Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 19:14:28 Player: Artackni Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (250) 1250 Value Destroyed (9234) 9234 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (8754) 8754 TOTAL SCORE: 30738 Bonus ------- Follower Combat Kills 118 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5954 Met Warlord at Research 2000 Friendly Fire -1518 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 45/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Experimental Salvage Targeting Computer Advanced Targeting Computer Advanced ECM Suite Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Small Battery (69) Advanced Signal Interpreter Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Phase Armor Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield Quantum Router > --- WEAPON ----------- Vortex Cannon Lance > --- INVENTORY -------- Impulse Thruster Array Subatomic Replicator Smartbomb Launcher [Rating: 165] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Transmission Jammer Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Insulated Plating Artifact Phase Armor Weapon Great Axe Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . . . 2 2 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . 2 . . Utility 11 | . . . 1 . 1 2 . . . . 2 1 . . . . . . 1 1 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 8 5 10 9 30 11 3 1 . 2 6 10 1 6 3 1 2 . 9 2 7 4 6 4 5 1 56 Power 21 | 1 1 1 . 1 4 1 . . . 1 . 2 . . . . . . 1 . . 1 . . . . 7 Engine 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Core 10 | . . 1 . . 4 1 . . . 1 . 2 . . . . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Propulsion 76 | 2 3 1 5 2 14 3 1 1 . . 1 4 . . 1 . . . 4 1 3 . 3 3 2 1 21 Treads 10 | 1 . 1 1 1 5 . . . . . . . . . . . . . . . . . . 1 . . . Leg 18 | . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . 10 Wheel 6 | 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Flight 39 | . . . . . 4 3 1 1 . . 1 4 . . 1 . . . 3 1 3 . 3 2 2 1 9 Utility 72 | 2 2 2 1 2 8 3 1 . . . 5 2 1 4 1 1 1 . 4 1 4 2 3 . 2 . 20 Device 31 | 2 . . 1 1 3 . . . . . 1 1 1 3 1 1 . . 2 . 1 1 1 . 1 . 10 Storage 6 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Processor 15 | . . . . . 1 1 1 . . . 2 . . . . . . . . . 1 . 2 . . . 7 Hackware 11 | . . . . . 2 2 . . . . 2 . . 1 . . . . 2 1 . . . . 1 . . Protection 8 | . 1 1 . . 2 . . . . . . 1 . . . . 1 . . . 2 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 40 | 2 2 1 4 4 4 4 1 . . 1 . 2 . 2 1 . 1 . . . . 1 . 1 1 . 8 Energy Gun 10 | 2 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . 3 Energy Cannon 4 | . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . Ballistic Gun 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Launcher 5 | . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Special Weapon 4 | . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 2 4 1 . . . . 2 . . . . . 1 . 1 . 1 3 3 . . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 108 | . 2 . . 3 13 2 2 . 6 . . 2 1 3 . . . 4 . . . 1 11 9 5 3 41 Power 11 | . . . . 1 3 . . . 1 . . . . . . . . . . . . . 2 . . . 4 Propulsion 48 | . 2 . . 1 5 1 1 . 3 . . 1 . 1 . . . 2 . . . 1 1 4 2 1 22 Utility 32 | . . . . 1 2 1 1 . . . . 1 . 2 . . . 1 . . . . 6 3 3 1 10 Weapon 17 | . . . . . 3 . . . 2 . . . 1 . . . . 1 . . . . 2 2 . 1 5 Highest Loss Streak 18 | . 1 . . 1 5 1 1 . 6 . . 1 1 2 . . . 4 . . . 1 9 7 4 3 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 6 | 3 7 9 12 14 13 4 4 5 5 4 3 3 4 4 2 3 4 4 3 3 3 3 3 2 2 2 5 Power . | . 1 . . . . . 1 1 1 . . 1 1 1 1 1 1 1 . . . . . . . . 1 Propulsion 1 | 2 1 . 1 2 1 . 1 1 1 . . . 1 1 . . . . . 1 1 1 1 . 1 2 1 Utility 2 | . 3 6 6 6 6 . . . . 2 1 1 1 1 . 1 1 1 1 . . . . . . . 1 Weapon 1 | . 1 2 4 5 4 1 1 1 1 . . 1 1 1 1 1 1 1 1 2 2 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | 2 2 . . 1 7 6 . 1 . . 2 . 1 1 . . 1 . 1 . . 1 . . . . 3 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | 2 . . . . 3 2 . . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . 1 . . . 2 . . 1 . . 2 . . 1 . . 1 . 1 . . . . . . . 1 Weapon 9 | . . . . 1 2 3 . . . . . . . . . . . . . . . 1 . . . . 2 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 96 99 93 99 96 98 94 68 87 88 84 86 85 88 83 84 79 79 77 88 79 54 38 28 62 Engine 1 | . 14 1 . 6 4 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 12 11 4 3 7 7 7 5 . 5 5 5 5 5 5 5 4 5 4 4 4 3 . . . . Treads 3 | . 14 13 7 4 16 . . . . . . . . . . . . . . . . . . 2 . . . Leg 3 | . . . 17 23 9 . . . . . . . . . . . . . . . . . . . . . 11 Wheel 2 | . 13 14 5 4 4 . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 3 30 30 30 28 15 18 17 17 16 17 17 17 15 13 19 17 16 13 14 9 7 7 Device 9 | . 11 8 12 10 8 7 7 7 7 7 6 9 10 11 16 17 15 10 12 9 10 8 11 3 . . 8 Storage 3 | . 11 14 11 11 8 . . . . . . . . . . . . . . . . . . . . . 4 Processor 12 | . . . . . 8 15 19 23 23 23 20 17 17 17 17 17 17 17 15 14 14 13 12 16 12 12 18 Hackware 14 | . . . . . 2 22 16 15 15 15 25 23 23 22 17 17 17 17 21 27 26 26 23 13 14 7 1 Protection 2 | . 4 5 8 11 5 . . . . . . . . . . . . 4 . . . 6 4 . . . . Energy Gun 3 | . 27 27 11 3 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . 9 10 . . . . . . . . . . . . . . . . . 3 2 . . . . Special Weapon 1 | . . . . . . . . . . . 3 5 5 5 4 5 1 3 . . . . . . . . . Impact Weapon 1 | . . . . 7 10 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 5 10 10 12 11 6 5 5 2 . . . . . . . . . . . . . . Peak Build Rating 165 | 9 11 14 25 28 38 49 50 50 50 37 79 97 99 105 103 103 105 103 110 114 139 165 143 119 57 49 144 Average Rating 65 | 5 8 12 21 25 28 47 48 48 44 34 72 94 96 99 101 102 102 99 101 113 126 145 132 96 52 43 93 On Entrance 63 | . 