Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 22:17:03 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (187) 935 Value Destroyed (5327) 5327 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5556) 5556 TOTAL SCORE: 20998 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 46 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1578/1600 Matter 210/300 Energy 237/240 System Corruption 1% Temperature Cool (7) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Gravmag Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Power Amplifier Medium Storage Unit Structural Scanner Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Impact Mace Vibroblade Vibroblade > --- INVENTORY (10) --- Combat Linear Gravjet Combat Linear Gravjet Energy Well (350) Advanced Actuator Array Transmission Jammer Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Cloaking Device Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Impact Mace Vibroblade Vibroblade > --- INVENTORY -------- Light Quantum Reactor Combat Linear Gravjet Energy Well Advanced Actuator Array Transmission Jammer Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Enhanced Nova Cannon Enhanced Force Lance [Rating: 147] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Vibroblade Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 . . 2 . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . 1 1 . . . Utility 11 | . . . 1 . . . 1 . . 1 2 . . 1 . 1 1 . 1 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 290 | 8 13 1 35 24 . . 13 14 44 35 28 2 . 6 3 20 5 5 16 18 Power 20 | 1 1 . 1 1 . . . 1 1 . 3 . . 1 . 2 1 1 3 3 Engine 8 | 1 1 . 1 1 . . . 1 1 . 1 . . . . 1 . . . . Core 8 | . . . . . . . . . . . 2 . . 1 . 1 . 1 2 1 Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 51 | 2 1 . 8 7 . . 1 3 7 4 8 . . 1 1 2 1 1 3 1 Treads 30 | . . . 6 7 . . 1 3 7 4 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . 6 . . 1 1 2 1 1 2 1 Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . Utility 127 | 2 5 1 16 11 . . 6 2 16 18 15 2 . 4 1 6 3 3 8 8 Device 77 | 1 1 1 11 8 . . 3 1 9 15 9 1 . 2 . 4 2 . 6 3 Storage 5 | 1 1 . 2 . . . . . . . 1 . . . . . . . . . Processor 22 | . 3 . 2 1 . . 1 1 4 1 4 1 . . 1 . . . 2 1 Hackware 7 | . . . 1 . . . 1 . 3 1 . . . . . . . . . 1 Protection 16 | . . . . 2 . . 1 . . 1 1 . . 2 . 2 1 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 3 6 . 10 5 . . 6 8 20 13 2 . . . 1 10 . . 2 6 Energy Gun 16 | 3 . . . . . . . . 7 5 1 . . . . . . . . . Energy Cannon 15 | . 4 . . . . . . . 3 4 . . . . . . . . 1 3 Ballistic Gun 30 | . . . 8 4 . . 5 6 7 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 2 . . . . . . 2 2 1 . . . . . . . . . . Special Weapon 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 18 | . . . . . . . . . 1 3 1 . . . 1 8 . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 . . . . . . . 1 . . . . 2 . . 1 . Parts Lost 48 | . 4 . 2 6 . . 3 4 12 2 1 . . . 2 2 . 2 2 6 Power 5 | . 1 . . . . . . . . . . . . . 1 1 . . . 2 Propulsion 19 | . 1 . 2 3 . . 1 1 5 2 . . . . 1 1 . 1 1 . Utility 13 | . 2 . . 2 . . 1 1 . . 1 . . . . . . 1 1 4 Weapon 11 | . . . . 1 . . 1 2 7 . . . . . . . . . . . Highest Loss Streak 5 | . 2 . 1 5 . . 2 4 4 1 1 . . . 2 2 . 2 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 99 99 100 100 99 97 97 99 91 80 80 82 83 89 89 88 87 90 Engine 7 | . 14 14 11 11 11 11 9 9 9 7 4 . . . . 1 . . . . Core 1 | . . . . . . . . . . . 1 6 6 11 9 7 8 4 7 6 Treads 17 | . . . 