage Taken 4301 | . 152 76 . 260 1166 769 1878 Core 600 | . 19 7 . 16 156 46 356 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 286 | . . . . . 286 . . Core Remaining (%) 91 | 100 . . . 83 . . . Volleys Fired 179 | 8 31 6 . 17 51 40 26 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 100 | 70 70 63 . 60 89 89 100 Shots Fired 419 | 16 51 8 . 34 149 93 68 Gun 214 | 16 36 . . 15 93 26 28 Cannon 181 | . 13 6 . 9 56 67 30 Launcher 23 | . 2 2 . 10 . . 9 Special 1 | . . . . . . . 1 Kinetic 381 | 8 43 6 . 24 149 93 58 Thermal 14 | 8 6 . . . . . . Explosive 23 | . 2 2 . 10 . . 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 4 11 1 . 8 12 16 12 Robot Miss Streak 4 | 3 4 3 . 4 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 264 | 9 33 2 . 21 96 58 45 Core Hits 168 | 6 20 3 . 34 52 27 26 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 2 . . . 2 2 1 Destroy 1 | . . . . . 1 . . Blast 6 | . 2 . . . 1 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5853 | 100 652 124 . 1068 1612 1125 1172 Guns 2303 | 100 304 . . 145 1135 352 267 Cannons 2167 | . 226 46 . 187 477 773 458 Explosions 1360 | . 115 68 . 730 . . 447 Melee . | . . . . . . . . Ramming 23 | . 7 10 . 6 . . . Kinetic 4382 | 49 493 46 . 332 1612 1125 725 Thermal 88 | 51 37 . . . . . . Explosive 1360 | . 115 68 . 730 . . 447 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . 2 2 . 5 1 . 31 Projectiles 5 | . 2 2 . . 1 . . Explosions 36 | . . . . 5 . . 31 Melee . | . . . . . . . . Knockbacks 21 | . 3 . . 3 6 3 6 Impact . | . . . . . . . . Kinetic 20 | . 3 . . 3 6 3 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 113 | . 33 26 . . . . 54 Shots 5 | . 1 2 . . . . 2 Rammed 4 | . 2 1 . 1 . . . Targets Rammed 4 | . 2 1 . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 340 | 100 90 6 . 64 340 52 202 Average Temperature 58 | 40 33 3 . 23 85 19 94 Received Heat Transfer 1543 | . 18 . . 40 486 459 540 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 259 | 148 111 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 74 | 100 100 100 . 100 100 13 52 Level 1 25 | . . . . . . 85 47 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 444 | 10 81 86 . 50 158 444 290 Initial 216 | . . . . . . 99 216 Average 109 | . 25 15 . 9 60 277 187 Influence Increases 1831 | 15 257 86 . 97 613 405 358 Destroy 0b10 Robot/C 1040 | . 140 60 . 20 400 220 200 Destroy 0b10 Robot/NC 105 | 15 35 . . 10 20 . 25 Destroy Leader 204 | . 32 10 . 10 80 10 62 Allied During Kill 8 | . . . . . . . 8 Successful Hack 17 | . . . . . 17 . . Disable Machine 105 | . . . . . 30 60 15 Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 132 | . 20 16 . 27 6 15 48 Lose Combat Pursuer 120 | . 30 . . 30 60 . . Influence Decreases 1635 | 15 257 86 . 97 460 114 606 Entered New Map 282 | . . . . . . 54 228 Time Decay 1137 | 15 257 86 . 97 444 . 238 Lost Part 196 | . . . . . 16 60 120 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 10 | . 1 . . . 2 . 7 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 1 . 3 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . 1 . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 19 3 . 20 25 11 15 Peak Tracking Total 15 | . 4 3 . 15 4 4 6 Tactical Retreats 9 | . 1 . . 4 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 7 | . . . . . 2 4 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 4 | . . . . . 4 . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 12 | . . . . . 12 . . Successful 10 | . . . . . 10 . . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 2 | . . . 1 . 1 . . Terminals 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 3 | . . . . . 3 . . Time 84 | . . . . . 84 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 5 | . . . . . . 4 1 Machine Destruction 1 | . . . . . . . 1 Programmers 4 | . . . . . . 4 . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . 1 1 . . . 1 Highest-Rated Group 31 | . . 31 31 . . . 15 Highest-Rated Ally 31 | . . 31 31 . . . 15 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . . 12 Total Damage 221 | . . . . . . . 221 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1097 | . 422 494 181 . . . . Seismic 1097 | . 422 494 181 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5478 | 110 812 494 386 434 1515 1211 516 Spaces Moved 2444 | 52 417 299 238 229 314 657 238 Core 9 | 9 . . . . . . . Treads 2435 | 43 417 299 238 229 314 657 238 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 163 Average Speed 160 | 140 160 160 160 160 160 163 164 Slowest Speed 170 | 160 160 160 160 160 163 163 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 55 74 60 48 18 62 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 141 | . 17 17 . 46 4 . 57 Melee . | . . . . . . . . Projectile 5 | . . 1 . . 4 . . AOE 136 | . 17 16 . 46 . . 57 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3636 | 74 513 306 244 258 1211 719 311 Wait 881 | . 26 . . 2 817 15 21 Move 2438 | 51 416 298 237 228 314 656 238 Hop . | . . . . . . . . Pick Up 51 | 9 19 1 2 . 10 4 6 Fast Attach 5 | . 1 . . . 4 . . Attach 27 | 6 2 . 1 2 4 4 8 Detach . | . . . . . . . . Swap 27 | . 6 . 1 8 6 . 6 Drop 24 | . 10 . 3 . 5 . 6 Fire 179 | 8 31 6 . 