Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 21:38:16 Player: DGSTER Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (176) 880 Value Destroyed (6596) 6596 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2166) 2166 TOTAL SCORE: 17402 Bonus ------- Follower Combat Kills 50 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 668 Friendly Fire -152 Cogmind --------- Core Integrity 0/1150 Matter 13/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Vortex Shotgun (50) Vortex Shotgun (50) Vortex Shotgun (21) HERF Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Improved Particle Charger Long-range Tractor Beam > --- WEAPON ----------- Heavy Laser Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Enhanced Biometal Leg Advanced Cryofiber Web Experimental Cooling System Advanced Signal Interpreter Advanced Melee Analysis Suite Plasma Rifle Vortex Shotgun Vortex Shotgun Vortex Shotgun Vortex Shotgun Heavy Machine Gun Heavy Flak Cannon Signal Generator [Rating: 113] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . 1 Utility 7 | . . 1 1 2 . . . . 1 . . . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 6 4 13 20 14 2 5 . 10 8 1 17 8 9 9 14 16 12 8 8 7 14 Power 31 | 1 1 3 4 2 . 1 . 1 1 . 2 2 . 1 2 2 2 1 1 2 2 Engine 13 | 1 1 3 . . . 1 . . 1 . 1 2 . . 2 . . 1 . . . Core 15 | . . . 4 2 . . . 1 . . 1 . . 1 . 2 2 . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 70 | 2 1 4 5 4 . 2 . 5 3 . 5 2 2 4 6 6 5 2 4 3 5 Treads 39 | 2 1 4 5 4 . 2 . 5 3 . 1 2 . 1 2 . 4 1 2 . . Leg 17 | . . . . . . . . . . . . . 1 1 4 6 1 . 2 1 1 Wheel 7 | . . . . . . . . . . . 3 . . 1 . . . 1 . . 2 Hover 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Flight 4 | . . . . . . . . . . . 1 . 1 1 . . . . . . 1 Utility 63 | 1 . 4 5 4 . 2 . 2 4 1 8 3 4 2 4 6 3 3 2 1 4 Device 26 | . . . 1 1 . . . 1 1 . 5 2 . . 1 6 3 2 1 . 2 Storage 5 | 1 . 1 . . . . . . . . 1 . 1 . 1 . . . . . . Processor 16 | . . 2 1 1 . . . . 1 1 1 . 2 2 . . . 1 1 1 2 Hackware 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Protection 14 | . . 1 3 2 . 2 . 1 2 . . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 2 6 4 2 . . 2 . . 2 1 3 2 2 2 2 2 1 1 3 Energy Gun 10 | 2 . . 1 . . . . . . . . . . . 1 . 2 2 . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 1 2 4 1 1 . . . . . 2 1 . . . . . . . 1 1 Ballistic Cannon 8 | . . . 1 2 . . . 2 . . . . . . 1 2 . . . . . Launcher 6 | . 1 . . 1 1 . . . . . . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 2 . . . . . . . 1 . . . . . . 4 . 1 Corrupted Parts 5 | . . . . . . . . 1 . . . . . . 3 . . . . 1 . System Corruption 37 | . . . . . . . . 8 . . . . . . 23 . . . . 6 . Parts Lost 102 | . 2 2 2 2 1 . . 9 2 4 9 3 2 . 13 . 13 7 2 17 12 Power 18 | . 2 . 1 2 . . . 1 . 2 1 1 . . 2 . 3 1 . 2 . Propulsion 38 | . . . . . . . . 4 2 . 4 1 1 . 4 . 5 4 . 5 8 Utility 31 | . . 1 1 . 1 . . 3 . . 3 1 1 . 4 . 5 . 1 6 4 Weapon 15 | . . 1 . . . . . 1 . 2 1 . . . 3 . . 2 1 4 . Highest Loss Streak 13 | . 1 1 1 1 1 . . 3 2 4 8 3 1 . 13 . 8 4 2 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 3 12 14 14 15 15 15 12 12 13 4 3 4 5 7 14 13 7 11 8 4 Power . | . . 1 2 1 . . . . . . . . . . . 1 2 . . 1 . Propulsion 1 | . 1 4 3 3 3 3 3 1 1 . . . . . . 3 3 . . . . Utility 3 | . . 3 4 3 4 4 5 4 5 5 1 1 1 1 2 4 3 3 4 1 . Weapon 4 | . . 2 3 6 8 7 7 6 5 6 2 1 2 4 3 4 4 4 6 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 2 8 3 . 1 . . . 8 3 . 1 . . 3 . . 3 1 3 Power 4 | . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . Propulsion 8 | . . . 7 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . 4 1 . . . . 1 . . 1 1 . Weapon 16 | . . 1 1 1 . 1 . . . 3 2 . 1 . . 1 . . 2 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 75 89 99 97 99 98 100 96 93 76 50 70 75 96 81 98 90 82 93 45 30 Engine 3 | . 7 7 1 . . 2 7 5 3 4 3 8 6 6 5 3 . 2 4 . . Core 3 | . . . 7 6 7 4 . . 6 4 . . . 5 2 7 10 6 4 . . Treads 17 | . 28 31 36 30 29 30 30 29 26 19 3 8 . 4 5 . 2 17 17 5 . Leg 4 | . . . . . . . . . . . . . 3 6 13 27 25 2 1 6 4 Flight 1 | . . . . . . . . . . . 3 . 5 11 5 . . . . . 1 Device 12 | . . . 3 7 7 7 7 12 12 10 10 27 28 13 5 15 18 21 27 10 6 Storage 5 | . 14 11 9 7 7 7 7 7 6 4 . . . . 4 4 5 5 5 3 . Processor 11 | . . 6 9 12 15 15 15 15 13 10 10 6 6 19 14 11 6 8 12 3 9 Protection 7 | . . 