Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 08:15:55 Player: Im100%Black Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1587) 1587 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-55) -55 TOTAL SCORE: 6917 Bonus ------- Follower Combat Kills 111 Friendly Fire -166 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 85/100 System Corruption 0% Temperature Cool (23) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cloaking Device Heavy Machine Gun KE Penetrator Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Flightbrick > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Transmission Jammer Advanced Transmission Jammer Advanced ECM Suite Utility Shielding Hacking Suite > --- WEAPON ----------- KE Penetrator Datajack Force Lance > --- INVENTORY -------- High-capacity Matter Pod Advanced Cloaking Device Heavy Machine Gun Heavy Missile Launcher [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flightbrick Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . 4 2 2 2 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 3 | . . . . 2 . . 1 . . Utility 6 | . . . . 1 1 2 1 1 . Weapon 1 | . . . . 1 . . . . . Parts Attached 100 | 5 13 6 16 18 20 11 5 4 2 Power 24 | 1 1 1 1 2 10 4 . 3 1 Engine 8 | 1 . . 1 . 3 1 . 2 . Core 15 | . 1 1 . 2 7 3 . 1 . Reactor 1 | . . . . . . . . . 1 Propulsion 16 | 1 5 1 1 6 1 . 1 . . Treads 12 | . 4 1 1 6 . . . . . Leg 2 | 1 1 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . 1 . 1 . . Utility 27 | 1 5 3 2 1 6 5 3 1 . Device 11 | . 2 1 . 1 3 1 2 1 . Storage 3 | 1 1 . . . . . 1 . . Processor 5 | . . . . . 2 3 . . . Hackware 1 | . . . . . . 1 . . . Protection 7 | . 2 2 2 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 2 1 12 9 3 2 1 . 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 1 2 1 6 7 . 1 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon 7 | . . . 4 2 . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 3 | . 1 . . . 1 . 1 . . Parts Lost 16 | . . . 4 2 1 . . 1 8 Power 4 | . . . 1 . . . . 1 2 Propulsion 2 | . . . . 1 . . . . 1 Utility 8 | . . . 2 . 1 . . . 5 Weapon 2 | . . . 1 1 . . . . . Highest Loss Streak 8 | . . . 2 1 1 . . 1 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 98 63 76 84 78 72 Engine 2 | . 6 . 1 . 1 5 5 4 2 Core 9 | . 7 14 12 8 10 5 5 4 7 Treads 21 | . 22 28 28 35 . . . . . Flight 1 | . . . . . 5 5 10 9 7 Device 9 | . 12 2 . 8 16 19 24 23 23 Storage 9 | . 14 14 14 9 . . . . . Processor 2 | . . . . . 7 13 15 13 12 Protection 8 | . 1 11 13 9 6 5 5 4 3 Ballistic Gun 20 | . 27 28 24 26 4 4 5 4 1 Slashing Weapon 1 | . . . . . 5 5 5 4 1 Peak Build Rating 113 | 5 14 14 19 25 69 89 98 110 113 Average Rating 31 | 4 12 12 14 24 61 79 96 100 100 On Entrance 43 | . 5 14 12 17 25 69 89 98 110 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 14 32 32 35 36 43 32 33 38 38 Greatest Support 80 | 10 40 40 40 80 80 33 38 38 38 Greatest Overweight (x) 2 | 2 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 5 4 4 5 Average Carried 11 | 4 12 15 14 13 5 4 3 3 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 5 15 15 11 15 5 5 4 3 5 Class Distribution -------------------- 62% | Mutant 14% | Scavenger-Tank 11% | Infiltrator-Ninja 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Armory Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Matter Collected 2292 | 280 443 179 177 651 180 182 48 20 132 Remotely . | . . . . . . . . . . Salvage Created 2281 | 150 457 184 153 859 124 100 110 79 65 Parts 147 | 14 38 8 16 46 8 4 2 8 3 Haulers Intercepted 6 | . 2 . . 2 1 . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 44 | . 12 4 7 16 3 . . 1 1 Melee 2 | . . . . . 2 . . . . Guns 39 | . 12 4 4 16 1 . . 1 1 AOE 3 | . . . 3 . . . . . . Classes Destroyed 13 | 1 4 . 2 1 . 1 . 3 1 Worker 1 | . . . . . . . . 1 . Builder 1 | . . . . . . . . 1 . Tunneler 6 | 6 . . . . . . . . . Hauler 6 | . 2 . . 2 1 . 1 . . Recycler 1 | . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . 6 . 4 3 3 . . . . Grunt 20 | . 6 4 . 10 . . . . . Sentry 3 | . . . . 3 . . . . . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . Subdweller 3 | . . . 3 . . . . . . Zionite 1 | . . . 1 . . . . . . Best Kill Streak 4 | 3 3 2 4 3 1 1 1 1 1 Combat Bots Only 4 | . 