Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 17:48:20 Player: P9H Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2643) 2643 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 7159 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Flying (192) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Large Battery (200) Wave Gun KE Penetrator Falx Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Signal Interpreter Utility Shielding Layered Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Improved Spread Laser Coil Gun Heavy Machine Gun Heavy Flak Cannon Long-range Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Neutrino Core Medium Treads High-capacity Storage Unit Large Battery Energy Well Large Matter Pod High-capacity Matter Pod Targeting Computer Improved Targeting Computer Improved Particle Charger Insulated Plating Insulated Plating Force Field Heavy Riot Gun Heavy Riot Gun Heavy Riot Gun Heavy Riot Gun Barrage Gun Heavy Battle Rifle Heavy Battle Rifle Grenade Launcher Falx [Rating: 67] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Flak Cannon Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . 1 2 . 1 . . 1 Weapon 3 | . . 1 . 1 1 . . . Parts Attached 114 | 3 19 9 8 2 20 13 3 37 Power 16 | . 3 1 1 . 5 2 1 3 Engine 9 | . 3 1 1 . 3 . 1 . Core 7 | . . . . . 2 2 . 3 Reactor . | . . . . . . . . . Propulsion 22 | 2 5 2 . . 3 2 . 8 Treads 8 | . 3 1 . . 2 2 . . Leg . | . . . . . . . . . Wheel 7 | 2 2 1 . . 1 . . 1 Hover 3 | . . . . . . . . 3 Flight 4 | . . . . . . . . 4 Utility 35 | 1 5 1 5 . 9 . 2 12 Device 13 | . 2 . 2 . 3 . . 6 Storage 8 | 1 2 . . . 1 . . 4 Processor 6 | . . . 1 . 3 . 1 1 Hackware . | . . . . . . . . . Protection 8 | . 1 1 2 . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 41 | . 6 5 2 2 3 9 . 14 Energy Gun 14 | . 1 4 . 1 2 1 . 5 Energy Cannon 2 | . . 1 . . . . . 1 Ballistic Gun 14 | . 4 . 1 . . 4 . 5 Ballistic Cannon 8 | . 1 . 1 1 1 1 . 3 Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 73 | . 11 3 3 1 5 11 4 35 Power 11 | . 2 . 1 . . 3 1 4 Propulsion 13 | . 3 1 1 . 2 1 . 5 Utility 20 | . 2 . 1 1 1 1 2 12 Weapon 29 | . 4 2 . . 2 6 1 14 Highest Loss Streak 16 | . 4 2 2 1 2 3 4 16 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 3 10 23 24 24 24 21 22 9 Power 3 | 1 2 5 4 5 3 3 2 . Propulsion . | . 1 1 2 2 1 . 1 . Utility 9 | . 4 12 11 11 10 10 10 4 Weapon 5 | 2 2 4 6 6 8 7 9 3 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . 8 2 . 6 . . 2 Power 2 | . . . . . 2 . . . Propulsion . | . . . . . . . . . Utility 7 | . . 5 1 . . . . 1 Weapon 9 | . . 3 1 . 4 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 91 95 95 90 97 99 94 62 Engine 7 | . 12 11 9 7 10 4 . 1 Core 3 | . . . . . 1 7 10 4 Treads 9 | . 13 . 6 7 6 12 13 2 Wheel 5 | . 13 16 11 7 5 . . 1 Device 11 | . 5 . 15 13 8 16 11 10 Storage 8 | . 14 11 9 7 9 6 6 4 Processor 5 | . . . 3 7 14 6 7 5 Protection 8 | . 5 22 13 7 5 9 13 4 Energy Gun 8 | . . 16 12 7 7 11 6 3 Energy Cannon 1 | . . 6 9 7 4 . . . Ballistic Gun 8 | . 21 1 2 . . 8 16 6 Ballistic Cannon 9 | . 4 8 3 14 19 10 6 5 Peak Build Rating 67 | 3 9 16 24 26 52 67 61 65 Average Rating 38 | 2 7 12 21 25 43 58 57 43 On Entrance 27 | . 3 9 16 24 24 52 61 57 Naked Turns 30 | . . . . . . . . 30 Heaviest Build 142 | 5 92 101 106 110 142 139 127 134 Greatest Support 58 | 32 40 20 20 10 50 58 56 56 Greatest Overweight (x) 42 | . 9 9 10 10 14 4 2 42 Average Overweight (x) 4 | . 3 5 8 10 10 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 15 25 25 25 25 25 25 14 Most Carried 25 | 7 21 25 25 24 25 25 23 20 Average Carried 19 | 4 10 23 24 24 24 21 22 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 7 21 25 25 24 20 23 21 5 Class Distribution -------------------- 44% | Tank 21% | Mutant 20% | Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2888 | 222 612 282 157 . 