Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 01:20:41 Player: ktur Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (276) 1380 Value Destroyed (8270) 8270 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (9822) 9822 TOTAL SCORE: 30292 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1293 Follower Combat Kills 5108 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -5179 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 72/100 System Corruption 29% Temperature Cool (21) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deep Network Scanner Transdimensional Reconstructor Potential Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Cooled Gravmag System Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Advanced Cloaking Device Heavy Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Lance > --- INVENTORY -------- Light Antimatter Reactor Zionite Biocell Matter Compressor Advanced Transmission Jammer Graphene Brace Deep Network Scanner Transdimensional Reconstructor 01-MTF's Shockpuncher Tachyon Dispersion Ray Potential Cannon Coil Gun Micro-nuke Launcher CR-A16's Behemoth Slayer GAL Module [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Utility 8 | . . . 1 . 2 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 334 | 7 9 6 21 41 21 15 2 12 1 10 4 5 6 1 1 . 6 5 . 12 14 12 1 5 36 32 13 36 Power 27 | 1 2 . 2 3 3 1 . 1 . . . . . . . . . 1 . 2 . 1 . . . 1 . 9 Engine 12 | 1 2 . 2 2 3 1 . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Reactor 13 | . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 9 Propulsion 74 | 2 . 1 9 16 5 6 . 4 . . . . . . . . 1 1 . . 3 . . . 6 10 . 10 Treads 31 | 2 . 1 8 14 5 . . . . . . . . . . . . . . . . . . . . . . 1 Leg 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 33 | . . . . 1 . 6 . 4 . . . . . . . . 1 1 . . 3 . . . 6 10 . 1 Flight 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 155 | 1 4 1 5 12 10 7 2 5 . 4 2 5 4 . 1 . 4 3 . 6 8 9 1 5 23 15 8 10 Device 78 | . 1 . 2 4 1 2 2 2 . 2 . 4 2 . . . 4 2 . 5 3 2 . 3 15 10 4 8 Storage 8 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Processor 13 | . . . . . 4 . . 1 . . . . 2 . . . . . . . . 1 . . 2 1 1 1 Hackware 7 | . . . . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . 1 . Protection 49 | . 2 1 2 7 4 1 . . . 2 2 1 . . 1 . . . . 1 4 6 1 2 6 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 3 3 4 5 10 3 1 . 2 1 6 2 . 2 1 . . 1 . . 4 3 2 . . 7 6 5 7 Energy Gun 12 | 1 2 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 3 1 Energy Cannon 12 | . . . 4 5 2 . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 19 | 2 1 2 . 2 . . . . . . . . . . . . . . . 2 1 1 . . 4 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . 1 . 3 Special Weapon 11 | . . . 1 2 . . . . . . 1 . 1 1 . . 1 . . . . . . . 2 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . 1 . . 1 . 1 . . . . . . 1 1 . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 Special Melee Weapon 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 9 . . . 1 . . 1 . . . . . . . . . 4 3 . . . . 6 3 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 48 | . 1 3 2 . 2 . . . . . . . 1 . . . . . . 1 1 . . 1 2 6 . 28 Power 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Propulsion 14 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . 8 Utility 21 | . . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . 1 2 3 . 10 Weapon 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Highest Loss Streak 17 | . 1 2 1 . 1 . . . . . . . 1 . . . . . . 1 1 . . 1 1 5 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 86 98 99 99 92 92 91 93 100 100 100 92 86 86 86 92 93 94 94 98 99 100 99 97 98 62 66 Engine 7 | . 13 14 11 10 9 7 7 6 7 7 7 7 6 6 6 6 6 5 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 7 11 11 10 9 5 6 Treads 16 | . 28 15 31 32 26 . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . 29 30 30 30 30 30 30 26 26 26 26 32 29 29 29 29 29 29 29 30 30 15 6 Device 9 | . 1 . 10 11 9 6 7 7 7 6 7 10 13 13 13 13 13 11 17 16 16 13 15 17 15 19 9 13 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 9 | . . . . . 18 7 7 7 7 7 7 7 12 13 13 13 13 11 11 11 11 13 11 11 13 15 15 17 Hackware 2 | . . . . . . 22 23 23 23 23 18 6 . . . . . 4 . . . . . . . . 4 3 Protection 8 | . 9 13 10 10 8 . . . . . 4 12 13 13 13 13 13 11 11 11 9 12 12 10 10 5 . 1 Energy Cannon 6 | . . . 18 16 10 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 12 26 1 4 4 . . . . . . . . . . . . . . . 4 3 5 5 4 4 . 1 Slashing Weapon 2 | . . . . . 2 7 7 7 7 7 7 7 5 6 6 6 6 5 5 4 4 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 10 34 34 105 109 107 30 28 30 31 33 36 38 41 37 37 37 37 46 46 55 55 60 66 66 65 66 36 97 Greatest Support 88 | 40 40 40 60 63 84 32 32 44 44 44 44 44 44 44 44 44 75 55 55 55 55 71 71 86 84 88 32 65 Greatest Overweight (x) 7 | 2 . 1 2 2 2 . . . . . . . . . . . . . . . 1 1 . . 1 1 1 7 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 9 15 19 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 6 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 3 8 14 18 24 24 15 15 14 15 15 14 14 15 14 15 15 14 14 14 14 14 14 15 15 14 14 12 13 Final Capacity 25 | 8 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 12 15 5 Class Distribution -------------------- 48% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Scout 9% | Hacker-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Ninja | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Scout | -4/Factory Commander-Mutant | -4/Armory Mutant | -4/Lab Alien-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Matter Collected 7044 | 263 354 439 248 530 358 160 270 78 60 207 28 62 55 1 19 . 