Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 21:08:07 Player: FauxMaasks Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1608) 1608 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3608 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 160/160 System Corruption 4% Temperature Cool (27) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Improved Treads Improved Heat Sink Medium Storage Unit Sensor Array Improved Targeting Computer Improved Propulsion Shielding Medium Armor Plating Beam Rifle Beam Rifle Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Treads Improved Heat Sink Medium Storage Unit Sensor Array Improved Targeting Computer Improved Propulsion Shielding Medium Armor Plating Beam Rifle Beam Rifle Beam Rifle Beam Rifle Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Katana [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 43 | 7 4 7 25 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 4 . 6 Treads 8 | . 2 . 6 Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 . 3 9 Device 5 | 1 . 1 3 Storage 3 | 1 . 1 1 Processor 5 | . . 1 4 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 . 3 7 Energy Gun 4 | 1 . . 3 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 7 | . 1 . 6 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 90 94 Engine 8 | . 11 6 8 Treads 12 | . 8 . 17 Wheel 7 | . 19 22 . Device 18 | . 14 20 18 Storage 10 | . 14 11 9 Processor 13 | . . 7 18 Protection 1 | . . . 2 Energy Gun 4 | . 14 3 3 Energy Cannon 5 | . . 7 5 Ballistic Gun 9 | . 14 11 8 Peak Build Rating 32 | 7 7 14 32 Average Rating 18 | 4 6 11 23 On Entrance 6 | . 7 7 13 Naked Turns . | . . . . Heaviest Build 66 | 13 13 25 66 Greatest Support 40 | 26 40 26 40 Greatest Overweight (x) 13 | . . . 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 10 20 Average Capacity 15 | 7 8 9 19 Most Carried 20 | 4 8 10 20 Average Carried 13 | 1 5 9 17 Final Capacity 20 | 8 8 10 20 Final Carried 15 | 3 8 10 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 935 | 238 154 101 442 Remotely . | . . . . Salvage Created 1934 | 14 375 196 1349 Parts 111 | 5 16 20 70 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 11 7 28 Guns 28 | . 11 4 13 Cannons 17 | . . 3 14 Classes Destroyed 7 | 1 2 1 3 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Swarmer 12 | . 3 4 5 Grunt 21 | . 8 1 12 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 10 | . . 2 8 Best Kill Streak 6 | 1 6 3 6 Combat Bots Only 6 | . 6 3 6 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 296 | . 41 17 238 Missed 89 | . 12 7 70 Damage Taken 2791 | . 300 118 2373 Core 664 | . 67 36 561 Absorbed by Shields . | . . . . Ignored by Resistances 67 | . . . 67 Core Remaining (%) 88 | 100 73 91 . Volleys Fired 119 | 2 27 10 80 Largest 2 | 2 2 2 2 Hottest 91 | 70 70 88 91 Shots Fired 237 | 4 54 19 160 Gun 181 | 4 54 9 114 Cannon 55 | . . 9 46 Launcher 1 | . . 1 . Special . | . . . . Kinetic 118 | 2 27 9 80 Thermal 118 | 2 27 9 80 Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 26 | 3 17 11 26 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 171 | 3 39 12 117 Core Hits 81 | 1 20 8 52 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 3 . 4 Burn 5 | . 3 . 2 Meltdown 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2733 | 34 484 231 1984 Guns 1828 | 34 484 89 1221 Cannons 903 | . . 142 761 Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1099 | 10 235 89 765 Thermal 1632 | 24 249 142 1217 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 1 | . . . 1 Matter Fused 6 | . . . 6 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | 18 202 42 264 Average Temperature 66 | 10 88 20 59 Received Heat Transfer 987 | . 141 18 828 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . 2 . 7 Heat Transferred 3885 | 74 962 259 2590 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 536 | 5 355 267 536 Initial 149 | . 3 149 91 Average 237 | 1 171 205 272 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 48 | 100 60 56 40 Level 1 39 | . 39 43 40 Level 2 11 | . . . 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 2 7 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 14 12 50 Peak Tracking Total 10 | . 4 5 10 Tactical Retreats 9 | . 2 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . . 4 4 Terminals 8 | . . 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . . 11 12 Successful 16 | . . 7 9 Failed 7 | . . 4 3 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 12 | . . 6 6 Terminals 23 | . . 11 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 4 5 Record 2 | . . . 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . . 3 4 Terminals 7 | . . 3 4 Track 2 | . . 1 1 Botnet 4 | . . 2 2 Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 4 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2217 | 65 253 526 1373 Spaces Moved 1103 | 53 154 474 422 Core 9 | 8 . . 1 Treads 409 | . 7 . 402 Legs . | . . . . Wheels 685 | 45 147 474 19 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 147 | 84 93 90 238 Slowest Speed 700 | 100 160 90 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 41 44 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1458 | 66 207 558 627 Wait 125 | . 18 50 57 Move 1100 | 52 153 473 422 Hop . | . . . . Pick Up 38 | 5 5 9 19 Fast Attach 20 | 5 . 4 11 Attach 8 | 2 . . 6 Detach 6 | . . 1 5 Swap 15 | . 4 3 8 Drop 25 | . . 8 17 Fire 119 | 2 27 10 80 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Discovered new exit (range 9) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 15) 409 | -9/Materials | Identified exit to Mines 843 | -9/Materials | Discovered new exit (range 3) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Utility x2 1220 | -8/Materials | Identified exit to Factory 1287 | -8/Materials | Garrison activated, responded to threat 1511 | -8/Materials | Garrison activated, responded to threat 2154 | -8/Materials | Core integrity fell below 50% 2173 | -8/Materials | Core integrity fell below 20% 2195 | -8/Materials | Lost 3 parts (1p1n1u) 2218 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02164_ Hvy. Particle Gun severed. 02167_ L-31 Rogue suffers critical hit (Burn). 02171_ L-31 Rogue destroyed. 02172_ Penetrated by Slug. 02174_ Slammed into W-25 Informer. 02175_ Penetrated by Slug. 02181_ L-31 Rogue destroyed. 02183_ Slug penetrates Wall. 02196_ System corrupted: Energy discharge (-52). 02201_ G-47 Trooper heat spikes uncontrollably. 02202_ G-47 Trooper heat short circuits Aluminum Leg. 02202_ G-47 Trooper overheating. 02202_ Melted Aluminum Leg. 02202_ Imp. Heat Sink melted. 02202_ G-47 Trooper destroyed. 02205_ Penetrated by Slug. 02211_ M-28 Smith repairs G-47 Trooper. 02211_ Penetrated by Slug. 02218_ M-28 Smith repairs H-55 Commando. 02218_ Critical hit (Burn: +37). 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