20 33 33 33 26 25 26 29 14 . . . . . . . . . Wheel 4 | . 28 28 12 . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 10 20 20 17 17 21 19 19 13 14 Device 11 | . 8 3 8 10 11 11 6 6 8 6 12 13 13 17 17 20 21 16 25 23 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 6 6 6 5 5 5 4 4 4 4 Processor 13 | . 1 10 8 7 11 11 18 20 12 23 23 20 20 17 17 15 14 14 11 12 Hackware 1 | . . . 5 . . . 2 . 6 . . . . . . . . . . 2 Protection 2 | . . . . 4 . . . . . . 3 6 6 5 5 5 5 10 4 10 Energy Gun 2 | . 5 . . . . . . . 7 10 4 . . . . . . . . . Energy Cannon 2 | . 21 28 2 . . . . . . 2 . . . . . . . . . . Ballistic Gun 11 | . . . 18 21 22 22 26 26 17 7 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 5 6 6 5 8 11 9 9 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 37 37 56 58 55 55 60 59 70 61 68 28 28 37 37 42 52 56 63 73 Greatest Support 89 | 26 32 32 60 63 63 63 63 63 64 89 89 36 36 38 38 44 56 56 66 80 Greatest Overweight (x) 2 | . 1 1 2 . . . 1 1 1 . . . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 12 15 16 20 20 20 20 20 20 20 15 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 14 15 20 20 20 20 20 19 20 20 20 10 10 9 9 10 10 10 10 10 Average Carried 15 | 3 9 14 15 19 19 20 19 18 18 19 14 9 10 7 8 9 9 9 8 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 14 15 20 20 20 20 19 19 18 20 10 10 10 7 9 10 10 10 10 7 Class Distribution -------------------- 25% | Scavenger-Mutant 20% | Scavenger-Skirmisher 13% | Mutant 10% | Infiltrator-Ninja 9% | Skirmisher 6% | Scout 6% | Scavenger-Ninja 4% | Generator-Ninja 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/DSF Scavenger-Ninja | -4/Factory Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/DSF Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Matter Collected 5064 | 226 133 86 976 658 12 . 153 542 866 488 315 30 . . . 200 . 11 251 117 Remotely 562 | . . . . . . . . . 412 64 86 . . . . . . . . . Salvage Created 7003 | 59 381 94 1410 571 . . 172 638 1871 593 571 . . . . 204 . . 251 188 Parts 431 | 6 28 9 89 50 . . 13 35 103 25 33 . . . . 19 . . 11 10 Haulers Intercepted 11 | . 2 . 4 . . . 1 . 3 1 . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . 1 2 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Combat Hostiles Destroyed 119 | . 10 . 21 14 . . 4 15 37 10 3 . . . . 5 . . . . Melee 7 | . . . . . . . . . . . 2 . . . . 5 . . . . Guns 73 | . 1 . 21 14 . . 4 9 20 3 1 . . . . . . . . . Cannons 11 | . 4 . . . . . . . 4 3 . . . . . . . . . . AOE 28 | . 5 . . . . . . 6 13 4 . . . . . . . . . . Classes Destroyed 16 | 1 6 . 3 2 . . . . 2 1 . . . . . 1 . . . . Worker 10 | . 1 . 2 . . . 1 . 4 . . . . . . 2 . . . . Builder 19 | . 1 2 2 1 . . . . 4 3 3 . . . . . . . 1 2 Tunneler 11 | 3 1 3 2 1 . . . . 1 . . . . . . . . . . . Hauler 11 | . 2 . 4 . . . 1 . 3 1 . . . . . . . . . . Recycler 7 | . . . 1 . . . . . 1 1 2 . . . . . . . 1 1 Mechanic 4 | . . . . . . . . . 2 . 1 . . . . . . . 1 . Operator 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Watcher 9 | . 2 . 3 . . . . . 1 . 1 . . . . . . . 1 1 Swarmer 19 | . 4 . 1 4 . . 3 . 3 . . . . . . 4 . . . . Grunt 68 | . 6 . 13 5 . . . 11 29 4 . . . . . . . . . . Brawler 2 | . . . . . . . . . 1 1 . . . . . . . . . . Duelist 4 | . . . . 1 . . . 1 2 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 18 | . . . 7 2 . . 1 3 2 1 2 . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . 4 1 . . . . . . . . . Best Kill Streak 18 | 3 8 2 11 4 . . 3 7 18 6 2 . . . . 4 . . 