3 2 4 3 1 . . 1 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Hostile Shots Fired 604 | . 37 23 125 55 21 . . 66 277 Missed 216 | . 12 5 41 10 10 . . 40 98 Damage Taken 5507 | 16 232 238 801 697 171 . . 685 2667 Core 1436 | . 30 59 114 57 18 . . 69 1089 Absorbed by Shields 73 | . . . . . . . . . 73 Redirected to Shielding 79 | . 3 10 22 10 5 . . 7 22 Regen/Repaired (Parts) 321 | . 34 . . 287 . . . . . Core Remaining (%) 84 | 100 . . 18 89 97 100 100 . . Volleys Fired 146 | 10 30 11 28 37 8 2 2 17 1 Largest 3 | 2 2 2 2 3 1 1 1 1 1 Hottest 69 | 60 46 46 60 69 23 30 30 33 33 Shots Fired 293 | 20 60 22 53 108 8 2 2 17 1 Gun 284 | 20 60 22 44 108 8 2 2 17 1 Cannon . | . . . . . . . . . . Launcher 9 | . . . 9 . . . . . . Special . | . . . . . . . . . . Kinetic 274 | 10 60 22 44 108 8 2 2 17 1 Thermal . | . . . . . . . . . . Explosive 9 | . . . 9 . . . . . . Electromagnetic 10 | 10 . . . . . . . . . Robot Hit Streak 26 | 10 21 11 6 26 2 3 5 7 4 Robot Miss Streak 4 | 2 2 1 3 4 4 . . 2 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 192 | 14 40 17 18 72 8 3 3 14 3 Core Hits 102 | 6 17 8 20 37 4 2 2 4 2 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 5 | . . . 1 . 1 . 1 1 1 Destroy 3 | . . . 1 . . . . 1 1 Sever 2 | . . . . . 1 . 1 . . Melee Attacks 57 | . . . 10 3 14 10 4 8 8 Impact . | . . . . . . . . . . Slashing 38 | . . . . . 13 10 4 8 3 Piercing 17 | . . . 10 3 . . . . 4 Sneak Attacks 8 | . . . . . 2 1 1 3 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4157 | 201 638 246 848 1090 280 121 141 537 55 Guns 2874 | 177 629 236 311 1077 48 43 47 292 14 Cannons . | . . . . . . . . . . Explosions 561 | 24 . . 537 . . . . . . Melee 690 | . . . . . 232 78 94 245 41 Ramming 32 | . 9 10 . 13 . . . . . Kinetic 2768 | 71 629 236 311 1077 48 43 47 292 14 Thermal 24 | 24 . . . . . . . . . Explosive 537 | . . . 537 . . . . . . Electromagnetic 106 | 106 . . . . . . . . . Impact . | . . . . . . . . . . Slashing 690 | . . . . . 232 78 94 245 41 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . . . . 12 48 . 95 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 155 | . . . . . 12 48 . 95 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 43 | 16 . . 27 . . . . . . Shots 2 | 1 . . 1 . . . . . . Rammed 8 | . 4 2 . 2 . . . . . Targets Rammed 8 | . 4 2 . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 59 | 12 4 21 15 54 . 15 9 24 59 Average Temperature 16 | 12 2 9 9 21 . 15 7 14 14 Received Heat Transfer 1610 | . 51 120 333 306 . . . 66 734 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | 50 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Peak Influence 462 | 30 191 134 . 234 197 124 88 386 462 Initial 196 | . 19 . . 54 16 95 60 42 196 Average 80 | 10 50 40 . 92 78 112 80 174 272 Maximum Alert Level 2 | . . . . 1 . . . 1 2 Low Security (%) 92 | 100 100 100 . 90 100 100 100 69 5 Level 1 6 | . . . . 9 . . . 30 80 Level 2 . | . . . . . . . . . 13 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . 1 3 . . 3 3 Investigation 3 | . 1 . . . . . . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . 1 . . 1 3 . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Distress Signals 7 | . 5 . . 2 . . . . . Communications Jammed 1 | . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . 1 . Times Spotted 142 | . 23 7 25 27 16 1 1 13 29 Peak Tracking Total 16 | . 5 3 7 5 5 1 1 8 16 Tactical Retreats 14 | . 2 . 4 . 3 . . 1 4 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Traps Triggered 7 | . 1 . 3 . 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Machines Disabled 6 | . . . 4 . . . . . 2 Max in Single Turn 3 | . . . 3 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Machines Accessed 20 | . 5 . 2 4 3 3 . 3 . Terminals 12 | . 2 . . 3 2 2 . 3 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . 1 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 66 | . 13 . 13 20 8 5 . 7 . Successful 39 | . 7 . 13 10 4 1 . 4 . Failed 27 | . 6 . . 10 4 4 . 3 . Catastrophic 3 | . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 2 . . 1 . . . 1 . Terminals 30 | . 5 . . 10 5 3 . 7 . Fabricators . | . . . . . . . . . . Repair Stations 18 | . 5 . . 10 3 . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 29 | . 3 . 13 5 3 1 . 4 . Record 17 | . 1 . 12 . 1 . . 3 . Robot Analysis 2 | . . . . . 1 . . 1 . Open DSF 2 | . . . . . 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 . . 5 1 . . . . Scan Component 5 | . 1 . . 3 1 . . . . Repair 3 | . 1 . . 2 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 . . 4 1 3 . 3 . Full Trace Events 3 | . . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . Time 96 | . 38 . . 58 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 51 | . . 51 51 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 10 8 . . . . . . Total Damage 271 | . . 145 126 . . . . . . Kills 6 | . . 5 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Robot Analysis Total 2 | . . . . . 1 . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Turns Passed 7679 | 234 1206 1305 1653 1347 787 393 183 340 231 Spaces Moved 6201 | 103 620 751 923 598 1216 762 287 565 376 Core 12 | 12 . . . . . . . . . Treads 2721 | . 442 751 923 598 7 . . . . Legs 269 | 91 178 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3199 | . . . . . 1209 762 287 565 376 Fastest Speed 34 | 50 120 160 160 160 40 40 34 34 34 Average Speed 96 | 178 148 160 160 160 40 40 34 34 34 Slowest Speed 190 | 190 160 160 160 160 160 40 34 34 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 6 91 100 69 49 34 21 11 13 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 32 | . . . . 3 8 9 3 5 4 Terrain Destroyed 63 | 4 . . 26 3 8 9 3 6 4 Melee 32 | . . . . 3 8 9 3 5 4 Projectile 1 | . . . . . . . . 1 . AOE 30 | 4 . . 26 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Total 7561 | 131 844 830 1035 902 1482 830 362 682 463 Wait 910 | 9 153 59 42 228 184 39 64 88 44 Move 6192 | 102 619 750 922 597 1215 761 286 564 376 Hop . | . . . . . . . . . . Pick Up 46 | 5 16 . 6 10 3 3 . . 3 Fast Attach 26 | 5 1 . . 4 9 3 1 2 1 Attach 18 | . 1 . 4 4 4 1 2 2 . Detach 8 | . . . . . 5 . 1 1 1 Swap 56 | . 11 6 12 10 7 7 2 . 1 Drop 52 | . 9 2 11 7 15 4 . . 4 Fire 146 | 10 30 11 28 37 8 2 2 17 1 Melee 57 | . . . 10 3 14 10 4 8 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 4 2 . 2 . . . . . Escape Stasis 42 | . . . . . 18 . . . 24 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 8) 576 | -10/Materials | Discovered new exit (range 3) 787 | -10/Materials | Repaired Lgt. Nuclear Core 877 | -10/Materials | Discovered new exit (range 8) 1186 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Discovered new exit (range 12) 1441 | -10/Materials | Entered Mines 1448 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1810 | -10/Mines | Discovered new exit (range 16) 1855 | -10/Mines | Learned location of Recycling (-9) 2223 | -10/Mines | Discovered new exit (range 8) 2732 | -10/Mines | Discovered new exit (range 6) 2746 | -10/Mines | Entered Subcaves 2746 | -10/Subcaves | Accompanied by 2 allies 2751 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2812 | -10/Subcaves | Ambushed by swarm of Subdwellers 2870 | -10/Subcaves | Lost 3 allies 2872 | -10/Subcaves | Learned location of Zion (-7) 2872 | -10/Subcaves | Met a Zionite searching for "candidates" 3051 | -10/Subcaves | Discovered new exit (range 9) 3438 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 3454 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3516 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3529 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3533 | -10/Subcaves | Discovered new exit (range 6) 3645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3646 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3739 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3918 | -10/Subcaves | Visited 4L-MR0's lab 3937 | -10/Subcaves | Found Flightbrick 4021 | -10/Subcaves | Visited Clippyterm 4026 | -10/Subcaves | Identified exit to Recycling 4026 | -10/Subcaves | Learned Factory emergency access door positions 4179 | -10/Subcaves | Core integrity fell below 50% 4362 | -10/Subcaves | Core integrity fell below 20% 4399 | -10/Subcaves | Entered Materials 4399 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4876 | -8/Materials | Build established: Scavenger-Tank 5022 | -8/Materials | Repaired