28 320 12 231 369 130 10 170 1089 281 250 1022 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10431 | . 678 244 1962 1107 1904 184 . 117 92 81 . 40 201 . . . . 56 . 210 310 227 104 353 1012 439 . 1110 Parts 595 | . 38 8 109 64 112 14 . 12 4 10 . 2 11 . . . . 7 . 6 15 13 7 25 48 29 . 61 Haulers Intercepted 20 | . 1 . 6 3 6 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 Recyclers Shooed 10 | . 1 . 2 4 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 7 7 . 15 . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Combat Hostiles Destroyed 171 | . 18 4 39 16 32 1 . . . 8 . . 1 . . . . . . 1 1 1 . 1 12 21 . 15 Melee 6 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 2 . . 1 Guns 52 | . 18 3 2 . 10 . . . . . . . . . . . . . . . 1 . . 1 6 4 . 7 Cannons 79 | . . . 37 15 22 . . . . . . . . . . . . . . . . . . . 1 4 . . AOE 33 | . . 1 . . . . . . . 8 . . 1 . . . . . . . . . . . 3 13 . 7 Classes Destroyed 20 | . 5 1 2 2 2 . . . 1 . . . 2 . . . . . . 1 . 1 . 1 1 1 . . Worker 20 | . 2 . 4 . 2 1 . 3 . . . . . . . . . 1 . . 1 . . 2 2 . . 2 Builder 13 | . . . . 1 1 . . . . . . . 1 . . . . 2 . . 4 . . 2 . . . 2 Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 20 | . 1 . 6 3 6 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 Recycler 11 | . . 1 . 1 5 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Minesweeper 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 18 | . 2 . 4 3 2 1 . 1 . . . . . . . . . . . . . . 3 1 1 . . . Watcher 12 | . . . 1 . 5 1 . 2 . . . . 1 . . . . . . . 1 . . . . 1 . . Swarmer 51 | . 6 . 9 . 11 . . . . 8 . . . . . . . . . . . . . . 4 9 . 4 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Grunt 69 | . 12 4 21 9 10 1 . . . . . . 1 . . . . . . . . . . . 2 4 . 5 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 31 | . . . 9 7 8 . . . . . . . . . . . . . . . 1 . . 1 4 1 . . Hunter 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 2 Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 4 2 12 3 9 2 . 2 1 4 . 1 2 . . . . 2 . 2 3 1 3 2 4 13 . 5 Combat Bots Only 13 | . 4 2 4 3 9 1 . . . 4 . . 1 . . . . . . 1 1 1 . 1 4 13 . 4 Max Kills in Single Turn 4 | . 2 1 2 2 1 1 . 1 1 3 . 1 2 . . . . 1 . 1 1 1 1 2 3 4 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . . 3 . . 1 . . . . . . . . . . . 2 4 . 2 Melee 1 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 01-MTF (-9/Storage) A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Damage Taken 12368 | . 594 400 1001 901 1161 168 . . . 188 . 21 172 . . . 44 . . 239 206 34 . 363 691 1479 . 4706 Core 2104 | . 75 13 106 100 123 32 . . . 35 . . 18 . . . . . . . . . . 19 78 193 . 1312 Absorbed by Shields 135 | . . . . . . . . . . . . . . . . . . . . . 14 15 . . . 106 . . Redirected to Shielding 431 | . . . . . . . . . . . . 12 37 . . . 13 . . 68 13 15 . . 127 146 . . Regen/Repaired (Parts) 1290 | . . . . . 172 34 . 86 . . . . . . . . . . . . . 67 . . 309 229 . 393 Core Remaining (%) 81 | 100 . 64 . 48 77 . . . . . . 90 . . . . 97 . . . . . . 98 . . 76 . Volleys Fired 690 | . 65 21 99 101 139 . . . . 9 . . 3 1 . . 1 . . 21 39 5 . 36 57 24 . 69 Largest 2 | . 2 2 2 2 1 . . . . 1 . . 1 1 . . 1 . . 1 1 1 . 1 1 1 . 1 Hottest 136 | . 80 70 136 136 100 . . . . 30 . . . . . . . . . 40 40 50 . 40 40 50 . 50 Shots Fired 881 | . 125 41 185 127 139 . . . . 9 . . 3 1 . . 1 . . 21 39 5 . 36 58 23 . 68 Gun 491 | . 125 41 18 25 56 . . . . . . . . . . . . . . 21 39 5 . 36 54 12 . 59 Cannon 313 | . . . 154 76 83 . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . 1 . 9 Special 58 | . . . 13 26 . . . . . . . . 3 1 . . 1 . . . . . . . 4 10 . . Kinetic 387 | . 58 20 18 25 56 . . . . . . . . . . . . . . 21 39 . . 36 54 8 . 52 Thermal 439 | . 67 20 167 102 83 . . . . . . . . . . . . . . . . . . . . . . . Explosive 38 | . . . . . . . . . . 9 . . 3 1 . . 1 . . . . . . . 4 11 . 9 Electromagnetic 17 | . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . 4 . 7 Robot Hit Streak 17 | . 11 7 16 17 15 . . . . . . . 1 . . . . . . 5 5 6 . 5 4 5 . 12 Robot Miss Streak 7 | . 3 4 3 3 6 . . . . . . . 1 . . . . . . 1 6 2 . 7 3 3 . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . 2 Secondary Targets 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 676 | . 89 22 129 98 123 10 . 9 2 2 . 2 9 . . . . 5 . 14 19 15 5 16 36 12 . 59 Core Hits 392 | . 41 10 59 37 71 4 . 5 2 10 . . 5 . . . . 2 . 3 14 7 2 7 21 46 . 46 Critical Kills 27 | . . . 1 1 . . . . . . . . . . . . . . . . 4 . . 3 8 3 . 7 Critical Parts Destroyed 23 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 4 . . 14 Critical Strikes 69 | . 4 . 1 1 . 1 . . . . . . 2 . . . . . . 4 6 1 . 5 13 4 . 27 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 50 | . . . . . . . . . . . . . . . . . . . . 3 6 . . 5 12 3 . 21 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sever 6 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . 1 . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Melee Attacks 272 | . . . . . . 21 . 28 2 10 . 3 28 5 . . 7 23 . 26 5 11 6 6 29 13 17 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 186 | . . . . . . 21 . 28 2 10 . 3 28 5 . . 7 23 . 19 5 11 6 6 12 . . . Piercing 86 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 17 13 17 32 Sneak Attacks 51 | . . . . . . 3 . 3 1 1 . 2 3 . . . . 3 . 4 4 11 4 4 5 . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Damage Inflicted 23584 | . 1143 501 2711 2179 3998 494 . 435 124 706 . 145 940 . . . . 371 . 527 631 845 451 581 1611 2683 . 2508 Guns 3912 | . 1140 266 114 281 774 . . . . . . . . . . . . . . 34 201 208 . 84 219 123 . 468 Cannons 7313 | . . . 2440 1739 3134 . . . . . . . . . . . . . . . . . . . . . . . Explosions 5620 | . . 215 . . . . . . . 584 . . 398 . . . . . . . . . . 171 502 2341 . 1409 Melee 5961 | . . . . . . 494 . 435 124 122 . 145 512 . . . . 371 . 493 372 637 451 326 848 . . 631 Ramming 295 | . 3 20 25 60 90 . . . . . . . . . . . . . . . 58 . . . . 39 . . Kinetic 2696 | . 470 73 114 281 774 . . . . . . . . . . . . . . 34 201 . . 84 219 33 . 413 Thermal 8622 | . 670 408 2572 1838 3134 . . . . . . . . . . . . . . . . . . . . . . . Explosive 5234 | . . . . . . . . . . 584 . . 398 . . . . . . . . . . . 502 2341 . 1409 Electromagnetic 524 | . . . . . . . . . . . . . . . . . . . . . . 208 . 171 . 90 . 55 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4642 | . . . . . . 494 . 435 124 122 . 145 542 . . . . 371 . 228 372 637 451 326 215 180 . . Piercing 1571 | . . . . . . . . . . . . . . . . . . . . 265 . . . . 675 . . 631 Highest Corruption 29 | . . . . 4 . 1 1 1 1 1 1 . . . . . . . . . . . . 8 4 11 11 29 Average Corruption 4 | . . . . 4 . 1 1 1 1 1 1 . . . . . . . . . . . . 3 3 6 11 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . 31 . 2 1 3 1 5 1 . . . . . . . . . . . . 1 7 22 23 19 Message Errors 23 | . . . . 7 . 1 . . . . 1 . . . . . . . . . . . . . 1 6 6 1 Matter Fused 31 | . . . . 7 . . . 1 . 2 . . . . . . . . . . . . . 1 1 6 7 6 Heat Flow Errors 16 | . . . . 6 . . . 1 . 1 . . . . . . . . . . . . . . 1 2 3 2 Energy Discharges 13 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 4 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . 4 . 1 . 1 1 1 . . . . . . . . . . . . . . 1 1 4 4 Data Loss (major) 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . Misfires 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1751 | . . 18 7 8 42 70 . 91 . 68 . 102 153 . . . . 160 . 49 141 39 120 186 237 69 . 191 Projectiles 57 | . . . 7 8 42 . . . . . . . . . . . . . . . . . . . . . . . Explosions 310 | . . 18 . . . . . . . 16 . . 53 . . . . . . . . . . . 49 69 . 105 Melee 1384 | . . . . . . 70 . 91 . 52 . 102 100 . . . . 160 . 49 141 39 120 186 188 . . 86 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . 31 . . . . . . . . . . . . . . . . . . 29 . . 58 36 78 . 39 Shots 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 Rammed 29 | . 1 4 2 9 11 . . . . . . . . . . . . . . . 1 . . . . 1 . . Targets Rammed 35 | . 2 5 3 10 13 . . . . . . . . . . . . . . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 276 391 96 231 42 . . 225 . 172 . . . . . . . . . 70 131 131 8 328 269 203 245 128 Average Temperature 67 | . 69 166 20 37 8 . . 129 . 88 . . . . . . . . . 28 36 69 4 89 91 69 103 58 Received Heat Transfer 2200 | . 255 249 339 390 333 30 . . . . . . 18 . . . 9 . . 45 36 9 . 21 100 152 . 214 Effects 6 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 7 1 7 5 . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 14538 | . 2078 805 4662 3270 3723 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Peak Influence 2491 | . 312 260 454 750 356 178 20 170 . . . . 188 . . . . 78 27 828 1154 1201 624 1200 1151 2491 . 650 Initial 645 | . . 109 1 110 144 95 20 14 . . . . 76 . . . . 9 27 18 361 645 400 218 558 563 . . Average 316 | . 149 67 260 441 163 115 20 53 . . . . 142 . . . . 47 27 509 769 1064 603 744 758 1190 . 118 Maximum Alert Level 5 | . 1 1 2 3 1 . . . . . . . . . . . . . . 3 4 4 2 4 4 5 . 2 Low Security (%) 40 | 100 58 82 22 3 49 100 100 100 . . . . 100 . . . . 100 100 26 . . . . . . . 76 Level 1 33 | . 41 17 71 45 50 . . . . . . . . . . . . . . 7 5 . . 30 . . . 15 Level 2 14 | . . . 5 48 . . . . . . . . . . . . . . . 25 41 5 100 19 41 22 . 8 Level 3 7 | . . . . 2 . . . . . . . . . . . . . . . 40 36 28 . 29 55 30 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 16 65 . 20 2 27 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 6 . 7 4 6 1 . 5 . . . . 2 . . . . 2 . 3 3 . . 2 4 12 . 5 Investigation 26 | . 5 . 3 2 4 1 . 5 . . . . 1 . . . . 1 . . 1 . . 1 1 1 . . Extermination 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 Reinforcement 22 | . 1 . 4 2 2 . . . . . . . 1 . . . . 1 . 3 2 . . 1 1 2 . 2 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Distress Signals 28 | . 3 . 6 3 5 1 . . . . . . . . . . . . . 1 1 2 . 2 1 . . 3 Communications Jammed 231 | . . . . . . . . . . . . . . . . . . . . . 2 189 . 2 4 22 . 12 Distress Signals 231 | . . . . . . . . . . . . . . . . . . . . . 2 189 . 2 4 22 . 12 Times Spotted 444 | . 29 4 68 43 55 13 . 6 . 8 . 8 6 . . . 1 . . 16 21 11 3 12 23 78 . 39 Peak Tracking Total 24 | . 5 2 5 4 10 5 . 4 . 4 . 4 5 . . . 1 . . 3 6 5 1 6 7 24 . 11 Tactical Retreats 18 | . . . 3 2 2 2 . . . . . . . . . . 1 . . . 1 . . . 3 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Traps Triggered 28 | . 2 . 2 1 4 4 . 1 . . . . . . . . . 1 . 1 4 . . . 1 6 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Machines Disabled 68 | . . 3 2 6 3 1 . . . . . . . . . . . . . 13 3 . 2 9 11 10 2 3 Max in Single Turn 5 | . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . 2 5 1 1 1 Garrison Access 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Machines Accessed 98 | . 9 . 10 9 14 5 . 20 1 . . 1 6 1 . 4 . 2 . 7 1 . . . 5 3 . . Terminals 37 | . 7 . 5 7 7 . . 10 . . . 1 . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 1 . 5 . . . . 3 . . . . . . 2 . . . . . 2 . . Repair Stations 11 | . . . 2 1 2 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . Recycling Units 16 | . 2 . 1 1 2 1 . 2 . . . . 1 . . . . 1 . 1 1 . . . 3 . . . Scanalyzers 7 | . . . 2 . 2 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison Access 8 | . . . . . 1 1 . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . Total Hacks 312 | . 33 . 43 24 43 10 . 69 1 . . 1 11 1 . 31 . 5 . 12 1 . . . 14 13 . . Successful 198 | . 18 . 29 12 27 9 . 51 1 . . 1 4 1 . 31 . 1 . 2 1 . . . 6 4 . . Failed 114 | . 15 . 14 12 16 1 . 18 . . . . 7 . . . . 4 . 10 . . . . 8 9 . . Catastrophic 14 | . 1 . 1 3 3 . . . . . . . 1 . . . . . . 2 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 220 | . 24 . 23 17 14 1 . 37 . . . . 3 . . . . 6 . 30 10 1 . 15 21 7 . 11 Terminals 136 | . 30 . 23 19 27 . . 36 . . . 1 . . . . . . . . . . . . . . . . Fabricators 41 | . . . . . . 2 . 19 . . . . 8 . . . . . . 4 . . . . . 8 . . Repair Stations 33 | . . . 4 2 4 3 . 5 . . . . 1 . . . . . . 3 . . . . 6 5 . . Recycling Units 31 | . 3 . 1 3 5 1 . 6 . . . . 1 . . . . 3 . 2 1 . . . 5 . . . Scanalyzers 27 | . . . 15 . 6 3 . . . . . . . . . . . 2 . 1 . . . . . . . . Garrison Access 11 | . . . . . 1 1 . 3 . . . . 1 . . . . . . 2 . . . . 3 . . . Terminal Hacks 89 | . 12 . 9 7 11 . . 16 1 . . 1 . 1 . 31 . . . . . . . . . . . . Record 13 | . . . . . 1 . . . . . . 1 . . . 11 . . . . . . . . . . . . Part Schematic 15 | . 2 . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 2 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . 2 . 3 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 3 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 1 . 10 . . . . 2 . . . . . . . . . . . . 3 . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . 1 . . Build 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 19 | . . . 2 1 4 3 . 5 . . . . . . . . . . . 1 . . . . 2 1 . . Scan Component 13 | . . . 2 1 2 2 . 3 . . . . . . . . . . . 1 . . . . 1 1 . . Repair 6 | . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 12 | . 1 . . 1 2 1 . 2 . . . . 1 . . . . . . . 1 . . . 3 . . . Retrieve Components 12 | . 1 . . 1 2 1 . 2 . . . . 1 . . . . . . . 1 . . . 3 . . . Scanalyzer 22 | . . . 13 . 5 2 . . . . . . . . . . . 1 . 1 . . . . . . . . Insert Component 12 | . . . 7 . 2 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Analyze 10 | . . . 6 . 3 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Unauthorized Hacks 35 | . 5 . 5 3 4 1 . 17 . . . . . . . . . . . . . . . . . . . . Terminals 19 | . 3 . 4 2 2 . . 8 . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 3 2 2 . . 3 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 1 2 . . 4 . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 . 9 7 12 3 . 16 . . . . 5 . . . . 2 . 7 . 1 . . 3 3 . . Full Trace Events 8 | . 2 . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . 2 . 6 . . 1 . . . . . . . . . 13 . . . 12 . . . 16 . . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 337 | . . . . . . . . 168 . . . . . . . . . . . . . . . . . 169 . . Total Part Build Rating 18 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 6 | . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . 1 . . . Time 417 | . . . . . 216 89 . 68 . . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 9 . . 9 18 1 . 5 . . . . 1 . . . . . . . 1 . . . 2 . . . Parts Scanalyzed 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . 14 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Total Allies 140 | . 1 2 . 11 . . . 1 . . 4 . . . . . 1 . 20 3 45 5 . 5 4 21 . 17 Largest Group 29 | . 1 2 2 10 . . . 1 . . 4 4 3 . . . 1 . 20 20 29 29 22 23 3 21 . 9 Highest-Rated Group 1356 | . 10 38 38 100 . . . 10 . . 154 154 108 . . . 96 . 787 787 1176 1214 1066 1216 288 1356 . 216 Highest-Rated Ally 159 | . 10 31 31 100 . . . 10 . . 39 39 39 . . . 96 . 50 70 159 159 96 96 96 103 . 103 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . . . 1 5 . . 2 2 2 . 2 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Light 5 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 986 | . . 11 . 109 . . . . . . . 22 . . . . 1 . . 111 232 114 16 96 11 149 . 114 Total Damage 28348 | . . 169 . 1370 . . . . . . . 1098 . . . . 50 . . 3320 4688 2937 414 3990 442 7342 . 2528 Kills 169 | . . 2 . 15 . . . . . . . 11 . . . . . . . 20 31 18 4 21 3 35 . 9 Allies Corrupted 13 | . . . . . . . . . . . . . . . . . . . . 2 . . . 9 . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Robot Analysis Total 5 | . 2 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 . 1 2 . 2 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . . . . 1 . 7 . . . 2 5 . . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Turns Passed 27007 | 83 1135 1920 2932 3214 6630 505 106 774 237 616 615 416 446 215 141 31 273 377 106 693 1187 411 290 236 1013 703 598 1104 Spaces Moved 21190 | 47 544 774 1256 1120 2386 849 268 1276 606 806 1268 610 706 504 368 81 520 785 213 1233 1002 219 131 288 1498 677 383 772 Core 98 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Treads 6117 | 37 544 774 1256 1120 2386 . . . . . . . . . . . . . . . . . . . . . . . Legs 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14643 | . . . . . . 