Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.17 @ 20:57:54 Player: Luigi Panache Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (187) 935 Value Destroyed (7822) 7822 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (5673) 5673 TOTAL SCORE: 22010 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 677 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3720 Friendly Fire -186 Cogmind --------- Core Integrity 0/1000 Matter 153/300 Energy 100/100 System Corruption 35% Temperature Cool (30) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer System Mapper Quantum Router > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Weapon Cycler Improved Proton Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Chain Missile Launcher > --- INVENTORY -------- Light Fission Core Vortex Chain Reactor Medium Treads Improved Medium Treads Advanced Energy Well High-capacity Matter Pod Advanced Salvage Targeting Computer Improved Weapon Cycler Experimental Phase Shifter System Mapper System Mapper Deep Network Scanner Quantum Router Gauss Rifle Gauss Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Scatter Rocket Array CR-A16's Behemoth Slayer [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Impact Weapon Shock Maul Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Utility 6 | . . . 1 . . . 2 2 . . . . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Attached 243 | 2 8 2 13 1 1 2 39 20 4 20 4 14 8 19 9 16 14 4 9 10 24 Power 14 | . . . 1 . . . 4 1 . 1 . . . 1 1 . 2 . 1 . 2 Engine 9 | . . . 1 . . . 2 1 . 1 . . . 1 . . 2 . 1 . . Core 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 52 | 2 1 . 3 . . . 13 2 1 4 . . 2 4 . 4 3 2 3 4 4 Treads 43 | 2 1 . 3 . . . 13 2 1 4 . . 2 4 . . 2 . 2 4 3 Leg 5 | . . . . . . . . . . . . . . . . 4 1 . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 91 | . 5 2 2 1 1 . 11 11 2 5 . 9 3 9 4 3 4 . 2 5 12 Device 34 | . . 1 . . . . 1 2 1 2 . 4 2 4 2 2 1 . 2 4 6 Storage 7 | . 2 . . . 1 . . 2 . 1 . . . . 1 . . . . . . Processor 9 | . 1 . . . . . 1 2 . . . . . 1 . . 1 . . 1 2 Hackware 9 | . . . . . . . . 2 . 1 . 1 . . . . 1 . . . 4 Protection 32 | . 2 1 2 1 . . 9 3 1 1 . 4 1 4 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | . 2 . 7 . . 2 11 6 1 10 4 5 3 5 4 9 5 2 3 1 6 Energy Gun 16 | . . . 1 . . . 6 2 . 3 . . . 3 . . 1 . . . . Energy Cannon 8 | . . . 1 . . . . . . . . . . 1 1 2 1 1 1 . . Ballistic Gun 38 | . 2 . 5 . . 1 3 4 1 4 3 3 2 . 1 5 1 . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Launcher 14 | . . . . . . 1 1 . . 2 1 1 1 . 2 . 1 . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . 1 . 1 . 1 . 2 . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 3 . . . 2 . . 1 . 1 . . 1 . . 1 . 4 . Corrupted Parts 10 | . . . . . . . 1 . . . . . . . 1 4 1 . . . 3 System Corruption 42 | . . . . . . . 2 . . . . . . . 2 22 1 . . . 15 Parts Lost 70 | . . . . 1 . . 8 3 . . . . . 12 4 3 8 . 2 17 12 Power 6 | . . . . . . . 1 . . . . . . 1 . . 2 . . 1 1 Propulsion 19 | . . . . . . . 1 2 . . . . . 4 . 2 2 . . 4 4 Utility 25 | . . . . 1 . . 3 1 . . . . . 4 1 . 1 . 2 7 5 Weapon 20 | . . . . . . . 3 . . . . . . 3 3 1 3 . . 5 2 Highest Loss Streak 11 | . . . . 1 . . 4 2 . . . . . 11 2 3 4 . 1 9 6 Average Slot Usage (%) 95 | . 96 100 95 99 100 100 98 96 99 95 100 97 92 94 98 99 95 99 95 81 55 Engine 6 | . 14 14 11 11 11 11 2 6 7 6 7 6 6 5 4 . 2 5 5 5 . Treads 20 | . 27 28 29 33 33 33 26 20 23 21 23 20 20 19 20 13 2 . 7 11 8 Leg 1 | . . . . . . . . . . . . . . . . 6 19 17 3 . . Device 9 | . . . . . . . 1 12 16 11 7 6 12 15 14 20 17 17 20 15 15 Storage 7 | . 14 14 11 11 11 11 9 11 7 6 7 6 6 6 6 6 5 5 5 5 5 Processor 7 | . . . . . . . 7 8 7 7 7 6 6 8 13 13 14 17 12 15 10 Hackware 5 | . . . . . . . . 5 15 22 23 16 . . . . 3 5 5 4 . Protection 11 | . 9 14 22 21 22 22 25 11 4 3 7 7 13 10 10 5 1 . . . . Energy Gun 3 | . . . . . . . 11 4 . 4 1 . . 