9 11 12 24 25 37 49 46 48 30 34 79 92 95 90 103 103 103 60 109 113 138 143 108 46 44 33 Avg Prop Armor Cover (%) 9 | 6 11 6 13 13 19 . . . . 6 3 . . 9 . . . . 1 . . . 23 25 11 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 25 31 38 45 43 15 19 19 15 5 14 22 17 22 18 16 27 25 16 11 27 38 37 10 12 10 57 Greatest Support 187 | 20 20 20 39 39 112 21 21 20 20 10 23 32 32 32 34 34 34 34 40 43 44 44 37 75 24 12 187 Greatest Overweight (x) 3 | . 2 3 3 2 2 . . . . . . 1 . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 7 | 5 9 10 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 15 | 5 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 10 Average Carried 6 | 3 7 9 12 14 13 4 4 4 4 4 4 4 5 5 3 4 4 4 3 4 4 4 5 3 3 3 6 Final Capacity 15 | 5 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 10 10 15 15 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 3 4 3 5 Class Distribution -------------------- 22% | Hacker-Scout 19% | Mutant 18% | Wizard-Ninja 11% | Wizard-Scout 11% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Ninja | -5/Factory Wizard-Mutant | -5/Waste Wizard-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Protoforge Hacker-Mutant | -2/Garrison Hacker-Mutant | -1/Access Mutant | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Matter Collected 5503 | 234 144 90 232 198 393 155 175 129 . 110 120 189 . 104 272 10 927 286 60 . 547 140 5 191 40 . 752 Remotely 1475 | . . . . . . . . . . . . . . . 237 10 927 286 . . . 10 5 . . . . Salvage Created 9064 | 44 900 93 743 504 1857 293 257 21 29 86 120 290 . 104 184 14 1453 437 79 . 207 287 . 201 . . 861 Parts 375 | 10 51 1 50 32 66 15 9 3 3 . 3 11 . 8 10 . 36 9 . . 5 7 . 2 . . 44 Haulers Intercepted 14 | . 2 . 2 4 5 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | 1 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 8 1 . . . . . . 2 . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Broken 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Combat Hostiles Destroyed 164 | . 13 2 11 8 23 2 5 4 . . . 2 . . 7 . 55 10 . . 5 . . 4 . . 13 Melee 23 | . . . . . 18 2 1 . . . . 2 . . . . . . . . . . . . . . . Guns 24 | . 11 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 11 Cannons 7 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 106 | . 2 1 6 5 1 . 4 4 . . . . . . 7 . 55 10 . . 5 . . 4 . . 2 Classes Destroyed 18 | 1 8 . 1 . 1 1 1 . . . . . . . 2 . 3 . . . . . . . . . . Worker 7 | . 3 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 4 5 1 . . . . . . . . . . . . . . . . . . . . . Recycler 16 | . 3 . 4 . 5 . . . . . . 1 . . . . . . . . . 2 . . . . 1 Mechanic 4 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Operator 6 | . 3 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Watcher 29 | . 3 . 4 . 1 5 . . . . 4 3 . 4 . . . . 2 . 1 1 . . . . 1 Swarmer 42 | . 6 . 6 3 . . 3 4 . . . 2 . . 3 . 6 2 . . . . . . . . 7 Grunt 70 | . 7 2 2 4 16 . 1 . . . . . . . 1 . 31 3 . . 1 . . . . . 2 Brawler 10 | . . . . . . . . . . . . . . . 2 . 5 2 . . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Protector 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Sentry 17 | . . . 3 3 6 . . . . . . . . . 1 . . 2 . . . . . 2 . . . Hunter 9 | . . . . . 1 . . . . . . . . . . . 3 . . . 1 . . 2 . . 2 Programmer 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 26 | 3 5 2 8 5 8 2 3 4 1 . 1 2 . 1 7 . 26 7 1 . 4 2 . 2 . . 5 Combat Bots Only 24 | . 3 2 5 3 7 2 3 4 . . . 2 . . 7 . 24 7 . . 4 . . 2 . . 5 Max Kills in Single Turn 5 | 1 3 1 5 3 1 1 2 2 1 1 1 1 . 1 2 1 4 3 1 . 1 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 3 3 1 . 2 2 . . . . . . 2 . 4 3 . . 1 . . 1 . . 2 Melee 1 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Hostile Shots Fired 1148 | . 64 11 15 20 196 55 9 5 22 . 6 30 1 10 9 . 5 23 2 15 6 4 94 128 68 79 271 Missed 458 | . 19 3 4 5 57 35 5 3 10 . 2 10 . 3 4 . . 9 1 10 2 1 45 55 43 40 92 Hits 690 | . 45 8 11 15 139 20 4 2 12 . 4 20 1 7 5 . 5 14 1 5 4 3 49 73 25 39 179 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 689 | . 45 8 11 15 139 20 4 2 12 . 4 20 . 7 5 . 5 14 1 5 4 3 49 73 25 39 179 AOE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Critical Strikes 30 | . 3 . 1 1 6 2 . . . . 1 1 1 2 . . . 1 . . . . 1 2 1 . 7 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Damage Taken 15182 | . 551 88 132 354 2220 350 120 30 559 . 79 316 53 289 97 . 158 400 20 117 30 99 1559 1971 509 883 4198 Core 3927 | . 147 . 30 40 360 150 . 12 254 . 19 104 . 86 . . 43 31 . . 29 . 385 602 252 664 719 Absorbed by Shields 35 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 32 . Regen/Repaired (Parts) 532 | . . . . . 56 34 . . . . 139 68 . 104 . . 32 . 99 . . . . . . . . Core Remaining (%) 68 | 100 . 41 . 82 34 . . . . 40 97 . . . . . . 73 100 100 . . . 22 . . . Volleys Fired 398 | 7 88 6 23 28 5 . 8 5 5 2 . 2 . 10 14 . 56 17 . . 27 5 3 22 4 3 58 Largest 2 | 2 2 2 2 2 1 . 1 1 1 1 . 1 . 1 1 . 1 1 . . 1 1 1 1 1 1 2 Hottest 153 | 100 115 115 128 108 55 . 43 43 43 5 . 7 . 47 46 . 46 46 . . 50 113 50 46 55 55 153 Shots Fired 544 | 14 167 11 31 36 5 . 8 5 5 2 . 2 . 10 13 . 56 17 . . 27 5 3 22 4 3 98 Gun 307 | 14 160 10 15 8 4 . . . . . . . . . . . . . . . . . . . . . 96 Cannon 69 | . . . 13 27 . . . . . . . . . 10 . . . . . . 4 5 3 . 4 3 . Launcher 149 | . . 1 3 1 1 . 8 5 5 . . . . . 10 . 55 13 . . 23 . . 22 . . 2 Special 19 | . 7 . . . . . . . . 2 . 2 . . 3 . 1 4 . . . . . . . . . Kinetic 68 | . . . 1 . . . . . . . . . . 10 . . . . . . . . . . 4 3 50 Thermal 258 | 14 167 10 12 . 4 . . . . . . . . . . . . . . . . 5 . . . . 46 Explosive 149 | . . 1 3 1 1 . 8 5 5 . . . . . 10 . 55 13 . . 23 . . 22 . . 2 Electromagnetic 50 | . . . 15 35 . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . Robot Hit Streak 14 | 2 9 5 5 14 2 . 2 1 5 1 . . . . 5 . 6 3 . . 4 5 . 8 . . 8 Robot Miss Streak 4 | 2 4 1 3 4 3 . 3 4 . 1 . . . . . . . 1 . . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 425 | 8 96 7 21 33 88 26 8 1 5 3 5 14 . 9 5 1 1 6 8 4 3 6 . 3 . . 64 Core Hits 505 | 3 45 4 22 15 30 7 9 4 8 1 3 5 . 5 15 . 192 22 2 1 34 3 . 48 . . 27 Critical Kills 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 8 | . . . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 8 . 1 1 17 6 . . . . . . . . . . . . . . . 1 . . . . 1 Burn 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . 1 8 2 . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 652 | . . . . 24 149 141 13 4 2 10 69 61 . 71 8 2 . 9 13 16 9 9 27 . . . 15 Impact 119 | . . . . 24 67 28 . . . . . . . . . . . . . . . . . . . . . Slashing 369 | . . . . . 82 113 13 4 2 10 69 61 . . . . . . . . . . . . . . 15 Piercing 164 | . . . . . . . . . . . . . . 71 8 2 . 9 13 16 9 9 27 . . . . Sneak Attacks 30 | . . . . 4 15 1 . . 1 2 . 2 . . 1 1 . . . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . 14 7 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39938 | 99 1510 129 1176 1968 4270 1205 804 407 730 184 266 651 . 501 973 80 14363 1681 433 150 3170 341 . 2533 . . 2314 Guns 3309 | 99 1238 99 151 114 17 . . . . . . . . . . . . . . . . . . . . . 1591 Cannons 743 | . . . 305 397 . . . . . . . . . . . . . . . . . 41 . . . . . Explosions 25921 | . 272 30 720 715 229 . 380 407 652 . . . . . 860 . 14363 1453 . . 3062 . . 2342 . . 436 Melee 9774 | . . . . 742 4024 1205 424 . 78 184 266 651 . 501 113 80 . 228 433 150 108 300 . . . . 287 Ramming 191 | . . . . . . . . . . . . . . . . . . . . . . . . 191 . . . Kinetic 785 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . 768 Thermal 2514 | 99 1238 99 95 102 17 . . . . . . . . . . . . . . . . 41 . . . . 823 Explosive 25819 | . 272 30 720 613 229 . 380 407 652 . . . . . 860 . 14363 1453 . . 3062 . . 2342 . . 436 Electromagnetic 855 | . . . 344 511 . . . . . . . . . . . . . . . . . . . . . . . Impact 2914 | . . . . 742 1809 363 . . . . . . . . . . . . . . . . . . . . . Slashing 4947 | . . . . . 2215 842 424 . 78 184 266 651 . . . . . . . . . . . . . . 287 Piercing 1913 | . . . . . . . . . . . . . . 501 113 80 . 228 433 150 108 300 . . . . . Highest Corruption 15 | . 1 1 . . . 1 6 6 6 6 9 . . 5 5 5 5 . 3 . . . 6 15 2 2 7 Average Corruption 3 | . 1 1 . . . 1 2 6 6 6 8 . . 5 5 5 5 . 3 . . . 4 6 1 2 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Effects 113 | . 7 . . . . 5 7 3 1 19 12 . . . 4 1 . . 4 . . . 4 23 1 1 21 Message Errors 29 | . 3 . . . . 3 . 1 . 3 3 . . . 1 . . . . . . . 2 9 . . 4 Matter Fused 30 | . 2 . . . . . 4 1 . 7 3 . . . . . . . 2 . . . 1 5 . . 5 Heat Flow Errors 14 | . . . . . . . . . . 3 2 . . . . . . . . . . . . 2 . 1 6 Energy Discharges 14 | . 1 . . . . . 2 1 1 1 . . . . . 1 . . 1 . . . . 4 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 2 . . . 2 3 . . . 2 . . . 1 . . . . 1 . . 2 Data Loss (major) 5 | . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . . 1 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2791 | . 26 . 102 106 896 261 89 26 6 73 32 91 . 79 84 72 239 212 87 . 60 88 . 23 . . 139 Projectiles 23 | . . . 6 6 . . . . . . . . . . . . . . . . . 11 . . . . . Explosions 595 | . 26 . 96 16 . . . 26 6 . . . . . . . 239 71 . . 53 . . 23 . . 39 Melee 2173 | . . . . 84 896 261 89 . . 73 32 91 . 79 84 72 . 141 87 . 7 77 . . . . 100 Knockbacks 12 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 9 . . . Impact 12 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 9 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 464 | . . . . 158 53 . . . . . . . . 87 . . . 30 . . . . . 136 . . . Shots 9 | . . . . 2 1 . . . . . . . . 2 . . . 1 . . . . . 3 . . . Rammed 126 | . . . . . . . . . . . . . . . . . . . . . . . . 126 . . . Targets Rammed 126 | . . . . . . . . . . . . . . . . . . . . . . . . 126 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | 195 372 360 148 270 16 2 6 4 . 261 250 10 . 21 1 . 9 27 . . . . . 240 . 126 219 Average Temperature 91 | 82 113 186 44 53 8 2 4 4 . 118 102 10 . 19 1 . 2 10 . . . . . 117 . 74 95 Received Heat Transfer 2206 | . 282 51 48 91 1233 15 . . . . 54 27 . 18 9 . . 45 . 9 . 9 171 72 . 18 54 Effects 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 3 9 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 3 3 3 7 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 31 | . . . . 3 21 7 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 5 . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . Heat Transferred 6142 | 296 4218 259 222 . 37 . . . . . . . . . . . . . . . . 37 . . . . 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Maximum Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . 2 1 . 1 2 2 1 Low Security (%) 87 | 100 100 100 98 100 77 100 . . . . 100 100 100 100 . . . . 100 100 57 54 100 10 . . 79 Level 1 11 | . . . 1 . 22 . . . . . . . . . . . . . . . 36 45 . 89 98 52 20 Level 2 . | . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 47 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 473 | 10 105 76 207 167 302 143 . . . . 47 40 . 128 . . . . 28 45 412 233 144 393 401 473 283 Initial 288 | . . 19 . 66 46 136 . . . . . . . . . . . . . . 24 218 82 54 244 288 283 Average 75 | 1 37 12 105 85 109 44 . . . . 5 3 . 25 . . . . 3 3 155 192 108 316 294 380 142 Influence Increases 8037 | 15 457 57 445 687 824 485 135 90 20 . 218 192 . 399 145 . 1065 200 79 74 620 59 250 444 257 215 605 Destroy 0b10 Robot/C 3220 | . 260 40 220 240 460 40 80 80 20 . . 40 . . 140 . 960 200 . . 100 . . 80 . . 260 Destroy 0b10 Robot/NC 470 | 15 75 . 