849 268 1276 606 806 1268 610 706 504 368 81 520 785 213 1233 1002 219 131 288 1498 677 383 352 Flight 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Fastest Speed 16 | 50 160 160 160 240 240 38 38 38 38 38 38 38 38 38 38 38 16 34 34 34 34 38 38 24 35 16 38 34 Average Speed 94 | 145 160 233 190 240 242 38 38 38 38 38 38 38 38 38 38 38 37 34 34 34 41 70 38 37 37 35 79 99 Slowest Speed 400 | 160 160 240 320 320 320 38 38 38 38 38 38 38 38 38 38 38 38 38 34 34 88 86 38 38 92 98 98 400 Overloaded Moves 78 | . . . . . . . . . . . . . . . . . 21 . . . . . . 6 . 51 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 89 99 87 95 93 22 89 33 60 76 90 64 16 63 60 74 59 13 85 36 90 65 78 38 39 47 91 16 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 30 | . 2 1 1 2 . . . . 1 . 3 . . . . 1 . . . 14 . . . . 5 . . . Known Exits Taken 21 | . 1 . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 3 . . . . . . 2 2 2 1 . . 3 . 2 . . . . . . . . . . . Spaces Dug 231 | . . . . . . 4 . 14 . 24 . . 32 16 . . 19 18 . 16 . . . 2 20 49 . 17 Terrain Destroyed 672 | . . 18 . . 2 4 . 14 . 67 . . 50 16 . . 19 18 . 17 . . . 146 36 148 . 117 Melee 112 | . . . . . . 4 . 14 . 8 . . 14 5 . . 7 18 . 15 . . . 2 11 9 . 5 Projectile 12 | . . . . . 2 . . . . . . . 2 1 . . 1 . . . . . . . 1 5 . . AOE 543 | . . 18 . . . . . . . 59 . . 34 10 . . 11 . . . . . . 143 24 134 . 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Total 26795 | 59 688 842 1610 1485 3056 1003 273 1519 608 1084 1406 789 828 517 369 80 584 851 248 1439 1720 447 359 365 1835 1086 659 986 Wait 3576 | . 42 27 170 136 464 100 . 184 . 246 115 162 84 6 . . 50 29 28 146 465 189 222 31 187 220 213 60 Move 21158 | 46 543 773 1255 1119 2385 849 267 1275 605 805 1267 609 705 503 367 80 519 785 212 1230 1001 216 130 287 1497 676 382 770 Hop 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Pick Up 177 | 5 16 6 31 25 14 4 1 6 . 2 9 5 1 . . . . 4 4 1 7 2 . . 11 7 15 1 Fast Attach 120 | 7 3 . 8 16 7 . 2 4 1 . 2 . 1 . . . 1 2 . 5 3 7 . . 11 16 3 21 Attach 77 | . 1 2 3 6 7 7 . 4 . . 2 2 . 1 . . 1 2 . 3 2 . . . 3 5 13 13 Detach 26 | 1 . . 1 1 . 2 . . . . . . . 1 . . 1 . . 2 2 . . . 1 . 6 8 Swap 140 | . 5 4 10 19 7 8 . 4 . 10 . 3 5 . 1 . 4 1 . 4 9 5 1 5 22 11 . 2 Drop 235 | . 11 4 30 52 20 12 3 6 . 2 11 5 1 . 1 . . 5 4 3 8 9 . . 17 12 10 9 Fire 690 | . 65 21 99 101 139 . . . . 9 . . 3 1 . . 1 . . 21 39 5 . 36 57 24 . 69 Melee 269 | . . . . . . 21 . 28 2 10 . 3 28 5 . . 7 23 . 23 5 11 6 6 29 13 17 32 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 5 3 10 13 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 8 . . . . . . . . . . . . 26 . . . . 8 . . Rewire 247 | . . . . . . . . . . . . . . . . . . . . . 152 2 . . . 93 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 731 | -10/Materials | Discovered new exit (range 8) 979 | -10/Materials | Identified exit to Mines 1219 | -10/Materials | Entered Mines 1220 | -10/Mines | Learned location of Storage (-9) 1279 | -10/Mines | Discovered new exit (range 12) 1447 | -10/Mines | Learned Materials emergency access door positions 2149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2366 | -10/Mines | Discovered new exit (range 5) 2653 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2664 | -10/Mines | Found Prototype Device 3139 | -10/Mines | Entered Materials 3139 | -9/Materials | Accompanied by 2 allies 3139 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3144 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3558 | -9/Materials | Discovered new exit (range 6) 3583 | -9/Materials | Discovered new exit (range 15) 3804 | -9/Materials | Identified Exp. Sensor Array 3850 | -9/Materials | Discovered new exit (range 5) 4143 | -9/Materials | Discovered new exit (range 3) 4378 | -9/Materials | Discovered new exit (range 7) 4466 | -9/Materials | Discovered new exit (range 11) 5250 | -9/Materials | Identified exit to Mines 5250 | -9/Materials | Identified exit to Storage 6071 | -9/Materials | Entered Storage 6448 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6770 | -9/Storage | Build established: Commander-Mutant 7320 | -9/Storage | Learned location of Armory (-4) 7482 | -9/Storage | Discovered new exit (range 5) 7674 | -9/Storage | Build established: Mutant 7681 | -9/Storage | Met 01-MTF 7979 | -9/Storage | Core integrity fell below 50% 8136 | -9/Storage | Destroyed 01-MTF 8166 | -9/Storage | Found Prototype Device 8166 | -9/Storage | Identified 01-MTF's Autohacker 8264 | -9/Storage | Found 01-MTF's Shockpuncher 8443 | -9/Storage | Build established: Scavenger-Mutant 9285 | -9/Storage | Entered Materials 9285 | -8/Materials | Evolved 2 slots: Utility x2 10175 | -8/Materials | Destroyed 9 combat bots 10349 | -8/Materials | Discovered new exit (range 9) 10742 | -8/Materials | Build established: Mutant 10938 | -8/Materials | Discovered new exit (range 14) 11365 | -8/Materials | Discovered new exit (range 16) 11598 | -8/Materials | Repaired Broken Exp. Sensor Array 13878 | -8/Materials | Repaired Ion Burst Cannon 15815 | -8/Materials | Identified exit to Factory 15915 | -8/Materials | Entered Factory 15915 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16158 | -7/Factory | Repaired Cld. Gravmag System 16200 | -7/Factory | Assembled infested ambush trap array 16210 | -7/Factory | Build established: Hacker-Mutant 16420 | -7/Factory | Sucked down chute 16420 | -7/Factory | Entered Waste 16420 | -7/Waste | The area was eerily silent 16503 | -7/Waste | Discovered new exit (range 16) 16526 | -7/Waste | Identified exit to Factory 16526 | -7/Waste | Entered Factory 16893 | -7/Factory | Repaired Mni. Fusion Reactor 16915 | -7/Factory | Repaired Lgt. Deuterium Engine 16920 | -7/Factory | Fabricated Cld. Gravmag System? 