2 3 Combat Bots Only 13 | . 7 . 8 4 . . 3 7 13 5 1 . . . . 4 . . . . Max Kills in Single Turn 4 | 1 3 1 1 2 . . 2 2 4 2 1 . . . . 1 . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . 2 2 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Damage Taken 7979 | . 378 . 937 1336 . . 271 557 1990 586 46 . . . 299 350 . 304 354 571 Core 960 | . 89 . 174 145 . . 12 81 224 95 5 . . . . 29 . 66 18 22 Absorbed by Shields 235 | . . . 28 174 . . . . . . . . . . 33 . . . . . Core Remaining (%) 81 | 100 . 64 . . . 20 . . 42 86 . . 99 . 100 97 . 94 98 98 Volleys Fired 379 | 11 27 10 97 50 . . 15 28 91 35 10 . . . . . . . 1 4 Largest 3 | 2 2 2 2 2 . . 3 3 3 3 3 . . . . . . . 1 1 Hottest 149 | 90 136 136 136 100 . . 100 79 149 149 141 . . . . . . . 120 120 Shots Fired 862 | 22 52 20 191 99 . . 41 78 227 97 30 . . . . . . . 1 4 Gun 744 | 22 10 . 184 98 . . 39 71 211 79 30 . . . . . . . . . Cannon 93 | . 39 20 4 . . . . . 10 15 . . . . . . . . 1 4 Launcher 19 | . 3 . . . . . . 7 6 3 . . . . . . . . . . Special 6 | . . . 3 1 . . 2 . . . . . . . . . . . . . Kinetic 576 | . . . 184 98 . . 39 71 142 32 10 . . . . . . . . . Thermal 226 | 11 44 20 7 1 . . 2 . 79 47 10 . . . . . . . 1 4 Explosive 19 | . 3 . . . . . . 7 6 3 . . . . . . . . . . Electromagnetic 41 | 11 5 . . . . . . . . 15 10 . . . . . . . . . Robot Hit Streak 26 | 6 9 12 22 13 . . 5 26 17 16 16 . . . . . . . . . Robot Miss Streak 5 | 1 3 2 5 5 . . 3 3 4 3 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 21 | . . . 4 6 . . . 5 4 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 611 | 16 33 13 134 63 . . 22 57 153 65 35 . . 1 . 9 . . 6 4 Core Hits 297 | 4 18 5 54 27 . . 9 39 85 28 17 . . . . 6 . . 2 3 Critical Kills 4 | . . . 3 . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 14 | 2 . . 4 . . . . . 5 1 2 . . . . . . . . . Burn 9 | 2 . . . . . . . . 4 1 2 . . . . . . . . . Destroy 5 | . . . 4 . . . . . 1 . . . . . . . . . . . Melee Attacks 119 | . . . . . . . . . 3 5 14 2 1 1 2 37 4 . 26 24 Impact 6 | . . . . . . . . . . . . . . . . 2 . . 2 2 Slashing 113 | . . . . . . . . . 3 5 14 2 1 1 2 35 4 . 24 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . 4 . . 1 . 3 . . 3 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 1 1 Damage Inflicted 15971 | 202 1215 265 2152 1079 . . 376 1559 5244 1517 856 . . 79 . 535 . . 450 442 Guns 7954 | 202 60 . 2129 1062 . . 369 676 2230 860 366 . . . . . . . . . Cannons 2055 | . 560 265 . . . . . . 995 235 . . . . . . . . . . Explosions 3950 | . 595 . . . . . . 883 1995 387 . . . . . . . . . 90 Melee 1906 | . . . . . . . . . . . 490 . . 79 . 535 . . 450 352 Ramming 106 | . . . 23 17 . . 7 . 24 35 . . . . . . . . . . Kinetic 5907 | . . . 2129 1062 . . 369 676 1296 260 115 . . . . . . . . . Thermal 5566 | 112 869 265 . . . . . . 3255 826 149 . . . . . . . . 90 Explosive 2113 | . 311 . . . . . . 883 669 250 . . . . . . . . . . Electromagnetic 373 | 90 35 . . . . . . . . 146 102 . . . . . . . . . Impact 102 | . . . . . . . . . . . . . . . . . . . 33 69 Slashing 1804 | . . . . . . . . . . . 490 . . 79 . 535 . . 417 283 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 6 . . . . . 1 . . . 1 Average Corruption 1 | . . . . . . . . . . 2 . . . . . 1 . . . 1 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 6 . . . . . 2 . . . 1 Message Errors 4 | . . . . . . . . . . 4 . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1041 | . 139 . . . . . . . 439 . 80 . . 29 . 58 . . 155 141 Projectiles 321 | . 