Spk. Treads 5342 | -8/Materials | Repaired Lgt. Treads 5730 | -8/Materials | Discovered new exit (range 8) 5746 | -8/Materials | Entered Factory 5746 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5766 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6050 | -7/Factory | Build established: Mutant 6145 | -7/Factory | Discovered new exit (range 3) 6146 | -7/Factory | Identified exit to Factory 6373 | -7/Factory | Build established: Infiltrator-Mutant 6533 | -7/Factory | Entered another Factory area 6533 | -6/Factory | Evolved 2 slots: Utility x2 6906 | -6/Factory | Discovered new exit (range 14) 6913 | -6/Factory | Identified exit to Factory 6926 | -6/Factory | Entered another Factory area 6926 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7054 | -5/Factory | Build established: Infiltrator-Ninja 7067 | -5/Factory | Discovered new exit (range 12) 7108 | -5/Factory | Identified exit to Factory 7109 | -5/Factory | Entered another Factory area 7109 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7355 | -4/Factory | Spotted B-86 Titan 7446 | -4/Factory | Discovered new exit (range 8) 7448 | -4/Factory | Identified exit to Armory 7449 | -4/Factory | Entered Armory 7673 | -4/Armory | Core integrity fell below 50% 7677 | -4/Armory | Core integrity fell below 20% 7680 | -4/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 07652_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07653_ Mic. Fission Core destroyed. 07653_ Adv. Terrain Scanner blown off. 07653_ E-15 Imp destroyed. 07653_ S-27 Virus destroyed. 07658_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07664_ Hacking Suite destroyed. 07665_ Transmission Jammer destroyed. 07665_ Flightbrick destroyed. 07665_ Temporary Utility slot lost. 07667_ Force Lance severed. 07668_ Utility Shielding destroyed. 07669_ E-15 Imp destroyed. 07669_ Adv. Transmission Jammer destroyed. 07670_ Adv. Signal Interpreter severed. 07677_ Penetrated by Slug. 07677_ Slug penetrates C-35 Carver. 07677_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????#???? | | ??????????????????????????????#??????????????????? | | ??????????????????########?????????#???????#?????? | | ??????????#???????# #?#??????????#??????????# | | ??????????????????# """ #??#??????????#??#??????? | | ?????????????????## """ #???########????????????? | | ?????????######??## """ #???# #????????????? | | ?????????# ### # #???# " " #????????????? | | ?????????# # = ##??# " " ##???????????? | | ? ??????## # #### " " ##??????????? | | ????????#" / " ##???#???### | | ????????## ### # #???#?????# | | ?????????# ##### #"# #??#??#???# " | | ????######+####[ ! # H #??#??????# " | | ????# # # ##### #??????#??# " | | ????# # """ # ####??# ##?????????# " | | ????# # """ # #???### = ##???????#??# | | ????# # """ / #?#???#= #???????????### | | ????+ # F" # #??####%/^ ############### | | ????# # """ ## ##??# ! H | | ????# # "" ## #???# ##########/###### ## | | ????# # ##e####=! #??????? !???# ## | | ######+############c=%x@c=!/#????? = != ?# #? | | "%" h h h!%xs!#######????# != ## #? | | ############* #??????????# ## #? | | #######/##??????????#####?#????????#########/## /? | | ? ??? ????????#????????#?????????????????? #? | | ????""""??????#?????????????????????????????? #? | | ???"""""????????#?????????????????#??????????? #? | | ? """""??????????????????????????????????????? #? | | ? ???????????????????????#??????#???#???? #? | | ????????????????????????????????????? ? #? | | #######??????????????????????????????????????? ?? | | ??????????????????????#??????#???????????????? ?? | | ?????????????????????????????????????????????? ?? | | ???????????????????????????????#????????#????? ?? | | ???? ???????????????????????????????#????????? ?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ????????#????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control I Spy Origins Part-time Excavator Part-time Mechanic Respectable Loadout Challenges ------------ None Game ------ Seed WaveCentriumAutopenetrator Manual? 0 Play Time 01:28:00 Cumulative 3.3 hours Start 2024.10.10 @ 19:27:25 End 2024.10.11 @ 08:15:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12676367-c2c3-42f0-8aa9-1c1b11dd6e61