17018 | -7/Factory | Identified exit to Lower Caves 17118 | -7/Factory | Fabricated Cld. Gravmag System (x1) 17184 | -7/Factory | Discovered new exit (range 15) 17222 | -7/Factory | Identified exit to Factory 17300 | -7/Factory | Entered Lower Caves 17516 | -7/Lower Caves | Discovered new exit (range 10) 17520 | -7/Lower Caves | Identified exit to Lower Caves 17537 | -7/Lower Caves | Entered another Lower Caves area 17542 | -7/Lower Caves | Encountered a Warlord checkpoint 17569 | -7/Lower Caves | Discovered exit to Factory (range 5) 18121 | -7/Lower Caves | Discovered new exit (range 15) 18126 | -7/Lower Caves | Identified exit to Zion 18153 | -7/Lower Caves | Entered Zion 18203 | -7/Zion | Discovered new exit (range 16) 18208 | -7/Zion | Identified exit to Proximity Caves 18222 | -7/Zion | System corruption cleaned by Quarantine Array 18246 | -7/Zion | Learned location of 1 exit from Factory 18259 | -7/Zion | Learned location of Warlord (-5) 18336 | -7/Zion | Learned location of Quarantine (-2) 18411 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18500 | -7/Zion | Imprinted 18502 | -7/Zion | Declared Zion's savior 18547 | -7/Zion | Found CR-A16's Pointy Stick 18573 | -7/Zion | Found Prototype Special Weapon 18573 | -7/Zion | Identified RU-N14's Throwing Claymores 18579 | -7/Zion | Found RU-N14's Throwing Claymores 18581 | -7/Zion | Found RU-N14's Throwing Claymores 18591 | -7/Zion | Found RU-N14's Throwing Claymores 18637 | -7/Zion | Found GAL Module 18768 | -7/Zion | Entered Proximity Caves 18768 | -6/Proximity Caves | Accompanied by 4 allies 18799 | -6/Proximity Caves | Learned Factory non-interactive machine intel 18885 | -6/Proximity Caves | Build established: Scavenger-Mutant 19148 | -6/Proximity Caves | Discovered exit to Factory (range 11) 19184 | -6/Proximity Caves | Entered Factory 19184 | -6/Factory | Accompanied by 3 allies 19184 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19185 | -6/Factory | Identified exit to Lower Caves 19186 | -6/Factory | Loaded intel: 220 non-interactive machine locations 19483 | -6/Factory | Build established: Scavenger-Scout 19630 | -6/Factory | Entered Lower Caves 19634 | -6/Lower Caves | Learned Factory interactive machine intel 19836 | -6/Lower Caves | Learned Factory trap positions 19843 | -6/Lower Caves | Discovered new exit (range 5) 19845 | -6/Lower Caves | Identified exit to Lower Caves 19845 | -6/Lower Caves | Entered another Lower Caves area 19877 | -6/Lower Caves | Learned location of 1 exit from Factory 19890 | -6/Lower Caves | Encountered a Warlord checkpoint 19940 | -6/Lower Caves | Spotted B-75 Beast 19969 | -6/Lower Caves | Discovered new exit (range 7) 19972 | -6/Lower Caves | Identified exit to Data Miner 19986 | -6/Lower Caves | Entered Data Miner 19986 | -6/Data Miner | Discovered new exit (range 6) 19991 | -6/Data Miner | Met Data Miner 20001 | -6/Data Miner | Learned location of Section 7 (-2) 20001 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20008 | -6/Data Miner | Received God Mode back door access code from Data Miner 20017 | -6/Data Miner | Identified exit to Proximity Caves 20017 | -6/Data Miner | Entered Proximity Caves 20202 | -5/Proximity Caves | Escorted by Enhanced Grunt 20202 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20248 | -5/Proximity Caves | Build established: Scout 20257 | -5/Proximity Caves | Discovered new exit (range 20) 20260 | -5/Proximity Caves | Learned location of 1 exit from Factory 20265 | -5/Proximity Caves | Identified exit to Factory 20290 | -5/Proximity Caves | Entered Factory 20290 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20291 | -5/Factory | Identified exit to Upper Caves 20292 | -5/Factory | Identified exit to Extension 20292 | -5/Factory | Identified exit to Factory 20293 | -5/Factory | Loaded intel: 102 trap records 20294 | -5/Factory | Loaded intel: 51 interactive machine locations 20490 | -5/Factory | Retrieved Zion intel report: Branch Access 20601 | -5/Factory | Build established: Scavenger-Scout 20667 | -5/Factory | Manually triggered Chute Trap 20667 | -5/Factory | Sucked down chute 20667 | -5/Factory | Entered Waste 20668 | -5/Waste | Joined by Warlord forces that had cleared the area 20682 | -5/Waste | Found Prototype Processor 20735 | -5/Waste | Discovered new exit (range 13) 20744 | -5/Waste | Identified exit to Factory 20773 | -5/Waste | Entered Factory 20773 | -5/Factory | Accompanied by 20 allies 20821 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20855 | -5/Factory | Discovered exit to Upper Caves (range 12) 20944 | -5/Factory | Discovered exit to Factory (range 11) 21036 | -5/Factory | Retrieved Zion intel report: Emergency Access 21042 | -5/Factory | Retrieved Zion intel report: Main Access 21088 | -5/Factory | Identified Exp. Core Analyzer 21120 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 21177 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 21247 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21253 | -5/Factory | Retrieved Zion intel report: Branch Access 21254 | -5/Factory | Zion Light squad teleported in 21305 | -5/Factory | Spotted B-75 Beast 21439 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 21439 | -5/Factory | Destroyed B-75 Beast 21466 | -5/Factory | Entered Extension 21466 | -5/Extension | Accompanied by 1 ally 21478 | -5/Extension | Rescued a captive Derelict 21526 | -5/Extension | Incoming investigation squad redirected 21601 | -5/Extension | Zion Light squad teleported in 21604 | -5/Extension | Zion Light squad teleported in 21606 | -5/Extension | Rescued a captive Derelict 21607 | -5/Extension | Rescued a captive Derelict 21639 | -5/Extension | Rescued a captive Derelict 21643 | -5/Extension | Zion Hacker squad teleported in 21666 | -5/Extension | Rescued a captive Derelict 21667 | -5/Extension | Rescued a captive Derelict 21800 | -5/Extension | Found Prototype Protection 21800 | -5/Extension | Identified Zio. Weapon Casing 21949 | -5/Extension | Spotted B-75 Beast 21950 | -5/Extension | Spotted B-75 Beast 21958 | -5/Extension | Allies destroyed B-75 Beast 21974 | -5/Extension | Allies destroyed B-75 Beast 21986 | -5/Extension | Found Zio. Weapon Casing 22000 | -5/Extension | Rescued A7 22143 | -5/Extension | Rescued a captive Derelict 22146 | -5/Extension | Rescued a captive Derelict 22156 | -5/Extension | Rescued a captive Derelict 22156 | -5/Extension | Rescued a captive Derelict 22299 | -5/Extension | Discovered new exit (range 22) 22300 | -5/Extension | Discovered exit to Factory (range 21) 22376 | -5/Extension | Build established: Commander-Ninja 22411 | -5/Extension | Rescued a captive Derelict 22417 | -5/Extension | Zion Light squad teleported in 22459 | -5/Extension | Zion Fire squad teleported in 22518 | -5/Extension | Rescued a captive Derelict 22528 | -5/Extension | Rescued a captive Derelict 22584 | -5/Extension | Identified exit to Cetus 22653 | -5/Extension | Entered Cetus 22653 | -5/Cetus | Accompanied by 29 allies (A7) 22658 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22659 | -5/Cetus | Spotted Cetus Guard 22659 | -5/Cetus | Spotted Cetus Guard 22660 | -5/Cetus | Spotted Cetus Guard 22661 | -5/Cetus | Spotted Cetus Guard 22675 | -5/Cetus | Allies destroyed Cetus Guard 22676 | -5/Cetus | Allies destroyed Cetus Guard 22676 | -5/Cetus | Allies destroyed Cetus Guard 22679 | -5/Cetus | Destroyed Cetus Guard 22723 | -5/Cetus | Started Cetus Manufacturing Module 22728 | -5/Cetus | Discovered new exit (range 21) 22748 | -5/Cetus | Manufactured an Enhanced Grunt 22773 | -5/Cetus | Manufactured an Enhanced Grunt 22774 | -5/Cetus | Spotted Cetus Guard 22774 | -5/Cetus | Spotted Cetus Guard 22775 | -5/Cetus | Spotted Cetus Guard 22775 | -5/Cetus | Spotted Cetus Guard 22780 | -5/Cetus | Allies destroyed Cetus Guard 22787 | -5/Cetus | Allies destroyed Cetus Guard 22788 | -5/Cetus | Allies destroyed Cetus Guard 22791 | -5/Cetus | Allies destroyed Cetus Guard 22792 | -5/Cetus | Discovered exit to Factory (range 21) 22798 | -5/Cetus | Manufactured an Enhanced Grunt 22802 | -5/Cetus | Scared off Revision 17 22823 | -5/Cetus | Manufactured an Enhanced Grunt 22848 | -5/Cetus | Manufactured an Enhanced Grunt 22852 | -5/Cetus | Destroyed A7 22856 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 22860 | -5/Cetus | Found Prototype Protection 22860 | -5/Cetus | Identified Med. Regenerative Plating 22910 | -5/Cetus | Identified exit to Archives 22957 | -5/Cetus | Build established: Commander-Mutant 23064 | -5/Cetus | Entered Archives 23064 | -5/Archives | Accompanied by 22 allies 23083 | -5/Archives | Discovered new exit (range 16) 23087 | -5/Archives | Discovered new exit (range 16) 23098 | -5/Archives | Identified exit to Hub_04(d) 23354 | -5/Archives | Entered Hub_04(d) 23354 | -5/Hub_04(d) | Accompanied by 22 allies 23383 | -5/Hub_04(d) | Zion Heavy squad teleported in 23469 | -5/Hub_04(d) | Zion Fire squad teleported in 23471 | -5/Hub_04(d) | Network Hub disabled 23515 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 23523 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 23527 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 23550 | -5/Hub_04(d) | Spotted Lightning 23553 | -5/Hub_04(d) | Spotted Lightning 23555 | -5/Hub_04(d) | Spotted Lightning 23588 | -5/Hub_04(d) | Network Hub disabled 23590 | -5/Hub_04(d) | Entered Factory 23590 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23774 | -4/Factory | Repaired Cld. Gravmag System 23851 | -4/Factory | Retrieved Zion intel report: Emergency Access 23890 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24090 | -4/Factory | First assault squad dispatched 24230 | -4/Factory | Build established: Scavenger-Scout 24232 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 24236 | -4/Factory | Retrieved Zion intel report: Guard Positions 24343 | -4/Factory | Discovered new exit (range 2) 24344 | -4/Factory | Identified exit to Research 24356 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 24357 | -4/Factory | Zion Hover Resupply teleported in 24534 | -4/Factory | Zion Light squad teleported in 24585 | -4/Factory | Discovered new exit (range 11) 24589 | -4/Factory | Identified exit to Armory 24603 | -4/Factory | Entered Armory 24603 | -4/Armory | Accompanied by 3 allies 24761 | -4/Armory | Zion Heavy squad teleported in 24769 | -4/Armory | Allied Derelicts emerged from ambush trap array 24773 | -4/Armory | Zion Heavy squad teleported in 24858 | -4/Armory | Found Zio. Weapon Casing 24889 | -4/Armory | First assault squad dispatched 24965 | -4/Armory | Incoming investigation squad redirected 25011 | -4/Armory | Build established: Commander-Mutant 25106 | -4/Armory | Fabricated Cld. Gravmag System (x1) 25156 | -4/Armory | Incoming assault squad redirected 25163 | -4/Armory | High security lockdown imminent 25243 | -4/Armory | High security lockdown engaged 25280 | -4/Armory | System corruption reached 10% 