50 40 75 35 15 . . . 20 20 . 20 5 . 45 . 10 . 5 15 . 15 . . 10 Destroy Leader 528 | . 70 10 72 100 122 32 10 10 . . 8 6 . 8 . . . . 4 . 32 2 . 10 . . 32 Allied During Kill 90 | . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Successful Hack 339 | . 15 . 18 25 46 26 . . . . 33 14 . 35 . . . . 42 . . . 67 . 18 . . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . Disable Machine 435 | . 15 . . 150 15 . . . . . 15 15 . 60 . . . . . 15 15 30 30 . . 45 30 Destroy Structure 1310 | . 7 7 25 42 31 82 . . . . 52 82 . 186 . . . . 8 14 393 12 63 249 9 . 48 Partial Spotted 330 | . . . . . 60 150 . . . . 15 15 . 15 . . . . . . . . 15 . 30 . 30 Lose Combat Pursuer 1245 | . 15 . 60 . 15 120 30 . . . 75 . . 75 . . 60 . 15 45 75 . 75 90 150 150 195 Influence Decreases 7939 | 15 405 109 286 735 634 649 232 50 100 . 217 193 . 391 128 25 246 1019 79 29 277 300 325 108 304 103 980 Entered New Map 2027 | . . 33 . 93 65 165 52 8 80 . . 1 . . 4 6 . 819 . . 21 170 65 18 164 73 190 Time Decay 4685 | 15 380 76 286 452 439 464 160 42 . . 217 190 . 361 104 19 246 130 79 29 256 120 150 . 90 . 380 Lost Part 1002 | . 20 . . 30 130 20 20 . 20 . . 2 . 20 . . . 40 . . . 10 110 90 50 30 410 Lost Ally 225 | . 5 . . 160 . . . . . . . . . 10 20 . . 30 . . . . . . . . . Squads Dispatched 52 | . 2 . 1 5 1 11 . . . . 6 3 . 7 . . . 1 2 . 1 3 3 . 3 . 3 Investigation 13 | . . . . 3 . 3 . . . . 2 1 . 1 . . . . 1 . . . . . 2 . . Extermination 25 | . . . . . . 8 . . . . 4 2 . 4 . . . . 1 . . 1 1 . 1 . 3 Reinforcement 13 | . 2 . 1 2 1 . . . . . . . . 2 . . . . . . 1 2 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Distress Signals 28 | . 1 . 4 2 2 . . . . . . . . 1 . . 2 . 1 1 7 . 2 . 2 . 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Times Spotted 415 | . 26 2 22 15 37 25 6 3 4 . 11 9 6 16 6 . 46 19 6 11 15 7 20 15 31 17 40 Peak Tracking Total 17 | . 4 2 7 4 8 5 3 3 4 . 3 3 6 3 7 . 16 15 2 10 8 2 12 9 17 12 12 Tactical Retreats 39 | . 1 . 1 . 1 7 2 . . . 3 . . 3 . . 2 . 1 1 3 . 3 1 3 2 5 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Traps Triggered 19 | . 2 1 . 1 . 3 . . . . 4 2 . . . . . 1 1 . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Machines Disabled 32 | . 1 . . 10 1 . . . 1 . 1 1 . 4 . . 2 . . 1 1 2 2 . . 3 2 Max in Single Turn 4 | . 1 . . 3 1 . . . 1 . 1 1 . 4 . . 2 . . 1 1 1 1 . . 1 1 Garrison Access 7 | . . . . 1 1 . . . . . 2 . . 1 . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Machines Accessed 127 | . 5 1 5 11 11 20 . . 2 . 24 7 . 13 . . 4 1 7 2 2 3 4 . 5 . . Terminals 77 | . 5 . 4 9 6 11 . . . . 13 4 . 10 . . . 1 3 2 1 3 3 . 2 . . Fabricators 8 | . . . . . . 2 . . . . 3 . . 1 . . . . 1 . . . . . 1 . . Repair Stations 10 | . . . . . 2 1 . . . . 3 1 . 1 . . . . 1 . . . . . 1 . . Recycling Units 7 | . . . . 1 1 2 . . . . 2 1 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 2 . . . . 1 1 . . . . . . 1 . . . . . . . . Garrison Access 11 | . . . . 1 1 2 . . . . 2 . . 1 . . . . 1 . 1 . 1 . 1 . . Total Hacks 419 | . 10 1 15 23 28 43 . . 18 . 81 26 . 62 . . 13 1 42 11 4 7 25 . 9 . . Successful 235 | . 7 1 6 7 16 26 . . 18 . 54 14 . 33 . . 13 1 22 2 2 4 6 . 3 . . Failed 180 | . 3 . 8 16 12 16 . . . . 26 11 . 29 . . . . 20 9 2 3 19 . 6 . . Catastrophic 39 | . . . 1 2 2 5 . . . . 7 . . 5 . . . . 8 2 1 1 2 . 3 . . Database Lockouts 4 | . . . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Manual 174 | . 5 . 3 7 14 22 . . . . 29 11 . 35 . . . . 17 10 2 4 13 . 2 . . Terminals 304 | . 10 . 12 21 18 26 . . . . 62 21 . 55 . . . 1 29 11 3 7 23 . 5 . . Fabricators 14 | . . . . . . 3 . . . . 4 . . 2 . . . . 4 . . . . . 1 . . Repair Stations 23 | . . . . . 4 2 . . . . 6 2 . 4 . . . . 3 . . . . . 2 . . Recycling Units 10 | . . . . 1 3 2 . . . . 2 2 . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 3 . 2 7 . . . . 4 1 . . . . . . 3 . . . . . . . . Garrison Access 16 | . . . . 1 1 3 . . . . 3 . . 1 . . . . 3 . 1 . 2 . 1 . . Terminal Hacks 147 | . 4 1 3 4 8 9 . . 18 . 35 10 . 21 . . 13 1 10 2 1 4 3 . . . . Record 27 | . . . . . . 3 . . . . 5 . . 2 . . 12 . 1 1 . 3 . . . . . Part Schematic 23 | . . . . . 2 1 . . 9 . 6 2 . 3 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 1 1 2 1 . . 3 . 2 . . 1 . . . . 1 . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . Branch Access Points 6 | . . . 1 . 1 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Terminal Index 9 | . 1 . 1 . 1 1 . . . . 1 . . 1 . . . . 1 . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 . . . . Locate Traps 11 | . 1 . . 1 1 . . . . . 3 1 . 2 . . . . 1 . 1 . . . . . . Security Status 4 | . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Recall Extermination 7 | . . . . . . 1 . . . . 3 1 . 2 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Registered Prototypes 5 | . . . . . . 1 . . . . 1 1 . 1 . . . . 1 . . . . . . . . Zone Layout 7 | . 1 . . . . . . . . . 3 1 . 2 . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 . . . . 4 . . 2 . . . . 3 . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Load Schematic 5 | . . . . . . 1 . . . . 2 . . 1 . . . . 1 . . . . . . . . Build 4 | . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 19 | . . . . . 3 2 . . . . 6 2 . 4 . . . . 2 . . . . . . . . Scan Component 10 | . . . . . 2 1 . . . . 3 1 . 2 . . . . 1 . . . . . . . . Repair 9 | . . . . . 1 1 . . . . 3 1 . 2 . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 1 1 . . . . 2 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . 1 5 . . . . 3 . . . . . . . 3 . . . . . . . . Insert Component 6 | . . . . . 1 2 . . . . 2 . . . . . . . 1 . . . . . . . . Analyze 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 9 | . . . . 1 1 . . . . . 2 . . 1 . . . . 1 . 1 . 1 . 1 . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 7 | . . . . 1 1 . . . . . 2 . . 1 . . . . 1 . 1 . . . . . . Unauthorized Hacks 28 | . 3 . 1 1 2 6 . . . . 2 1 . 5 . . . . 3 . . . 2 . 2 . . Terminals 26 | . 3 . 1 1 2 5 . . . . 2 1 . 5 . . . . 3 . . . 2 . 1 . . Assimilate 11 | . 2 . . . . 4 . . . . . . . 2 . . . . 2 . . . . . 1 . . Disrupt 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Operators 12 | . 1 . 1 1 1 1 . . . . 1 1 . 3 . . . . 1 . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 3 . 4 8 7 18 . . . . 12 6 . 10 . . . . 7 1 1 2 4 . 4 . . Full Trace Events 10 | . . . . 3 . 2 . . . . 1 1 . 1 . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 2 3 . . 9 . 7 2 . 3 . . . . . . . . . . . . . Parts Built 5 | . . . . . . 1 . . . . 1 . . 2 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 509 | . . . . . . 134 . . . . 106 . . 117 . . . . 152 . . . . . . . . Total Part Build Rating 29 | . . . . . . 4 . . . . 6 . . 14 . . . . 5 . . . . . . . . Part Studies Acquired 5 | . . . 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . . Parts Repaired 9 | . . . . . 1 1 . . . . 3 1 . 2 . . . . 1 . . . . . . . . Time 322 | . . . . . 38 44 . . . . 138 18 . 56 . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 9 7 . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . parse_system 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Total Allies 21 | . 2 . . 10 . 2 . . . . . . . 2 2 . . 2 1 . . . . . . . . Largest Group 10 | . 1 . . 10 . 1 . . . . . . . 2 2 . . 1 1 . . . . . . . . Highest-Rated Group 88 | . 10 . . 88 . 10 . . . . . . . 52 60 . . 47 26 . . . . . . . . Highest-Rated Ally 47 | . 10 . . 16 . 10 . . . . . . . 26 30 . . 47 26 . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . 38 . . . . . . . . . . . . . 9 . . . . . . . . . Total Damage 604 | . . . . 340 . . . . . . . . . . . . . 264 . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Active Infowar (turns) 15637 | 31 1019 302 447 159 1567 1829 331 148 50 507 1402 1136 63 1418 245 110 911 284 450 198 723 255 308 569 181 101 893 Optics 10149 | . . . . . . . 197 148 50 507 1402 1136 63 1418 245 110 911 284 450 198 723 255 308 569 181 101 893 Sensors 10616 | . . . . . 471 1829 331 148 50 507 1402 1125 . 1161 245 110 911 284 450 198 723 255 253 . . . 163 IFF 226 | . . . . . . . . . . . . . . 226 . . . . . . . . . . . . . Terrain 19 | 15 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3054 | 31 1019 302 447 159 1096 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 10910 | . . . . . . 1829 331 148 50 507 1402 1136 63 1418 245 110 911 284 450 198 723 255 308 542 . . . Cloaking 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Jamming 1323 | . . . . . . . . . . . . 133 . 625 . . . . 61 . 9 206 289 . . . . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Robot Analysis Total 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 . 2 . . . . 2 . . 1 . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Turns Passed 17490 | 127 1274 486 631 1124 1736 1829 331 148 50 507 1402 1136 63 1418 245 110 911 284 450 198 723 255 308 569 181 101 893 Spaces Moved 26133 | 58 896 235 438 754 1099 4516 904 452 98 614 2931 2201 137 2660 464 302 971 420 895 374 1526 521 592 450 366 170 1089 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads 373 | 54 5 146 5 . 64 . . . . . . . . . . . . . . . . . . 99 . . . Legs 1147 | . . . 257 433 261 . . . . . . . . . . . . . . . . . . . . . 196 Wheels 1987 | 3 891 89 176 321 507 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22624 | . . . . . 267 4516 904 452 98 614 2931 2201 137 2660 464 302 971 420 895 374 1526 521 592 350 366 170 893 Fastest Speed 22 | 50 95 110 105 105 26 26 26 26 26 32 30 28 34 34 34 34 34 34 27 27 32 33 22 30 31 37 25 Average Speed 43 | 153 104 193 117 123 104 26 26 26 27 34 30 32 34 34 34 34 34 34 29 30 32 33 35 64 37 37 47 Slowest Speed 260 | 160 160 240 260 175 240 29 27 26 32 35 35 117 34 37 34 34 34 40 40 32 35 35 40 160 105 40 180 Overloaded Moves 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . 1 18 . . . . 3 9 . 6 . . . 3 4 2 3 . 7 1 2 3 4 Potential Cave-ins 7 | . . . . . . . 1 . . . 4 . . . . . . . . . . . . 2 . . . Cave-ins Triggered 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 4 82 36 38 94 63 59 74 62 81 72 53 42 85 53 65 52 68 54 20 12 25 30 26 31 14 34 31 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . 5 7 . 2 . . . . 2 1 . . . . . . . . . . . Spaces Dug 451 | . 5 . . 2 26 81 41 33 1 8 55 41 . 94 7 1 . 6 4 7 3 2 22 . 3 . 9 Terrain Destroyed 1538 | . 5 7 28 37 36 81 107 77 36 8 55 41 . 96 62 1 230 123 4 7 185 3 22 251 3 . 33 Melee 337 | . . . . 2 26 81 7 4 1 8 55 41 . 56 7 1 . 6 4 7 3 . 19 . . . 9 Projectile 22 | . 5 . . . . . . . . . . . . 7 . . . . . . . 3 3 . 3 . 1 AOE 1179 | . . 7 28 35 10 . 100 73 35 . . . . 33 55 . 230 117 . . 182 . . 251 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Qua Frg Gar Acc Gar Acc Total 30422 | 79 1052 257 517 872 1462 4930 959 467 110 888 3305 2497 153 3043 527 305 1491 527 1053 431 1713 583 638 638 403 203 1319 Wait 2636 | . 43 . 24 35 161 270 31 . . 255 275 218 14 297 33 . 450 69 134 37 133 25 16 13 30 5 68 Move 25977 | 57 895 234 437 753 1096 4479 903 451 97 613 2924 2184 136 2647 463 301 970 413 887 369 1519 520 577 446 361 163 1082 Hop 63 | . . . . . 1 18 . . . . 3 8 . 6 . . . 3 3 2 3 . 7 1 2 3 3 Pick Up 111 | 6 11 4 10 4 16 11 . 2 2 2 6 4 1 1 1 1 5 4 2 1 2 2 . . . 6 7 Fast Attach 148 | 7 . 2 1 2 14 4 1 . . . 4 5 1 5 . . 1 2 8 1 8 9 7 7 5 3 51 Attach 59 | . 2 2 1 2 6 4 1 1 1 3 4 1 . . 5 . 1 3 2 . 3 2 . 6 . 1 8 Detach 37 | . . . . . . . 1 . . 2 . 1 . . 3 . . . 2 . 3 . 1 9 1 1 13 Swap 103 | . 8 5 16 15 22 9 1 3 2 . 3 5 . 3 . 1 2 . . 2 . 1 . . . . 