8 14 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 2 1 5 7 6 6 2 . Ballistic Gun 12 | . 28 28 22 22 22 22 6 10 15 8 11 25 20 12 2 10 5 5 5 2 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 36 36 48 48 66 66 74 74 62 67 67 93 103 95 89 86 89 83 88 90 63 Greatest Support 127 | 40 40 40 60 60 60 60 60 60 63 63 63 63 81 81 60 60 80 60 100 127 82 Greatest Overweight (x) 14 | . . . 1 . 1 1 1 1 1 14 1 1 1 1 1 1 1 8 8 1 2 Average Overweight (x) . | . . . . . . 1 . 1 . . 1 1 1 . 1 1 . 6 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 10 15 15 15 16 20 20 19 20 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 17 Average Carried 18 | 6 9 14 14 14 15 15 19 19 19 18 20 19 19 18 19 19 18 18 19 19 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 18 19 19 17 5 Class Distribution -------------------- 40% | Mutant 24% | Scavenger-Mutant 13% | Hacker-Mutant 6% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 7017 | 220 461 39 228 144 . 99 979 172 153 228 210 138 351 351 167 241 535 112 311 1296 582 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6953 | . 493 6 192 229 . 130 1685 172 51 . 52 119 524 354 247 300 558 63 236 808 734 Parts 353 | . 36 4 19 20 . 4 91 14 3 . 3 13 8 23 9 5 21 5 10 18 47 Haulers Intercepted 6 | . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 210 | . . . . . . . . . 5 4 4 . 6 11 . 6 . 4 7 122 41 Prevented 50 | . . . . . . . . . . . . . . 11 . . . . . 39 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 151 | . 13 . 3 5 . 6 29 3 1 . 4 3 5 6 4 4 8 . 5 31 21 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . Guns 74 | . 13 . 3 5 . 4 23 3 1 . 2 3 . 4 2 2 1 . 1 1 6 Cannons 10 | . . . . . . . . . . . . . . . . 2 5 . 2 1 . AOE 63 | . . . . . . 2 6 . . . 2 . 4 . 2 . 2 . 1 29 15 Classes Destroyed 22 | . 5 1 2 . . . 4 1 . . . . 1 . . 2 1 2 . 3 . Worker 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Tunneler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . Recycler 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . . . . . 6 . . . . . . . . . . . . . . Watcher 11 | . 3 . 1 . . . 2 3 . . . . . . . . 2 . . . . Swarmer 35 | . 8 . 2 . . 3 3 . . . 3 . 4 . . . . . . 2 10 Grunt 63 | . 5 . 1 5 . 3 18 . 1 . . . . . . . 4 . 3 21 2 Brawler 5 | . . . . . . . 1 . . . . . . . . . . . . 1 3 Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Protector 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . Sentry 10 | . . . . . . . 6 . . . . . . 1 . . 1 . 1 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hunter 8 | . . . . . . . 1 . . . . . . 3 . . 2 . . 2 . Programmer 12 | . . . . . . . . 3 . . 1 3 . 1 . . . . . . 4 Behemoth 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 5 1 3 2 . 3 7 1 1 . 3 1 4 2 3 2 3 1 3 12 7 Combat Bots Only 12 | . 5 . 2 2 . 3 5 1 1 . 3 1 4 2 3 2 3 . 3 12 7 Max Kills in Single Turn 6 | . 1 1 1 1 . 2 2 1 1 . 2 1 3 1 1 1 2 1 1 6 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 1 . . . 2 . 3 . 1 . 2 . 1 6 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 13969 | . 212 . 252 195 . 291 2418 594 47 . 117 164 636 2004 570 644 1099 . 438 2770 1518 Core 1698 | . 26 . 22 . . 24 316 45 . . . 14 . 196 . 51 158 . 18 383 445 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 89 . . . 88 42 . . . 93 . . . . 69 . . . . . Volleys Fired 427 | . 44 . 19 16 . 9 122 40 5 . 5 6 2 29 12 13 25 5 11 23 41 Largest 4 | . 2 . 2 2 . 2 2 2 2 . 2 4 1 4 2 4 4 1 4 3 2 Hottest 263 | . 46 . 46 46 . 46 95 100 51 . 56 102 39 169 90 176 263 90 263 173 78 Shots Fired 848 | . 88 . 38 32 . 15 216 79 10 . 9 24 2 61 16 51 82 5 29 35 56 Gun 682 | . 88 . 38 32 . 12 212 79 10 . 8 24 . 45 5 39 23 . 9 8 50 Cannon 122 | . . . . . . . . . . . . . . 16 . 12 58 5 18 13 . Launcher 44 | . . . . . . 3 4 . . . 1 . 2 . 11 . 1 . 2 14 6 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 583 | . 88 . 38 32 . 12 136 48 10 . 8 24 . 26 2 39 37 . 