3 . . . . . . . 318 . . . . . . . . . . . Explosions 260 | . 136 . . . . . . . 121 . . . . . . . . . . 3 Melee 460 | . . . . . . . . . . . 80 . . 29 . 58 . . 155 138 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . 111 . . . . . . . 240 . . . . . . . . . . . Shots 6 | . 2 . . . . . . . 4 . . . . . . . . . . . Rammed 11 | . . . 4 1 . . 1 . 2 3 . . . . . . . . . . Targets Rammed 17 | . . . 6 1 . . 1 . 3 6 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 2 . . . . . 1 3 . . . . . . . . . . Highest Temperature 345 | 240 290 234 138 10 . . 6 34 345 293 270 . . . . . . . 88 180 Average Temperature 63 | 102 86 71 16 4 . . 4 8 78 90 126 . . . . . . . 37 36 Received Heat Transfer 2155 | . 132 . 450 106 . . 81 261 954 42 12 . . . . . . . 27 90 Effects 3 | . 1 . . . . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | 1 . . . . . . . . . . . . . . . . . . 2 2 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 1 2 Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | 1 2 1 . . . . . . 2 8 . . . . . . . . . . Heat Transferred 8555 | 481 1273 481 . . . . . . 4294 1445 481 . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Peak Influence 950 | 15 435 118 559 426 . . 127 332 950 557 351 . . 56 58 348 99 78 504 704 Initial 431 | . 9 93 45 148 . . . . 161 431 167 . . 56 39 27 87 78 32 191 Average 287 | 5 132 106 278 292 . . 62 229 486 414 214 . . 56 45 179 88 68 270 416 Maximum Alert Level 3 | . 2 . 2 2 . . . 1 3 2 1 . . . . 1 . . 2 3 Low Security (%) 34 | 100 64 100 23 3 . 100 100 32 8 2 62 . . 100 100 50 100 100 30 13 Level 1 42 | . 33 . 58 85 . . . 67 39 39 37 . . . . 49 . . 47 33 Level 2 20 | . 2 . 17 10 . . . . 27 58 . . . . . . . . 21 53 Level 3 3 | . . . . . . . . . 23 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 . . . 1 . 8 4 3 . . . 1 . 1 1 4 4 Investigation 6 | . 1 . 1 . . . . . 1 1 . . . . . . . . 1 1 Extermination 4 | . . . . . . . . . . 3 1 . . . . . . . . . Reinforcement 18 | . 1 . 2 . . . . . 5 . 2 . . . 1 . 1 1 3 2 Assault 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Distress Signals 7 | . . . 2 . . . . . 1 1 . . . . . 1 . . 2 . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . 19 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . 11 . Times Spotted 224 | . 16 . 39 14 . . 9 16 44 18 6 . . 1 3 16 . 6 21 15 Peak Tracking Total 7 | . 6 . 7 4 . . 3 7 5 6 3 . . . 3 7 . 3 6 6 Tactical Retreats 21 | . 1 . 2 . . . . . 1 . . . . . . 4 . . 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Traps Triggered 8 | . . . 1 . . . . . . 1 . . . . 1 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Machines Disabled 11 | . 4 . 1 . . . . . 2 1 . . . . . . . . . 3 Max in Single Turn 2 | . 2 . 1 . . . . . 1 1 . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . 1 4 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . 4 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Machines Accessed 54 | . 7 . 10 . 1 . 4 . 2 4 3 . . 1 . 6 2 . 6 8 Terminals 32 | . 6 . 8 . . . 1 . 2 2 1 . . 1 . 4 1 . 3 3 Fabricators 4 | . . . . . . . . . . 1 1 . . . . . . . . 2 Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Recycling Units 9 | . 1 . 2 . . . 1 . . 1 1 . . . . 1 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . 1 . . 1 3 Total Hacks 132 | . 22 . 30 . 1 . 6 . 8 12 11 . . 3 . 12 3 . 12 12 Successful 70 | . 11 . 16 . 1 . 5 . 5 6 7 . . 1 . 5 2 . 4 7 Failed 61 | . 10 . 14 . . . 1 . 3 6 4 . . 2 . 7 1 . 8 5 Catastrophic 7 | . . . . . . . . . . 2 1 . . . . . . . 