5 Drop 127 | 2 5 4 5 4 21 11 . 1 1 1 4 8 1 3 . . 6 7 2 3 6 10 . 5 . 8 9 Fire 398 | 7 88 6 23 28 5 . 8 5 5 2 . 2 . 10 14 . 56 17 . . 27 5 3 22 4 3 58 Melee 606 | . . . . 24 120 124 13 4 2 10 69 61 . 71 8 2 . 9 13 16 9 9 27 . . . 15 Ram 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 110 | . . . . . . . . . . . . . . . . . . . . . . . . 110 . . . Escape Stasis 22 | . . . . 5 . . . . . . 13 . . . . . . . . . . . . . . 4 . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 3 exits: *Fac x3) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -2/Garrison -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 425 | -10/Materials | Discovered new exit (range 14) 804 | -10/Materials | Core integrity fell below 50% 1141 | -10/Materials | Discovered new exit (range 5) 1209 | -10/Materials | Discovered new exit (range 6) 1228 | -10/Materials | Discovered new exit (range 16) 1402 | -10/Materials | Entered Mines 1459 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1710 | -10/Mines | Discovered new exit (range 12) 1874 | -10/Mines | Discovered new exit (range 11) 1888 | -10/Mines | Entered Materials 1888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1953 | -9/Materials | Discovered new exit (range 16) 2211 | -9/Materials | Discovered new exit (range 3) 2239 | -9/Materials | Central database locked down 2317 | -9/Materials | Identified exit to Mines 2317 | -9/Materials | Identified exit to Storage 2519 | -9/Materials | Entered Storage 2718 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2940 | -9/Storage | Discovered new exit (range 25) 3017 | -9/Storage | Build established: Commander-Mutant 3475 | -9/Storage | Build established: Scavenger-Mutant 3573 | -9/Storage | Used back door to open Recycling access 3573 | -9/Storage | Discovered new exit (range 4) 3643 | -9/Storage | Entered Materials 3643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3852 | -8/Materials | Repaired EM Pulse Cannon 3940 | -8/Materials | Build established: Mutant 4467 | -8/Materials | Build established: Scavenger-Mutant 4632 | -8/Materials | Lost 3 parts (1p1n1w) 4672 | -8/Materials | Lost 4 parts (1p3n) 4675 | -8/Materials | Destroyed 7 combat bots 4723 | -8/Materials | Core integrity fell below 50% 4789 | -8/Materials | Lost 5 parts (1p1n2u1w) 4825 | -8/Materials | Build established: Mutant 5376 | -8/Materials | Discovered new exit (range 5) 5377 | -8/Materials | Identified exit to Factory 5379 | -8/Materials | Entered Factory 5379 | -7/Factory | Evolved 2 slots: Utility x2 5395 | -7/Factory | Discovered new exit (range 14) 5398 | -7/Factory | Identified exit to Factory 5469 | -7/Factory | Identified exit to Lower Caves 5680 | -7/Factory | Build established: Hacker-Scout 5879 | -7/Factory | Discovered exit to Factory (range 7) 6211 | -7/Factory | Fabricated Cld. VTOL Module? 6684 | -7/Factory | Discovered exit to Factory (range 14) 7047 | -7/Factory | Repaired Great Axe? 7124 | -7/Factory | Central database locked down 7208 | -7/Factory | Entered Lower Caves 7457 | -7/Lower Caves | Spotted B-75 Beast 7465 | -7/Lower Caves | Crushed by falling debris 7537 | -7/Lower Caves | Discovered new exit (range 11) 7539 | -7/Lower Caves | Identified exit to Lower Caves 7539 | -7/Lower Caves | Entered another Lower Caves area 7608 | -7/Lower Caves | Identified exit to Data Miner 7687 | -7/Lower Caves | Entered Data Miner 7687 | -7/Data Miner | Discovered new exit (range 6) 7689 | -7/Data Miner | Identified exit to Proximity Caves 7691 | -7/Data Miner | Met Data Miner 7705 | -7/Data Miner | Received God Mode back door access code from Data Miner 7707 | -7/Data Miner | Destroyed Data Miner 7712 | -7/Data Miner | Data Conduit disabled 7726 | -7/Data Miner | Found Prototype Hackware 7727 | -7/Data Miner | Found Prototype Hackware 7731 | -7/Data Miner | Core integrity fell below 50% 7737 | -7/Data Miner | Entered Proximity Caves 7761 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 7761 | -6/Proximity Caves | Learned Factory stockpile data 8168 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8244 | -6/Proximity Caves | Entered Factory 8244 | -6/Factory | Evolved 2 slots: Utility x2 8244 | -6/Factory | Identified Deep Network Scanner 8245 | -6/Factory | Identified Quantum Router 8311 | -6/Factory | Repaired Imp. VTOL Module 8526 | -6/Factory | Discovered new exit (range 8) 8591 | -6/Factory | Repaired Nuclear Pulse Array 8608 | -6/Factory | Discovered new exit (range 12) 8800 | -6/Factory | Identified exit to Lower Caves 8869 | -6/Factory | Central database locked down 8905 | -6/Factory | Build established: Wizard-Scout 8957 | -6/Factory | Fabricated Smartbomb Launcher? 9144 | -6/Factory | Discovered new exit (range 14) 9391 | -6/Factory | Discovered new exit (range 14) 9544 | -6/Factory | Repaired Great Axe 9646 | -6/Factory | Identified exit to Factory 9646 | -6/Factory | Entered another Factory area 9646 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9769 | -5/Factory | Discovered new exit (range 12) 9773 | -5/Factory | Identified exit to Factory 9997 | -5/Factory | Discovered exit to Factory (range 7) 10113 | -5/Factory | Repaired Nuclear Pulse Array 10209 | -5/Factory | Build established: Wizard-Ninja 10450 | -5/Factory | Central database locked down 10462 | -5/Factory | Discovered exit to Factory (range 18) 10782 | -5/Factory | Sucked down chute 10782 | -5/Factory | Entered Waste 10790 | -5/Waste | Spotted C-40 Crusher 10812 | -5/Waste | Spotted C-40 Crusher 10812 | -5/Waste | Spotted C-40 Crusher 10817 | -5/Waste | Crushed by Compactor (1 part destroyed) 10818 | -5/Waste | Spotted C-40 Crusher 10829 | -5/Waste | Spotted C-40 Crusher 10832 | -5/Waste | Spotted C-40 Crusher 10840 | -5/Waste | Discovered new exit (range 14) 10844 | -5/Waste | Identified exit to Factory 10845 | -5/Waste | Entered Factory 10851 | -5/Factory | Identified exit to Upper Caves 10851 | -5/Factory | Identified exit to Extension 11068 | -5/Factory | Build established: Wizard-Mutant 11211 | -5/Factory | Repaired Nuclear Pulse Array 11240 | -5/Factory | Repaired Nuclear Pulse Array 11394 | -5/Factory | Build established: Wizard-Ninja 11466 | -5/Factory | Discovered exit to Factory (range 22) 11505 | -5/Factory | Fabricated Lrn. Sensor Array? 