18 15 50 Thermal 99 | . . . . . . . 15 . . . . . . 16 . 12 36 5 9 6 . Explosive 44 | . . . . . . 3 4 . . . 1 . 2 . 11 . 1 . 2 14 6 Electromagnetic 122 | . . . . . . . 61 31 . . . . . 19 3 . 8 . . . . Robot Hit Streak 20 | . 13 . 9 16 . 2 20 14 2 . 5 6 1 11 10 7 8 . 7 9 9 Robot Miss Streak 15 | . 4 . 2 1 . 2 6 7 3 . 6 4 . 4 1 2 5 . 6 15 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 608 | . 61 . 23 25 . 7 163 66 5 . 7 15 13 40 14 30 51 2 24 23 39 Core Hits 564 | . 24 . 15 12 . 9 89 35 4 . 7 10 11 18 19 21 48 1 15 158 68 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . 3 . . . . . . . . 2 . . 1 . . . . . Destroy 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . Puncture 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . Melee Attacks 49 | . . . . . . . . . . 9 . 1 18 8 1 5 . 6 1 . . Impact 6 | . . . . . . . . . . . . . . . . . . 6 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . 9 . 1 18 8 1 5 . . 1 . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22307 | . 777 10 434 449 . 439 3490 887 79 . 344 285 1219 966 1025 943 1873 223 819 5662 2383 Guns 7954 | . 770 . 368 386 . 97 2446 874 79 . 81 285 . 684 65 403 349 . 133 94 840 Cannons 2208 | . . . . . . . . . . . . . . 90 . 215 1194 . 447 262 . Explosions 10254 | . . . . . . 308 1006 . . . 263 . 364 59 856 . 317 . 239 5299 1543 Melee 1640 | . . . . . . . . . . . . . 855 133 104 325 . 223 . . . Ramming 251 | . 7 10 66 63 . 34 38 13 . . . . . . . . 13 . . 7 . Kinetic 6924 | . 770 . 368 386 . 97 1449 690 79 . 81 285 . 311 20 403 645 . 299 201 840 Thermal 2068 | . . . . . . . 468 . . . . . . 149 . 215 800 . 281 155 . Explosive 9872 | . . . . . . 308 683 . . . 263 . 364 . 856 . 317 . 239 5299 1543 Electromagnetic 1552 | . . . . . . . 852 184 . . . . . 373 45 . 98 . . . . Impact 223 | . . . . . . . . . . . . . . . . . . 223 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1417 | . . . . . . . . . . . . . 855 133 104 325 . . . . . Highest Corruption 39 | . 1 1 . . . . 2 7 7 2 . 4 4 4 6 28 3 3 3 23 39 Average Corruption 5 | . 1 1 . . . . 2 5 3 2 . 3 4 4 4 13 2 3 3 6 33 Corruption Purged 9 | . . . . . . . . . 5 . . . . . . . . . . . 4 Effects 230 | . . 2 . . . . 15 31 9 2 . 13 30 35 8 31 6 8 9 5 26 Message Errors 60 | . . 1 . . . . 6 6 3 . . 3 8 11 . 7 3 1 3 2 6 Matter Fused 54 | . . . . . . . . 8 1 . . 4 7 13 4 10 . 1 2 . 4 Heat Flow Errors 26 | . . . . . . . 1 2 2 2 . 2 5 2 . 3 . 1 1 2 3 Energy Discharges 44 | . . . . . . . 5 7 3 . . 3 7 6 2 1 2 3 1 1 3 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 25 | . . 1 . . . . 3 6 . . . 1 3 3 1 2 1 2 2 . . Data Loss (major) 7 | . . . . . . . . 2 . . . . . . . 3 . . . . 2 Misfires 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 628 | . . . . . . . 6 . . . . . 342 . 12 . 29 137 59 30 13 Projectiles 57 | . . . . . . . . . . . . . . . . . 29 . 28 . . Explosions 129 | . . . . . . . 6 . . . . . 37 . 12 . . . 31 30 13 Melee 442 | . . . . . . . . . . . . . 305 . . . . 137 . . . Knockbacks 6 | . . . 1 . . 1 . . . . . . . . . . 4 . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . . . . 117 . . . . . . 35 . . 45 . . 33 12 Shots 8 | . . . . . . . 3 . . . . . . 1 . . 2 . . 1 1 Rammed 29 | . 2 . 10 6 . 3 4 2 . . . . . . . . . . . 2 . Targets Rammed 36 | . 3 1 12 7 . 3 4 2 . . . . . . . . 2 . . 2 . Kicked 2 | . . . . . . . . . . . . . . . . . 2 . . . . Crushed 5 | . 1 1 2 1 . . . . . . . . . . . . . . . . . Highest Temperature 639 | . 2 . 52 222 . 195 639 549 203 167 24 261 278 305 111 384 525 98 179 278 226 Average Temperature 130 | . 2 . 18 80 . 81 175 172 60 77 11 68 92 114 44 149 161 72 56 89 93 Received Heat Transfer 2856 | . 42 . 66 153 . 135 1116 . 45 . . . 84 126 72 . 135 . 99 606 177 Effects 51 | . . . . . . . 43 6 . . . . . 1 . . 1 . . . . Shutdowns 4 | . . . . . . . 2 1 . . . . . . . . 1 . . . . Energy Bleed 7 | . . . . . . . 5 1 . . . . . 1 . . . . . . . Interference 8 | . . . . . . . 