10 13 15 14 13 15 7 9 9 . 4 6 6 7 11 4 . . . . Energy Gun 2 | . 10 . . . . . . . . . . . . . . 2 9 10 10 2 . Ballistic Gun 6 | . 4 21 17 11 14 7 7 4 . . . 12 9 . 3 2 . . . . . Ballistic Cannon 2 | . . . . 2 . . . 9 13 10 . . . . 3 6 1 . . 1 . Launcher 1 | . 10 . . . . 7 7 . . . . . 2 6 1 . . . . . . Peak Build Rating 113 | 6 6 19 30 48 47 45 43 50 64 57 50 52 55 67 67 85 89 81 113 106 71 Average Rating 49 | 4 5 15 24 39 46 43 43 46 59 44 34 47 51 63 48 79 80 69 85 57 36 On Entrance 44 | . 6 5 18 30 47 41 43 43 50 57 9 30 50 52 67 55 85 77 79 102 41 Naked Turns 12 | . . . . . . . . . . 12 . . . . . . . . . . . Heaviest Build 77 | 12 13 39 42 51 49 46 46 53 64 64 26 40 36 34 63 77 77 59 75 69 15 Greatest Support 114 | 40 40 60 84 94 94 94 92 114 114 90 44 52 27 32 75 108 112 110 109 109 20 Greatest Overweight (x) 3 | . . 1 . . . . . . . . 3 3 2 2 3 1 . . 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 15 15 15 15 5 Average Capacity 11 | 7 8 13 15 15 15 15 15 15 15 13 5 5 5 5 13 14 15 15 15 12 5 Most Carried 15 | 1 6 15 15 15 15 15 15 15 15 15 5 4 5 5 12 15 15 10 15 14 5 Average Carried 9 | . 3 12 14 14 15 14 15 12 12 13 4 3 4 5 7 14 13 7 11 9 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 5 5 Final Carried 15 | 1 6 14 15 15 15 15 15 11 15 14 3 4 5 5 11 15 9 10 15 4 5 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 6088 | 212 228 507 696 506 254 311 . 728 137 . 59 452 294 135 248 432 410 119 125 175 60 Remotely 829 | . . . . . . . . . . . . 353 294 . . . . 10 125 47 . Salvage Created 6926 | . 259 729 923 517 299 202 . 494 183 . . 383 189 . 358 510 432 467 431 524 26 Parts 279 | . 14 48 53 26 9 11 . 13 8 . . 5 10 . 11 20 12 12 17 8 2 Haulers Intercepted 9 | . . 4 2 1 . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 5 | . . . 2 1 . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . 7 8 . 7 . . . 5 5 . 8 . 14 9 . 8 . Prevented 14 | . . . . . . . . 8 . . . . . . 6 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 144 | . 11 16 13 10 7 10 . 12 4 . . 3 8 . 7 8 9 9 8 9 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guns 66 | . 1 16 13 3 5 1 . 1 . . . 3 3 . . 4 5 7 . 4 . Cannons 32 | . . . . 7 . . . 6 4 . . . . . 4 4 3 . . 4 . AOE 37 | . 10 . . . 2 9 . 3 . . . . 5 . 1 . . . 7 . . Classes Destroyed 17 | . 5 3 4 1 1 . . 1 . . . . . . . . . . 2 . . Worker 8 | . 1 . 2 4 . . . . . . . . . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . 4 2 1 . . . . 1 . . . . . . 1 . . . . . Recycler 5 | . . . 2 1 . . . . . . . . . . . 2 . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . Swarmer 40 | . 3 9 3 2 . 5 . 1 . . . . 7 . . 3 2 3 . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . . Grunt 53 | . 8 4 3 5 3 4 . 4 . . . 2 1 . 4 . 5 5 4 1 . Brawler 7 | . . . 1 1 . . . 2 . . . . . . . . 1 . . 2 . Duelist 6 | . . . . . 2 . . 1 . . . . . . . . . . . 3 . Sentry 18 | . . 3 3 1 1 1 . 1 2 . . 1 . . . 2 1 1 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 8 | . . . 3 . 1 . . 2 . . . . . . 2 . . . . . . Programmer 7 | . . . . 1 . . . . 2 . . . . . 1 3 . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 4 4 4 5 3 4 . 5 2 . . 1 4 . 4 4 3 4 4 4 1 Combat Bots Only 5 | . 4 4 2 2 3 4 . 5 2 . . 1 4 . 4 4 3 4 4 4 . Max Kills in Single Turn 3 | . 3 2 2 2 1 2 . 1 1 . . 1 3 . 1 1 1 1 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 1 2 . 1 . . . . 3 . 1 . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1596 | . 74 86 113 60 45 58 . 132 81 4 137 64 21 . 94 77 136 74 33 160 147 Missed 538 | . 24 22 30 24 10 24 . 43 30 . 57 23 8 . 23 28 62 21 9 51 49 Hits 1058 | . 50 64 83 36 35 34 . 89 51 4 80 41 13 . 71 49 74 53 24 109 98 Melee 36 | . . . . 3 3 . . 3 . 4 . . . . . . 2 . . 20 1 Projectile 1022 | . 50 64 83 33 32 34 . 86 51 . 80 41 13 . 71 49 72 53 24 89 97 Critical Strikes 43 | . . . 1 4 1 1 . 1 1 2 1 1 . . 5 1 2 2 2 14 4 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Part Disruptions 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Actively Blocked 2 | . . . . . . . . . 2 . . . . . . . . . . . . Damage Taken 18091 | . 524 646 1058 487 492 445 . 1963 515 195 1039 352 205 . 1320 812 1317 1002 520 2936 2263 Core 3191 | . 86 51 82 31 26 65 . 157 10 . 394 27 44 . 183 45 100 114 38 536 1202 Absorbed by Shields 232 | . . . . . . . . . . . . . . . . 