11860 | -5/Factory | Spotted B-75 Beast 11986 | -5/Factory | Cargo convoy interrupted 12209 | -5/Factory | Unchained authorized (QV-33N) 12258 | -5/Factory | Crushed by falling debris 12263 | -5/Factory | Entered Upper Caves 12300 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12350 | -5/Upper Caves | Destroyed 7 combat bots 12421 | -5/Upper Caves | Learned Factory terminal intel 12503 | -5/Upper Caves | Discovered new exit (range 17) 12508 | -5/Upper Caves | Identified exit to Upper Caves 12508 | -5/Upper Caves | Entered another Upper Caves area 12516 | -5/Upper Caves | Spotted B-75 Beast 12526 | -5/Upper Caves | Encountered a Warlord checkpoint 12615 | -5/Upper Caves | Discovered new exit (range 12) 12618 | -5/Upper Caves | Identified exit to Warlord 12618 | -5/Upper Caves | Entered Warlord 12630 | -5/Warlord | System corruption cleaned by Quarantine Array 12685 | -5/Warlord | Build established: Hacker-Ninja 12719 | -5/Warlord | Met Warlord 12735 | -5/Warlord | Warlord's base attacked by MAIN.C 12745 | -5/Warlord | Found Prototype Energy Cannon 12745 | -5/Warlord | Identified Vortex Cannon 12973 | -5/Warlord | Destroyed 7 combat bots 13085 | -5/Warlord | Warlord forces counterattacked 13113 | -5/Warlord | Destroyed Executioner 13121 | -5/Warlord | Spotted Striker 13136 | -5/Warlord | Lost 4 allies 13195 | -5/Warlord | Destroyed 24 combat bots 13196 | -5/Warlord | Build established: Hacker-Scout 13200 | -5/Warlord | Lost 6 allies 13270 | -5/Warlord | Destroyed 11 combat bots 13276 | -5/Warlord | Lost 3 allies 13337 | -5/Warlord | Destroyed FB-PUS(g) 13337 | -5/Warlord | Spotted Executioner 13380 | -5/Warlord | Lost 10 allies 13410 | -5/Warlord | Warlord base infiltrated, sounded retreat 13456 | -5/Warlord | Spotted Striker 13456 | -5/Warlord | Spotted Striker 13507 | -5/Warlord | Lost 5 allies 13507 | -5/Warlord | Discovered new exit (range 16) 13528 | -5/Warlord | Identified exit to Proximity Caves 13529 | -5/Warlord | Entered Proximity Caves 13534 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13648 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13678 | -4/Proximity Caves | Destroyed 7 combat bots 13683 | -4/Proximity Caves | Learned 8 Research zone layouts 13787 | -4/Proximity Caves | Spotted B-86 Titan 13791 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 13791 | -4/Proximity Caves | Spotted B-86 Titan 13806 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 13810 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13813 | -4/Proximity Caves | Entered Factory 13813 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13814 | -4/Factory | Loaded intel: 26 terminal locations 13832 | -4/Factory | Lost 4 parts (2n1u1w) 14003 | -4/Factory | Discovered new exit (range 5) 14004 | -4/Factory | Identified exit to Research 14128 | -4/Factory | Repaired Smartbomb Launcher 14219 | -4/Factory | Fabricated Biomechanical Wings (x1) 14263 | -4/Factory | Entered Research 14263 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14264 | -3/Research | Identified exit to Armory 14286 | -3/Research | Build established: Wizard-Ninja 14310 | -3/Research | Identified exit to Testing 14431 | -3/Research | Unchained authorized (QV-33N) 14450 | -3/Research | Discovered new exit (range 15) 14461 | -3/Research | Identified exit to Research 14461 | -3/Research | Entered another Research area 14461 | -2/Research | Warlord forces began assault on 0b10 14461 | -2/Research | Evolved 2 slots: Utility x2 14571 | -2/Research | Research machine network offline 14665 | -2/Research | Met up with Warlord 14755 | -2/Research | Destroyed Executioner 14757 | -2/Research | Spotted Executioner 14816 | -2/Research | Borebot progress halted 14826 | -2/Research | Discovered new exit (range 11) 14827 | -2/Research | Borebot progress halted 14841 | -2/Research | Spotted B-90 Cyclops 14989 | -2/Research | Found Fusion Bomb Launcher 15013 | -2/Research | Spotted Striker 15017 | -2/Research | Spotted Striker 15035 | -2/Research | Build established: Wizard-Scout 15048 | -2/Research | Borebot progress halted 15065 | -2/Research | Spotted Striker 15177 | -2/Research | Discovered new exit (range 8) 15184 | -2/Research | Identified exit to Quarantine 15184 | -2/Research | Entered Quarantine 15206 | -2/Quarantine | Found Alien Artifact 15206 | -2/Quarantine | Identified Subatomic Replicator 15330 | -2/Quarantine | Found Alien Artifact 15330 | -2/Quarantine | Identified Phase Armor 15341 | -2/Quarantine | Found Alien Artifact 15341 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15341 | -2/Quarantine | Warped through subspace 15413 | -2/Quarantine | Spotted Fortress 15437 | -2/Quarantine | Discovered new exit (range 6) 15437 | -2/Quarantine | Discovered new exit (range 6) 15438 | -2/Quarantine | Identified exit to Protoforge 15439 | -2/Quarantine | Entered Protoforge 15460 | -2/Protoforge | Superfortress began startup sequence 15481 | -2/Protoforge | Build established: Wizard-Ninja 15596 | -2/Protoforge | Spotted Hotshot 15596 | -2/Protoforge | Spotted Hotshot 15613 | -2/Protoforge | Crushed by falling debris 15622 | -2/Protoforge | Spotted