366 940 52 257 Remotely 1287 | . 95 . . . 204 940 48 . Salvage Created 2288 | . 657 333 268 . 366 275 71 318 Parts 137 | . 37 41 16 . 9 12 8 14 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 7 7 . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 67 | . 16 11 6 . 10 10 4 10 Melee 1 | . . . . . . 1 . . Guns 39 | . 13 7 4 . 1 6 4 4 Cannons 23 | . 3 4 2 . 9 2 . 3 AOE 4 | . . . . . . 1 . 3 Classes Destroyed 14 | . 5 1 2 . 3 3 . . Builder 1 | . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . 1 1 . . . . . . Operator 1 | . . . 1 . . . . . Watcher 5 | . 2 2 . . . . . 1 Swarmer 26 | . 5 8 . . . 4 4 5 Grunt 29 | . 11 1 6 . 6 2 . 3 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 3 | . . 2 . . . 1 . . Hunter 3 | . . . . . . 1 . 2 Programmer 2 | . . . . . 2 . . . Behemoth 1 | . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 8 | . 7 8 3 . 2 3 4 5 Combat Bots Only 8 | . 7 8 3 . 2 3 4 5 Max Kills in Single Turn 3 | . 2 2 3 . 1 3 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 815 | . 160 41 40 32 54 188 16 284 Missed 220 | . 41 8 6 13 14 66 4 68 Hits 595 | . 119 33 34 19 40 122 12 216 Melee 2 | . . . . . 2 . . . Projectile 593 | . 119 33 34 19 38 122 12 216 AOE 3 | . . . . . . . . 3 Critical Strikes 7 | . 1 . . . . 1 . 5 Damage Taken 8971 | . 1300 349 536 309 746 1944 170 3617 Core 1508 | . 166 15 29 37 38 187 31 1005 Absorbed by Shields 107 | . . . . . . . . 107 Redirected to Shielding 50 | . . . . . . 47 3 . Core Remaining (%) 81 | 100 33 96 94 94 . . 69 . Volleys Fired 175 | . 80 21 14 . 18 20 4 18 Largest 5 | . 2 3 3 . 5 5 4 5 Hottest 281 | . 60 189 189 . 261 281 177 241 Shots Fired 504 | . 156 52 41 . 86 96 16 57 Gun 331 | . 146 28 25 . 27 61 12 32 Cannon 159 | . 10 24 16 . 59 27 4 19 Launcher 14 | . . . . . . 8 . 6 Special . | . . . . . . . . . Kinetic 351 | . 150 20 3 . 55 68 12 43 Thermal 109 | . . 19 38 . 31 17 4 . Explosive 14 | . . . . . . 8 . 6 Electromagnetic 30 | . 6 13 . . . 3 . 8 Robot Hit Streak 12 | . 11 6 5 . 6 10 3 12 Robot Miss Streak 8 | . 3 4 4 . 8 7 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 308 | . 98 21 30 . 62 62 7 28 Core Hits 243 | . 43 20 27 . 69 45 13 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . . Burn 1 | . . . 1 . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 4 | . . . . . . 4 . . Impact . | . . . . . . . . . Slashing 4 | . . . . . . 4 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6126 | . 1080 395 428 . 1024 1769 154 1276 Guns 3166 | . 943 195 283 . 341 862 131 411 Cannons 1688 | . 137 153 145 . 683 333 23 214 Explosions 1130 | . . 35 . . . 444 . 651 Melee 130 | . . . . . . 130 . . Ramming 12 | . . 12 . . . . . . Kinetic 3233 | . 1004 67 18 . 576 958 93 517 Thermal 1716 | . . 230 410 . 448 369 61 198 Explosive 749 | . . . . . . 296 . 453 Electromagnetic 286 | . 76 86 . . . 16 . 108 Impact . | . . . . . . . . . Slashing 130 | . . . . . . 130 . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 . Average Corruption 1 | . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . 1 7 29 1 . Message Errors 5 | . . . . . 1 4 . . Matter Fused 12 | . . . . . 2 10 . . Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 7 | . . . . . 1 6 . . Data Loss (minor) 4 | . . . . . 1 2 1 . Data Loss (major) 3 | . . . . 1 1 1 . . Misfires 3 | . . . . . 1 2 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . . 10 . . 30 . 41 Projectiles 17 | . . . 10 . . . . 7 Explosions 64 | . . . . . . 30 . 34 Melee . | . . . . . . . . . Knockbacks 28 | . 2 . . . 13 7 2 4 Impact . | . . . . . . . . . Kinetic 27 | . 