Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 11:30:17 Player: Hamilcar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (845) 845 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 3312 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 179 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Phasing AFG Storm Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Makeshift Terrain Scanner Phasing AFG > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Shotgun > --- INVENTORY -------- Improved Ion Engine Heat Sink Shield Generator Barrage Gun Grenade Launcher Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 31 | 6 2 18 1 3 1 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads . | . . . . . . Leg 6 | 2 . 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 5 . 3 1 Device 9 | . 1 4 . 3 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 2 1 7 1 . . Energy Gun 6 | 1 1 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 3 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 14 | . . 7 . . 7 Power 2 | . . 1 . . 1 Propulsion 3 | . . 2 . . 1 Utility 4 | . . 2 . . 2 Weapon 5 | . . 2 . . 3 Highest Loss Streak 7 | . . 5 . . 7 Average Slot Usage (%) 97 | . 95 94 100 100 91 Engine 10 | . 14 10 11 11 10 Leg 21 | . 28 19 22 22 20 Device 17 | . 9 19 11 17 19 Storage 11 | . 14 11 11 11 11 Protection 3 | . . 1 11 4 . Energy Gun 11 | . 14 13 11 11 9 Ballistic Gun 20 | . 14 19 22 22 20 Naked Turns . | . . . . . . Heaviest Build 20 | 9 11 20 20 20 18 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 4 | 2 . 4 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 2 5 5 5 5 6 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 4 6 6 6 6 6 Class Distribution -------------------- 39% | Messiah-Skirmisher 21% | Scavenger-Tank 14% | Skirmisher 9% | Messiah-Tank 7% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Messiah-Skirmisher | -7/Zion Messiah-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 709 | 247 . 362 10 30 60 Remotely . | . . . . . . Salvage Created 1006 | . 61 860 . . 85 Parts 77 | . 7 66 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 1 22 . . 2 Guns 25 | . 1 22 . . 2 Classes Destroyed 9 | . 2 6 . . 1 Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Operator 1 | . . 1 . . . Swarmer 7 | . . 6 . . 1 Grunt 10 | . 1 9 . . . Brawler 1 | . . 1 . . . Duelist 2 | . . 2 . . . Sentry 4 | . . 4 . . . Hunter 1 | . . . . . 1 Best Kill Streak 12 | . 2 12 . . 1 Combat Bots Only 11 | . 1 11 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1937 | . 117 850 . . 970 Core 460 | . 51 130 . . 279 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 75 | . 7 51 . . 17 Largest 3 | . 2 3 . . 3 Hottest 110 | . 60 110 . . 102 Shots Fired 190 | . 14 146 . . 30 Gun 190 | . 14 146 . . 30 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 119 | . 7 88 . . 24 Thermal 56 | . . 50 . . 6 Explosive . | . . . . . . Electromagnetic 15 | . 7 8 . . . Robot Hit Streak 12 | . 5 12 . . 7 Robot Miss Streak 5 | . 2 5 . . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 115 | . 9 87 . . 19 Core Hits 48 | . 3 38 . . 7 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1416 | . 103 1124 . . 189 Guns 1409 | . 103 1123 . . 183 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . . 1 . . 6 Kinetic 728 | . 39 506 . . 183 Thermal 545 | . . 545 . . . Explosive . | . . . . . . Electromagnetic 136 | . 64 72 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 6 | . . 1 . . 5 Targets Rammed 9 | . . 1 . . 8 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 512 | . 79 512 . . 12 Average Temperature 142 | . 28 159 . . 5 Received Heat Transfer 372 | . 63 291 . . 18 Effects 5 | . . 5 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1258 | . . 1258 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 420 | . 50 420 105 . . Average Influence 133 | . 8 171 105 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 75 | 100 100 63 100 . . Level 1 15 | . . 23 . . . Level 2 8 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 4 37 . . 7 Peak Tracking Total 11 | . 4 11 . . 2 Tactical Retreats 6 | . 1 3 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 4 | . . 4 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Record 2 | . . 2 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 3 Highest-Rated Group 253 | . . . . 253 65 Highest-Rated Ally 40 | . . . . 40 37 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 291 | . . . . . 291 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3066 | 64 133 813 179 1648 229 Spaces Moved 2216 | 46 84 452 140 1351 143 Core 22 | 10 . 