8 . . . . . . . . . . . . . . Matter Decay 5 | . . . . . . . 4 1 . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . 4 . . . . . . . . . . . . . . Damage (minor) 9 | . . . . . . . 6 3 . . . . . . . . . . . . . Damage (major) 13 | . . . . . . . 13 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 15 | . . . . . . . 4 4 . . . . . 6 . . 1 . . . . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . 9 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 2372 | . . . . . . . 670 . . . . . . 150 . 177 950 . 325 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 5 . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 579 | . 289 44 293 268 . 182 558 230 . . . 64 . . . . 579 . . . . Initial 215 | . . 39 16 55 . . . 215 . . . 51 . . . . 18 . . . . Average 192 | . 178 40 105 137 . 78 319 63 . . . 40 . . . . 441 . . . . Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 . . . . . . . . 2 . . . . Low Security (%) 58 | 100 46 100 78 73 . 100 29 78 . . . 100 . . . . 6 . . . . Level 1 17 | . 53 . 21 26 . . 14 21 . . . . . . . . 20 . . . . Level 2 23 | . . . . . . . 56 . . . . . . . . . 73 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . . 7 5 . . . 3 . . . . 6 . . . 1 Investigation 6 | . 1 . . . . . 1 2 . . . . . . . . 2 . . . . Extermination 5 | . . . . . . . . 2 . . . 3 . . . . . . . . . Reinforcement 11 | . 1 . . . . . 6 1 . . . . . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 17 | . 1 . 2 1 . . 3 . . . . . . . . 9 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 20 . 10 8 . 9 56 12 1 . 5 7 4 6 4 3 20 . 5 56 28 Peak Tracking Total 12 | . 3 . 2 2 . 3 6 2 1 . 4 2 4 3 2 2 9 . 3 12 8 Tactical Retreats 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 5 | . 1 . . . . . . . . . . 1 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . 2 . . . . 1 . . . . . 15 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 12 | . . . . . . . 8 . . . . . . . . 3 1 . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 29 | . 6 . 3 . 1 . 4 3 1 . . 4 . 1 3 . 2 . . 1 . Terminals 14 | . 4 . 3 . . . 2 2 . . . 2 . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 105 | . 17 . 7 . 1 . 19 9 1 . . 13 . 1 24 . 6 . . 7 . Successful 75 | . 9 . 5 . 1 . 11 4 1 . . 11 . 1 24 . 1 . . 7 . Failed 29 | . 8 . 2 . . . 7 5 . . . 2 . . . . 5 . . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 36 | . 11 . . . . . 12 2 . . . 6 . . . . 4 . . 1 . Terminals 48 | . 13 . 7 . . . 13 5 . . . 8 . . . . 2 . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . . . . . . Repair Stations 7 | . 3 . . . . . . 4 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . Terminal Hacks 58 | . 5 . 5 . 1 . 6 2 1 . . 6 . 1 24 . . . . 7 . Record 8 | . . . 1 . 1 . . . . . . . . . 6 . . . . . . Part Schematic 9 | . . . . . . . . . . . . 2 . . 7 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 2 . . . . . . . . . . . 3 . . . . 7 . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . . . 2 . . . . 3 . . . . 1 . . . . Terminals 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . Botnet 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 5 . 3 . . . 4 3 . . . 3 . . . . 1 . . . . Full Trace Events 4 | . . . . . . . 1 2 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 2 . . 7 . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . Matter 384 | . . . . . . . . . . . . 384 . . . . . . . . . Time 102 | . . . . . . . . . . . . 102 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Time 39 | . 26 . . . . . . 13 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 9 | . . 3 . . . . . . . 2 . . . . . 2 . . . . 2 Largest Group 3 | . . 3 3 2 1 1 . . . 2 2 1 . . . 2 2 . . . 2 Highest-Rated Group 98 | . . 40 40 32 16 16 . . . 59 59 31 . . . 98 98 . . . 94 Highest-Rated Ally 49 | . . 16 16 16 16 16 . . . 31 31 31 . . . 49 49 . . . 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . 33 17 . 