2 . . . 13 7 2 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 143 | . . 6 . . . 110 . 27 Shots 5 | . . . . . . 3 . 2 Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 629 | . 75 369 361 . 629 269 143 442 Average Temperature 126 | . 18 113 128 . 197 75 65 184 Received Heat Transfer 2597 | . 552 63 306 . 279 584 . 813 Effects 22 | . . 4 1 . 15 . . 2 Shutdowns 5 | . . . . . 4 . . 1 Energy Bleed 1 | . . . . . 1 . . . Interference 7 | . . 3 . . 4 . . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 5 | . . . 1 . 3 . . 1 Damage (minor) 2 | . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 1 1 . 1 1 . . Heat Transferred 2070 | . . 362 725 . 453 330 50 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 168 | . 116 152 63 . 117 . . 168 Initial 31 | . . . 5 . . . . 31 Average 25 | . 25 44 17 . 17 . . 36 Influence Increases 1926 | . 406 298 154 . 275 255 90 448 Destroy 0b10 Robot/C 1320 | . 320 220 120 . 200 180 80 200 Destroy 0b10 Robot/NC 50 | . 20 15 10 . . . . 5 Destroy Leader 262 | . 66 44 20 . 60 30 10 32 Disable Machine 90 | . . 15 . . . . . 75 Destroy Structure 84 | . . 4 4 . . . . 76 Lose Combat Pursuer 120 | . . . . . 15 45 . 60 Influence Decreases 1846 | . 406 284 167 1 166 357 47 418 Entered New Map 72 | . . . 9 1 . 41 2 19 Time Decay 1341 | . 306 254 137 . 136 286 15 207 Lost Part 433 | . 100 30 21 . 30 30 30 192 Squads Dispatched 14 | . 2 . 2 1 6 . . 3 Investigation 2 | . 1 . . 1 . . . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 6 | . 1 . 1 . 2 . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . 1 . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 5 | . 3 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 27 14 8 1 14 13 4 23 Peak Tracking Total 9 | . 8 9 3 1 3 4 4 6 Tactical Retreats 6 | . . . . . 1 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 6 | . . 1 . . . . . 5 Max in Single Turn 1 | . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 2 | . 1 . . . . 1 . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 3 . . . . 1 . . Successful 2 | . 1 . . . . 1 . . Failed 2 | . 2 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 . . . . 1 . . Record 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 1548 | . . . 162 180 1206 . . . T.N.C. 1548 | . . . 162 180 1206 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 8885 | 59 1548 775 445 180 1391 3650 79 758 Spaces Moved 3199 | 48 748 343 157 78 459 1040 20 306 Core 73 | 4 1 . . . . . . 68 Treads 1344 | . 189 . . . 36 1040 20 59 Legs . | . . . . . . . . . Wheels 1603 | 44 558 343 157 78 423 . . . Hover 155 | . . . . . . . . 155 Flight 24 | . . . . . . . . 24 Fastest Speed 50 | 50 100 140 155 230 220 240 320 50 Average Speed 239 | 95 155 165 204 230 273 332 320 199 Slowest Speed 2150 | 100 300 215 230 230 480 480 320 2150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 94 26 23 3 14 94 6 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 111 | . . 1 4 . . 61 . 45 Melee 1 | . . . . . . 1 . . Projectile 9 | . . . 4 . . . . 5 AOE 101 | . . 1 . . . 60 . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 4079 | 60 991 523 255 79 557 1172 27 415 Wait 416 | . 110 119 58 . 30 74 . 25 Move 3191 | 47 747 342 156 77 458 1039 19 306 Hop . | . . . . . . . . . Pick Up 104 | 10 29 19 10 . 13 15 1 7 Fast Attach 23 | . 3 1 2 . 3 . . 14 Attach 81 | 3 15 5 6 1 12 12 3 24 Detach 7 | . . . . . 1 . . 6 Swap 25 | . 3 3 1 1 7 7 . 3 Drop 52 | . 4 12 8 . 15 1 . 12 Fire 175 | . 80 21 14 . 18 20 4 18 Melee 4 | . . . . . . 4 . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 482 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Destroyed 7 combat bots 649 | -10/Materials | Lost 3 parts (1p1n1u) 736 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Lost 4 parts (1n3w) 937 | -10/Materials | Lost 3 parts (1p1n1u) 1184 | -10/Materials | Discovered new exit (range 9) 1281 | -10/Materials | Discovered new exit (range 16) 1608 | -10/Materials | Entered another Materials area 1608 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1706 | -9/Materials | Destroyed 8 combat bots 1897 | -9/Materials | Build established: Tank 2378 | -9/Materials | Discovered new exit (range 3) 2383 | -9/Materials | Entered another Materials area 2383 | -8/Materials | Evolved 2 slots: Utility x2 2441 | -8/Materials | Garrison activated, responded to threat 2579 | -8/Materials | Met 7R-MNS 2784 | -8/Materials | Discovered new exit (range 10) 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2829 | -7/Factory | Caught up to 7R-MNS 2850 | -7/Factory | Build established: Gunner 2990 | -7/Factory | Discovered new exit (range 8) 3008 | -7/Factory | Entered another Factory area 3008 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4205 | -6/Factory | Garrison activated, responded to threat 4374 | -6/Factory | Discovered new exit (range 3) 4383 | -6/Factory | Identified exit to Lower Caves 4399 | -6/Factory | Entered Lower Caves 4639 | -6/Lower Caves | Build established: Tank 4788 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6134 | -6/Lower Caves | Spotted B-75 Beast 6250 | -6/Lower Caves | Lost 3 parts (3w) 6738 | -6/Lower Caves | Destroyed B-75 Beast 7218 | -6/Lower Caves | Lost 3 parts (2p1w) 7300 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7469 | -6/Lower Caves | Build established: Scavenger-Tank 7476 | -6/Lower Caves | Discovered new exit (range 8) 7623 | -6/Lower Caves | Identified exit to Lower Caves 8049 | -6/Lower Caves | Entered another Lower Caves area 8072 | -6/Lower Caves | Discovered new exit (range 10) 8125 | -6/Lower Caves | Identified exit to Factory 8128 | -6/Lower Caves | Entered Factory 8128 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8129 | -5/Factory | Identified exit to Upper Caves 8133 | -5/Factory | Lost 4 parts (1p2u1w) 8384 | -5/Factory | Lost 16 parts (2p3n3u8w) 8472 | -5/Factory | Core integrity fell below 50% 8496 | -5/Factory | Core integrity fell below 20% 8523 | -5/Factory | Lost 14 parts (2p6u6w) 8886 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08853_ K-01 Serf destroyed. 08855_ ALERT: Cargo convoy en route, clear transfer corridor. 08856_ K-01 Serf collects debris. 08856_ Penetrated by Slug. 08857_ Dropped Mass Driver. 08858_ Dropped Phase Cannon. 08860_ K-01 Serf collects debris. 08861_ Penetrated by Slug. 08861_ Focal Shield destroyed. 08862_ U-05 Engineer builds a Door. 08865_ Slug penetrates Wall. 08868_ Imp. Particle Charger destroyed. 08869_ Slug penetrates Wall. 08869_ VTOL Module destroyed. 08869_ Slug penetrates Wall. 08877_ Wall collapses. 08878_ Slug penetrates Wall. 08883_ Imp. System Restoration Module destroyed. 08886_ Slug penetrates Wall. 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""#?? ?# #?????? | | #?????????????# !! ]! ""#####"##### #?????? | | #?????????????# ] T"## # #?????? | | #?????????????# """##""" + #?????? | | " #?????????????# "" ##""" # #?????? | | " #?????????????# #####""" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 850 Matter Stores 462 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 25 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 11 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkTowerBotcube Manual? 0 Play Time 00:52:25 Cumulative 54.8 hours Start 2025.07.28 @ 14:59:16 End 2025.07.28 @ 17:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 237769df-2faa-47ba-9e97-8e39914fc145