12 . . . Treads . | . . . . . . Legs 2194 | 36 84 440 140 1351 143 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 113 120 122 120 120 120 Slowest Speed 250 | 150 120 250 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 3 20 31 30 88 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2468 | 55 104 607 151 1380 171 Wait 97 | . 5 66 9 17 . Move 2211 | 45 83 451 139 1350 143 Hop . | . . . . . . Pick Up 18 | 4 4 6 1 3 . Fast Attach 26 | 6 2 16 . 1 1 Attach 3 | . . 2 1 . . Detach 1 | . . 1 . . . Swap 2 | . . . . 2 . Drop 25 | . 3 13 1 7 1 Fire 75 | . 7 51 . . 17 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 8 | . . . . . 8 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 501 | -9/Materials | Build established: Skirmisher 786 | -9/Materials | Discovered new exit (range 15) 891 | -9/Materials | Destroyed 11 combat bots 892 | -9/Materials | Lost 5 parts (1p1n1u2w) 1011 | -9/Materials | Entered Mines 1180 | -9/Mines | Build established: Scavenger-Tank 1185 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1190 | -9/Mines | Entered Zion 1296 | -7/Zion | Gained Derelict followers 1549 | -7/Zion | Imprinted 1551 | -7/Zion | Declared Zion's savior 1810 | -7/Zion | Learned location of 1 exit from Factory 2143 | -7/Zion | Build established: Messiah-Skirmisher 2239 | -7/Zion | Found Prototype Device 2240 | -7/Zion | Identified Phasing AFG 2493 | -7/Zion | Found Prototype Energy Gun 2801 | -7/Zion | Received a hallucinogenic algorithm 2826 | -7/Zion | Discovered new exit (range 11) 2838 | -7/Zion | Entered Proximity Caves 2838 | -6/Proximity Caves | Accompanied by 3 allies 3037 | -6/Proximity Caves | Crushed by falling debris 3037 | -6/Proximity Caves | Core integrity fell below 50% 3037 | -6/Proximity Caves | System corruption reached 10% 3053 | -6/Proximity Caves | Core integrity fell below 20% 3067 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03042_ Slug penetrates Wall. 03047_ Lgt. Fission Core fries itself beyond repair. 03049_ Flexi-carbon Leg fries itself beyond repair. 03049_ Lgt. Ion Engine destroyed. 03049_ Mak. Terrain Scanner destroyed. 03051_ System corrupted: Component data lost. 03052_ Penetrated by Slug. 03055_ Shotgun destroyed. 03055_ Penetrated by Slug. 03057_ Acquired 36 matter. 03058_ Kicked H-66 Slayer out of the way. 03059_ Slammed into H-66 Slayer. 03060_ Kicked H-66 Slayer out of the way. 03060_ Penetrated by Slug. 03062_ Slammed into H-66 Slayer. 03065_ Kicked H-66 Slayer out of the way. 03066_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 03066_ Slammed into H-66 Slayer. 03067_ NBHCG22/ DNIFAPCI56V=0BJ2S,T95NGN O Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ??#????#???#?????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ????????????#?????#??????????????????????????????? | | ?????#???????????????#????#??????????????????????? | | #####??#???????????#???#?????????????????????????? | | """"#????#????????#??????????????????????????????? | | ""#???#????????????????###?????????????????????? | | " "#???#?#?????????????????#????????????????????? | | "#?????###?????????????????????????????????????? | | "###### ###????#??####?????#??????????????????? | | " " #??????## ##### ###????????????????? | | #?????## % @h #????????????????? | | ##?###### %% #????????????????? | | ## ## ##?## ###%%%##### #????????????????? | | ?##### ##### ##%%####???#?#??????????????? | | ??#??## ##?# "" #% #?????????????????????? | | ?????### #???# #?????????????????????? | | ###????# #####" # ##?????????????????????? | | ##???## =% % ##?? ??????????????????? | | #?#??# %=! #??????????????????????? | | #?#??###### #????? ????????????????? | | ##??#???#?## #?#?#??????????????????? | | ##?? ?#??## ###?????????????????????? | | ## ?????#^ ###???????????????????????? | | ## ???#####" ## #???????????????????? | | #?????????## #??????????????????? | | #?# ##" # ## #?????????????????? | | ## #?# ## ##?? ???????????????? | | #?##?# ###????## ###???????????????? | | ##### ##????#????#??????????????????? | | #### ??#??????????????????????????? | | ##### ##?# ????????????????????????????? | | ??"?????# ???????????????????????????? | | ?????? # ## ???????????????????????????? | | ???????# #?# % ??????????????????????????? | | ???????# #?# ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldThrusterDrive Manual? 0 Play Time 00:37:37 Cumulative 40.0 hours Start 2020.02.07 @ 08:25:04 End 2020.02.07 @ 11:30:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e43952a-1bf8-424d-a387-f84d84905a2c