128 104 . . . . Redirected to Shielding 138 | . . . . . . . . . 58 . . 8 16 . 56 . . . . . . Regen/Repaired (Parts) 352 | . . . . . . . . . . . . . . . . 282 . . 70 . . Core Remaining (%) 62 | 100 65 87 85 . . . . 60 . . . . . . 22 . . . . 16 . Volleys Fired 528 | . 21 64 78 42 28 18 . 57 19 . . 19 18 . 13 46 28 29 5 33 10 Largest 2 | . 2 2 2 2 2 1 . 2 2 . . 2 2 . 2 2 2 2 2 2 1 Hottest 150 | . 100 46 48 65 53 30 . 80 80 . . 60 60 . 78 119 150 150 115 144 60 Shots Fired 925 | . 27 120 152 82 46 19 . 92 38 . . 29 28 . 21 85 55 54 7 60 10 Gun 642 | . 12 120 150 51 41 3 . 19 . . . 29 24 . 8 30 47 54 2 42 10 Cannon 224 | . . . 2 31 . . . 65 38 . . . . . 7 55 8 . . 18 . Launcher 59 | . 15 . . . 5 16 . 8 . . . . 4 . 6 . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 688 | . . 120 152 82 41 3 . 84 38 . . 29 24 . 14 69 8 . . 24 . Thermal 168 | . 12 . . . . . . . . . . . . . 1 16 47 54 2 36 . Explosive 44 | . 15 . . . 5 16 . 2 . . . . 3 . 3 . . . . . . Electromagnetic 15 | . . . . . . . . 6 . . . . 1 . 3 . . . 5 . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 22 | . 11 12 10 9 12 6 . 10 9 . . 7 6 . 8 12 22 10 5 20 7 Robot Miss Streak 8 | . 3 2 4 3 2 2 . 3 1 . . 2 2 . 1 8 4 3 1 6 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 2 2 . . . . . . . . . . . . . 1 . . 4 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . 1 . . 1 . Shots Hit Robots 637 | . 12 79 94 53 33 11 . 61 27 . . 22 16 . 16 69 39 39 4 55 7 Core Hits 406 | . 27 30 36 26 20 24 . 32 8 . 2 9 9 . 24 47 32 14 16 45 5 Critical Kills 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . Critical Parts Destroyed 4 | . . 1 1 . . . . . . . . 1 . . 1 . . . . . . Critical Strikes 29 | . 2 1 2 3 . . . 3 2 . . 1 . . 5 1 5 2 . 2 . Burn 12 | . 2 . . . . . . . . . . . . . . 1 5 2 . 2 . Destroy 9 | . . 1 2 . . . . . . . . 1 . . 5 . . . . . . Blast 8 | . . . . 3 . . . 3 2 . . . . . . . . . . . . Melee Attacks 35 | . . . . . . . . . . . . . . 32 3 . . . . . . Impact 19 | . . . . . . . . . . . . . . 19 . . . . . . . Slashing 16 | . . . . . . . . . . . . . . 13 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17827 | . 1163 1144 1404 1246 940 940 . 1981 770 . 19 474 669 . 1166 1609 905 849 831 1213 504 Guns 8145 | . 74 1117 1378 494 616 56 . 220 . . . 474 305 . 145 503 692 849 18 764 440 Cannons 4517 | . . . . 658 . . . 1183 769 . . . . . 164 1091 213 . . 439 . Explosions 4884 | . 1089 . . . 324 884 . 578 . . . . 364 . 783 . . . 810 . 52 Melee 74 | . . . . . . . . . . . . . . . 74 . . . . . . Ramming 207 | . . 27 26 94 . . . . 1 . 19 . . . . 15 . . 3 10 12 Kinetic 9627 | . . 1117 1378 1152 616 56 . 1403 769 . . 474 305 . 309 1307 213 . . 528 . Thermal 2688 | . 74 . . . . . . . . . . . . . . 287 692 849 111 675 . Explosive 3235 | . 1089 . . . 324 884 . 238 . . . . 261 . 439 . . . . . . Electromagnetic 1556 | . . . . . . . . 340 . . . . 103 . 344 . . . 717 . 52 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . . . 74 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 440 | . . . . . . . . . . . . . . . . . . . . . 440 Highest Corruption 29 | . 2 . . 4 4 4 4 14 1 7 7 7 7 7 29 2 6 6 6 17 3 Average Corruption 5 | . 1 . . 4 4 4 4 4 1 5 7 7 7 7 12 1 4 6 6 12 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 242 | . 2 . . 12 13 25 2 28 5 3 2 27 37 2 12 4 15 23 1 20 9 Message Errors 59 | . . . . 3 2 8 1 5 . . . 7 8 1 3 2 7 8 . 4 . Matter Fused 63 | . . . . 3 4 3 1 7 1 2 . 4 11 1 4 1 3 5 . 6 7 Heat Flow Errors 22 | . . . . 2 2 1 . 2 . . . 4 4 . 1 . 1 3 1 1 . Energy Discharges 30 | . 1 . . 1 . 6 . 7 . . . 5 2 . 1 . . 3 . 4 . Parts Rejected 4 | . . . . . 1 . . 1 . . . . . . . . 1 1 . . . Parts Fused 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Data Loss (minor) 31 | . . . . 1 1 5 . 3 1 1 1 2 8 . 1 . 1 . . 4 2 Data Loss (major) 12 | . 1 . . 1 . . . 1 1 . 1 3 1 . . . 1 1 . 1 . Misfires 7 | . . . . . 1 1 . 2 . . . . . . 1 1 . 1 . . . Alerts 8 | . . . . 1 . . . . 2 . . 1 3 . . . . 1 . . . Weapon Failures 4 | . . . . . 1 . . . . . . 1 . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 106 | . 20 . 1 . 6 18 . 26 16 . . . 8 . . 8 . . . . 3 Projectiles 48 | . . . . . . . . 24 16 . . . . . . 8 . . . . . Explosions 57 | . 20 . . . 6 18 . 2 . . . . 8 . . . . . . . 