Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 17:59:34 Player: AlmondRoll Result: Destroyed by XD-93Y(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (596) 596 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1151 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Structural Scanner Improved Terrain Scanner Medium Armor Plating Hacking Suite Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Medium Laser Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 3 14 6 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device 2 | 1 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 10 | . 8 2 Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 6 | . 5 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 13 | 6 13 19 Power . | 1 . . Propulsion 6 | 4 6 6 Utility 3 | . 2 5 Weapon 3 | 1 3 5 Tool/Special . | . . . Unused Backups 16 | . 5 11 Power . | . . . Propulsion 8 | . 2 6 Utility 4 | . 2 2 Weapon 3 | . 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 96 85 Engine 9 | . 11 . Treads 28 | . 28 28 Device 10 | . 10 12 Storage 14 | . 14 14 Protection 3 | . 3 1 Energy Gun 6 | . 6 . Energy Cannon 6 | . 7 . Ballistic Gun 14 | . 13 25 Peak Build Rating 12 | 9 12 11 Average Rating 9 | 7 8 10 On Entrance 8 | 6 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 13 50 53 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 8 15 20 Most Carried 20 | 6 20 20 Average Carried 13 | 6 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 587 | 242 345 . Remotely . | . . . Salvage Created 1060 | 79 910 71 Parts 48 | 3 41 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 16 2 Guns 13 | . 11 2 Cannons 3 | . 3 . AOE 2 | . 2 . Classes Destroyed 10 | 2 7 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Subdweller 2 | . . 2 Best Kill Streak 6 | 2 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 124 | . 94 30 Missed 26 | . 20 6 Hits 98 | . 74 24 Projectile 98 | . 74 24 Critical Strikes 2 | . 2 . Damage Taken 1525 | . 858 667 Core 258 | . 147 111 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 4 81 12 Largest 2 | 2 2 2 Hottest 110 | 70 110 46 Shots Fired 184 | 8 152 24 Gun 157 | 8 125 24 Cannon 26 | . 26 . Launcher 1 | . 1 . Special . | . . . Kinetic 98 | 4 70 24 Thermal 85 | 4 81 . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 13 | 7 13 9 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 131 | 7 104 20 Core Hits 45 | 2 39 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 2 3 . Burn 5 | 2 3 . Melee Attacks 1 | . . 1 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2050 | 92 1637 321 Guns 1607 | 92 1194 321 Cannons 298 | . 298 . Explosions 131 | . 131 . Melee . | . . . Ramming 14 | . 14 . Kinetic 1065 | 43 701 321 Thermal 840 | 49 791 . Explosive 131 | . 131 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles . | . . . Explosions 5 | . 5 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 250 | 36 250 . Average Temperature 69 | 19 71 . Received Heat Transfer 639 | . 432 207 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 2590 | 296 2294 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 101 | 10 101 . Initial . | . . . Average 24 | 2 25 . Influence Increases 506 | 10 496 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 65 | 10 55 . Destroy Leader 78 | . 78 . Destroy Structure 13 | . 13 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 506 | 10 496 . Time Decay 506 | 10 496 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 6 | . 6 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 28 3 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 1 | . 1 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1682 | 15 1424 243 Terrain 191 | 15 176 . Structural 1491 | . 1248 243 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2284 | 39 1958 287 Spaces Moved 960 | 15 847 98 Core . | . . . Treads 960 | 15 847 98 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 240 Average Speed 197 | 160 193 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 2 92 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1162 | 21 1017 124 Wait 37 | . 31 6 Move 958 | 14 846 98 Hop . | . . . Pick Up 23 | . 23 . Fast Attach 7 | 1 6 . Attach 4 | . . 4 Detach . | . . . Swap 13 | 2 8 3 Drop 18 | . 18 . Fire 97 | 4 81 12 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 10) 914 | -10/Materials | Discovered new exit (range 14) 977 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Discovered new exit (range 7) 1631 | -10/Materials | Core integrity fell below 50% 1959 | -10/Materials | Discovered new exit (range 14) 1998 | -10/Materials | Entered Subcaves 1999 | -10/Subcaves | Approached by a straggling Scientist 2013 | -10/Subcaves | Learned Materials garrison access intel 2179 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2271 | -10/Subcaves | Core integrity fell below 20% 2285 | -10/Subcaves | Destroyed by XD-93Y(R) with Subdweller Machine Gun Last Messages --------------- 02002_ KO-FLQ(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 02011_ KV-52M(O) collects matter. 02013_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 02016_ KV-52M(O) collects matter. 02039_ KV-52M(O) puts together Barrage Gun. KO-FLQ(c): "I think it's somewhere southeast of here" 02159_ KV-52M(O) puts together Battle Rifle. A swath of the cavern ceiling suddenly collapses. KO-FLQ(c): "I think it's somewhere southeast of here" 02260_ Hvy. Assault Rifle destroyed. 02262_ Med. Armor Plating destroyed. 02266_ Lgt. Treads destroyed. 02268_ Med. Armor Plating destroyed. 02270_ Sub. Power Source melted. 02270_ 8G-VWJ(R) destroyed. 02282_ Disposable Heat Sink melted. 02282_ HL-A5H(R) destroyed. 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"?? ????????????????? | | ?????###???#### ?"??? ##???????????????? | | ???????????#####???? ## ##????????????????? | | ???????????????????? #### ##????????????????? | | ???????????????????R ### ?######????????????????? | | ??????????????????? #### ???####????????????????? | | ???????????????????????## ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorConcussiveReplica Manual? 0 Play Time 00:10:33 Cumulative 433.8 hours Start 2026.02.05 @ 17:50:28 End 2026.02.05 @ 17:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e35ff471-5b13-4f8f-b00d-a7c88573b035