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 92 | . 14 . 28 . 1 . 5 . 5 8 8 . . . . 8 1 . 9 5 Terminals 100 | . 21 . 28 . . . 2 . 8 7 7 . . 3 . 9 2 . 7 6 Fabricators 9 | . . . . . . . . . . 3 3 . . . . . . . . 3 Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . . 2 . Recycling Units 13 | . 1 . 2 . . . 2 . . 2 1 . . . . 2 1 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . 1 . . 1 3 Terminal Hacks 31 | . 6 . 11 . 1 . . . 3 2 2 . . 1 . 2 1 . 1 1 Robot Analysis 10 | . 1 . 6 . . . . . 2 . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Level Access Points 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Terminal Index 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 Network Status 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . 1 . . 1 3 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . 1 . . 1 3 Unauthorized Hacks 30 | . 5 . 5 . . . 4 . 2 3 4 . . . . 2 1 . 2 2 Terminals 17 | . 4 . 3 . . . 1 . 2 2 2 . . . . 1 . . 1 1 Track 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 2 . . . 1 . 1 2 1 . . . . 1 . . 1 1 Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . Sabotage 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 Haulers 2 | . . . . . . . . . . 1 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Mechanics 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Recycling Units 8 | . 1 . 2 . . . 2 . . . 1 . . . . 1 1 . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . Recyclers 6 | . 1 . 1 . . . 1 . . . 1 . . . . 1 1 . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 8 . . . 2 . 2 3 3 . . 1 . 5 2 . 5 4 Full Trace Events 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . 30 . . . . . . . . . . . . . . . . . Total Damage 337 | . . . 337 . . . . . . . . . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Robot Analysis Total 10 | . 1 . 6 . . . . . 2 . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Turns Passed 7997 | 80 443 271 1162 630 404 21 406 281 1033 914 498 159 37 33 37 441 115 36 423 573 Spaces Moved 6538 | 38 323 204 620 280 249 14 204 107 402 466 470 333 77 47 46 754 219 62 672 951 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . Treads 2122 | . . . 271 280 249 14 204 107 402 466 129 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 899 | 23 323 204 349 . . . . . . . . . . . . . . . . . Hover 3502 | . . . . . . . . . . . 341 333 77 47 46 754 219 62 672 951 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 90 115 86 160 160 160 160 160 150 152 38 45 45 48 45 40 43 43 43 48 Average Speed 90 | 73 100 115 130 160 160 160 160 161 158 153 74 45 45 48 46 40 43 43 49 49 Slowest Speed 240 | 90 115 115 160 160 160 160 240 240 240 158 158 45 45 48 48 45 43 43 52 52 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 64 62 67 84 65 13 26 35 37 19 17 53 17 3 47 25 7 53 31 36 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 1 . 1 1 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 . . . . . . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . 3 . . . . . . . . Spaces Dug 68 | . . . 3 1 . . 2 . 3 5 4 2 1 . 2 15 2 . 15 13 Terrain Destroyed 329 | . 30 . 3 1 . . 2 29 134 17 4 2 1 . 2 15 2 . 15 72 Melee 61 | . . . . . . . . . 3 5 4 2 1 . 2 15 2 . 14 13 Projectile 7 | . . . 3 1 . . 2 . . . . . . . . . . . 1 . AOE 261 | . 30 . . . . . . 29 131 12 . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac DSF Fac Res DSF Res Acc Total 7714 | 65 390 221 812 372 257 13 246 162 603 575 587 338 77 54 56 842 235 71 726 1012 Wait 67 | . 