3 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . Knockbacks 67 | . . . 1 9 . . . 3 . . 1 . . . . 28 3 . . 22 . Impact 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . Kinetic 61 | . . . . 6 . . . 3 . . . . . . . 27 3 . . 22 . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . 15 . 73 . . 6 . . . . . . . 28 . 30 Shots 7 | . . . . . . 1 . 4 . . . . . . . . . . 1 . 1 Rammed 25 | . 1 3 2 7 . . . . 1 . 5 . . . . . . . 1 3 2 Targets Rammed 34 | . 2 3 3 12 . . . . 1 . 5 . . . . 2 . . 1 3 2 Kicked 2 | . . . . . . . . . . . . . . . . 2 . . . . . Crushed 7 | . 1 . 1 5 . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 279 15 48 200 239 273 . 324 10 . . 263 250 . 153 240 102 37 24 238 17 Average Temperature 69 | . 112 5 14 56 99 78 . 159 5 . . 88 94 . 34 71 38 37 24 121 10 Received Heat Transfer 4422 | . 228 156 207 138 120 162 . 309 102 . 342 138 36 . 414 77 461 349 228 748 207 Effects 7 | . 2 . . . . . . 2 . . . . . . . 3 . . . . . Interference 7 | . 2 . . . . . . 2 . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Parts Fried 9 | . . . 1 . . . . 1 . . . . . . 1 . . . 6 . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 . Parts Melted 25 | . 3 . . . . . . . . . . . . . . 1 6 2 . 13 . Heat Transferred 6157 | . 370 . . . . . . . . . . . . . . 750 1591 1732 137 1577 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . 7 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . . . . 100 100 100 . . . . 100 . . . . 82 Level 1 1 | . . . . . . . . . . . . . . . . . . . . . 17 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 233 | . 142 149 163 125 . . . . 63 9 45 . . . . 82 . . . . 233 Initial 60 | . . . 37 60 . . . . 16 9 . . . . . . . . . . 11 Average 42 | . 61 59 67 36 . . . . 11 2 6 . . . . 19 . . . . 91 Influence Increases 4923 | . 395 464 500 367 160 220 . 270 179 . 126 115 180 . 215 313 215 220 205 325 454 Destroy 0b10 Robot/C 2900 | . 220 320 260 200 140 200 . 240 80 . . 60 160 . 160 160 180 180 160 180 . Destroy 0b10 Robot/NC 165 | . 15 30 45 40 . . . . 5 . . 10 . . . 15 . . . . 5 Destroy Leader 508 | . 50 82 96 46 20 20 . 30 42 . . . 20 . 30 32 20 10 . 10 . Allied During Kill 12 | . . . . . . . . . . . . . . . 10 2 . . . . . Successful Hack 141 | . 17 . 7 4 . . . . 18 . 21 . . . . 74 . . . . . Disable Machine 240 | . 30 15 15 30 . . . . 30 . . . . . . 30 . . . . 90 Destroy Structure 72 | . 48 2 2 2 . . . . 4 . . . . . . . . . . . 14 Partial Spotted 60 | . . . . . . . . . . . 15 . . . . . . . . . 45 Lose Combat Pursuer 825 | . 15 15 75 45 . . . . . . 90 45 . . 15 . 15 30 45 135 300 Influence Decreases 4734 | . 395 375 454 392 234 256 . 244 178 27 89 152 180 . 215 288 224 236 44 468 283 Entered New Map 401 | . . . 52 75 41 8 . . 10 18 . 15 . . . . 10 4 . 161 7 Time Decay 3658 | . 375 365 382 297 183 248 . 174 168 9 82 115 180 . 78 268 159 192 24 172 187 Lost Part 635 | . 20 10 20 20 10 . . 70 . . 7 22 . . 117 . 55 40 20 135 89 Lost Ally 40 | . . . . . . . . . . . . . . . 20 20 . . . . . Squads Dispatched 29 | . 2 1 4 5 . . . 1 4 . 4 . . . . 3 . . . 1 4 Investigation 5 | . 1 . . . . . . . 1 . . . . . . 1 . . . . 2 Extermination 9 | . . . . 3 . . . . 1 . 2 . . . . 2 . . . . 1 Reinforcement 10 | . 1 1 1 2 . . . . 2 . 2 . . . . . . . . . 1 Assault 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 6 | . . . 2 1 . . . . 1 . . . . . . . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . . Times Spotted 280 | . 21 28 22 24 7 10 . 12 5 5 13 5 8 . 9 23 12 10 16 19 31 Peak Tracking Total 12 | . 6 5 4 4 3 4 . 5 2 5 5 3 4 . 7 6 5 5 12 7 8 Tactical Retreats 32 | . 1 1 5 2 . . . . . . 3 2 . . 1 . 1 1 2 5 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . 3 1 . 1 . . . . 2 . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 17 | . 2 1 1 2 . . . 1 2 . . . . . . 2 . . . . 6 Max in Single Turn 5 | . 2 1 1 1 . . . 1 1 . . . . . . 1 . . . . 5 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 36 | . 3 . 2 3 . . 4 . 5 . 3 . 1 . . 8 . . 2 . 5 Terminals 16 | . 3 . 1 2 . . . . 4 . . . . . . 2 . . . . 4 Fabricators 7 | . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 97 | . 7 . 4 4 . . 26 . 8 . 8 . 1 . . 18 . . 5 . 16 Successful 69 | . 6 . 2 2 . . 26 . 5 . 6 . 1 . . 10 . . 5 . 6 Failed 28 | . 1 . 2 2 . . . . 3 . 2 . . . . 8 . . . . 