17 51 40 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 1 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 6) 909 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Entered Mines 1204 | -10/Mines | Received a Mining Laser from a helpful Derelict 1297 | -10/Mines | Learned Materials interactive machine intel 1410 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1410 | -10/Mines | Discovered new exit (range 5) 1417 | -10/Mines | Entered Exiles 1417 | -10/Exiles | Accompanied by 1 ally 1456 | -10/Exiles | Met 8R-AWN 1485 | -10/Exiles | Met EX-HEX 1533 | -10/Exiles | Met EX-BIN 1552 | -10/Exiles | Aligned with FarCom system 1553 | -10/Exiles | Given EX-Vault access code 1592 | -10/Exiles | Opened EX-Vault 1597 | -10/Exiles | Found Prototype Device 1598 | -10/Exiles | Identified Skeleton Box 1604 | -10/Exiles | Found Prototype Energy Cannon 1605 | -10/Exiles | Identified Latent Energy Streamer 1644 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1689 | -10/Exiles | Met EX-DEC 1787 | -10/Exiles | Discovered new exit (range 10) 1803 | -10/Exiles | Entered Mines 1870 | -9/Mines | Assembled infested the area 1875 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1915 | -9/Mines | Destroyed 10 combat bots 2213 | -9/Mines | Discovered new exit (range 15) 2237 | -9/Mines | Entered Materials 2237 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2238 | -8/Materials | Loaded intel: 19 interactive machine locations 2525 | -8/Materials | Build established: Skirmisher 2688 | -8/Materials | Central database locked down 2810 | -8/Materials | Repaired Lgt. Armor Plating 2838 | -8/Materials | Repaired Lgt. Treads 2871 | -8/Materials | Repaired Imp. Light Cannon 3686 | -8/Materials | Garrison activated, responded to threat 3752 | -8/Materials | Identified exit to Garrison 3752 | -8/Materials | Entered Garrison 3868 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Triggered checkpoint 4122 | -8/Garrison | Triggered checkpoint 4187 | -8/Garrison | Discovered new exit (range 8) 4205 | -8/Garrison | Build established: Scavenger-Tank 4238 | -8/Garrison | Triggered checkpoint 4388 | -8/Garrison | Discovered new exit (range 9) 4422 | -8/Garrison | Triggered checkpoint 4479 | -8/Garrison | Lost 4 parts (2u2w) 4575 | -8/Garrison | Installed Relay Interface Framework 4747 | -8/Garrison | Build established: Scavenger-Skirmisher 4942 | -8/Garrison | Discovered new exit (range 13) 4963 | -8/Garrison | Entered Materials 5285 | -8/Materials | Garrison activated, responded to threat 5427 | -8/Materials | Garrison activated, responded to threat 5432 | -8/Materials | Core integrity fell below 50% 5457 | -8/Materials | Core integrity fell below 20% 5479 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05467_ U-05 Engineer builds a Wall. 05468_ The unstable cave ceiling collapses. 05468_ U-05 Engineer lays Concrete. 05468_ Lgt. Armor Plating destroyed. 05469_ U-05 Engineer lays Concrete. 05470_ Imp. Light Cannon destroyed. 05470_ Assault Cannon blasted off. 05471_ U-05 Engineer builds a Wall. 05472_ U-05 Engineer destroyed. 05474_ Grenade Launcher destroyed. 05474_ Destroyed Grenade Launcher. 05474_ Destroyed Terrain Scanner. 05474_ Hvy. Ion Engine destroyed. 05474_ Arm. Treads destroyed. 05475_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05477_ The unstable cave ceiling collapses. 05479_ Lgt. Treads destroyed. 05479_ Relay Coupler [Sentry] destroyed. 05479_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ## #???????????###+########+####?????????????????? | | ?# #???????????# # %=%=! #?????????????????? | | ?# #???????????# # !%==%# #?????????????????? | | ?# #???????????# # **###?????????????????? | | ## #???????????# # %[*=##??????????????????? | | # #???????????# # =]#???????????????????? | | # #???????????# # !#???????????????????? | | # ################+######+#######???????????????? | | # !! #???????????????? | | + = ##??????????????? | | # [%!%* # #?????????????? | | ####+##################+#####[ ###?????????????? | | # #???????????? ??# % ##??????????????? | | # #??????????? ? ?# % ##??????????????? | | ## #?????????? ?? # % # #?????????????? | | ?# #?????????# ??? # ####?######?????? | | ?# #?????????# ????# # #?????? | | ?# +?????????+ ????# # == "" +?????? | | ?# #?????????# ? ????# ; = """ ??????? | | ?# #?????????# ??????# # """ ??????? | | ?# #?????????####???##?# a#?* w #?????? | | ?# #????????????####;### ###########?????? | | ?# +????# ##### ! ???? | | ?#########????# a* !%[ ???? | | ??????????????????#### !% * =% ???? | | ?????????????????????# %=@ ### ##########+##???? | | ????????????????????# # ]g ### #???????????????? | | ????????????????????? % """# #???????????????? | | ??????????????????? # = "# #???????????????? | | ??????????????? u H """# h???????????????? | | ??????????? ^ u #### ??????????????? | | ???????????? #??# C ?????????????? | | ???????????? # u ##??####+##?????????????? | | ?????????????##?## ????????????????????????? | | ????????????????? ###????????????????????????? | | ????????????????" """ ???????????????????????????? | | ????????????????" """ ???????????????????????????? | | ????????????????"???"????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 20% | -8/Materials Lgt. Treads | 5% | -8/Materials Imp. Light Cannon | 39% | -8/Materials Studied --------- Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltCoreCasing Manual? 0 Play Time 00:37:18 Cumulative 51.7 hours Start 2026.07.14 @ 05:31:31 End 2026.07.14 @ 11:30:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fef0821-db0b-4a11-8368-9b192bca3ff7