25284 | -4/Armory | Destroyed 13 combat bots 25297 | -4/Armory | Discovered new exit (range 3) 25300 | -4/Armory | Identified exit to Lab 25306 | -4/Armory | Entered Lab 25307 | -4/Lab | Discovered exit to Research (range 9) 25311 | -4/Lab | Hidden lab's door opened automatically 25311 | -4/Lab | Sensor layout match revealed 25312 | -4/Lab | Gained access to the hidden lab's interior 25335 | -4/Lab | Found Prototype Energy Cannon 25337 | -4/Lab | Lost 5 parts (1p2n2u) 25343 | -4/Lab | Found Prototype Hackware 25548 | -4/Lab | Found Prototype Protection 25603 | -4/Lab | Build established: Mutant 25608 | -4/Lab | Found Alien Artifact 25617 | -4/Lab | Found Alien Artifact 25631 | -4/Lab | Found Alien Artifact 25647 | -4/Lab | Found Alien Artifact 25674 | -4/Lab | Found Prototype Energy Gun 25857 | -4/Lab | Identified Tachyon Dispersion Ray 25859 | -4/Lab | Identified Hvy. Regenerative Plating 25861 | -4/Lab | Identified Potential Cannon 25862 | -4/Lab | Identified Core Reset Matrix 25862 | -4/Lab | Identified Transdimensional Reconstructor 25862 | -4/Lab | Identified Core Expander 25862 | -4/Lab | Identified Integrated Dissipator 25862 | -4/Lab | Used Core Reset Matrix 25863 | -4/Lab | Installed Core Expander, added new Utility slot 25864 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25880 | -4/Lab | Discovered exit to Research (range 9) 25904 | -4/Lab | Entered Research 25904 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26116 | -3/Research | Retrieved Zion intel report: Branch Access 26116 | -3/Research | Identified exit to Testing 26164 | -3/Research | Build established: Alien-Assassin 26425 | -3/Research | Lost 3 parts (1p1n1u) 26583 | -3/Research | Lost 3 parts (1p1n1w) 26769 | -3/Research | System corruption reached 10% 26837 | -3/Research | Core integrity fell below 50% 26848 | -3/Research | Emitted hypermatrix ping 26853 | -3/Research | Assembled emerged from beneath the floor 26881 | -3/Research | Lost 17 parts (3p5n7u2w) 26895 | -3/Research | Core integrity fell below 20% 26910 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 26911 | -3/Research | Zion Recon squad teleported in 26920 | -3/Research | Zion Heavy squad teleported in 26979 | -3/Research | Assembled emerged from beneath the floor 27008 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26994_ Acquired 25 matter. 26995_ Acquired Xenon Bombardment Thruster. 26998_ System corrupted: Component data lost. 26998_ ALERT: Infestation gathering in Complex 0b10, dispatching Demolisher response squad. 27000_ P-80 Master fails to hack DX-UB1(Z). 27000_ DX-UB1(Z) destroyed. 27000_ Core Analyzer destroyed. 27000_ Slug penetrates Wall. 27003_ as-71373 triggered Tesla Bomb Trap. 27003_ A bubble of electromagnetic force engulfs the area. 27003_ as-71373 destroyed. 27003_ Door malfunctions. 27003_ Acquired 5 matter. 27005_ G-67 Veteran knocked back. 27006_ as-67199 destroyed. 27006_ as-70212 suffers critical hit (Burn). 27006_ as-70212 destroyed. 27007_ Detecting system override signal. 27008_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####??#######??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# / #??????????????????????????? | | ??????????# """ #??????????????????????????? | | ??????????? """ =#??????????????????????????? | | ????????????? """ #??????????????????????????? | | ??????????????? #??????????????????????????? | | ????????????????? ######?????????????????????? | | ???????############/### #?????????????????????? | | ???????# s% #?????????????????????? | | ???????# ! ##s #?????????????????????? | | ???????# ### % #?????????????????????? | | ???????# #?# @ #?????????????????????? | | ???????# #?#%%^ !! #?????????????????????? | | ???????# % #?# !! #?????????????????????? | | ??######% *#?# % !! #?????????????????????? | | ??# ##+#### p ## ????????????????? | | ??# [% [! gg gp ????????????????? | | ??# = =%! g ?????????????????? | | ??# ##/####### ### #### ???????????????????? | | ??## ## ????## ##?#+#???#+??????????????????? | | ???# ## ! #???# #????????????????????????????? | | ???# ##|[ #???# #????????????????????????????? | | ??# ##|[ #???# #????????????????????????????? | | ??# ##| #???# #????????????????????????????? | | ??# ## !#???# #????????????????????????????? | | #?# # #???# #????????????????????????????? | | ### ######+##??# #????????????????????????????? | | #?# ??# #????????????????????????????? | | #?# #?# #????????????????????????????? | | #?? #?# #????????????????????????????? | | #??? #?# #????????????????????????????? | | #???? #?# #????????????????????????????? | | #?# ### #?????????????????!??????????? | | ### "## ###??????????????????????????? | | #####+#"# = #??????????????????????????? | | !! ### #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 57 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 850 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 73 Targeting Accuracy 14 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 30 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Gravmag System | x1 | -7/Factory | Authchip Cld. Gravmag System | x1 | -7/Factory | Authchip Cld. Gravmag System | x1 | -4/Armory Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed StealthMediumBoomstick Manual? 0 Play Time 04:02:24 Cumulative 458.2 hours Start 2022.06.02 @ 14:28:33 End 2022.06.03 @ 01:20:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 94 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8bcfcd6-2959-4a5a-b0c2-cbe71577dc34