Hotshot 15660 | -2/Protoforge | Spotted Hotshot 15661 | -2/Protoforge | Spotted Hotshot 15661 | -2/Protoforge | Spotted Hotshot 15666 | -2/Protoforge | Spotted Hotshot 15666 | -2/Protoforge | Spotted Hotshot 15666 | -2/Protoforge | Spotted Hotshot 15666 | -2/Protoforge | Spotted Hotshot 15668 | -2/Protoforge | Spotted Hotshot 15713 | -2/Protoforge | Found Prototype Device 15713 | -2/Protoforge | Identified Exp. System Purifier 15746 | -2/Protoforge | Identified exit to Garrison 15747 | -2/Protoforge | Entered Garrison 15752 | -2/Garrison | Installed Relay Interface Framework 15761 | -2/Garrison | Lost 9 parts (2p1n4u2w) 15780 | -2/Garrison | Triggered checkpoint 15842 | -2/Garrison | Core integrity fell below 50% 16018 | -2/Garrison | Build established: Hacker-Mutant 16252 | -2/Garrison | System corruption reached 10% 16289 | -2/Garrison | Spotted B-90 Cyclops 16312 | -2/Garrison | Discovered new exit (range 12) 16316 | -2/Garrison | Entered Access 16316 | -1/Access | Evolved 2 slots: Propulsion x2 16327 | -1/Access | Lost 7 parts (3n2u2w) 16496 | -1/Access | Identified exit to Garrison 16497 | -1/Access | Entered Garrison 16506 | -1/Garrison | Used Subatomic Replicator to replicate Biomechanical Wings 16528 | -1/Garrison | Lost 4 parts (1n3u) 16574 | -1/Garrison | Spotted B-99 Colossus 16586 | -1/Garrison | Core integrity fell below 50% 16590 | -1/Garrison | Discovered new exit (range 21) 16598 | -1/Garrison | Entered Access 16621 | -1/Access | Lost 3 parts (1n1u1w) 16781 | -1/Access | Lost 5 allies 16904 | -1/Access | Lost 6 parts (3n2u1w) 17021 | -1/Access | Build established: Scavenger-Mutant 17245 | -1/Access | Lost 18 parts (2p11n2u3w) 17272 | -1/Access | Found Prototype Processor 17272 | -1/Access | Identified Spectral Analyzer 17361 | -1/Access | Found Adv. Force Booster 17371 | -1/Access | Lost 3 parts (2n1u) 17375 | -1/Access | Found Prototype Processor 17375 | -1/Access | Identified Exp. Targeting Computer 17448 | -1/Access | Core integrity fell below 20% 17454 | -1/Access | Spotted B-99 Colossus 17474 | -1/Access | Crushed by falling debris 17486 | -1/Access | Found Prototype Launcher 17486 | -1/Access | Identified Gui. Micro-nuke Launcher 17491 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 17484_ Xenon Bombardment Thruster destroyed. 17484_ Dropped Vibroblade. 17485_ Detecting nearby Garrison Access. 17486_ Acquired Prototype Launcher. 17486_ Identified Gui. Micro-nuke Launcher. 17486_ Slug penetrates Wall. 17486_ K-01 Serf destroyed. 17487_ Slug penetrates Wall. 17487_ S-43 Plague destroyed. 17487_ Destroyed Xenon Bombardment Thruster. 17488_ Knocked back. 17489_ Slug penetrates Wall. 17489_ Adv. Sensor Array destroyed. 17489_ Destroyed Lgt. Antimatter Reactor. 17489_ Gui. Micro-nuke Launcher destroyed. 17489_ Knocked back. 17490_ The unstable cave ceiling collapses. 17491_ Slug penetrates Wall. 17491_ Xenon Bombardment Thruster destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????#????????????????????????# | | ???????????????????????# ?###???????????????????# | | ???????????????????????# ?#BB#??????????????????# | | ????????????????????#### ##BB############+####### | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????#" | | ????????????????????#"" | | ????????????????????#"" | | ????????????????????#"" | | ????????????????????#"" #########"## | | ????????????????????#"T # | | ????????????????????#"" # | | ????????????????????#"" + | | ????????????????????#"" #""""" | | ????????????????????#"" #""""" | | ????##/##############"%! #""""" | | ??? H *= ###"#""""" | | ??? A s ### """"" | | ?? [ ##?## | | ?? %% #??# ] | | ?? @ # #??# | | ?? # #?#" | | ?? / # #??############# | | ????##+#############+######+####?????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Corruption Block 20 Armor Coverage 225 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 77 Targeting Accuracy 16 Launcher Accuracy 40 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 5 Offensive Hacking 49 Defensive Hacking 65 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Smartbomb Launcher | -6/Factory | Hacked Launcher Loader | -6/Factory | Hacked Exp. Cooling System | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Linear Gravjet | -6/Factory | Hacked Imp. Sensor Array | -6/Factory | Scanalyzed Quantum Capacitor | -6/Factory | Hacked Arm. Heavy Treads | -5/Factory | Hacked Lrn. Tractor Beam | -5/Factory | Hacked Imp. Linear Gravjet | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Imp. Cloaking Device | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Smartbomb Launcher | x1 | -6/Factory Lrn. Sensor Array | x2 | -5/Factory Biomechanical Wings | x1 | -4/Factory Repaired ---------- EM Pulse Cannon | 25% | -8/Materials Great Axe | 38% | -7/Factory Imp. VTOL Module | 12% | -6/Factory Nuclear Pulse Array | 54% | -6/Factory Great Axe | 18% | -6/Factory Nuclear Pulse Array | 38% | -5/Factory Nuclear Pulse Array | 51% | -5/Factory Nuclear Pulse Array | 53% | -5/Factory Smartbomb Launcher | 1% | -4/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- Subatomic Replicator Phase Armor High-powered Transdimensional Reconstructor Achievements -------------- 30k Club Alien Tech All-out Warlord Brute Force Collateral Damage Dodgeball, But With Guns Dramatic Entrance Killing Spree Late Bloomer Nope Plot Armor Rockin' Loadout Safety First Subspace Traveler Super-what Now? The Better Part Of Valor root@ Challenges ------------ None Game ------ Seed IonSuperchargedFalx Manual? 0 Play Time 08:36:57 Cumulative 56.7 hours Start 2026.01.08 @ 13:29:03 End 2026.01.09 @ 19:14:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf62a7fd-d55d-4d08-9d0d-77aea5a2b706