10 Catastrophic 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . 1 . . . . 1 . . . . . . 1 . . 2 . . Terminals 35 | . 7 . 3 3 . . . . 6 . . . . . . 4 . . . . 12 Fabricators 19 | . . . . 1 . . . . 2 . 2 . . . . 10 . . . . 4 Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 7 | . . . . . . . . . . . 6 . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 50 | . 6 . 1 2 . . 26 . 4 . . . 1 . . 2 . . 5 . 3 Record 12 | . . . . . . . 7 . . . . . . . . . . . 4 . 1 Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . 3 . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 Locate Traps 4 | . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 1 . 1 . . . . 5 . . . . 3 Network Status 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Build 5 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . 5 . . . . 1 . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Matter 3 | . . . . . . . . . . . 3 . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 2 3 . . . . 2 . 3 . . . . 7 . . . . 5 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 6 . . . . . . 4 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . Part Schematics Acquired 25 | . . . . . . . 10 . . . . . . 15 . . . . . . . Parts Built 7 | . . . . . . . . . . . 2 . . . . 4 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 294 | . . . . . . . . . . . 31 . . . . 111 . . . . 152 Total Part Build Rating 41 | . . . . . . . . . . . 10 . . . . 26 . . . . 5 Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 13 | . . . . . . . . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . . 43 . . . . . . . . . . Retrieved Matter 43 | . . . . . . . . . . . 43 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 8 | . . . . . . . . 1 . . . . . 5 . 2 . . . . . Largest Group 5 | . . . . . . . . 1 . . . . . 5 5 2 . . . . . Highest-Rated Group 127 | . . . . . . . . 29 . . . . . 127 127 42 . . . . . Highest-Rated Ally 31 | . . . . . . . . 29 . . . . . 31 31 21 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . 2 . . . . . . 23 4 . . . . . Total Damage 479 | . . . . . . . . 42 . . . . . . 336 101 . . . . . Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 11744 | . . . 474 1497 596 920 165 1109 887 61 290 905 1119 1944 138 1115 453 . . . 71 Sensors 9901 | . . . 474 1497 596 920 165 1109 887 61 15 905 1119 1944 138 . . . . . 71 IFF 5 | . . . . . . . . . . . . . . . . 5 . . . . . Triangulation 275 | . . . . . . . . . . . 275 . . . . . . . . . . Jamming 1568 | . . . . . . . . . . . . . . . . 1115 453 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 18258 | 65 952 992 1072 1497 596 920 165 1478 947 76 475 905 1119 1944 468 1135 573 909 1043 473 454 Spaces Moved 11201 | 37 550 461 492 834 341 579 107 823 527 66 581 447 736 1296 270 709 366 482 605 259 633 Core 2684 | 3 . . . . . . . . . 28 71 20 735 1294 74 . . . . 81 378 Treads 6330 | 34 550 461 492 834 341 579 107 823 527 38 15 427 . . 19 . 30 482 544 27 . Legs 1428 | . . . . . . . . . . . . . 1 1 177 709 336 . 61 140 3 Wheels 288 | . . . . . . . . . . . 218 . . 1 . . . . . . 69 Hover 11 | . . . . . . . . . . . . . . . . . . . . 11 . Flight 460 | . . . . . . . . . . . 277 . . . . . . . . . 183 Fastest Speed 40 | 50 160 160 152 148 148 148 155 155 152 50 40 160 100 100 120 120 120 165 100 50 50 Average Speed 140 | 151 160 160 155 150 148 150 155 156 158 111 75 185 138 142 145 120 123 166 165 100 57 Slowest Speed 330 | 160 160 240 160 152 148 155 155 165 160 160 200 240 190 210 320 170 166 170 250 330 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 2 . . . . . . . . . 4 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 88 39 36 23 57 72 72 82 16 62 14 55 76 84 46 17 47 55 82 42 15 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . 8 . 2 . . . 2 1 5 2 . 1 3 . 1 . Spaces Dug 19 | . 4 . . . . . . 9 . . . . . . . . . . . . 6 Terrain Destroyed 233 | . 58 . . 2 7 51 . 17 3 . . 2 49 . 11 4 2 . 16 . 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 35 | . . . . 2 . . . 6 3 . . 2 2 . 3 4 2 . . . 11 AOE 198 | . 58 . . . 7 51 . 11 . . . . 47 . 8 . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 12815 | 43 593 591 672 1006 396 612 106 921 598 67 615 493 806 1354 314 908 428 535 642 408 707 Wait 512 | . 8 25 37 86 21 1 . 3 28 . 1 15 35 13 1 98 16 8 . 