7 3 8 5 . . . 1 18 5 13 . . . . . . . 3 4 Move 6516 | 37 322 203 619 279 248 13 203 105 401 465 469 332 76 46 45 753 218 61 671 950 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 9 12 2 22 6 4 . 9 6 20 14 15 1 . . 2 10 4 2 4 5 Fast Attach 63 | 4 6 1 8 4 . . . 3 6 3 9 . . . 1 8 2 1 5 2 Attach 95 | 3 2 . 6 7 . . 6 6 22 5 11 1 . 3 1 7 2 1 6 6 Detach 46 | . 2 1 4 1 . . 1 3 13 1 9 . . 1 1 3 1 . 5 . Swap 133 | 1 6 . 21 13 . . 7 5 16 27 8 1 . 3 1 5 1 3 5 10 Drop 125 | . 6 1 21 6 5 . 4 5 10 9 29 1 . . . 13 4 3 6 2 Fire 379 | 11 27 10 97 50 . . 15 28 91 35 10 . . . . . . . 1 4 Melee 101 | . . . . . . . . . 3 5 14 2 1 1 2 30 3 . 20 20 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . 6 1 . . 1 . 3 6 . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . 3 13 . . . 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Central database locked down 417 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Destroyed 7 combat bots 473 | -10/Materials | Discovered new exit (range 14) 524 | -10/Materials | Entered Mines 642 | -10/Mines | Learned location of 1 exit from Materials 762 | -10/Mines | Discovered new exit (range 5) 783 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 795 | -10/Mines | Entered Materials 795 | -9/Materials | Accompanied by 3 allies 795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Identified exit to Materials 1074 | -9/Materials | Destroyed 8 combat bots 1320 | -9/Materials | Build established: Scavenger-Mutant 1392 | -9/Materials | Discovered exit to Materials (range 9) 1836 | -9/Materials | Discovered exit to Materials (range 13) 1925 | -9/Materials | Discovered new exit (range 8) 1957 | -9/Materials | Entered Mines 2015 | -9/Mines | Core integrity fell below 50% 2203 | -9/Mines | Assembled infested the area 2253 | -9/Mines | Learned Materials stockpile data 2263 | -9/Mines | Lost 5 parts (2n2u1w) 2295 | -9/Mines | Discovered exit to Materials (range 8) 2581 | -9/Mines | Discovered new exit (range 5) 2587 | -9/Mines | Entered Exiles 2626 | -9/Exiles | Met 8R-AWN 2655 | -9/Exiles | Met EX-HEX 2770 | -9/Exiles | Met EX-BIN 2787 | -9/Exiles | Aligned with FarCom system 2789 | -9/Exiles | Given EX-Vault access code 2826 | -9/Exiles | Opened EX-Vault 2836 | -9/Exiles | Found YOLO Cannon 2872 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2919 | -9/Exiles | Met EX-DEC 2978 | -9/Exiles | Discovered new exit (range 10) 2991 | -9/Exiles | Left Exiles lab with YOLO Cannon 2991 | -9/Exiles | Entered Mines 3001 | -8/Mines | Discovered exit to Materials (range 9) 3012 | -8/Mines | Entered Materials 3012 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3281 | -8/Materials | Build established: Scavenger-Skirmisher 3318 | -8/Materials | Discovered new exit (range 20) 3385 | -8/Materials | Garrison activated, responded to threat 3416 | -8/Materials | Identified exit to Garrison 3418 | -8/Materials | Entered Garrison 3426 | -8/Garrison | Installed Relay Interface Framework 3466 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Triggered checkpoint 3565 | -8/Garrison | Lost 4 parts (1n1u2w) 3566 | -8/Garrison | Destroyed 7 combat bots 3640 | -8/Garrison | Triggered checkpoint 3682 | -8/Garrison | Discovered new exit (range 11) 3699 | -8/Garrison | Entered Materials 4113 | -8/Materials | Lost 4 parts (2n2w) 4499 | -8/Materials | First assault squad dispatched 4559 | -8/Materials | Core integrity fell below 50% 4592 | -8/Materials | Lost 