9 . . . . 20 4 . . . 16 8 . . . 7 Total Damage 3020 | . . . 334 251 . 110 . . . . 261 21 . . . 450 1338 . . . 255 Kills 24 | . . . 7 4 . 1 . . . . 1 . . . . 2 7 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . 1 . 1 2 . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 21997 | 6 906 301 814 651 292 756 3326 1885 472 2525 723 944 1404 1733 367 904 865 534 594 1581 414 Spaces Moved 9070 | 3 445 184 376 356 166 278 1025 652 261 1432 271 338 510 563 112 332 271 264 356 742 133 Core 170 | . . . . . . . . . . 168 . . . . . . . . . . 2 Treads 8010 | 2 445 184 376 356 166 278 1025 652 261 1264 271 338 510 563 112 214 . . 211 742 40 Legs 423 | 1 . . . . . . . . . . . . . . . 118 271 33 . . . Wheels 467 | . . . . . . . . . . . . . . . . . . 231 145 . 91 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 160 260 160 260 160 50 260 260 260 160 260 200 120 140 125 160 50 Average Speed 207 | 146 160 160 187 160 176 260 240 260 173 168 260 260 260 259 260 238 199 189 151 163 154 Slowest Speed 750 | 160 160 160 260 160 260 260 260 260 260 750 260 260 260 260 260 260 200 200 200 275 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 2 66 61 37 67 54 74 61 22 42 82 42 8 64 62 78 46 9 46 60 72 24 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . 1 . . . 1 . . . . 3 . . . . 1 . . 1 . . . Known Exits Taken 12 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . 1 . 2 . 1 . . 2 1 1 . 1 2 . 2 . 2 2 . 2 Spaces Dug 43 | . . . . . . . . . . . . 1 4 10 . . 3 4 . 21 . Terrain Destroyed 563 | . . . . . . 36 34 . . . 20 1 39 15 82 1 23 8 40 81 183 Melee 8 | . . . . . . . . . . . . 1 4 . . . . 3 . . . Projectile 38 | . . . . . . . . . . . . . . 14 . 1 12 5 2 . 4 AOE 517 | . . . . . . 36 34 . . . 20 . 35 1 82 . 11 . 38 81 179 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 11443 | 6 551 191 447 401 167 292 1674 780 271 1531 281 390 553 788 176 411 540 280 382 1060 271 Wait 1334 | . 35 . 7 21 . 1 449 29 1 32 2 10 8 151 33 9 222 . . 267 57 Move 9049 | 2 444 183 375 355 165 277 1024 651 260 1431 270 337 509 562 111 331 270 263 355 741 133 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . 9 2 5 1 . . 10 27 . 19 . 6 2 15 4 5 5 1 . 7 1 Fast Attach 91 | . 4 2 7 . . . 13 5 . 14 . 5 1 1 6 5 5 1 5 5 12 Attach 64 | 2 . . 1 1 . . 8 5 1 1 . 3 2 12 2 3 6 . 1 4 12 Detach 14 | 2 1 . 1 . . . 1 1 . 1 . . 2 . 1 . . . 1 . 3 Swap 88 | . 4 . 5 . 1 2 18 10 3 5 4 6 5 6 1 8 3 3 3 1 . Drop 132 | . 7 3 15 . 1 . 25 10 1 19 . 14 4 4 5 2 2 . 5 10 5 Fire 427 | . 44 . 19 16 . 9 122 40 5 . 5 6 2 29 12 13 25 5 11 23 41 Melee 49 | . . . . . . . . . . 9 . 1 18 8 1 5 . 6 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . . . . Crush 34 | . 3 1 12 7 . 3 4 2 . . . . . . . . . . . 2 . Escape Stasis 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . Rewire 36 | . . . . . . . . . . . . . . . . 28 . 1 . . 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Lgt. Treads 571 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Entered Mines 920 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1148 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1152 | -10/Mines | Found Prototype Device 1152 | -10/Mines | Identified Exp. Sensor Array 1166 | -10/Mines | Discovered new exit (range 9) 1195 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Accompanied by 3 allies 1214 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Discovered new exit (range 7) 1521 | -9/Materials | Discovered new exit (range 9) 1881 | -9/Materials | Discovered new exit (range 12) 2028 | -9/Materials | Entered Mines 2028 | -9/Mines | Accompanied by 2 allies 2155 | -9/Mines | Discovered new exit (range 7) 2177 | -9/Mines | Learned Materials terminal intel 2671 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2671 | -9/Mines | Discovered new exit (range 5) 2679 | -9/Mines | Entered Exiles 2679 | -9/Exiles | Accompanied by 1 ally 2719 | -9/Exiles | Met 8R-AWN 2745 | -9/Exiles | Met EX-HEX 2825 | -9/Exiles | Met EX-DEC 2852 | -9/Exiles | Learned location of Zion (-7) 2950 | -9/Exiles | Discovered new exit (range 10) 2971 | -9/Exiles | Entered Mines 2971 | -8/Mines | Accompanied by 1 ally 3707 | -8/Mines | Discovered new exit (range 8) 3727 | -8/Mines | Entered Materials 3727 | -8/Materials | Evolved 2 slots: Utility x2 3728 | -8/Materials | Loaded intel: 12 terminal locations 4478 | -8/Materials | Central database locked down 5284 | -8/Materials | Lost 4 parts (3u1w) 5449 | -8/Materials | Discovered new exit (range 3) 5542 | -8/Materials | Build established: Scavenger-Mutant 6364 | -8/Materials | Core integrity fell below 50% 6654 | -8/Materials | Build established: Mutant 7053 | -8/Materials | Entered Factory 7053 | -7/Factory | Evolved 2 slots: Utility x2 7105 | -7/Factory | Repaired Hcp. Storage Unit 8306 | -7/Factory | Identified exit to Lower Caves 8589 | -7/Factory | Build established: Scavenger-Mutant 8938 | -7/Factory | Entered Lower Caves 9134 | -7/Lower Caves | Encountered a Warlord checkpoint 9390 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9399 | -7/Lower Caves | Discovered new exit (range 11) 9407 | -7/Lower Caves | Identified exit to Zion 9410 | -7/Lower Caves | Entered Zion 9490 | -7/Zion | System corruption cleaned by Quarantine Array 9597 | -7/Zion | Found Prototype Launcher 9597 | -7/Zion | Identified Gui. Missile Launcher 9850 | -7/Zion | Learned location of Data Miner (-6) 9897 | -7/Zion | Found CR-A16's Pointy Stick 9910 | -7/Zion | Gained Derelict followers 9956 | -7/Zion | Received a visual enhancement algorithm 10013 | -7/Zion | Build established: Hacker-Mutant 10046 | -7/Zion | Learned location of Warlord (-5) 10686 | -7/Zion | Visited the Megawrench Repair Shop 10686 | -7/Zion | Megawrench repaired 11 parts 11826 | -7/Zion | Discovered new exit (range 14) 11932 | -7/Zion | Identified exit to Proximity Caves 11935 | -7/Zion | Entered Proximity Caves 11935 | -6/Proximity Caves | Accompanied by 2 allies 12290 | -6/Proximity Caves | Identified exit to Factory 12658 | -6/Proximity Caves | Entered Factory 12658 | -6/Factory | Accompanied by 1 ally 12658 | -6/Factory | Evolved 2 slots: Weapon x2 12986 | -6/Factory | Discovered new exit (range 5) 12996 | -6/Factory | Identified exit to Lower Caves 13093 | -6/Factory | Discovered exit to Lower Caves (range 4) 13165 | -6/Factory | Build established: Hacker-Skirmisher 13185 | -6/Factory | Found Prototype Launcher 13185 | -6/Factory | Identified Scatter Rocket Array 13360 | -6/Factory | Fabricated Exp. Sensor Array? 13602 | -6/Factory | Entered Lower Caves 13858 | -6/Lower Caves | Build established: Mutant 13882 | -6/Lower Caves | Learned Factory stockpile data 14467 | -6/Lower Caves | Spotted B-75 Beast 14499 | -6/Lower Caves | Destroyed B-75 Beast 14809 | -6/Lower Caves | Build established: Scavenger-Mutant 14962 | -6/Lower Caves | Discovered new exit (range 7) 14975 | -6/Lower Caves | Identified exit to Lower Caves 15006 | -6/Lower Caves | Entered another Lower Caves area 15008 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15018 | -6/Lower Caves | Discovered new exit (range 13) 15041 | -6/Lower Caves | Identified exit to Factory 15141 | -6/Lower Caves | Build established: Scavenger-Tank 15358 | -6/Lower Caves | Learned Factory security intel 15550 | -6/Lower Caves | Build established: Tank 15953 | -6/Lower Caves | Spotted B-75 Beast 15979 | -6/Lower Caves | Build established: Mutant 15992 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 15996 | -6/Lower Caves | Destroyed B-75 Beast 16051 | -6/Lower Caves | Lost 11 parts (1p3n4u3w) 16310 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16627 | -6/Lower Caves | Learned Factory emergency access door positions 16642 | -6/Lower Caves | Discovered new exit (range 5) 16650 | -6/Lower Caves | Identified exit to Data Miner 16739 | -6/Lower Caves | Entered Data Miner 16739 | -6/Data Miner | Discovered new exit (range 6) 16789 | -6/Data Miner | Met Data Miner 16841 | -6/Data Miner | Learned location of Section 7 (-2) 16841 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16877 | -6/Data Miner | Received God Mode back door access code from Data Miner 16916 | -6/Data Miner | Destroyed Data Miner 16920 | -6/Data Miner | Found Prototype Hackware 16924 | -6/Data Miner | Found Prototype Hackware 16926 | -6/Data Miner | Data Conduit disabled 16927 | -6/Data Miner | Found Prototype Hackware 17103 | -6/Data Miner | Identified exit to Proximity Caves 17106 | -6/Data Miner | Entered Proximity Caves 17399 | -5/Proximity Caves | Build established: Scavenger-Mutant 17708 | -5/Proximity Caves | System corruption reached 10% 17733 | -5/Proximity Caves | Lost 3 parts (2n1w) 17903 | -5/Proximity Caves | Found Scatter Rocket Array 17906 | -5/Proximity Caves | Found Scatter Rocket Array 17978 | -5/Proximity Caves | Discovered exit to Factory (range 14) 18010 | -5/Proximity Caves | Entered Factory 18010 | -5/Factory | Accompanied by 2 allies 18010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18065 | -5/Factory | Garrison activated, responded to threat 18458 | -5/Factory | Lost 4 parts (1p1n2w) 18547 | -5/Factory | Discovered new exit (range 13) 18571 | -5/Factory | Identified exit to Upper Caves 18802 | -5/Factory | Build established: Scavenger-Skirmisher 18875 | -5/Factory | Entered Upper Caves 19140 | -5/Upper Caves | Build established: Scavenger-Mutant 19221 | -5/Upper Caves | Encountered a Warlord checkpoint 19231 | -5/Upper Caves | Learned location of Armory (-3) 19350 | -5/Upper Caves | Discovered new exit (range 15) 19376 | -5/Upper Caves | Identified exit to Upper Caves 19409 | -5/Upper Caves | Entered another Upper Caves area 19579 | -5/Upper Caves | Spotted B-75 Beast 19587 | -5/Upper Caves | Destroyed B-75 Beast 19737 | -5/Upper Caves | Learned Factory emergency access door positions 19746 | -5/Upper Caves | Learned Factory terminal intel 19949 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19989 | -5/Upper Caves | Discovered new exit (range 5) 20003 | -5/Upper Caves | Entered Warlord 20060 | -5/Warlord | System corruption cleaned by Quarantine Array 20119 | -5/Warlord | Build established: Scavenger-Gunner 20436 | -5/Warlord | Met Warlord 20457 | -5/Warlord | Opened Warlord's prototype stash 20461 | -5/Warlord | Warlord's base attacked by MAIN.C 20462 | -5/Warlord | Found Prototype Reactor 20467 | -5/Warlord | Found Prototype Device 20467 | -5/Warlord | Identified Exp. Phase Shifter 20475 | -5/Warlord | Found Prototype Device 20475 | -5/Warlord | Identified Thermal Barrier 20479 | -5/Warlord | Found Prototype Processor 20479 | -5/Warlord | Identified Spectral Analyzer 20484 | -5/Warlord | Found Prototype Hackware 20737 | -5/Warlord | Destroyed 12 combat bots 20811 | -5/Warlord | Warlord forces counterattacked 20833 | -5/Warlord | Spotted Executioner 20849 | -5/Warlord | Destroyed Executioner 20870 | -5/Warlord | Destroyed 7 combat bots 20883 | -5/Warlord | Lost 3 parts (1n1u1w) 21136 | -5/Warlord | Warlord base infiltrated, sounded retreat 21137 | -5/Warlord | Enhanced Grunt warped into view 21137 | -5/Warlord | Enhanced Grunt warped into view 21137 | -5/Warlord | Enhanced Grunt warped into view 21137 | -5/Warlord | Enhanced Demolisher warped into view 21137 | -5/Warlord | Enhanced Demolisher warped into view 21137 | -5/Warlord | Enhanced Demolisher warped into view 21150 | -5/Warlord | Build established: Mutant 21151 | -5/Warlord | Spotted Executioner 21414 | -5/Warlord | Discovered new exit (range 11) 21461 | -5/Warlord | Spotted Executioner 21484 | -5/Warlord | Found Prototype Launcher 21484 | -5/Warlord | Identified Chain Missile Launcher 21494 | -5/Warlord | Destroyed