82 34 Move 11169 | 36 549 460 491 833 340 578 106 822 527 65 576 446 735 1295 269 708 365 481 604 258 625 Hop 6 | . . . . . . . . . . . 2 . . . . . . . . . 4 Pick Up 127 | 1 6 14 20 8 1 1 . 3 8 . 8 3 3 . 9 21 3 5 8 2 3 Fast Attach 99 | 6 . 6 1 1 2 1 . 3 4 1 10 6 5 5 8 6 2 6 5 7 14 Attach 77 | . 2 3 6 4 . . . 8 2 1 7 3 1 . 4 3 10 5 1 11 6 Detach 13 | . 1 . . . . . . . . . . 1 . . . . 1 1 3 1 5 Swap 86 | . 3 8 15 10 2 4 . 8 4 . . . 5 5 6 10 3 . 3 . . Drop 102 | . 1 8 21 10 2 4 . 3 5 . 6 . 4 4 1 14 . . 10 5 4 Fire 528 | . 21 64 78 42 28 18 . 57 19 . . 19 18 . 13 46 28 29 5 33 10 Melee 35 | . . . . . . . . . . . . . . 32 3 . . . . . . Ram 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . 2 . . . . . Crush 27 | . 2 3 3 12 . . . . 1 . 2 . . . . . . . 1 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . 5 . 14 . . . . . . . . . . 2 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 4) 616 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Discovered new exit (range 8) 815 | -10/Materials | Identified exit to Mines 978 | -10/Materials | Discovered new exit (range 16) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -9/Materials | Discovered new exit (range 10) 2010 | -9/Materials | Identified exit to Materials 2010 | -9/Materials | Entered another Materials area 2010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2646 | -8/Materials | Garrison activated, responded to threat 3067 | -8/Materials | Discovered new exit (range 5) 3081 | -8/Materials | Identified exit to Factory 3082 | -8/Materials | Entered Factory 3082 | -7/Factory | Evolved 2 slots: Utility x2 3492 | -7/Factory | Discovered new exit (range 8) 3506 | -7/Factory | Identified exit to Storage 4543 | -7/Factory | Discovered new exit (range 5) 4547 | -7/Factory | Identified exit to Lower Caves 4579 | -7/Factory | Entered Lower Caves 4580 | -7/Lower Caves | Encountered a Warlord checkpoint 4821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5153 | -7/Lower Caves | Discovered new exit (range 14) 5170 | -7/Lower Caves | Identified exit to Lower Caves 5175 | -7/Lower Caves | Entered another Lower Caves area 5677 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6018 | -7/Lower Caves | Discovered new exit (range 8) 6027 | -7/Lower Caves | Identified exit to Data Miner 6095 | -7/Lower Caves | Entered Data Miner 6095 | -7/Data Miner | Discovered new exit (range 6) 6130 | -7/Data Miner | Identified exit to Proximity Caves 6150 | -7/Data Miner | Met Data Miner 6201 | -7/Data Miner | Learned location of Section 7 (-2) 6201 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6215 | -7/Data Miner | Received God Mode back door access code from Data Miner 6260 | -7/Data Miner | Entered Proximity Caves 6262 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6338 | -6/Proximity Caves | Lost 3 parts (2n1u) 6530 | -6/Proximity Caves | Spotted B-75 Beast 7153 | -6/Proximity Caves | Build established: Scavenger-Mutant 7206 | -6/Proximity Caves | Destroyed B-75 Beast 7424 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7491 | -6/Proximity Caves | Build established: Mutant 7541 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7696 | -6/Proximity Caves | Discovered new exit (range 14) 7722 | -6/Proximity Caves | Identified exit to Factory 7731 | -6/Proximity Caves | System corruption reached 10% 7738 | -6/Proximity Caves | Entered Factory 7738 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8055 | -6/Factory | Identified exit to DSF 8088 | -6/Factory | Incoming investigation squad redirected 8664 | -6/Factory | Discovered new exit (range 15) 8685 | -6/Factory | Sucked down chute 8685 | -6/Factory | Entered Waste 8700 | -6/Waste | EMP discharged 8717 | -6/Waste | Spotted C-40 Crusher 8722 | -6/Waste | Spotted C-40 Crusher 8726 | -6/Waste | Spotted C-40 Crusher 8732 | -6/Waste | Spotted C-40 Crusher 8734 | -6/Waste | Spotted C-40 Crusher 8738 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8742 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8745 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8745 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8746 | -6/Waste | Released all parts (6) 8748 | -6/Waste | Discovered new exit (range 16) 8761 | -6/Waste | Entered Factory 8776 | -6/Factory | Lost 4 parts (2p2w) 8779 | -6/Factory | Discovered new exit (range 12) 8916 | -6/Factory | Fabricated Triangulator (x2) 9185 | -6/Factory | Spotted B-75 Beast 9223 | -6/Factory | Lost 8 parts (1p3n3u1w) 9226 | -6/Factory | Discovered new exit (range 5) 9234 | -6/Factory | Identified exit to Lower Caves 9236 | -6/Factory | Entered Lower Caves 9657 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9692 | -6/Lower Caves | Core integrity fell below 50% 9734 | -6/Lower Caves | Lost 3 parts (1p1n1u) 9853 | -6/Lower Caves | Discovered new exit (range 10) 9874 | -6/Lower Caves | Identified exit to Lower Caves 10043 | -6/Lower Caves | Encountered a Warlord checkpoint 10141 | -6/Lower Caves | Entered another Lower Caves area 10171 | -6/Lower Caves | Encountered a Warlord checkpoint 10287 | -6/Lower Caves | Discovered new exit (range 6) 10294 | -6/Lower Caves | Identified exit to Factory 11255 | -6/Lower Caves | Discovered new exit (range 6) 11259 | -6/Lower Caves | Identified exit to Zion 11260 | -6/Lower Caves | Entered Zion 11325 | -6/Zion | System corruption cleaned by Quarantine Array 11512 | -6/Zion | Build established: Derelict-Mutant 11618 | -6/Zion | Learned Factory security intel 11984 | -6/Zion | Gained Derelict followers 12101 | -6/Zion | Met Imprinter 13177 | -6/Zion | Discovered new exit (range 12) 13194 | -6/Zion | Identified exit to Proximity Caves 13204 | -6/Zion | Entered Proximity Caves 13204 | -5/Proximity Caves | Accompanied by 5 allies 13364 | -5/Proximity Caves | Lost 4 allies 13407 | -5/Proximity Caves | Lost 13 parts (2p4n4u3w) 13436 | -5/Proximity Caves | System corruption reached 10% 13657 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13672 | -5/Proximity Caves | Entered Factory 13672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13732 | -5/Factory | Build established: Scavenger-Mutant 13825 | -5/Factory | Fabricated Arm. Medium Treads (x2) 13840 | -5/Factory | Fabricated Adv. Cryofiber Web (x2) 13898 | -5/Factory | Discovered new exit (range 11) 13910 | -5/Factory | Identified exit to Factory 14371 | -5/Factory | Repaired Lrg. Storage Unit 14640 | -5/Factory | Discovered new exit (range 14) 14688 | -5/Factory | Identified exit to Upper Caves 14768 | -5/Factory | Fabricated H-55 Commando? 14807 | -5/Factory | Entered Upper Caves 14833 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14876 | -5/Upper Caves | Spotted B-75 Beast 14901 | -5/Upper Caves | Encountered a Warlord checkpoint 14980 | -5/Upper Caves | Lost 3 allies 15087 | -5/Upper Caves | Learned Factory interactive machine intel 15339 | -5/Upper Caves | Lost 8 parts (3p3n2u) 15357 | -5/Upper Caves | Discovered new exit (range 15) 15378 | -5/Upper Caves | Identified exit to Upper Caves 15380 | -5/Upper Caves | Entered another Upper Caves area 15596 | -5/Upper Caves | Lost 3 parts (3n) 15609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15659 | -5/Upper Caves | Lost 4 parts (1p1n2w) 16208 | -5/Upper Caves | Encountered a Warlord checkpoint 16209 | -5/Upper Caves | Discovered new exit (range 8) 16222 | -5/Upper Caves | Learned Factory stockpile data 16255 | -5/Upper Caves | Identified exit to Warlord 16289 | -5/Upper Caves | Entered Warlord 16348 | -5/Warlord | System corruption cleaned by Quarantine Array 16609 | -5/Warlord | Visited the Vortex Lab 16621 | -5/Warlord | Warlord's base attacked by MAIN.C 16627 | -5/Warlord | Found Prototype Energy Gun 16634 | -5/Warlord | Found Prototype Energy Gun 16640 | -5/Warlord | Found Prototype Energy Gun 16644 | -5/Warlord | Found Prototype Energy Gun 16971 | -5/Warlord | Warlord forces counterattacked 16990 | -5/Warlord | Met Warlord 17124 | -5/Warlord | Opened Warlord's prototype stash 17145 | -5/Warlord | Found Prototype Processor 17145 | -5/Warlord | Identified Exp. Target Analyzer 17152 | -5/Warlord | Found Prototype Reactor 17152 | -5/Warlord | Identified Vortex Chain Reactor 17178 | -5/Warlord | Found Signal Generator 17296 | -5/Warlord | Warlord base infiltrated, sounded retreat 17312 | -5/Warlord | Discovered new exit (range 14) 17322 | -5/Warlord | Spotted Striker 17330 | -5/Warlord | Identified exit to Proximity Caves 17332 | -5/Warlord | Entered Proximity Caves 17365 