3 parts (1n2w) 4610 | -8/Materials | Destroyed 13 combat bots 4673 | -8/Materials | Discovered new exit (range 16) 4731 | -8/Materials | Identified exit to Factory 4732 | -8/Materials | Entered Factory 4732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4883 | -7/Factory | Build established: Skirmisher 5427 | -7/Factory | Identified exit to Factory 5594 | -7/Factory | Build established: Scavenger-Skirmisher 5646 | -7/Factory | Entered another Factory area 5646 | -6/Factory | Evolved 2 slots: Utility x2 6138 | -6/Factory | Discovered new exit (range 15) 6144 | -6/Factory | Entered Lower Caves 6167 | -6/Lower Caves | Build established: Scout 6283 | -6/Lower Caves | Discovered new exit (range 13) 6302 | -6/Lower Caves | Identified exit to Lower Caves 6303 | -6/Lower Caves | Entered another Lower Caves area 6337 | -6/Lower Caves | Discovered new exit (range 8) 6340 | -6/Lower Caves | Identified exit to Factory 6340 | -6/Lower Caves | Entered Factory 6340 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6370 | -5/Factory | Identified exit to DSF 6373 | -5/Factory | Entered DSF 6383 | -5/DSF | Discovered new exit (range 20) 6400 | -5/DSF | Additional patrols routed to DSF 6410 | -5/DSF | Entered Factory 6410 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6603 | -4/Factory | Identified exit to Upper Caves 6603 | -4/Factory | Identified exit to Armory 6682 | -4/Factory | Spotted B-86 Titan 6729 | -4/Factory | Found Prototype Slashing Weapon 6729 | -4/Factory | Identified Vibroblade 6760 | -4/Factory | Identified exit to Research 6781 | -4/Factory | Found Vibroblade 6851 | -4/Factory | Entered Research 6851 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6875 | -3/Research | Build established: Scavenger-Ninja 6966 | -3/Research | Identified exit to DSF 6966 | -3/Research | Entered DSF 6967 | -3/DSF | Joined Warlord attack on 0b10 via DSF 6972 | -3/DSF | Discovered new exit (range 22) 6989 | -3/DSF | Additional patrols routed to DSF 7002 | -3/DSF | Entered Research 7002 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7040 | -2/Research | 5 allies followed out of DSF 7063 | -2/Research | Found Enh. Force Lance 7109 | -2/Research | Identified exit to Testing 7189 | -2/Research | Spotted B-90 Cyclops 7410 | -2/Research | Build established: Infiltrator-Ninja 7417 | -2/Research | Discovered new exit (range 5) 7425 | -2/Research | Entered Access 7425 | -1/Access | Evolved 2 slots: Utility x2 7500 | -1/Access | Energy Cycler disabled 7675 | -1/Access | Search patrols dispatched 7785 | -1/Access | Spotted B-99 Colossus 7810 | -1/Access | Identified exit to Surface 7886 | -1/Access | Lost 5 parts (1p4u) 7998 | *** | Escaped! Last Messages --------------- 07920_ >> Machine Analyzer network decryption results: 07920_ Repair Station x1 07937_ Triggered Stasis Trap. 07937_ A bubble of rippling energy engulfs the area. 07937_ Field strength at 85. 07938_ Field strength at 70. 07939_ Field strength at 55. 07940_ Field strength at 40. 07941_ Field strength at 25. 07942_ Field strength at 10. 07943_ Stasis field depleted. 07957_ >> Machine Analyzer network decryption results: 07957_ Garrison Access x1 07964_ Detecting nearby Garrison Access. 07969_ >> Machine Analyzer network decryption results: 07969_ Garrison Access x2 07977_ Connecting with Garrison Access... >>Seal Access door sealed. 07995_ The Access Shell folds into the floor. 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