Executioner 21523 | -5/Warlord | Crushed by falling debris 21526 | -5/Warlord | Destroyed 10 combat bots 21554 | -5/Warlord | Lost 3 parts (1n1u1w) 21569 | -5/Warlord | Spotted Executioner 21571 | -5/Warlord | System corruption reached 10% 21578 | -5/Warlord | Core integrity fell below 50% 21584 | -5/Warlord | Entered Proximity Caves 21586 | -4/Proximity Caves | Learned Research emergency access door positions 21612 | -4/Proximity Caves | Lost 9 parts (1p2n5u1w) 21674 | -4/Proximity Caves | System corruption reached 30% 21685 | -4/Proximity Caves | Identified Vortex Chain Reactor 21726 | -4/Proximity Caves | Identified System Mapper (x2) 21734 | -4/Proximity Caves | Identified Deep Network Scanner 21783 | -4/Proximity Caves | Identified Quantum Router 21859 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21864 | -4/Proximity Caves | Destroyed 7 combat bots 21874 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 21914 | -4/Proximity Caves | Destroyed 7 combat bots 21923 | -4/Proximity Caves | Build established: Derelict-Mutant 21993 | -4/Proximity Caves | Core integrity fell below 20% 21998 | -4/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 21971_ G-73 Enforcer destroyed. 21974_ Slug penetrates G-67 Veteran. 21977_ Gauss Rifle destroyed. 21980_ System corrupted: Arm. Medium Treads rejected. 21980_ Acquired Arm. Medium Treads. 21980_ Arm. Medium Treads destroyed. 21981_ Adv. Heat Sink fries itself beyond repair. 21981_ Dropped Imp. Component Analysis Suite. 21982_ Dropped ECM Suite. 21983_ Veteran 7a heat spikes uncontrollably. 21983_ Veteran 7a overheating. 21984_ Veteran 7a critical meltdown. 21988_ Myomer Leg fries itself beyond repair. 21989_ Mak. Terrain Scan Processor destroyed. 21991_ Dropped Adv. Energy Well. 21992_ System Mapper destroyed. 21995_ System corrupted: Substantial component data lost. 21996_ Dropped Hcp. Storage Unit. 21996_ Deep Network Scanner destroyed. 21998_ Extracted 92 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????##??????????????????????????????????? | | #####??????? ### ??????????????????????????????? | | ## ###????? #?????????????????????????????? | | # #????# #??##?????????????????????????? | | # ####??# #?# #?????????????????????????? | | # #### ## #?????????????????????????? | | ## ##????????????????????????? | | ##???????????????????????? | | # #???????????????????????? | | ## #???????????????????????? | | ## # # ????????????????????????? | | # # ## #?????????????????????????? | | # # ## #?????????????????????????? | | ## # #####?????????????????????? | | # # #?????????????????????? | | # ! ????????????????????? | | # ### ###!###?????????????????????? | | # # # #!["#?????????????????????? | | " # # #!!"#?????????????????????? | | "" ### # g/%!"#?????????????????????? | | "" ## # g /=@"#?????????????????????? | | "" ## #%]"#?????????????????????? | | " ##### # #%g"#?????????????????????? | | ### #??# ####+###?????????????????????? | | "" ##??# ? ?? *????????????????????????? | | ## #????? ? ????????????????????????? | | ?# ??????# #### ????????????????????????? | | ? ??????? ##??## ????????????????????????? | | ???????# #?????? ????????????????????????? | | ???????#???????? ????????????????????????? | | ##?????????????????? ##?????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 460 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 135 ECM Strength 1 Armor Coverage 1425 Resistance: EM 15 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 6 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingBehemothSplitter Manual? 0 Play Time 02:22:09 Cumulative 386.7 hours Start 2021.06.16 @ 21:16:38 End 2021.06.17 @ 20:57:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 152 Adventurer 112 Explorer 103 Win Type - Total 26 Types 18/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f26db83-53b0-4dce-b133-e08a1a433b8c