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17409 | -4/Proximity Caves | System corruption reached 10% 17452 | -4/Proximity Caves | Lost 7 parts (1n5u1w) 17517 | -4/Proximity Caves | Spotted B-86 Titan 17534 | -4/Proximity Caves | Core integrity fell below 50% 17550 | -4/Proximity Caves | Build established: Mutant 17583 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 17617 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17675 | -4/Proximity Caves | Core integrity fell below 20% 17695 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17702 | -4/Proximity Caves | Lost 6 parts (2p2n2w) 17805 | -4/Proximity Caves | Entered Factory 17805 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17807 | -4/Factory | Loaded intel: 55 interactive machine locations 17871 | -4/Factory | Identified Vortex Shotgun (x4) 17885 | -4/Factory | Discovered new exit (range 15) 17887 | -4/Factory | Incoming investigation squad redirected 17945 | -4/Factory | Identified exit to Upper Caves 17977 | -4/Factory | Lost 5 parts (3n2u) 18006 | -4/Factory | Fabricated Cld. Aerolev Unit? 18141 | -4/Factory | Core integrity fell below 50% 18153 | -4/Factory | Lost 3 parts (2n1u) 18253 | -4/Factory | Core integrity fell below 20% 18259 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 18226_ Triggered Ambush Trap. 18226_ L-61 Swordsman emerges from a hatch in the floor. 18226_ S-27 Virus emerges from a hatch in the floor. 18226_ G-67 Veteran emerges from a hatch in the floor. 18228_ System corrupted: Matter fused (-6). 18229_ U-05 Engineer lays Concrete. 18229_ Wheel destroyed. 18231_ Slug penetrates Wall. 18231_ U-05 Engineer lays Concrete. 18234_ Slammed into K-01 Serf. 18239_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18244_ Slug penetrates Wall. 18247_ Wheel destroyed. 18249_ U-05 Engineer builds a Wall. 18250_ Knocked back. 18250_ Acquired 6 matter. 18252_ Knocked back. 18254_ Adv. Signal Interpreter severed. 18259_ System corrupted: Matter fused (-5). 18259_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????""" | | ????????????????????????????????????????????????Y" | | ?????????????????????????? ??????????????????""" | | ?????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ! ??????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????####### #???????????????????? | | ???????????????????? #???????????????????? | | ??????????########??# H #???????????????????? | | ??????????# #??# "" #???????????????????? | | ??????????# #??# "Y ##??????????????????? | | ??????????# ] #??# "" #??*???????????????? | | ??????????# #### #??????????????????? | | ??????????# / #??????????????????? | | ??????????# ########Y #??????????????????? | | ???????#######+#######??#g #??????????????????? | | ??????? ! # ] ####;;s########?????????????? | | ?????!! # # #?????????????? | | ??????! = / """"" # l % #?????????????? | | ##??? # ""T"" # #?????????????? | | #### # # % #?????????????? | | / ! # [ # % #?????????????? | | [###### ## """ # @ #?????????????? | | #???????# """ ###############?????????????? | | ######### """ ?????????????????????? | | * ?????????????????????? | | ??????????????""?????? | | ########### / ??????????????""?????? | | ??????????########## ??????????????T"?????? | | ???????????????????####+### ??????????????""?????? | | ??????????????????????????????????????????""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | / ????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 450 Core Shielding 30 Power Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Hpw. Shock Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive H-55 Commando | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Triangulator | x2 | -6/Factory | Preloaded Arm. Medium Treads | x2 | -5/Factory | Preloaded Adv. Cryofiber Web | x2 | -5/Factory | Preloaded H-55 Commando | x2 | -5/Factory Cld. Aerolev Unit | x1 | -4/Factory Repaired ---------- Lrg. Storage Unit | 19% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed DisposableScrapPit Manual? 0 Play Time 02:13:32 Cumulative 68.3 hours Start 2025.05.20 @ 19:34:42 End 2025.05.21 @ 21:38:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 80 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5da92069-2ef2-4f42-8f4d-2ef9d0b7978e